[12/24/2016 5:48:57 PM.929] Started new log on 12/24/2016 5:48:57 PM.929 [12/24/2016 5:48:57 PM.930] ==================================================================================================== [12/24/2016 5:48:57 PM.926] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [12/24/2016 5:48:57 PM.930] Log verbosity: Trivial [12/24/2016 5:48:57 PM.931] Initializing input system [12/24/2016 5:48:57 PM.933] Initializing game console [12/24/2016 5:48:57 PM.939] Console key has been set to F4 (key code: 115) [12/24/2016 5:48:57 PM.983] Initializing console variable "ConsoleScrollAmount". [12/24/2016 5:48:57 PM.983] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [12/24/2016 5:48:57 PM.985] Read value: [12/24/2016 5:48:57 PM.985] Initializing console variable "DisableRenderVersionText". [12/24/2016 5:48:57 PM.986] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [12/24/2016 5:48:57 PM.989] Read value: False [12/24/2016 5:48:57 PM.989] Setting value of console variable "DisableRenderVersionText" to stored value. [12/24/2016 5:48:57 PM.989] Initializing console variable "ConsoleKey". [12/24/2016 5:48:57 PM.989] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [12/24/2016 5:48:57 PM.990] Read value: F4 [12/24/2016 5:48:57 PM.990] Setting value of console variable "ConsoleKey" to stored value. [12/24/2016 5:48:57 PM.990] Console key has been set to F4 (key code: 115) [12/24/2016 5:48:57 PM.990] Initializing console variable "PluginTimeoutThreshold". [12/24/2016 5:48:57 PM.990] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [12/24/2016 5:48:57 PM.991] Read value: 10000 [12/24/2016 5:48:57 PM.991] Setting value of console variable "PluginTimeoutThreshold" to stored value. [12/24/2016 5:48:57 PM.991] Initializing console variable "AlwaysShowConsoleOutput". [12/24/2016 5:48:57 PM.991] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [12/24/2016 5:48:57 PM.991] Read value: [12/24/2016 5:48:57 PM.991] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [12/24/2016 5:48:57 PM.992] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [12/24/2016 5:48:57 PM.992] Read value: [12/24/2016 5:48:57 PM.992] Initializing console variable "ShowOnScreenWarnings". [12/24/2016 5:48:57 PM.992] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [12/24/2016 5:48:57 PM.992] Read value: [12/24/2016 5:48:57 PM.992] Console initialized [12/24/2016 5:48:57 PM.992] Initializing forms manager [12/24/2016 5:48:57 PM.994] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V [12/24/2016 5:48:57 PM.998] ================ RAGE Plugin Hook ================ [12/24/2016 5:48:58 PM.003] Detected Windows 8.1 Enterprise (64-bit) (6.3.9600.0)! [12/24/2016 5:48:58 PM.003] Checking game support [12/24/2016 5:48:58 PM.132] Product name: Grand Theft Auto V [12/24/2016 5:48:58 PM.132] Product version: 1.0.944.2 [12/24/2016 5:48:58 PM.132] Is steam version: True [12/24/2016 5:48:58 PM.133] Initializing DirectX [12/24/2016 5:48:58 PM.134] Initializing Direct3D [12/24/2016 5:48:58 PM.134] Loading C:\Windows\system32\d3d11.dll [12/24/2016 5:48:58 PM.134] Loaded at 0x7FFEFC0B0000 [12/24/2016 5:48:58 PM.134] D3D11CreateDeviceAndSwapChain at 0x7FFEFC0D5800 [12/24/2016 5:48:58 PM.135] Creating Direct3D 11 device and swap chain [12/24/2016 5:48:58 PM.142] Swap Chain created: 0x214FF7FAB0 [12/24/2016 5:48:58 PM.142] Swap Chain VTable: 0x214FF7FAB0 [12/24/2016 5:48:58 PM.143] Swap Chain VTable_2: 0x7FFEFC0396B8 [12/24/2016 5:48:58 PM.143] 0xFF504983D0C0C748;0xB0EC8148C9246CE0;0x748E058B48000000 [12/24/2016 5:48:58 PM.143] D3D11Present: 0x7FFEFC02CDE0 [12/24/2016 5:48:58 PM.143] D3D11ResizeBuffers: 0x7FFEFC03F710 [12/24/2016 5:48:58 PM.143] D3D11ResizeTarget: 0x7FFEFC06DBE0 [12/24/2016 5:48:58 PM.143] D3D11SetFullscreenState: 0x7FFEFC03FB40 [12/24/2016 5:48:58 PM.148] Direct3D initialized [12/24/2016 5:48:58 PM.148] Initialized DirectX [12/24/2016 5:48:58 PM.148] Direct3D watcher thread spawned [12/24/2016 5:48:59 PM.189] Getting device [12/24/2016 5:48:59 PM.189] Retrieved device [12/24/2016 5:48:59 PM.189] Creating wrapper [12/24/2016 5:48:59 PM.245] Wrapper created [12/24/2016 5:48:59 PM.249] Effect created [12/24/2016 5:48:59 PM.249] Creating buffer [12/24/2016 5:48:59 PM.249] Created buffer [12/24/2016 5:48:59 PM.249] Creating blend state [12/24/2016 5:48:59 PM.249] Created blend state [12/24/2016 5:48:59 PM.249] Done with creation [12/24/2016 5:48:59 PM.282] Initializing texture system. [12/24/2016 5:48:59 PM.282] Initializing texture system; phase 1 [12/24/2016 5:48:59 PM.282] Initializing texture system; phase 2 [12/24/2016 5:48:59 PM.288] Initializing texture system; phase 3 [12/24/2016 5:48:59 PM.288] Initializing texture system; phase 4 [12/24/2016 5:48:59 PM.296] Initializing texture system; phase 5 [12/24/2016 5:48:59 PM.297] Initializing texture system; phase 6 [12/24/2016 5:48:59 PM.298] Initializing texture system; phase 7 [12/24/2016 5:48:59 PM.300] Initializing texture system; phase 8 [12/24/2016 5:48:59 PM.301] Initializing texture system; phase 9 [12/24/2016 5:48:59 PM.301] Initializing texture system; phase 10 [12/24/2016 5:48:59 PM.303] Initializing texture system; phase 11 [12/24/2016 5:48:59 PM.304] Initializing texture system; phase 12 [12/24/2016 5:48:59 PM.305] Initializing texture system; phase 13 [12/24/2016 5:48:59 PM.305] Initializing texture system; phase 14 [12/24/2016 5:49:03 PM.149] Direct3D watcher thread ended [12/24/2016 5:49:30 PM.415] LoadingScreenMsg: Initializing game support [12/24/2016 5:49:30 PM.666] Initializing game support [12/24/2016 5:49:31 PM.134] LoadingScreenMsg: Velocity limit removed [12/24/2016 5:49:31 PM.515] Compatibility level: 0 [12/24/2016 5:49:31 PM.515] Supported version detected [12/24/2016 5:49:31 PM.515] ================================================== [12/24/2016 5:49:31 PM.515] LoadingScreenMsg: Patching code [12/24/2016 5:49:31 PM.766] LoadingScreenMsg: Waiting for game initialization [12/24/2016 5:49:32 PM.016] Waiting for game initialization [12/24/2016 5:49:32 PM.117] LoadingScreenMsg: Initializing core [12/24/2016 5:49:32 PM.367] Initializing hook [12/24/2016 5:49:32 PM.367] LoadingScreenMsg: Completing interoperability [12/24/2016 5:49:32 PM.619] Completing interoperability [12/24/2016 5:49:32 PM.619] Initialization code 1. [12/24/2016 5:49:32 PM.619] Initialization code 2. [12/24/2016 5:49:32 PM.619] Initialization code 3. [12/24/2016 5:49:32 PM.627] 1 Address: 0x00007FF70F8C2698 [12/24/2016 5:49:32 PM.628] Calling func 1 [12/24/2016 5:49:32 PM.641] 2 Address: 0x00007FF7103ABE22 [12/24/2016 5:49:32 PM.642] 3 Address: 0x00007FF70EED5CA6 [12/24/2016 5:49:32 PM.666] Address: 0x00007FF7103ABDC0 [12/24/2016 5:49:32 PM.667] Unknown var: 0x00007FF7112FBFF0 [12/24/2016 5:49:32 PM.667] Initialization code 4. [12/24/2016 5:49:32 PM.667] Initialization code 5. [12/24/2016 5:49:32 PM.667] Completing interoperability, phase 1 [12/24/2016 5:49:32 PM.667] Completing interoperability, phase 2 [12/24/2016 5:49:32 PM.667] Completing interoperability, phase 3 [12/24/2016 5:49:32 PM.668] Completing interoperability, phase 4 [12/24/2016 5:49:32 PM.668] Completing interoperability, phase 5 [12/24/2016 5:49:32 PM.668] Completing interoperability, phase 6 [12/24/2016 5:49:32 PM.668] Completing interoperability, phase 7 [12/24/2016 5:49:32 PM.668] LoadingScreenMsg: [12/24/2016 5:49:32 PM.919] LoadingScreenMsg: Loading Story Mode [12/24/2016 5:49:45 PM.034] LoadingScreenMsg: Loading and Populating Game World [12/24/2016 5:49:45 PM.284] LoadingScreenMsg: [12/24/2016 5:49:50 PM.431] Initializing console variable "IsDeveloperModeEnabled". [12/24/2016 5:49:50 PM.431] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/24/2016 5:49:50 PM.431] Read value: False [12/24/2016 5:49:50 PM.432] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [12/24/2016 5:49:50 PM.432] Initializing console variable "TimeScale". [12/24/2016 5:49:50 PM.432] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/24/2016 5:49:50 PM.433] Read value: [12/24/2016 5:49:50 PM.587] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [12/24/2016 5:49:52 PM.639] : Initializing input system [12/24/2016 5:49:52 PM.642] : Initializing game console [12/24/2016 5:49:52 PM.643] : Initializing forms manager [12/24/2016 5:49:52 PM.695] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/24/2016 5:49:52 PM.696] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\SirenMastery.dll [12/24/2016 5:49:54 PM.417] : Initializing input system [12/24/2016 5:49:54 PM.418] : Initializing game console [12/24/2016 5:49:54 PM.419] : Initializing forms manager [12/24/2016 5:49:54 PM.462] Plugin "SirenMastery" was loaded from "SirenMastery.dll". [12/24/2016 5:49:54 PM.703] --------------------------------------------------------------------- [12/24/2016 5:49:54 PM.703] LSPD FIRST RESPONSE [12/24/2016 5:49:54 PM.703] Version 0.3.1 [12/24/2016 5:49:54 PM.703] A G17 Media Modification [12/24/2016 5:49:54 PM.703] - Developed by LMS & Sam [12/24/2016 5:49:54 PM.703] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [12/24/2016 5:49:54 PM.703] © Copyright 2015-2016, G17 Media, www.lspdfr.com [12/24/2016 5:49:54 PM.703] --------------------------------------------------------------------- [12/24/2016 5:49:54 PM.703] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [12/24/2016 5:49:54 PM.703] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [12/24/2016 5:49:54 PM.769] [12/24/2016 5:49:54 PM.861] E:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [12/24/2016 5:49:54 PM.861] E:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [12/24/2016 5:49:54 PM.862] Callouts: 250 [12/24/2016 5:49:55 PM.072] SirenMastery: Loading SirenMastery 1.4.0.1, developed by Albo1125 [12/24/2016 5:49:55 PM.080] SirenMastery: Albo1125.Common verifying update entry for SirenMastery [12/24/2016 5:49:55 PM.121] SirenMastery: Albo1125.Common.dll 6.3.0.0 starting standard dependency check for SirenMastery [12/24/2016 5:49:55 PM.124] SirenMastery: isdc:/Digitaldizza/ [12/24/2016 5:49:55 PM.131] SirenMastery: Albo1125.Common detected RAGEPluginHook version: 0.49 [12/24/2016 5:49:55 PM.135] SirenMastery: Blpass [12/24/2016 5:49:55 PM.135] SirenMastery: Dependency check for SirenMastery successful: True [12/24/2016 5:49:55 PM.137] SirenMastery: SirenMastery by Albo1125 is not in beta. [12/24/2016 5:49:55 PM.145] SirenMastery: Albo1125.Common 6.3.0.0, developed by Albo1125. Starting update checks. [12/24/2016 5:49:55 PM.217] SirenMastery: Albo1125.Common 6.3.0.0, developed by Albo1125. Not checking for updates until 12/25/2016 3:15:33 PM [12/24/2016 5:49:55 PM.223] SirenMastery: DualSirenModifierButton is None. Dual Siren mode for controller disabled. [12/24/2016 5:49:55 PM.295] [TRACE] Thread CopManager #1 initialized [12/24/2016 5:49:55 PM.454] SirenMastery: 16ex for: fswail [12/24/2016 5:49:55 PM.454] SirenMastery: 16ex for: fsyelp [12/24/2016 5:49:55 PM.455] SirenMastery: 16ex for: fspriority [12/24/2016 5:49:55 PM.455] SirenMastery: 16ex for: fshorn [12/24/2016 5:49:55 PM.462] SirenMastery: 16ex for: fswail [12/24/2016 5:49:55 PM.462] SirenMastery: 16ex for: fsyelp [12/24/2016 5:49:55 PM.462] SirenMastery: 16ex for: fspriority [12/24/2016 5:49:55 PM.463] SirenMastery: 16ex for: fshorn [12/24/2016 5:49:55 PM.463] SirenMastery: Reading SirenMastery VehicleSirenSetup.xml [12/24/2016 5:49:55 PM.465] SirenMastery: All VehicleSirenSetups: [12/24/2016 5:49:55 PM.465] SirenMastery: [12/24/2016 5:49:55 PM.465] POLICE Sirens: [12/24/2016 5:49:55 PM.465] SirenMastery: ID: fswail SirenType: Primary Vol: 0.04 [12/24/2016 5:49:55 PM.466] SirenMastery: ID: fsyelp SirenType: Secondary Vol: 0.04 [12/24/2016 5:49:55 PM.466] SirenMastery: ID: fspriority SirenType: Secondary Vol: 0.04 [12/24/2016 5:49:55 PM.466] SirenMastery: ID: fshorn SirenType: Horn Vol: 0.105 [12/24/2016 5:49:55 PM.466] SirenMastery: ID: fibwail SirenType: Horn Vol: 0.05 [12/24/2016 5:49:55 PM.466] SirenMastery: [12/24/2016 5:49:55 PM.466] POLICE2 Sirens: [12/24/2016 5:49:55 PM.466] SirenMastery: ID: fswail SirenType: Primary Vol: 0.04 [12/24/2016 5:49:55 PM.466] SirenMastery: ID: fsyelp SirenType: Secondary Vol: 0.04 [12/24/2016 5:49:55 PM.466] SirenMastery: ID: fspriority SirenType: Secondary Vol: 0.04 [12/24/2016 5:49:55 PM.467] SirenMastery: ID: fshorn SirenType: Horn Vol: 0.105 [12/24/2016 5:49:55 PM.467] SirenMastery: ID: fibwail SirenType: Horn Vol: 0.05 [12/24/2016 5:49:55 PM.467] SirenMastery: [12/24/2016 5:49:55 PM.467] POLICE4 Sirens: [12/24/2016 5:49:55 PM.467] SirenMastery: ID: PolicePrimary SirenType: Primary Vol: 0.04 [12/24/2016 5:49:55 PM.467] SirenMastery: ID: PoliceSecondary SirenType: Secondary Vol: 0.04 [12/24/2016 5:49:55 PM.467] SirenMastery: ID: PoliceTertiary SirenType: Secondary Vol: 0.04 [12/24/2016 5:49:55 PM.467] SirenMastery: ID: Bullhorn SirenType: Horn Vol: 0.105 [12/24/2016 5:49:55 PM.467] SirenMastery: ID: FIBPrimary SirenType: ForcedOnly Vol: 0.04 [12/24/2016 5:49:55 PM.528] SirenMastery: Setting UI position to BottomRight [12/24/2016 5:49:55 PM.528] SirenMastery: 1325:742 [12/24/2016 5:49:55 PM.529] SirenMastery: SirenMastery by Albo1125 loaded successfully. [12/24/2016 5:50:10 PM.773] SirenMastery: SirenMastery, developed by Albo1125, has been loaded successfully! [12/24/2016 5:50:31 PM.738] SirenMastery: Handled in32 exc. - trying 6 [12/24/2016 5:50:31 PM.745] SirenMastery: [12/24/2016 5:50:31 PM.745] SirenMastery: ============================== [12/24/2016 5:50:31 PM.745] SirenMastery: UNHANDLED EXCEPTION DURING GAME FIBER TICK [12/24/2016 5:50:31 PM.745] SirenMastery: ------------------------------ [12/24/2016 5:50:31 PM.746] SirenMastery: Origin: Game fiber "". [12/24/2016 5:50:31 PM.746] SirenMastery: ------------------------------ [12/24/2016 5:50:31 PM.746] SirenMastery: Exception type: System.NullReferenceException [12/24/2016 5:50:31 PM.746] SirenMastery: Exception message: Object reference not set to an instance of an object. [12/24/2016 5:50:31 PM.746] SirenMastery: ------------------------------ [12/24/2016 5:50:31 PM.746] SirenMastery: Inner exceptions: [12/24/2016 5:50:31 PM.746] SirenMastery: ------------------------------ [12/24/2016 5:50:31 PM.746] SirenMastery: Stack trace: [12/24/2016 5:50:31 PM.746] SirenMastery: at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider) [12/24/2016 5:50:31 PM.746] at ?????????????????????????????????????????.????????????????????????????????????????.?????????????????????????????????????????(WaveChannel32 , ????????????????????????????????????????? , Boolean ) [12/24/2016 5:50:31 PM.747] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(Model ) [12/24/2016 5:50:31 PM.747] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() [12/24/2016 5:50:31 PM.747] at Rage.GameFiber.Main() [12/24/2016 5:50:31 PM.747] SirenMastery: ============================== [12/24/2016 5:50:31 PM.747] SirenMastery: [12/24/2016 5:50:31 PM.751] SirenMastery: Cleaning up [12/24/2016 5:50:31 PM.754] SirenMastery: SirenMastery 1.4.0.1, developed by Albo1125, has been cleaned up.