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British Armed Response Units (New ped model) 3.0.0

   (3 reviews)

5 Screenshots

British Armed Response Unit Ped Mod 

 

Hi, there!

 

I waited for very long time for modified ped models of british police. Since none of them suited me well enough - i decided to make one my self.

After couple of days i finally managed some progress and thought i should share.

 

Im new to modding with not that much of expirience and hope there are not that many bugs with this model - if you find one, let me know.

 


What's New in Version 3.0.0

Released

Update version: 2.0.0

Features:

 

- New models included (Taser x26, Cuffs, Police Radio, Vest (edited))

- Two skins included in Archive: Armed Response Unit and SCO19 Unit

- Two upper models: Short sleeve and long sleeve

- Two head models: whi & bla

- Probably first in LCPDFR police mods: Ped model with light emmitting textures. The screen of the police radio is lighten up at night

 

New Models done by amateurModder.

Base models and textures from vanilla GTA5 game.

 

Restrictions:

 

You are allowed to edit or modify the textures to fit your needs and post them on LCPDFR.com only.

You are allowed take pics and vids and only link to LCPDFR.com.

It is forbidden to steal, rip, modify, or sell this mod.

It is forbidden to edit and claim as your own.

It is forbidden to post to any other site without expressed permission.

 

Tips:

 

- Make a Back-up of your files before installing mods

- Install the mods into "Mods"-Folder

 

Future updates:

Not planned

 

Enjoy the ped models the british duty GTA 5 deserves. Feel free to donate if you like the models and want to see more them made.

 

Also check out my other model:

 

Suggestions for more realistic gameplay:

 You can find the police radio mod here:

 

And a skin for the police radio mod from festivalmatt :

Update version: 3.0.0

- reworked textures: blue uniform (lower part), redone bumpmaps

- added new model to pedprops: tactical glasses (blue and black)

- models are "lighted radio script"-ready

GTA V Vanilla Models & Textures, amateurModder (new parts of Model & Textures)

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vor 22 Minuten schrieb progamer14:

great job could do a met police sco19 skin please for the ped 

im not familiar with these - but maybe to simplify it - are these the blue shirft/pants with black vest? (correct if wrong)

 

I will post an update on textures maybe the sco19 will be in it.

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20 minutes ago, amateurModder said:

im not familiar with these - but maybe to simplify it - are these the blue shirft/pants with black vest? (correct if wrong)

 

I will post an update on textures maybe the sco19 will be in it.

You're right, Trojan officers look like  Image result for met police sco19

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24 minutes ago, amateurModder said:

im not familiar with these - but maybe to simplify it - are these the blue shirft/pants with black vest? (correct if wrong)

 

I will post an update on textures maybe the sco19 will be in it.

 

yeah you are correct blue uniform black vest 

 

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Its a good start mate. Id have gotten my peds updated if i knew how to get them from 3ds max into zmodeller and into the game, thats the step im stuck on. Got all the stuff sorted for ARV and Response officers, just lack the knowledge. Itd be great if you could maybe do a Video Tutorial of what you know? The more peds the better imo. Los Santos needs all the cops it can get!

 

Also, i did a picture of the guy 

amateurModderARV.png

Edited by festivalmatt
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vor 11 Minuten schrieb festivalmatt:

Its a good start mate. Id have gotten my peds updated if i knew how to get them from 3ds max into zmodeller and into the game, thats the step im stuck on. Got all the stuff sorted for ARV and Response officers, just lack the knowledge. Itd be great if you could maybe do a Video Tutorial of what you know? The more peds the better imo. Los Santos needs all the cops it can get!

Thanks. Video would take me a lot of time, and most of it is realy unique solutions. In order to save time and help you - if you wish, you can send me your details (skype or something per PM. And maybe we will find time to discuss it, so you can get your models working.

 

As i said before im only like <12 of hours into modding, and im still trying out stuff. I experimented with mesh colors for shaders  - and the update of this model would be probably having the radio screen lighten up at night, as it does in real life.

 

 

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15 minutes ago, amateurModder said:

Thanks. Video would take me a lot of time, and most of it is realy unique solutions. In order to save time and help you - if you wish, you can send me your details (skype or something per PM. And maybe we will find time to discuss it, so you can get your models working.

 

As i said before im only like <12 of hours into modding, and im still trying out stuff. I experimented with mesh colors for shaders  - and the update of this model would be probably having the radio screen lighten up at night, as it does in real life.

 

 

Cheers, ive pmed you. I can give you a hand with some of the modelling and photoshop stuff. Im not great but i can do stuff.
Ive asked about the radio lighting up before with @Albo1125 but got told its not possible

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The GTA5 shaders have lots of oportunaties. The model (3d Object) has to have the different channels painted correct. Since its cloth or body object (accs, decl part) it can be lighten up like this.

 

 

Unbenannt.png

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i must admit the radio - is the simplest model part. Im sure if you can make you own models - you would be able to complete simple radio model.

 

As long as i keep making models - i won't publish open models, which are still used in projects.

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19 hours ago, amateurModder said:

i must admit the radio - is the simplest model part. Im sure if you can make you own models - you would be able to complete simple radio model.

 

As long as i keep making models - i won't publish open models, which are still used in projects.

I'm not that good at making models, I just compile them. Do you make them in Zmodeler or something like 3DS

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The models like taser, cuffs, radio -> accesories are mady completly from scratch by me in ZModeler 3.

Other such as clothing are modified vanilla, partly modified or completly new modified/done by me in ZModeler3.

 

Basically you need a (selfmade-) blueprint. 3-Planes in 3D-Modeler - you imagine the Object in 3 Planes. The Volume is the last bit. Afterwards it is just practice combining the parts.

 

Edited by amateurModder
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11 hours ago, amateurModder said:

The models like taser, cuffs, radio -> accesories are mady completly from scratch by me in ZModeler 3.

Other such as clothing are modified vanilla, partly modified or completly new modified/done by me in ZModeler3.

 

Basically you need a (selfmade-) blueprint. 3-Planes in 3D-Modeler - you imagine the Object in 3 Planes. The Volume is the last bit. Afterwards it is just practice combining the parts.

 

thanks. I'll try

 

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On 11/4/2016 at 9:06 PM, festivalmatt said:

Its a good start mate. Id have gotten my peds updated if i knew how to get them from 3ds max into zmodeller and into the game, thats the step im stuck on. Got all the stuff sorted for ARV and Response officers, just lack the knowledge. Itd be great if you could maybe do a Video Tutorial of what you know? The more peds the better imo. Los Santos needs all the cops it can get!

 

Also, i did a picture of the guy 

amateurModderARV.png

do you have a link to those peds I would like to download them !

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Hey so i've installed the files and can spawn the models using rageplugin but I don't know how to actually load the models on my (playable) character. Any idea how/why?

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