[1/23/2016 1:35:22 PM.100] Started new log on 1/23/2016 1:35:22 PM.100 [1/23/2016 1:35:22 PM.316] ==================================================================================================== [1/23/2016 1:35:22 PM.060] Log path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/23/2016 1:35:22 PM.318] Log verbosity: Verbose [1/23/2016 1:35:22 PM.320] Initializing input system [1/23/2016 1:35:22 PM.324] Initializing game console [1/23/2016 1:35:22 PM.330] Console key has been set to F4 (key code: 115) [1/23/2016 1:35:22 PM.371] Initializing console variable "SkipGameIntro". [1/23/2016 1:35:22 PM.372] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [1/23/2016 1:35:22 PM.375] Read value: [1/23/2016 1:35:22 PM.375] Initializing console variable "DisableRenderVersionText". [1/23/2016 1:35:22 PM.375] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [1/23/2016 1:35:22 PM.380] Read value: False [1/23/2016 1:35:22 PM.380] Setting value of console variable "DisableRenderVersionText" to stored value. [1/23/2016 1:35:22 PM.380] Initializing console variable "ConsoleKey". [1/23/2016 1:35:22 PM.380] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/23/2016 1:35:22 PM.381] Read value: F4 [1/23/2016 1:35:22 PM.382] Setting value of console variable "ConsoleKey" to stored value. [1/23/2016 1:35:22 PM.382] Console key has been set to F4 (key code: 115) [1/23/2016 1:35:22 PM.382] Initializing console variable "PluginTimeoutThreshold". [1/23/2016 1:35:22 PM.383] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/23/2016 1:35:22 PM.384] Read value: 10000 [1/23/2016 1:35:22 PM.384] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/23/2016 1:35:22 PM.385] Initializing console variable "AlwaysShowConsoleOutput". [1/23/2016 1:35:22 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/23/2016 1:35:22 PM.389] Read value: [1/23/2016 1:35:22 PM.389] Initializing console variable "StartWithDeveloperModeEnabledId". [1/23/2016 1:35:22 PM.394] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [1/23/2016 1:35:22 PM.397] Read value: [1/23/2016 1:35:22 PM.400] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/23/2016 1:35:22 PM.401] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/23/2016 1:35:22 PM.403] Read value: [1/23/2016 1:35:22 PM.405] Initializing console variable "ShowOnScreenWarnings". [1/23/2016 1:35:22 PM.409] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/23/2016 1:35:22 PM.414] Read value: [1/23/2016 1:35:22 PM.416] Console initialized [1/23/2016 1:35:22 PM.416] Initializing forms manager [1/23/2016 1:35:22 PM.425] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V [1/23/2016 1:35:22 PM.439] ================ RAGE Plugin Hook ================ [1/23/2016 1:35:22 PM.446] Checking game support [1/23/2016 1:35:22 PM.666] Product name: Grand Theft Auto V [1/23/2016 1:35:22 PM.667] Product version: 1.0.573.1 [1/23/2016 1:35:22 PM.667] Is steam version: True [1/23/2016 1:35:22 PM.668] Initializing DirectX [1/23/2016 1:35:22 PM.670] Initializing Direct3D [1/23/2016 1:35:22 PM.670] Loading C:\Windows\system32\d3d11.dll [1/23/2016 1:35:22 PM.670] Loaded at 0x7FEF07B0000 [1/23/2016 1:35:22 PM.671] D3D11CreateDeviceAndSwapChain at 0x7FEF07D00F8 [1/23/2016 1:35:22 PM.671] Creating Direct3D 11 device and swap chain [1/23/2016 1:35:22 PM.681] Attempting feature level 10_1 [1/23/2016 1:35:22 PM.692] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [1/23/2016 1:35:22 PM.705] Swap Chain created: 0x5416EF00 [1/23/2016 1:35:22 PM.705] Swap Chain VTable: 0x5416EF00 [1/23/2016 1:35:22 PM.706] Swap Chain VTable_2: 0x7FEF7DF5AE0 [1/23/2016 1:35:22 PM.706] 0x48564105B7574DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000 [1/23/2016 1:35:22 PM.706] D3D11Present: 0x7FEF7E1B2F8 [1/23/2016 1:35:22 PM.707] D3D11ResizeBuffers: 0x7FEF7E1F97C [1/23/2016 1:35:22 PM.707] D3D11ResizeTarget: 0x7FEF7E207D8 [1/23/2016 1:35:22 PM.707] D3D11SetFullscreenState: 0x7FEF7E20B64 [1/23/2016 1:35:22 PM.712] Direct3D initialized [1/23/2016 1:35:22 PM.713] Initialized DirectX [1/23/2016 1:35:22 PM.713] Direct3D watcher thread spawned [1/23/2016 1:35:22 PM.963] Getting device [1/23/2016 1:35:22 PM.964] Retrieved device [1/23/2016 1:35:22 PM.964] Creating wrapper [1/23/2016 1:35:23 PM.026] Wrapper created [1/23/2016 1:35:23 PM.030] Effect created [1/23/2016 1:35:23 PM.031] Creating buffer [1/23/2016 1:35:23 PM.031] Created buffer [1/23/2016 1:35:23 PM.031] Creating blend state [1/23/2016 1:35:23 PM.031] Created blend state [1/23/2016 1:35:23 PM.032] Done with creation [1/23/2016 1:35:23 PM.135] Initializing texture system. [1/23/2016 1:35:23 PM.136] Initializing texture system; phase 1 [1/23/2016 1:35:23 PM.136] Initializing texture system; phase 2 [1/23/2016 1:35:23 PM.142] Initializing texture system; phase 3 [1/23/2016 1:35:23 PM.142] Initializing texture system; phase 4 [1/23/2016 1:35:23 PM.151] Initializing texture system; phase 5 [1/23/2016 1:35:23 PM.153] Initializing texture system; phase 6 [1/23/2016 1:35:23 PM.154] Initializing texture system; phase 7 [1/23/2016 1:35:23 PM.155] Initializing texture system; phase 8 [1/23/2016 1:35:23 PM.157] Initializing texture system; phase 9 [1/23/2016 1:35:23 PM.158] Initializing texture system; phase 10 [1/23/2016 1:35:23 PM.162] Pixel Shader 5.0 not supported. Falling back to 4.0. [1/23/2016 1:35:23 PM.164] Initializing texture system; phase 11 [1/23/2016 1:35:23 PM.164] Initializing texture system; phase 12 [1/23/2016 1:35:23 PM.166] Initializing texture system; phase 13 [1/23/2016 1:35:23 PM.166] Initializing texture system; phase 14 [1/23/2016 1:35:27 PM.713] Direct3D watcher thread ended [1/23/2016 1:35:54 PM.625] Initializing game support [1/23/2016 1:35:55 PM.163] Compatibility level: 0 [1/23/2016 1:35:55 PM.163] Supported version detected [1/23/2016 1:35:55 PM.163] ================================================== [1/23/2016 1:35:55 PM.414] Patched IsDebuggerPresent [1/23/2016 1:35:55 PM.665] Waiting for game initialization [1/23/2016 1:35:56 PM.015] Initializing hook [1/23/2016 1:35:56 PM.265] Completing interoperability [1/23/2016 1:35:56 PM.265] Initialization code 1. [1/23/2016 1:35:56 PM.266] Initialization code 2. [1/23/2016 1:35:56 PM.266] Initialization code 3. [1/23/2016 1:35:56 PM.273] 1 Address: 0x000000013FAD0AE0 [1/23/2016 1:35:56 PM.274] Calling func 1 [1/23/2016 1:35:56 PM.289] 2 Address: 0x00000001405856DA [1/23/2016 1:35:56 PM.290] 3 Address: 0x000000013F105D36 [1/23/2016 1:35:56 PM.317] Address: 0x0000000140585678 [1/23/2016 1:35:56 PM.317] Unknown var: 0x00000001414518D0 [1/23/2016 1:35:56 PM.317] Initialization code 4. [1/23/2016 1:35:56 PM.318] Completing interoperability, phase 1 [1/23/2016 1:35:56 PM.318] Completing interoperability, phase 2 [1/23/2016 1:35:56 PM.318] Completing interoperability, phase 3 [1/23/2016 1:35:56 PM.319] Completing interoperability, phase 4 [1/23/2016 1:35:56 PM.319] Completing interoperability, phase 5 [1/23/2016 1:35:56 PM.319] Completing interoperability, phase 6 [1/23/2016 1:35:56 PM.320] Completing interoperability, phase 7