[26.01.2016 15:16:04.163] Started new log on 26.01.2016 15:16:04.163 [26.01.2016 15:16:04.164] ==================================================================================================== [26.01.2016 15:16:04.150] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [26.01.2016 15:16:04.164] Log verbosity: Verbose [26.01.2016 15:16:04.166] Initializing input system [26.01.2016 15:16:04.169] Initializing game console [26.01.2016 15:16:04.177] Console key has been set to F4 (key code: 115) [26.01.2016 15:16:04.228] Initializing console variable "SkipGameIntro". [26.01.2016 15:16:04.229] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [26.01.2016 15:16:04.233] Read value: [26.01.2016 15:16:04.233] Initializing console variable "DisableRenderVersionText". [26.01.2016 15:16:04.233] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [26.01.2016 15:16:04.239] Read value: False [26.01.2016 15:16:04.239] Setting value of console variable "DisableRenderVersionText" to stored value. [26.01.2016 15:16:04.240] Initializing console variable "ConsoleKey". [26.01.2016 15:16:04.240] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [26.01.2016 15:16:04.241] Read value: F4 [26.01.2016 15:16:04.241] Setting value of console variable "ConsoleKey" to stored value. [26.01.2016 15:16:04.241] Console key has been set to F4 (key code: 115) [26.01.2016 15:16:04.241] Initializing console variable "PluginTimeoutThreshold". [26.01.2016 15:16:04.242] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [26.01.2016 15:16:04.243] Read value: 10000 [26.01.2016 15:16:04.243] Setting value of console variable "PluginTimeoutThreshold" to stored value. [26.01.2016 15:16:04.243] Initializing console variable "AlwaysShowConsoleOutput". [26.01.2016 15:16:04.244] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [26.01.2016 15:16:04.244] Read value: [26.01.2016 15:16:04.244] Initializing console variable "StartWithDeveloperModeEnabledId". [26.01.2016 15:16:04.245] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [26.01.2016 15:16:04.245] Read value: [26.01.2016 15:16:04.246] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [26.01.2016 15:16:04.246] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [26.01.2016 15:16:04.247] Read value: [26.01.2016 15:16:04.247] Initializing console variable "ShowOnScreenWarnings". [26.01.2016 15:16:04.247] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [26.01.2016 15:16:04.248] Read value: [26.01.2016 15:16:04.248] Console initialized [26.01.2016 15:16:04.248] Initializing forms manager [26.01.2016 15:16:04.251] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V [26.01.2016 15:16:04.262] ================ RAGE Plugin Hook ================ [26.01.2016 15:16:04.270] Checking game support [26.01.2016 15:16:04.433] Product name: Grand Theft Auto V [26.01.2016 15:16:04.434] Product version: 1.0.573.1 [26.01.2016 15:16:04.434] Is steam version: True [26.01.2016 15:16:04.436] Initializing DirectX [26.01.2016 15:16:04.438] Initializing Direct3D [26.01.2016 15:16:04.439] Loading C:\Windows\system32\d3d11.dll [26.01.2016 15:16:04.440] Loaded at 0x7FEF9F70000 [26.01.2016 15:16:04.440] D3D11CreateDeviceAndSwapChain at 0x7FEF9F900F8 [26.01.2016 15:16:04.441] Creating Direct3D 11 device and swap chain [26.01.2016 15:16:04.453] Attempting feature level 10_1 [26.01.2016 15:16:04.463] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [26.01.2016 15:16:04.471] Swap Chain created: 0x4C8BF4D0 [26.01.2016 15:16:04.471] Swap Chain VTable: 0x4C8BF4D0 [26.01.2016 15:16:04.471] Swap Chain VTable_2: 0x7FEFA155AE0 [26.01.2016 15:16:04.472] 0x4856410385554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000 [26.01.2016 15:16:04.472] D3D11Present: 0x7FEFA17B2F8 [26.01.2016 15:16:04.473] D3D11ResizeBuffers: 0x7FEFA17F97C [26.01.2016 15:16:04.473] D3D11ResizeTarget: 0x7FEFA1807D8 [26.01.2016 15:16:04.473] D3D11SetFullscreenState: 0x7FEFA180B64 [26.01.2016 15:16:04.478] Direct3D initialized [26.01.2016 15:16:04.479] Initialized DirectX [26.01.2016 15:16:04.479] Direct3D watcher thread spawned [26.01.2016 15:16:04.897] Getting device [26.01.2016 15:16:04.898] Retrieved device [26.01.2016 15:16:04.899] Creating wrapper [26.01.2016 15:16:04.996] Wrapper created [26.01.2016 15:16:05.002] Effect created [26.01.2016 15:16:05.003] Creating buffer [26.01.2016 15:16:05.004] Created buffer [26.01.2016 15:16:05.004] Creating blend state [26.01.2016 15:16:05.005] Created blend state [26.01.2016 15:16:05.005] Done with creation [26.01.2016 15:16:05.049] Initializing texture system. [26.01.2016 15:16:05.049] Initializing texture system; phase 1 [26.01.2016 15:16:05.050] Initializing texture system; phase 2 [26.01.2016 15:16:05.057] Initializing texture system; phase 3 [26.01.2016 15:16:05.058] Initializing texture system; phase 4 [26.01.2016 15:16:05.070] Initializing texture system; phase 5 [26.01.2016 15:16:05.072] Initializing texture system; phase 6 [26.01.2016 15:16:05.073] Initializing texture system; phase 7 [26.01.2016 15:16:05.076] Initializing texture system; phase 8 [26.01.2016 15:16:05.078] Initializing texture system; phase 9 [26.01.2016 15:16:05.079] Initializing texture system; phase 10 [26.01.2016 15:16:05.083] Initializing texture system; phase 11 [26.01.2016 15:16:05.084] Initializing texture system; phase 12 [26.01.2016 15:16:05.086] Initializing texture system; phase 13 [26.01.2016 15:16:05.086] Initializing texture system; phase 14 [26.01.2016 15:16:09.480] Direct3D watcher thread ended [26.01.2016 15:16:36.544] Initializing game support [26.01.2016 15:16:37.334] Compatibility level: 0 [26.01.2016 15:16:37.334] Supported version detected [26.01.2016 15:16:37.335] ================================================== [26.01.2016 15:16:37.585] Patched IsDebuggerPresent [26.01.2016 15:16:37.835] Waiting for game initialization [26.01.2016 15:16:38.185] Initializing hook [26.01.2016 15:16:38.435] Completing interoperability [26.01.2016 15:16:38.435] Initialization code 1. [26.01.2016 15:16:38.436] Initialization code 2. [26.01.2016 15:16:38.437] Initialization code 3. [26.01.2016 15:16:38.453] 1 Address: 0x00000001404D0AE0 [26.01.2016 15:16:38.454] Calling func 1 [26.01.2016 15:16:38.485] 2 Address: 0x0000000140F856DA [26.01.2016 15:16:38.485] 3 Address: 0x000000013FB05D36 [26.01.2016 15:16:38.526] Address: 0x0000000140F85678 [26.01.2016 15:16:38.527] Unknown var: 0x0000000141E518D0 [26.01.2016 15:16:38.527] Initialization code 4. [26.01.2016 15:16:38.528] Completing interoperability, phase 1 [26.01.2016 15:16:38.528] Completing interoperability, phase 2 [26.01.2016 15:16:38.529] Completing interoperability, phase 3 [26.01.2016 15:16:38.529] Completing interoperability, phase 4 [26.01.2016 15:16:38.529] Completing interoperability, phase 5 [26.01.2016 15:16:38.530] Completing interoperability, phase 6 [26.01.2016 15:16:38.530] Completing interoperability, phase 7