About This File
ROAD FLARE!
This simple modification will improve the reflections and reduce or eliminate the smoke that emits from a road flare in GTA V.
This also increases the carrying capacity of flares in your inventory to a more appropriate amount.
I love using road flares in my patrols, but there have always been a few problems that kept me from including them in a video.
Emergency flares are very bright.
GTA flares are NOT.
Strontium nitrate burns a deep red, and illuminates everything in the vacinity.
GTA flares are about as bright as a BIC lighter's last breath.
Only specific flares emit huge plumes of smoke, mainly maritime flares.
This is so the light will reflect off the smoke for better visibility when out on the ocean.
GTA flares emit a comically large, colored plume - realistic for a smoke bomb, but not a road flare.
It makes my MVA scenes look like the Gates of Hell are opening up from below the streets of Los Santos.
This modification sets out to fix these issues, and also give a little flexibility so you can personalize it to your tastes.
I'm working on an update to this mod which will be released soon, allowing for a more realistic burn from the flares.
Also, it will increase the burn duration. I find myself replacing extinguished flares more often than I want to be.
THERE ARE THREE BRIGHTNESS LEVELS
WITHIN EACH LEVEL, THERE ARE TWO VARIATIONS OF RED
THERE ARE FOUR SMOKE LEVELS IF YOU WANT SMOKE
THERE IS A FILE WITH NO SMOKE IF YOU WANT IT REMOVED COMPLETELY
- RECOMMENDATIONS -
I recommend USING road flares. It adds another layer to certain situations like MVAs and street shootouts.
To quickly deploy a road flare, just aim with any weapon and hit G on the keyboard!
This keybinding is configurable in the game settings.
I recommend that you try installing ECED, as that what this mod was designed around.
(I see no reason that this wont work with other visual settings. I simply haven't tried it.)
I recommend BRIGHT settings when combined with Prophet's MemeEnhancer.
I recommend testing your chosen brightness level with multiple flares in a populated or heavily forested area to ensure stability.
I recommend lowering your shadow quality if you have an FPS drop when 7+ flares are deployed.
I recommend you try both variations of red. The screenshots included are with the MORE RED option on BRIGHTEST settings.
Understand that each flare's reflections will vary slightly. The corona is at ground level once the flare lands.
This can result in a portion of the emissive light clipping slightly under the ground.
My Youtube - https://www.youtube.com/channel/UCxuYnQmCq_9FTZSq_fgKDCA
DISCLAIMER
DO NOT REDISTRIBUTE WITHOUT GIVING PROPER CREDIT. 10+ HOURS WENT INTO THIS.
NO OTHER MODS DO WHAT THIS ONE DOES. THIS IS UNIQUE AND I WILL KNOW IF YOU RIP IT OFF.
IF YOU INCLUDE MY MODIFICATIONS WITH A PACKAGE OF MODS, YOU MUST PRESERVE THE ORIGINAL, UNALTERED, ENTIRE FOLDER INCLUDING MY README FILE.
DO NOT REUPLOAD TO ANOTHER SITE AS A STANDALONE FILE. I ONLY UPLOAD TO LSPDFR.COM
ASK FOR MY PERMISSION TO INCLUDE IN A PACK.
What's New in Version 1.1
Released
- Added extended burn time options of 3 minutes and 5 minutes.
- Added Extended Reflections option for a realistic emission of light.
- Flares now burn in two stages.
- Improved corona size.
- Original reflection settings were preserved for those who prefer the old version with extended burn time & dual stages.


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