About This File
THIS MOD IS DEPRECIATED. GTA5 KEEPS HAVING ITS FILE STRUCTURE UPDATED AND IT REQUIRES THE MOD TO BE REBUILT FROM SCRATCH.
DESCRIPTION
Frustrated with all firearms being shot like laser guns? Being able to walk around and sponge bullets without much need for cover?
'FireFight' is my optionally script-less solution to GTA5's lackluster combat. Now, firefights put you more in touch with your environment, and impose a feeling of higher stakes.
CHANGES:
- Scaled damage between peds and player: bullets are equally dangerous to both, no more bullet sponging. Players can also be killed with a headshot at any distance.
- Damage to humans based on caliber and cartridge type.
- Mitigated ranged damage reduction; depending on cartridge type bullets only lose half of their power over several hundred meters.
- Varying projectile velocity, based on firearm and cartridge type.
- Removed tracer effect on conventional weapons.
- Significant bullet spread; unsupported weapons, particularly pistols, no longer shoot like lasers.
- Increased weapon recoil.
- Correct (often increased) rates of fully automatic fire.
- AI is less accurate, particularly when moving.
- Double Barrel Shotgun shoots birdshot.
- Penetration system that affects *all* kinds of cover.
- Red hit marker removed.
- Flashlights no longer add accuracy bonus, suppressors no longer reduce damage.
- Gunflash effects made to be more realistic.
- 20% chance to die from weapon wound, regardless of damage. (Script)
- Less melee damage, realistically longer melee combat.
COMPATIBILITY
This mod will overwrite mods that change weapon and combat behavior files. Some features of other mods like bullet penetration and blast effects can be used with this one, just install theirs first and overwrite with mine. ScriptHookV is necessary to run scripts.
How to install:
INSTALLATION
1. SETTING UP OPEN IV/MODS FOLDER
Open IV is an application that allows you to open GTA game files, an modify them manually or with OIV installers.
- Create a folder called 'mods' in your GTA directory. Copy and paste your 'update' folder and 'common.rpf' file (located in the Grand Theft Auto 5 folder) into the mods file. This may take some time, and have 25 gigabites of space free to do this. This prevents you from ruining your base game files.
- Install OpenIV.
- Set up OPEN IV, by clicking on 'Tools' on the top toolbar. Click on 'ASI manager' from the drop down and 'install' all three items prompted.
- Click on 'Edit Mode' in the top right corner of Open IV. You're ready to mod.
2. INSTALLING MOD
- Using the file path, go through their respective folders in mods and "add" the files to their appropriate directories with the green 'plus' button. You will be overwriting vanilla files in your 'mods' folder. You are now ready to play!
UNINSTALLATION
Either delete your mods folder, or overwrite the mod files with vanilla files extracted from the vanilla 'update' and 'common.rpf' folder.
Video of mod:
Bullet penetration
KNOWN BUGS:
- Sniper Rifle has issue firing sometimes if deployed during a cutscene in campaign. Not sure yet if it is the mod or just my end.
Please report any game-breaking bugs or suggestions to the mod page, or in the discord.
Join the Discord: https://discord.gg/kx4FK8NPf3
Edited by RebelSchutze
Augmented description.
What's New in Version 1.0.8
Released
- Fixed projectile force vs objects and cars, bullets were shutting open car doors.
- Reduced melee weapon damage by 50% and unarmed damage by 90% from vanilla.
- Added no hit marker gfx.
- Added critical hit script.
- Removed accuracy bonuses from flashlights.

