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Federal Signal Touchmaster + Safety Clicks & Rumbler 1.1

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Welcome to my final modification for 2016 and my Christmas Present for all you people out there!

 

Federal Signal Touchmaster w/ Safety Clicks + Rumbler

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Information:

  • Vehicles.oac version 
  • Siren Mastery version
  • Rumbler or Safety clicks are two different options for .oac
  • Installation for Siren Mastery is in README.txt
  • NOW ELS COMPATIBLE

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Installation for vehicles.oac:

  1. Open - OpenIV
  2. mods (If you dont have a mods folder, I highly suggest making one) > x64 > audio > sfx > resident.rpf >
  3. Enable "Edit Mode"
  4. Right click in a empty area, then click select "Import open formats .aoc"
  5. Find the vehicles.oac inside the folder
  6. Press "Ok".

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Credits:

  • Moneybags
  • BlueSteelShield 
  • QuentinJericho 
  • CaptainSugarFree 
  • Vegas725

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Video:

  • Click here (Thank you Vegas725 for the video)

 

Non-Rumbler

Touchmaster In Real Life

 

 

 

 

 

Image result for merry christmas gif\

 

 

Moneybags - Tones
BlueSteelShield - Conversion, Rumbler and minor edits
QuentinJericho - Switch's
CaptainSugarFree - Touchmaster UI

User Feedback

Recommended Comments



1 hour ago, Jeff Favignano said:

I was going to use this myself but the clicks only make sense if you use the siren inside the car all the time.

Well, when you're responding Code 3, then the siren will be on and for Realistic RP is to go in first person, with being in first person that's when you would hear the clicks. If there will be a script in the future where there will be two different types of sirens like for AI and for your RMP only... then that will be amazing, but there ain't yet so this will be for now and in the future I will try to find a good one without clicks.

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Just now, SoloMan said:

I believe that the safety clicks are only heard inside, to alert the operator that the lights are still activated.  It is not heard externally.  You can enable or disable this feature on many new siren models too like the Smart Siren.  Anything can be programmed on these new control heads.  Modern technology is neat.

 

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9 hours ago, BlueSteelShield said:

The clicking is safety, it's advise traffic and the officer that the siren is at it's peak.

I believe that the safety clicks are only heard inside, to alert the operator that the lights are still activated.  It is not heard externally.  You can enable or disable this feature on many new siren models too like the Smart Siren.  Anything can be programmed on these new control heads.  Modern technology is neat.

Edited by SoloMan
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Just now, TheDmac said:

 

I understand it's for realism, but is there any chance of getting a non clicking version? The siren sounds absolutely amazing (coming from someone who has released a lot of sirens!)

I will definitely look into new videos for a non-click version... Thank you for your feedback!

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11 minutes ago, BlueSteelShield said:

The clicking is safety, it's advise traffic and the officer that the siren is at it's peak.

 

I understand it's for realism, but is there any chance of getting a non clicking version? The siren sounds absolutely amazing (coming from someone who has released a lot of sirens!)

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3 hours ago, BlueSteelShield said:

Oh... Okay. Merry Christmas, by the way.

Same to you and sorry for the miscommunication and misunderstanding!

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21 hours ago, SoloMan said:

So that's all it is?  I totally thought you were referring to something else.  Bullhorn is just the file name of your airhorn......

I thought you were referring to the vanilla term, I believe it was "genericbullhorn" or something in the vanilla audio archive.

Oh... Okay. Merry Christmas, by the way.

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So that's all it is?  I totally thought you were referring to something else.  Bullhorn is just the file name of your airhorn......

I thought you were referring to the vanilla term, I believe it was "genericbullhorn" or something in the vanilla audio archive.

Edited by SoloMan
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Just now, SoloMan said:

I just asked to see the coding that you were referring to regarding the bullhorn.  Unrelated to sirenmastery, but I wanted to better understand what you were describing.

This?

21f4e9bf1310b62aec35bc64d39c7365.png

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I just asked to see the coding that you were referring to regarding the bullhorn.  Unrelated to sirenmastery, but I wanted to better understand what you were describing.

Edited by SoloMan
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Just now, SoloMan said:

Would it be possible for you to either copy a string of text from vehiclesetup.xml and paste it here, or take a screenshot of the document opened on your desktop and reply with that photograph attached?

You can open it yourself... 

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7 hours ago, BlueSteelShield said:

I'm not either, I don't use Siren Mastery so I configured it the best way I can... I took the setup from @QuentinJericho OMEGA Siren since his was already configured.

Would it be possible for you to either copy a string of text from vehiclesetup.xml and paste it here, or take a screenshot of the document opened on your desktop and reply with that photograph attached?

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3 hours ago, SoloMan said:

 

I'm sorry to be a pest but can you elaborate, perhaps with a section of code copied from your vehiclesetup.xml?  Maybe that will help me understand exactly what it is you are doing with the <bullhorn> tag.  I'm just not understanding the full picture here.

I'm not either, I don't use Siren Mastery so I configured it the best way I can... I took the setup from @QuentinJericho OMEGA Siren since his was already configured.

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2 hours ago, BlueSteelShield said:

In it, for the airhorn to act as an airhorn, you code it to <bullhorn>

 

I'm sorry to be a pest but can you elaborate, perhaps with a section of code copied from your vehiclesetup.xml?  Maybe that will help me understand exactly what it is you are doing with the <bullhorn> tag.  I'm just not understanding the full picture here.

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Just now, SoloMan said:

 

Yes, but what are you configuring?  What are you coding?

In it, for the airhorn to act as an airhorn, you code it to <bullhorn>

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