[1/26/2016 10:08:37 AM.118] Started new log on 1/26/2016 10:08:37 AM.118 [1/26/2016 10:08:37 AM.119] ==================================================================================================== [1/26/2016 10:08:37 AM.095] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/26/2016 10:08:37 AM.120] Log verbosity: Verbose [1/26/2016 10:08:37 AM.123] Initializing input system [1/26/2016 10:08:37 AM.127] Initializing game console [1/26/2016 10:08:37 AM.144] Console key has been set to F4 (key code: 115) [1/26/2016 10:08:37 AM.202] Initializing console variable "SkipGameIntro". [1/26/2016 10:08:37 AM.202] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [1/26/2016 10:08:37 AM.205] Read value: [1/26/2016 10:08:37 AM.205] Initializing console variable "DisableRenderVersionText". [1/26/2016 10:08:37 AM.205] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [1/26/2016 10:08:37 AM.209] Read value: False [1/26/2016 10:08:37 AM.209] Setting value of console variable "DisableRenderVersionText" to stored value. [1/26/2016 10:08:37 AM.210] Initializing console variable "ConsoleKey". [1/26/2016 10:08:37 AM.210] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/26/2016 10:08:37 AM.210] Read value: F8 [1/26/2016 10:08:37 AM.211] Setting value of console variable "ConsoleKey" to stored value. [1/26/2016 10:08:37 AM.211] Console key has been set to F8 (key code: 119) [1/26/2016 10:08:37 AM.211] Initializing console variable "PluginTimeoutThreshold". [1/26/2016 10:08:37 AM.212] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/26/2016 10:08:37 AM.212] Read value: 10000 [1/26/2016 10:08:37 AM.212] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/26/2016 10:08:37 AM.212] Initializing console variable "AlwaysShowConsoleOutput". [1/26/2016 10:08:37 AM.213] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/26/2016 10:08:37 AM.213] Read value: [1/26/2016 10:08:37 AM.213] Initializing console variable "StartWithDeveloperModeEnabledId". [1/26/2016 10:08:37 AM.213] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [1/26/2016 10:08:37 AM.214] Read value: [1/26/2016 10:08:37 AM.214] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/26/2016 10:08:37 AM.214] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/26/2016 10:08:37 AM.214] Read value: [1/26/2016 10:08:37 AM.215] Initializing console variable "ShowOnScreenWarnings". [1/26/2016 10:08:37 AM.215] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/26/2016 10:08:37 AM.215] Read value: [1/26/2016 10:08:37 AM.215] Console initialized [1/26/2016 10:08:37 AM.215] Initializing forms manager [1/26/2016 10:08:37 AM.218] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V [1/26/2016 10:08:37 AM.225] ================ RAGE Plugin Hook ================ [1/26/2016 10:08:37 AM.231] Checking game support [1/26/2016 10:08:37 AM.810] Product name: Grand Theft Auto V [1/26/2016 10:08:37 AM.810] Product version: 1.0.573.1 [1/26/2016 10:08:37 AM.811] Is steam version: True [1/26/2016 10:08:37 AM.811] Initializing DirectX [1/26/2016 10:08:37 AM.813] Initializing Direct3D [1/26/2016 10:08:37 AM.813] Loading C:\Windows\system32\d3d11.dll [1/26/2016 10:08:37 AM.814] Loaded at 0x7FFFF36B0000 [1/26/2016 10:08:37 AM.814] D3D11CreateDeviceAndSwapChain at 0x7FFFF36D5800 [1/26/2016 10:08:37 AM.814] Creating Direct3D 11 device and swap chain [1/26/2016 10:08:37 AM.829] Attempting feature level 10_1 [1/26/2016 10:08:37 AM.843] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [1/26/2016 10:08:37 AM.853] Swap Chain created: 0x54829FF6D0 [1/26/2016 10:08:37 AM.853] Swap Chain VTable: 0x54829FF6D0 [1/26/2016 10:08:37 AM.853] Swap Chain VTable_2: 0x7FFFF36396B8 [1/26/2016 10:08:37 AM.854] 0x485641FFFA32A5E9;0xB0EC8148C9246C8D;0x748E058B48000000 [1/26/2016 10:08:37 AM.854] D3D11Present: 0x7FFFF362CDE0 [1/26/2016 10:08:37 AM.854] D3D11ResizeBuffers: 0x7FFFF363F710 [1/26/2016 10:08:37 AM.854] D3D11ResizeTarget: 0x7FFFF366DBE0 [1/26/2016 10:08:37 AM.854] D3D11SetFullscreenState: 0x7FFFF363FB40 [1/26/2016 10:08:37 AM.860] Direct3D initialized [1/26/2016 10:08:37 AM.860] Initialized DirectX [1/26/2016 10:08:37 AM.860] Direct3D watcher thread spawned [1/26/2016 10:08:37 AM.960] Getting device [1/26/2016 10:08:37 AM.961] Retrieved device [1/26/2016 10:08:37 AM.961] Creating wrapper [1/26/2016 10:08:38 AM.046] Wrapper created [1/26/2016 10:08:38 AM.051] Effect created [1/26/2016 10:08:38 AM.051] Creating buffer [1/26/2016 10:08:38 AM.051] Created buffer [1/26/2016 10:08:38 AM.051] Creating blend state [1/26/2016 10:08:38 AM.052] Created blend state [1/26/2016 10:08:38 AM.052] Done with creation [1/26/2016 10:08:38 AM.174] Initializing texture system. [1/26/2016 10:08:38 AM.175] Initializing texture system; phase 1 [1/26/2016 10:08:38 AM.175] Initializing texture system; phase 2 [1/26/2016 10:08:38 AM.192] Initializing texture system; phase 3 [1/26/2016 10:08:38 AM.192] Initializing texture system; phase 4 [1/26/2016 10:08:38 AM.203] Initializing texture system; phase 5 [1/26/2016 10:08:38 AM.211] Initializing texture system; phase 6 [1/26/2016 10:08:38 AM.212] Initializing texture system; phase 7 [1/26/2016 10:08:38 AM.214] Initializing texture system; phase 8 [1/26/2016 10:08:38 AM.215] Initializing texture system; phase 9 [1/26/2016 10:08:38 AM.216] Initializing texture system; phase 10 [1/26/2016 10:08:38 AM.219] Initializing texture system; phase 11 [1/26/2016 10:08:38 AM.219] Initializing texture system; phase 12 [1/26/2016 10:08:38 AM.220] Initializing texture system; phase 13 [1/26/2016 10:08:38 AM.220] Initializing texture system; phase 14 [1/26/2016 10:08:42 AM.861] Direct3D watcher thread ended [1/26/2016 10:08:57 AM.747] Initializing game support [1/26/2016 10:08:58 AM.307] Compatibility level: 0 [1/26/2016 10:08:58 AM.307] Supported version detected [1/26/2016 10:08:58 AM.307] ================================================== [1/26/2016 10:08:58 AM.558] Patched IsDebuggerPresent [1/26/2016 10:08:58 AM.809] Waiting for game initialization [1/26/2016 10:08:59 AM.160] Initializing hook [1/26/2016 10:08:59 AM.411] Completing interoperability [1/26/2016 10:08:59 AM.411] Initialization code 1. [1/26/2016 10:08:59 AM.411] Initialization code 2. [1/26/2016 10:08:59 AM.412] Initialization code 3. [1/26/2016 10:08:59 AM.419] 1 Address: 0x00007FF6632F0AE0 [1/26/2016 10:08:59 AM.420] Calling func 1 [1/26/2016 10:08:59 AM.435] 2 Address: 0x00007FF663DA56DA [1/26/2016 10:08:59 AM.436] 3 Address: 0x00007FF662925D36 [1/26/2016 10:08:59 AM.463] Address: 0x00007FF663DA5678 [1/26/2016 10:08:59 AM.464] Unknown var: 0x00007FF664C718D0 [1/26/2016 10:08:59 AM.464] Initialization code 4. [1/26/2016 10:08:59 AM.464] Completing interoperability, phase 1 [1/26/2016 10:08:59 AM.464] Completing interoperability, phase 2 [1/26/2016 10:08:59 AM.464] Completing interoperability, phase 3 [1/26/2016 10:08:59 AM.465] Completing interoperability, phase 4 [1/26/2016 10:08:59 AM.465] Completing interoperability, phase 5 [1/26/2016 10:08:59 AM.465] Completing interoperability, phase 6 [1/26/2016 10:08:59 AM.465] Completing interoperability, phase 7