[28/01/2024 16:40:53.245] Started new log on 28/01/2024 16:40:53.245 [28/01/2024 16:40:53.246] ==================================================================================================== [28/01/2024 16:40:53.241] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [28/01/2024 16:40:53.246] Log verbosity: Trivial [28/01/2024 16:40:53.248] Initializing input system [28/01/2024 16:40:53.251] Initializing game console [28/01/2024 16:40:53.257] Console key has been set to F4 (key code: 115) [28/01/2024 16:40:53.312] Initializing console variable "ConsoleScrollAmount". [28/01/2024 16:40:53.312] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [28/01/2024 16:40:53.316] Read value: [28/01/2024 16:40:53.316] Initializing console variable "ConsoleKey". [28/01/2024 16:40:53.316] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [28/01/2024 16:40:53.317] Read value: F4 [28/01/2024 16:40:53.317] Setting value of console variable "ConsoleKey" to stored value. [28/01/2024 16:40:53.317] Console key has been set to F4 (key code: 115) [28/01/2024 16:40:53.317] Initializing console variable "PluginTimeoutThreshold". [28/01/2024 16:40:53.317] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [28/01/2024 16:40:53.320] Read value: 60000 [28/01/2024 16:40:53.320] Setting value of console variable "PluginTimeoutThreshold" to stored value. [28/01/2024 16:40:53.320] Initializing console variable "AlwaysShowConsoleOutput". [28/01/2024 16:40:53.320] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [28/01/2024 16:40:53.321] Read value: [28/01/2024 16:40:53.321] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [28/01/2024 16:40:53.321] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [28/01/2024 16:40:53.321] Read value: False [28/01/2024 16:40:53.321] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [28/01/2024 16:40:53.321] Initializing console variable "ShowOnScreenWarnings". [28/01/2024 16:40:53.321] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [28/01/2024 16:40:53.322] Read value: [28/01/2024 16:40:53.322] Console initialized [28/01/2024 16:40:53.322] Initializing forms manager [28/01/2024 16:40:53.323] Cleaning temp folder [28/01/2024 16:40:53.324] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [28/01/2024 16:40:53.333] ================ RAGE Plugin Hook ================ [1/28/2024 4:40:53 PM.337] Command line option "windowed" is specified twice. Please remove one. [1/28/2024 4:40:53 PM.341] Detected Windows 10 Home (64-bit) (10.0.22631.0)! [1/28/2024 4:40:53 PM.341] Checking game support [1/28/2024 4:40:53 PM.459] Product name: Grand Theft Auto V [1/28/2024 4:40:53 PM.459] Product version: 1.0.3095.0 [1/28/2024 4:40:53 PM.459] Is steam version: True [1/28/2024 4:40:53 PM.461] Initializing DirectX [1/28/2024 4:40:53 PM.462] Initializing Direct3D [1/28/2024 4:40:53 PM.462] Getting game swap chain [1/28/2024 4:40:53 PM.487] Swap Chain created: 0x7FF718D104F0 [1/28/2024 4:40:53 PM.487] Swap Chain VTable: 0x27D16F9B220 [1/28/2024 4:40:53 PM.487] 0x575655000CBEA5E9;0xEC8148B9246C8D48;0x25058B4800000090 [1/28/2024 4:40:53 PM.487] D3D11Present: 0x7FFB1CCD4820 [1/28/2024 4:40:53 PM.487] D3D11ResizeBuffers: 0x7FFB1CCC3820 [1/28/2024 4:40:53 PM.487] D3D11ResizeTarget: 0x7FFB1CD156A0 [1/28/2024 4:40:53 PM.487] D3D11SetFullscreenState: 0x7FFB1CCC3E80 [1/28/2024 4:40:53 PM.487] Getting device [1/28/2024 4:40:53 PM.487] Retrieved device [1/28/2024 4:40:53 PM.487] Creating wrapper [1/28/2024 4:40:53 PM.487] Direct3D initialized [1/28/2024 4:40:53 PM.487] Initialized DirectX [1/28/2024 4:40:53 PM.488] Direct3D watcher thread spawned [1/28/2024 4:40:53 PM.546] Wrapper created [1/28/2024 4:40:53 PM.550] Effect created [1/28/2024 4:40:53 PM.550] Creating buffer [1/28/2024 4:40:53 PM.550] Created buffer [1/28/2024 4:40:53 PM.550] Creating blend state [1/28/2024 4:40:53 PM.550] Created blend state [1/28/2024 4:40:53 PM.550] Done with creation [1/28/2024 4:40:53 PM.608] Initializing texture system. [1/28/2024 4:40:53 PM.608] Initializing texture system; phase 1 [1/28/2024 4:40:53 PM.608] Initializing texture system; phase 2 [1/28/2024 4:40:53 PM.618] Initializing texture system; phase 3 [1/28/2024 4:40:53 PM.619] Initializing texture system; phase 4 [1/28/2024 4:40:53 PM.627] Initializing texture system; phase 5 [1/28/2024 4:40:53 PM.628] Initializing texture system; phase 6 [1/28/2024 4:40:53 PM.630] Initializing texture system; phase 7 [1/28/2024 4:40:53 PM.632] Initializing texture system; phase 8 [1/28/2024 4:40:53 PM.633] Initializing texture system; phase 9 [1/28/2024 4:40:53 PM.635] Initializing texture system; phase 10 [1/28/2024 4:40:53 PM.640] Pixel Shader 5.0 not supported. Falling back to 4.0. [1/28/2024 4:40:53 PM.642] Initializing texture system; phase 11 [1/28/2024 4:40:53 PM.642] Initializing texture system; phase 12 [1/28/2024 4:40:53 PM.643] Initializing texture system; phase 13 [1/28/2024 4:40:53 PM.643] Initializing texture system; phase 14 [1/28/2024 4:40:58 PM.489] Direct3D watcher thread ended [1/28/2024 4:41:14 PM.253] LoadingScreenMsg: Initializing game support [1/28/2024 4:41:14 PM.504] Initializing game support [1/28/2024 4:41:19 PM.952] LoadingScreenMsg: Velocity limit removed [1/28/2024 4:41:20 PM.251] Compatibility level: 0 [1/28/2024 4:41:20 PM.251] Supported version detected [1/28/2024 4:41:20 PM.251] ================================================== [1/28/2024 4:41:20 PM.251] LoadingScreenMsg: Patching code [1/28/2024 4:41:20 PM.503] LoadingScreenMsg: Waiting for game initialization [1/28/2024 4:41:20 PM.753] Waiting for game initialization [1/28/2024 4:41:20 PM.854] LoadingScreenMsg: Initializing core [1/28/2024 4:41:21 PM.105] Initializing hook [1/28/2024 4:41:26 PM.115] LoadingScreenMsg: Completing interoperability [1/28/2024 4:41:26 PM.366] Completing interoperability [1/28/2024 4:41:26 PM.366] Initialization code 1. [1/28/2024 4:41:26 PM.366] Initialization code 2. [1/28/2024 4:41:26 PM.366] Initialization code 3. [1/28/2024 4:41:26 PM.373] 1 Address: 0x00007FF716A5DE18 [1/28/2024 4:41:26 PM.373] Calling func 1 [1/28/2024 4:41:26 PM.386] 2 Address: 0x00007FF71763CC52 [1/28/2024 4:41:26 PM.386] 3 Address: 0x00007FF7160161D2 [1/28/2024 4:41:26 PM.407] Address: 0x00007FF71763CBFC [1/28/2024 4:41:26 PM.407] Unknown var: 0x00007FF718697510 [1/28/2024 4:41:26 PM.407] Initialization code 4. [1/28/2024 4:41:26 PM.407] Initialization code 5. [1/28/2024 4:41:26 PM.407] Completing interoperability, phase 1 [1/28/2024 4:41:26 PM.407] Completing interoperability, phase 2 [1/28/2024 4:41:26 PM.407] Completing interoperability, phase 3 [1/28/2024 4:41:26 PM.407] Completing interoperability, phase 4 [1/28/2024 4:41:26 PM.407] Completing interoperability, phase 5 [1/28/2024 4:41:26 PM.408] Completing interoperability, phase 6 [1/28/2024 4:41:26 PM.408] Completing interoperability, phase 7 [1/28/2024 4:41:26 PM.408] LoadingScreenMsg: [1/28/2024 4:41:26 PM.658] LoadingScreenMsg: Loading Story Mode [1/28/2024 4:41:26 PM.909] LoadingScreenMsg: Loading and Populating Game World [1/28/2024 4:41:27 PM.160] LoadingScreenMsg: [1/28/2024 4:41:33 PM.346] Initializing console variable "IsDeveloperModeEnabled". [1/28/2024 4:41:33 PM.346] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/28/2024 4:41:33 PM.346] Read value: [1/28/2024 4:41:33 PM.346] Initializing console variable "TimeScale". [1/28/2024 4:41:33 PM.346] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/28/2024 4:41:33 PM.346] Read value: [1/28/2024 4:41:33 PM.355] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [1/28/2024 4:41:33 PM.357] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll". [1/28/2024 4:41:35 PM.383] : Initializing input system [1/28/2024 4:41:35 PM.384] : Initializing game console [1/28/2024 4:41:35 PM.385] : Initializing forms manager [1/28/2024 4:41:35 PM.442] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [1/28/2024 4:41:35 PM.443] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/28/2024 4:41:35 PM.443] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/28/2024 4:41:37 PM.481] : Initializing input system [1/28/2024 4:41:37 PM.482] : Initializing game console [1/28/2024 4:41:37 PM.483] : Initializing forms manager [1/28/2024 4:41:37 PM.562] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/28/2024 4:41:37 PM.563] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR+.dll [1/28/2024 4:41:37 PM.563] ERROR: The path "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR+.dll" does not exist. [1/28/2024 4:41:37 PM.735] LSPD First Response: [TRACE] Started loading LSPDFR [1/28/2024 4:41:37 PM.735] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [1/28/2024 4:41:37 PM.735] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [1/28/2024 4:41:37 PM.735] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/28/2024 4:41:43 PM.842] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/28/2024 4:41:53 PM.286] LSPD First Response: [TRACE] Game has stopped loading [1/28/2024 4:41:55 PM.845] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:55 PM.848] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:55 PM.850] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/28/2024 4:41:55 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/28/2024 4:41:55 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/28/2024 4:41:55 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/28/2024 4:41:55 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/28/2024 4:41:55 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/28/2024 4:41:55 PM.913] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/28/2024 4:41:55 PM.914] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/28/2024 4:41:55 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/28/2024 4:41:55 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/28/2024 4:41:55 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/28/2024 4:41:55 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/28/2024 4:41:55 PM.915] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/28/2024 4:41:55 PM.915] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:55 PM.915] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:55 PM.915] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/28/2024 4:41:55 PM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/28/2024 4:41:55 PM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/28/2024 4:41:55 PM.918] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/28/2024 4:41:55 PM.918] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/28/2024 4:41:56 PM.305] LSPD First Response: [TRACE] Adding Ben J. as character [1/28/2024 4:41:56 PM.378] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/28/2024 4:41:56 PM.379] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/28/2024 4:41:56 PM.379] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/28/2024 4:41:56 PM.535] LSPD First Response: [TRACE] Adding Kareem Salem as character [1/28/2024 4:41:56 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.546] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.546] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/28/2024 4:41:56 PM.550] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.550] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.550] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/28/2024 4:41:56 PM.552] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.552] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.552] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/28/2024 4:41:56 PM.567] LSPD First Response: [WARN] Invalid vehicle model police5 [1/28/2024 4:41:56 PM.567] LSPD First Response: [WARN] Invalid vehicle model polgauntlet [1/28/2024 4:41:56 PM.576] LSPD First Response: [WARN] Invalid vehicle model police5 [1/28/2024 4:41:56 PM.576] LSPD First Response: [WARN] Invalid vehicle model polgauntlet [1/28/2024 4:41:56 PM.578] LSPD First Response: [WARN] Invalid vehicle model police5 [1/28/2024 4:41:56 PM.578] LSPD First Response: [WARN] Invalid vehicle model polgauntlet [1/28/2024 4:41:56 PM.579] LSPD First Response: [WARN] Invalid vehicle model police5 [1/28/2024 4:41:56 PM.580] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.580] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:56 PM.580] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/28/2024 4:41:56 PM.589] LSPD First Response: [TRACE] Failed to parse as chance [1/28/2024 4:41:56 PM.593] LSPD First Response: [TRACE] Player was in vehicle: False [1/28/2024 4:41:56 PM.593] LSPD First Response: [TRACE] Last selected character was Kareem Salem, should spawn as last character True [1/28/2024 4:41:56 PM.593] LSPD First Response: [TRACE] Loading last selected character Kareem Salem [1/28/2024 4:41:56 PM.595] LSPD First Response: [INFO] Changing current player character to Kareem Salem [1/28/2024 4:41:56 PM.606] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/28/2024 4:41:56 PM.606] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/28/2024 4:41:56 PM.607] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/28/2024 4:41:56 PM.745] LSPD First Response: [TRACE] Cached 1478 decorators for index 3 [1/28/2024 4:41:56 PM.749] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [1/28/2024 4:41:56 PM.751] LSPD First Response: [TRACE] CharacterSelected: 103 [1/28/2024 4:41:56 PM.751] LSPD First Response: [TRACE] Character changed, creating new stats object [1/28/2024 4:41:57 PM.135] LSPD First Response: [TRACE] Initialized telemtry service [1/28/2024 4:41:57 PM.170] LSPD First Response: We have 4 appartments registered [1/28/2024 4:41:57 PM.173] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/28/2024 4:41:57 PM.177] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/28/2024 4:41:57 PM.177] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/28/2024 4:41:57 PM.178] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/28/2024 4:41:57 PM.178] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/28/2024 4:41:57 PM.179] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/28/2024 4:41:57 PM.179] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/28/2024 4:41:57 PM.180] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/28/2024 4:41:57 PM.180] LSPD First Response: ApartmentManager initialized [1/28/2024 4:41:57 PM.183] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/28/2024 4:41:57 PM.184] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/28/2024 4:41:57 PM.185] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/28/2024 4:41:57 PM.230] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/28/2024 4:41:57 PM.319] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/28/2024 4:41:57 PM.319] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/28/2024 4:41:57 PM.320] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [1/28/2024 4:41:57 PM.326] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/28/2024 4:41:57 PM.329] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/28/2024 4:41:57 PM.363] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/28/2024 4:41:57 PM.363] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/28/2024 4:41:57 PM.363] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/28/2024 4:41:57 PM.363] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/28/2024 4:41:57 PM.364] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/28/2024 4:41:57 PM.364] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/28/2024 4:41:57 PM.415] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/28/2024 4:41:57 PM.504] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/28/2024 4:41:57 PM.512] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/28/2024 4:41:57 PM.516] LSPD First Response: [TRACE] Set title to Kareem Salem for Interaction Menu [1/28/2024 4:41:57 PM.517] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/28/2024 4:41:57 PM.518] LSPD First Response: [TRACE] Set title to Kareem Salem for Police Radio [1/28/2024 4:41:57 PM.524] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/28/2024 4:41:57 PM.526] LSPD First Response: [TRACE] Set title to Kareem Salem for Vehicle Options [1/28/2024 4:41:57 PM.529] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/28/2024 4:41:57 PM.530] LSPD First Response: [TRACE] Set title to Kareem Salem for Inventory [1/28/2024 4:41:57 PM.531] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/28/2024 4:41:57 PM.532] LSPD First Response: [TRACE] Set title to Kareem Salem for Settings [1/28/2024 4:41:57 PM.535] LSPD First Response: [TRACE] Saved apt: IntegrityWay435 [1/28/2024 4:41:57 PM.576] LSPD First Response: [TRACE] Requested Audio [1/28/2024 4:41:57 PM.586] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/28/2024 4:41:57 PM.986] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/28/2024 4:41:58 PM.166] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:58 PM.166] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:41:58 PM.166] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Vinewood Police Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] La Mesa Police Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Rockford Hills Police Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Vespucci Police Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Downtown Police Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Davis Sheriff Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/28/2024 4:41:58 PM.182] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/28/2024 4:41:58 PM.189] LSPD First Response: [TRACE] Auto started component Debug #1 [1/28/2024 4:41:58 PM.189] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/28/2024 4:41:58 PM.189] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/28/2024 4:41:58 PM.190] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/28/2024 4:41:58 PM.190] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/28/2024 4:41:58 PM.190] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/28/2024 4:41:58 PM.190] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/28/2024 4:41:58 PM.191] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/28/2024 4:41:58 PM.191] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/28/2024 4:41:58 PM.192] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/28/2024 4:41:58 PM.192] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/28/2024 4:41:58 PM.192] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/28/2024 4:41:58 PM.193] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/28/2024 4:41:58 PM.194] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/28/2024 4:41:58 PM.227] LSPD First Response: [TRACE] Preloading node data [1/28/2024 4:41:58 PM.804] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/28/2024 4:41:58 PM.805] LSPD First Response: [TRACE] Checking for updates... [1/28/2024 4:41:58 PM.808] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/28/2024 4:41:58 PM.808] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 71f0b7fd-636f-4ccf-9816-11ec91f0d834. Enhanced features available. [1/28/2024 4:41:58 PM.824] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/28/2024 4:41:58 PM.825] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/28/2024 4:41:58 PM.825] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/28/2024 4:41:59 PM.194] LSPD First Response: [TRACE] This version seems up to date. [1/28/2024 4:41:59 PM.194] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [1/28/2024 4:41:59 PM.356] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/28/2024 4:42:00 PM.867] LSPD First Response: [TRACE] Done preloading node data [1/28/2024 4:42:00 PM.868] LSPD First Response: [TRACE] Preloading node data [1/28/2024 4:42:00 PM.868] LSPD First Response: [TRACE] Done preloading node data [1/28/2024 4:42:00 PM.869] LSPD First Response: [TRACE] SwitchToCharacter: Kareem Salem [1/28/2024 4:42:04 PM.837] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/28/2024 4:42:04 PM.840] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/28/2024 4:42:04 PM.840] LSPD First Response: [TRACE] Disabling ambient game police chases [1/28/2024 4:42:04 PM.846] LSPD First Response: [TRACE] Disabled ambient game police chases [1/28/2024 4:42:04 PM.846] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/28/2024 4:42:04 PM.848] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/28/2024 4:42:04 PM.851] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/28/2024 4:42:04 PM.851] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/28/2024 4:42:06 PM.365] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/28/2024 4:42:06 PM.365] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/28/2024 4:42:06 PM.399] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/28/2024 4:42:06 PM.400] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/28/2024 4:42:06 PM.400] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/28/2024 4:42:06 PM.400] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/28/2024 4:42:06 PM.400] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/28/2024 4:42:06 PM.401] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/28/2024 4:42:06 PM.404] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/28/2024 4:42:06 PM.406] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/28/2024 4:42:06 PM.407] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/28/2024 4:42:06 PM.407] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/28/2024 4:42:06 PM.408] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/28/2024 4:42:06 PM.424] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/28/2024 4:42:06 PM.426] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/28/2024 4:42:06 PM.427] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/28/2024 4:42:06 PM.429] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/28/2024 4:42:06 PM.430] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/28/2024 4:42:06 PM.440] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/28/2024 4:42:06 PM.444] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/28/2024 4:42:06 PM.446] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/28/2024 4:42:08 PM.658] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/28/2024 4:42:10 PM.547] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:42:10 PM.549] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [1/28/2024 4:42:10 PM.973] LSPD First Response: [TRACE] Shayne Focker (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:42:11 PM.406] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:42:11 PM.407] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:42:11 PM.413] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:42:11 PM.413] LSPD First Response: [TRACE] Created sheriff at X:2129.977 Y:3756.073 Z:33.8964 [1/28/2024 4:42:11 PM.426] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:42:11 PM.426] LSPD First Response: [TRACE] Created sheriff at X:2129.977 Y:3756.073 Z:33.8964 [1/28/2024 4:42:11 PM.426] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:42:11 PM.493] LSPD First Response: [TRACE] Starting player switch [1/28/2024 4:42:15 PM.018] LSPD First Response: [TRACE] Player switch done [1/28/2024 4:42:16 PM.398] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:42:16 PM.398] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:42:16 PM.406] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:42:16 PM.407] LSPD First Response: [TRACE] Created sheriff at X:2022.725 Y:3701.204 Z:33.9384 [1/28/2024 4:42:16 PM.417] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:42:16 PM.418] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:42:16 PM.418] LSPD First Response: [TRACE] Jacob Harrison (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:42:16 PM.428] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:42:16 PM.429] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:42:16 PM.430] LSPD First Response: [TRACE] Jack Peterson (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:42:16 PM.439] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:42:21 PM.974] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:42:21 PM.974] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:42:21 PM.975] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/28/2024 4:42:21 PM.990] LSPD First Response: [TRACE] Setting player to lssd from last agency [1/28/2024 4:42:22 PM.019] LSPD First Response: [TRACE] Setting player skin from last skin [1/28/2024 4:42:22 PM.025] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [1/28/2024 4:42:22 PM.044] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/28/2024 4:42:22 PM.142] LSPD First Response: [TRACE] Player went on duty. [1/28/2024 4:42:22 PM.150] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/28/2024 4:42:22 PM.177] LSPD First Response: 686Callouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:42:22 PM.186] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/28/2024 4:42:22 PM.203] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:42:22 PM.205] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:42:22 PM.211] LSPD First Response: StopThePed, Version=4.9.5.1, Culture=neutral, PublicKeyToken=null [1/28/2024 4:42:22 PM.215] LSPD First Response: SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:42:22 PM.217] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:42:22 PM.220] LSPD First Response: Creating plugin: _686_Callouts.Main [1/28/2024 4:42:22 PM.258] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/28/2024 4:42:22 PM.359] LSPD First Response: Creating plugin: GrammarPolice.Main [1/28/2024 4:42:22 PM.359] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar [1/28/2024 4:42:22 PM.384] LSPD First Response: Creating plugin: ‭‎‮‍​‪‏‫‬‬‍‫​‪‍‍‭‎‪‪‭‮ [1/28/2024 4:42:22 PM.428] LSPD First Response: Creating plugin: @Ӗ [1/28/2024 4:42:22 PM.428] LSPD First Response: Creating plugin: ‮​‫‪‪‎‬‏‭‏‪​‪‌‭‬‏​‭‏‫‎‮ [1/28/2024 4:42:22 PM.471] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/28/2024 4:42:22 PM.471] LSPD First Response: Go on duty to fully load CompuLite [1/28/2024 4:42:22 PM.472] LSPD First Response: Plugin StopThePed v4.9.5.1 has been initialized. [1/28/2024 4:42:22 PM.472] LSPD First Response: Go on duty to fully load StopThePed [1/28/2024 4:42:22 PM.474] SuperCallouts: Loading config. [1/28/2024 4:42:22 PM.490] LSPD First Response: Error while initializing plugin: @Ӗ: String was not recognized as a valid Boolean. at System.Boolean.Parse(String value) [1/28/2024 4:42:22 PM.490] at Rage.InitializationFile.ReadBoolean(String sectionName, String keyName, Boolean defaultValue) [1/28/2024 4:42:22 PM.490] at @ӗ.@Ӻ() [1/28/2024 4:42:22 PM.490] at @Ӗ.Initialize() [1/28/2024 4:42:22 PM.490] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [1/28/2024 4:42:22 PM.491] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized. [1/28/2024 4:42:22 PM.491] LSPD First Response: Go on duty to fully load UltimateBackup [1/28/2024 4:42:22 PM.491] LSPD First Response: We have 3 callouts registered [1/28/2024 4:42:22 PM.492] LSPD First Response: CalloutManager initialized [1/28/2024 4:42:22 PM.493] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/28/2024 4:42:22 PM.499] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/28/2024 4:42:22 PM.500] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/28/2024 4:42:22 PM.512] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/28/2024 4:42:22 PM.513] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/28/2024 4:42:22 PM.514] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/28/2024 4:42:22 PM.515] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/28/2024 4:42:22 PM.530] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/28/2024 4:42:22 PM.530] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/28/2024 4:42:22 PM.530] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/28/2024 4:42:22 PM.530] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/28/2024 4:42:22 PM.534] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/28/2024 4:42:22 PM.535] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/28/2024 4:42:22 PM.536] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/28/2024 4:42:22 PM.538] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/28/2024 4:42:22 PM.538] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/28/2024 4:42:22 PM.538] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/28/2024 4:42:22 PM.541] LSPD First Response: [686 Callouts] Loading your 686 Callouts! [1/28/2024 4:42:22 PM.579] LSPD First Response: Deserialized John Bomba [1/28/2024 4:42:22 PM.579] LSPD First Response: Deserialized Jason Williams [1/28/2024 4:42:22 PM.579] LSPD First Response: Deserialized Tom West [1/28/2024 4:42:23 PM.124] LSPD First Response: [686 Callouts] The user is not on the latest build. Displaying diagnostics. [1/28/2024 4:42:23 PM.124] LSPD First Response: [686 Callouts] Users Build: 1.7.0.0 Latest Build: 1.8.0.1 [1/28/2024 4:42:23 PM.130] LSPD First Response: [686 Callouts] Running Plugin Handler. [1/28/2024 4:42:23 PM.131] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True. [1/28/2024 4:42:23 PM.131] LSPD First Response: [686 Callouts] Is Callout Interface Running? False. [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance [1/28/2024 4:42:23 PM.132] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb [1/28/2024 4:42:23 PM.133] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml. [1/28/2024 4:42:23 PM.161] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics... [1/28/2024 4:42:23 PM.161] LSPD First Response: [686 Callouts] Arrests: 5 [1/28/2024 4:42:23 PM.161] LSPD First Response: [686 Callouts] Calls: 17 [1/28/2024 4:42:23 PM.161] LSPD First Response: [686 Callouts] Suspect Deaths: 8 [1/28/2024 4:42:23 PM.161] LSPD First Response: [686 Callouts] Fights: 3 [1/28/2024 4:42:23 PM.161] LSPD First Response: [686 Callouts] Pursuits: 6 [1/28/2024 4:42:23 PM.163] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file. [1/28/2024 4:42:23 PM.168] LSPD First Response: [686 Callouts] All done, have a fantastic patrol! [1/28/2024 4:42:23 PM.294] LSPD First Response: CompuLite Localization Code Page: 1252 [1/28/2024 4:42:23 PM.294] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/28/2024 4:42:23 PM.298] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [1/28/2024 4:42:23 PM.298] LSPD First Response: GrammarPolice dependency IPT.Common.dll does not meet minimum requirements (1.3.0.0 < 1.4.4). [1/28/2024 4:42:23 PM.301] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar... [1/28/2024 4:42:23 PM.308] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/28/2024 4:42:23 PM.308] LSPD First Response: IPT.Common: [INFO] ProwlerRadar Configuration [1/28/2024 4:42:23 PM.308] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey = NumPad9 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey = NumPad0 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey = NumPad1 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] FastLockKey = NumPad5 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] StrongLockKey = NumPad4 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] AutoLockKey = NumPad2 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] PosX = 708 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] PosY = 850 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] Scale = 80 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] BlipLock = True [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] AutoLockLimit = 75 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] Range = 200 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] UseMetric = False [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] Volume = 3 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] Voice = True [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/28/2024 4:42:23 PM.309] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/28/2024 4:42:23 PM.337] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler... [1/28/2024 4:42:23 PM.425] LSPD First Response: StopThePed Localization Code Page: 1252 [1/28/2024 4:42:23 PM.425] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows) [1/28/2024 4:42:23 PM.440] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/28/2024 4:42:23 PM.440] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/28/2024 4:42:23 PM.440] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/28/2024 4:42:23 PM.440] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/28/2024 4:42:23 PM.445] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/28/2024 4:42:23 PM.455] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/28/2024 4:42:23 PM.457] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/28/2024 4:42:23 PM.463] LSPD First Response: [TRACE] Has taken study survey: False [1/28/2024 4:42:23 PM.464] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/28/2024 4:42:23 PM.470] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/28/2024 4:42:23 PM.472] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/28/2024 4:42:23 PM.479] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/28/2024 4:42:23 PM.479] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/28/2024 4:42:23 PM.481] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/28/2024 4:42:23 PM.481] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/28/2024 4:42:23 PM.482] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/28/2024 4:42:23 PM.483] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/28/2024 4:42:23 PM.512] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/28/2024 4:42:23 PM.752] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [1/28/2024 4:42:23 PM.753] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [1/28/2024 4:42:23 PM.757] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [28/01/2024 16:42:28.029] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [28/01/2024 16:42:28.039] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/28/2024 4:42:30 PM.640] SuperCallouts: Using UltimateBackup API. [1/28/2024 4:42:30 PM.641] LSPD First Response: Registering callout @ӯ [1/28/2024 4:42:30 PM.641] SuperCallouts: HotPursuit Enabled [1/28/2024 4:42:30 PM.641] LSPD First Response: Registering callout @ԁ [1/28/2024 4:42:30 PM.641] SuperCallouts: Robbery Enabled [1/28/2024 4:42:30 PM.641] LSPD First Response: Registering callout @Ө [1/28/2024 4:42:30 PM.641] SuperCallouts: CarAccidents Enabled [1/28/2024 4:42:30 PM.641] LSPD First Response: Registering callout @ө [1/28/2024 4:42:30 PM.641] LSPD First Response: Registering callout @Ӫ [1/28/2024 4:42:30 PM.641] LSPD First Response: Registering callout @Ӧ [1/28/2024 4:42:30 PM.642] SuperCallouts: AngryAnimals Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӵ [1/28/2024 4:42:30 PM.642] SuperCallouts: Kidnapping Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ԇ [1/28/2024 4:42:30 PM.642] SuperCallouts: TruckCrash Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ԁ [1/28/2024 4:42:30 PM.642] SuperCallouts: PrisonTransport Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӯ [1/28/2024 4:42:30 PM.642] SuperCallouts: Hit and Run Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ԃ [1/28/2024 4:42:30 PM.642] SuperCallouts: Stolen police vehicle Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ԃ [1/28/2024 4:42:30 PM.642] SuperCallouts: Stolen dump truck Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӥ [1/28/2024 4:42:30 PM.642] SuperCallouts: AmbulanceEscort Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӥ [1/28/2024 4:42:30 PM.642] SuperCallouts: Aliens Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӿ [1/28/2024 4:42:30 PM.642] SuperCallouts: Open Carry Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӭ [1/28/2024 4:42:30 PM.642] SuperCallouts: Fire Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӽ [1/28/2024 4:42:30 PM.642] SuperCallouts: OfficerShootout Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ԉ [1/28/2024 4:42:30 PM.642] SuperCallouts: Suspicious Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӽ [1/28/2024 4:42:30 PM.642] SuperCallouts: Manhunt Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӱ [1/28/2024 4:42:30 PM.642] SuperCallouts: Impersonator Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ԅ [1/28/2024 4:42:30 PM.642] SuperCallouts: ToiletPaperBandit Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӧ [1/28/2024 4:42:30 PM.642] SuperCallouts: Blocking Traffic Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӱ [1/28/2024 4:42:30 PM.642] SuperCallouts: Illegal Parking Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӵ [1/28/2024 4:42:30 PM.642] SuperCallouts: Knife Attack Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӫ [1/28/2024 4:42:30 PM.642] SuperCallouts: Dead Body Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӭ [1/28/2024 4:42:30 PM.642] SuperCallouts: FakeCall Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ԅ [1/28/2024 4:42:30 PM.642] SuperCallouts: Trespassing Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ԇ [1/28/2024 4:42:30 PM.642] SuperCallouts: Vandalizing Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӳ [1/28/2024 4:42:30 PM.642] SuperCallouts: InjuredCop Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӳ [1/28/2024 4:42:30 PM.642] SuperCallouts: IndecentExposure Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӿ [1/28/2024 4:42:30 PM.642] SuperCallouts: PrisonBreak Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӹ [1/28/2024 4:42:30 PM.642] SuperCallouts: Mafia1 Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӹ [1/28/2024 4:42:30 PM.642] SuperCallouts: Mafia2 Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӻ [1/28/2024 4:42:30 PM.642] SuperCallouts: Mafia3 Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӻ [1/28/2024 4:42:30 PM.642] SuperCallouts: Mafia4 Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @Ӷ [1/28/2024 4:42:30 PM.642] SuperCallouts: LostMC Enabled [1/28/2024 4:42:30 PM.642] LSPD First Response: Registering callout @ӷ [1/28/2024 4:42:30 PM.642] SuperCallouts: LSGTF Enabled [1/28/2024 4:42:52 PM.269] [1/28/2024 4:42:52 PM.269] ================================================ SuperCallouts WARNING ===================================================== [1/28/2024 4:42:52 PM.269] [1/28/2024 4:42:52 PM.269] A new version of SuperCallouts is available! Please update, support will not be provided to outdated versions. [1/28/2024 4:42:52 PM.269] Current Version: 3.8.0.0 [1/28/2024 4:42:52 PM.269] New Version: 3.9.5.0 [1/28/2024 4:42:52 PM.269] It's recommended you update to prevent any issues that may have been fixed in the new version! [1/28/2024 4:42:52 PM.269] [1/28/2024 4:42:52 PM.269] ================================================ SuperCallouts WARNING ===================================================== [1/28/2024 4:42:52 PM.269] [1/28/2024 4:42:59 PM.459] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [1/28/2024 4:42:59 PM.460] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [1/28/2024 4:42:59 PM.460] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:42:59 PM.461] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:42:59 PM.461] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/28/2024 4:42:59 PM.461] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [1/28/2024 4:43:00 PM.908] LSPD First Response: [TRACE] Preloading POLICEB [1/28/2024 4:43:00 PM.908] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/28/2024 4:43:01 PM.749] LSPD First Response: [TRACE] Preloading POLICEB [1/28/2024 4:43:01 PM.749] LSPD First Response: [TRACE] Created policeb at X:552.2175 Y:-1176.152 Z:42.88356 [1/28/2024 4:43:01 PM.761] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/28/2024 4:43:01 PM.762] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:43:01 PM.765] LSPD First Response: [TRACE] John Malik (S_M_Y_HWAYCOP_01) was set as a cop [1/28/2024 4:43:01 PM.777] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/28/2024 4:43:05 PM.701] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [1/28/2024 4:43:07 PM.804] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:43:07 PM.804] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:43:07 PM.805] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/28/2024 4:43:08 PM.011] LSPD First Response: [TRACE] New cop added without cop data! [1/28/2024 4:43:08 PM.012] LSPD First Response: [TRACE] Bob Martin (S_M_Y_COP_01) was set as a cop [1/28/2024 4:43:08 PM.012] LSPD First Response: [TRACE] New cop added without cop data! [1/28/2024 4:43:08 PM.012] LSPD First Response: [TRACE] Michale Graves (S_M_Y_COP_01) was set as a cop [1/28/2024 4:43:08 PM.048] LSPD First Response: [TRACE] Started new menu thread MenuBase #13 [1/28/2024 4:43:08 PM.066] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:43:08 PM.066] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/28/2024 4:43:08 PM.066] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/28/2024 4:43:08 PM.111] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:08 PM.119] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:08 PM.121] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:08 PM.121] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:12 PM.130] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/28/2024 4:43:12 PM.131] LSPD First Response: [TRACE] POLICE livery 0 name: NULL () [1/28/2024 4:43:12 PM.936] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL () [1/28/2024 4:43:14 PM.613] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [1/28/2024 4:43:15 PM.256] LSPD First Response: [TRACE] Launching new encounter for John Bomba [1/28/2024 4:43:15 PM.260] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/28/2024 4:43:15 PM.710] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL () [1/28/2024 4:43:16 PM.319] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:16 PM.320] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:17 PM.382] LSPD First Response: [TRACE] SHERIFF2 livery 0 name: NULL () [1/28/2024 4:43:18 PM.108] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:20 PM.514] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:20 PM.514] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [1/28/2024 4:43:20 PM.978] LSPD First Response: [TRACE] Preloading POLICE [1/28/2024 4:43:20 PM.978] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/28/2024 4:43:21 PM.362] LSPD First Response: [TRACE] Preloading POLICE [1/28/2024 4:43:21 PM.362] LSPD First Response: [TRACE] Created police at X:292.9574 Y:-1047.865 Z:29.73699 [1/28/2024 4:43:21 PM.374] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/28/2024 4:43:21 PM.376] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:43:21 PM.399] LSPD First Response: [TRACE] Cached 1489 decorators for index 4 [1/28/2024 4:43:21 PM.402] LSPD First Response: [TRACE] Tina Venito (MP_F_FREEMODE_01) was set as a cop [1/28/2024 4:43:21 PM.597] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/28/2024 4:43:21 PM.598] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:43:21 PM.600] LSPD First Response: [TRACE] Alexandria Jamone (MP_F_FREEMODE_01) was set as a cop [1/28/2024 4:43:21 PM.612] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/28/2024 4:43:22 PM.361] LSPD First Response: [TRACE] Started new menu thread MenuBase #14 [1/28/2024 4:43:23 PM.864] LSPD First Response: [TRACE] Started new menu thread MenuBase #15 [1/28/2024 4:43:27 PM.503] LSPD First Response: [TRACE] Player too far away from possible suspect [1/28/2024 4:43:27 PM.504] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/28/2024 4:43:27 PM.504] LSPD First Response: [TRACE] StageOnFinished [1/28/2024 4:43:27 PM.505] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/28/2024 4:43:27 PM.505] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/28/2024 4:43:27 PM.506] LSPD First Response: [TRACE] Finishing crime Cold cases [1/28/2024 4:43:27 PM.506] LSPD First Response: [TRACE] Finishing all logic for John Bomba [1/28/2024 4:43:27 PM.507] LSPD First Response: [TRACE] Crime finished [1/28/2024 4:43:28 PM.992] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager [1/28/2024 4:43:28 PM.992] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13) [1/28/2024 4:43:28 PM.993] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [1/28/2024 4:43:28 PM.993] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [1/28/2024 4:43:28 PM.993] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager [1/28/2024 4:43:28 PM.994] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11) [1/28/2024 4:43:28 PM.994] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager [1/28/2024 4:43:28 PM.994] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12) [1/28/2024 4:43:28 PM.995] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [1/28/2024 4:43:28 PM.995] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [1/28/2024 4:43:29 PM.987] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [1/28/2024 4:43:29 PM.987] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [1/28/2024 4:43:29 PM.997] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [1/28/2024 4:43:32 PM.543] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/28/2024 4:43:36 PM.441] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:36 PM.441] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:43:36 PM.452] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:36 PM.452] LSPD First Response: [TRACE] Created sheriff at X:1563.966 Y:3772.303 Z:35.29786 [1/28/2024 4:43:36 PM.453] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:43:38 PM.045] LSPD First Response: [TRACE] It has been 66 seconds since the last callout [1/28/2024 4:43:38 PM.050] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [1/28/2024 4:43:38 PM.065] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR [1/28/2024 4:43:38 PM.066] LSPD First Response: [TRACE] Preloading BLISTA2 [1/28/2024 4:43:38 PM.067] LSPD First Response: [TRACE] Callout created: Pursuit #1 [1/28/2024 4:43:42 PM.677] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:42 PM.677] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:43:42 PM.688] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:42 PM.688] LSPD First Response: [TRACE] Created sheriff at X:1369.636 Y:3678.267 Z:34.31043 [1/28/2024 4:43:42 PM.688] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:43:47 PM.688] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:47 PM.688] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:43:47 PM.699] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:47 PM.699] LSPD First Response: [TRACE] Created sheriff at X:2108.6 Y:3595.306 Z:41.55578 [1/28/2024 4:43:47 PM.711] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:43:47 PM.712] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:43:47 PM.713] LSPD First Response: [TRACE] Antonio Armstrong (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:43:47 PM.725] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:43:47 PM.726] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:43:47 PM.727] LSPD First Response: [TRACE] Mike Plaskin (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:43:47 PM.740] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:43:53 PM.092] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:43:57 PM.700] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:57 PM.701] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:43:57 PM.712] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:43:57 PM.713] LSPD First Response: [TRACE] Created sheriff at X:1403.007 Y:3689.833 Z:34.35785 [1/28/2024 4:43:57 PM.713] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:44:25 PM.874] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:44:25 PM.874] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:44:25 PM.886] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:44:25 PM.886] LSPD First Response: [TRACE] Created sheriff at X:1947.668 Y:3740.231 Z:32.88946 [1/28/2024 4:44:25 PM.899] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:44:25 PM.900] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:44:25 PM.901] LSPD First Response: [TRACE] Bruno Joshua (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:44:25 PM.914] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:44:30 PM.883] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:44:30 PM.883] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:44:30 PM.896] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:44:30 PM.896] LSPD First Response: [TRACE] Created sheriff at X:1682.876 Y:3800.362 Z:35.60247 [1/28/2024 4:44:30 PM.908] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:44:30 PM.910] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:44:30 PM.911] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:44:30 PM.923] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:44:30 PM.924] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:44:30 PM.925] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:44:30 PM.938] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:44:31 PM.934] LSPD First Response: [TRACE] Launching new encounter for John Bomba [1/28/2024 4:44:31 PM.934] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/28/2024 4:44:32 PM.113] LSPD First Response: [TRACE] Spawned suspect vehicle [1/28/2024 4:44:36 PM.646] LSPD First Response: [TRACE] IPM: Starting radio task [1/28/2024 4:44:36 PM.732] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:44:37 PM.234] LSPD First Response: Creating @Ӳ from @Ӳ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:44:37 PM.237] LSPD First Response: [TRACE] Callout created: #1 [1/28/2024 4:44:37 PM.238] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR [1/28/2024 4:44:38 PM.463] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:44:38 PM.464] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:44:38 PM.464] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:44:38 PM.464] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [1/28/2024 4:44:38 PM.464] LSPD First Response: [TRACE] Instance cleaned ( #1) [1/28/2024 4:44:38 PM.466] LSPD First Response: Creating VehicleOnSidewalk from _686_Callouts.Callouts.VehicleOnSidewalk, 686Callouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:44:38 PM.467] LSPD First Response: [TRACE] Callout created: #2 [1/28/2024 4:44:39 PM.450] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:44:39 PM.450] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:44:39 PM.475] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [1/28/2024 4:44:39 PM.475] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [1/28/2024 4:44:39 PM.475] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:44:39 PM.475] LSPD First Response: [TRACE] Released 0 entities from #2 Content Manager [1/28/2024 4:44:39 PM.475] LSPD First Response: [TRACE] Instance cleaned ( #2) [1/28/2024 4:44:39 PM.476] LSPD First Response: Creating Solicitation from _686_Callouts.Callouts.Solicitation, 686Callouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:44:39 PM.476] LSPD First Response: [TRACE] Callout created: #3 [1/28/2024 4:44:40 PM.808] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:44:40 PM.808] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:44:40 PM.809] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [1/28/2024 4:44:40 PM.809] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [1/28/2024 4:44:40 PM.809] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:44:40 PM.809] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [1/28/2024 4:44:40 PM.809] LSPD First Response: [TRACE] Instance cleaned ( #3) [1/28/2024 4:44:40 PM.809] LSPD First Response: Creating OffensiveWeapon from _686_Callouts.Callouts.OffensiveWeapon, 686Callouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:44:40 PM.809] LSPD First Response: [TRACE] Callout created: #4 [1/28/2024 4:44:42 PM.776] LSPD First Response: [686 Callouts] ====== : 686 Callouts Exception : ===== [1/28/2024 4:44:42 PM.776] LSPD First Response: [686 Callouts] Error during OnCalloutAccepted [1/28/2024 4:44:42 PM.776] LSPD First Response: [686 Callouts] Report here: https://discord.com/invite/GUHJT5x325 [1/28/2024 4:44:42 PM.776] LSPD First Response: [686 Callouts] Cannot load an invalid weapon asset. [1/28/2024 4:44:42 PM.777] LSPD First Response: [686 Callouts] at Rage.WeaponAsset.LoadAndWait() [1/28/2024 4:44:42 PM.777] at Rage.PedInventory.GiveNewWeapon(WeaponDescriptor weapon, Int16 ammoCount, Boolean equipNow) [1/28/2024 4:44:42 PM.777] at Rage.PedInventory.GiveNewWeapon(WeaponAsset asset, Int16 ammoCount, Boolean equipNow) [1/28/2024 4:44:42 PM.777] at _686_Callouts.Callouts.OffensiveWeapon.‭‬‏‫‫‎‍‪‮‍​‫‭‌‬‪‍‍‏‮‏​‪‮(PedInventory , WeaponAsset , Int16 , Boolean ) [1/28/2024 4:44:42 PM.777] at _686_Callouts.Callouts.OffensiveWeapon.OnCalloutAccepted() in D:\Development\repos\686-Callouts\686 Callouts\Callouts\Offensive Weapon.cs:line 57 [1/28/2024 4:44:42 PM.777] LSPD First Response: [686 Callouts] [1/28/2024 4:44:42 PM.777] LSPD First Response: [686 Callouts] ====== : 686 Callouts Exception : ===== [1/28/2024 4:44:42 PM.777] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:44:42 PM.778] LSPD First Response: [TRACE] User accepted callout [1/28/2024 4:44:43 PM.333] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/28/2024 4:44:43 PM.333] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/28/2024 4:44:43 PM.334] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:44:46 PM.655] LSPD First Response: [TRACE] Freeing spawned suspect [1/28/2024 4:44:46 PM.656] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/28/2024 4:44:46 PM.656] LSPD First Response: [TRACE] StageOnFinished [1/28/2024 4:44:46 PM.656] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/28/2024 4:44:46 PM.656] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/28/2024 4:44:46 PM.656] LSPD First Response: [TRACE] Finishing crime Cold cases [1/28/2024 4:44:46 PM.656] LSPD First Response: [TRACE] Finishing all logic for John Bomba [1/28/2024 4:44:46 PM.656] LSPD First Response: [TRACE] Crime finished [1/28/2024 4:44:56 PM.501] LSPD First Response: [TRACE] Created new chase [1/28/2024 4:44:56 PM.504] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/28/2024 4:44:56 PM.504] LSPD First Response: [TRACE] Took ownership of suspect for chase [1/28/2024 4:44:56 PM.522] LSPD First Response: [TRACE] Suspect added to chase [1/28/2024 4:44:56 PM.528] LSPD First Response: [TRACE] Pursuit menu was reset. [1/28/2024 4:44:56 PM.529] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR [1/28/2024 4:44:56 PM.550] LSPD First Response: [TRACE] Starting chase [1/28/2024 4:44:56 PM.604] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/28/2024 4:44:56 PM.604] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:44:56 PM.630] LSPD First Response: [TRACE] Cop Shawn Peter reassigned to Eleanor Disdier [1/28/2024 4:44:56 PM.634] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:44:56 PM.634] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [1/28/2024 4:44:56 PM.634] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:44:56 PM.635] LSPD First Response: [TRACE] Cop Lee Yin reassigned to Eleanor Disdier [1/28/2024 4:44:56 PM.635] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:44:56 PM.642] LSPD First Response: [TRACE] Shawn Peter now monitoring Eleanor Disdier [1/28/2024 4:44:56 PM.642] LSPD First Response: [TRACE] Lee Yin now monitoring Eleanor Disdier [1/28/2024 4:44:56 PM.643] LSPD First Response: [TRACE] Player now monitoring Eleanor Disdier [1/28/2024 4:44:56 PM.661] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/28/2024 4:44:56 PM.661] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48 [1/28/2024 4:44:56 PM.661] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [1/28/2024 4:44:56 PM.661] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866 [1/28/2024 4:44:56 PM.662] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented. [1/28/2024 4:44:56 PM.662] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48 [1/28/2024 4:44:56 PM.662] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [1/28/2024 4:44:56 PM.662] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790 [1/28/2024 4:44:56 PM.902] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object. [1/28/2024 4:44:56 PM.902] at sURJKhxsxRgyugylblzDsBwXgBbc.NGbKFzVBXIdMhXAokiUjcRXyKpRiA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1567 [1/28/2024 4:44:56 PM.902] at YueeVPtfEBJcAiYLGObBpxFkAstcA.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) [1/28/2024 4:44:57 PM.626] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:44:58 PM.631] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:44:58 PM.632] LSPD First Response: [TRACE] Visual regained event fired [1/28/2024 4:44:59 PM.270] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) entered combat with target: Eleanor Disdier (A_F_M_SOUCENT_02) [1/28/2024 4:44:59 PM.856] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) entered combat with target: Eleanor Disdier (A_F_M_SOUCENT_02) [1/28/2024 4:45:01 PM.376] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:01 PM.857] LSPD First Response: [TRACE] Probing 2 cops [1/28/2024 4:45:01 PM.860] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/28/2024 4:45:01 PM.860] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/28/2024 4:45:02 PM.926] LSPD First Response: [TRACE] Probing 2 cops [1/28/2024 4:45:02 PM.927] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/28/2024 4:45:02 PM.927] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/28/2024 4:45:03 PM.970] LSPD First Response: [TRACE] Probing 2 cops [1/28/2024 4:45:03 PM.971] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/28/2024 4:45:03 PM.971] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/28/2024 4:45:05 PM.017] LSPD First Response: [TRACE] Probing 2 cops [1/28/2024 4:45:05 PM.018] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/28/2024 4:45:05 PM.018] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/28/2024 4:45:05 PM.337] LSPD First Response: [TRACE] Surrender 2? [1/28/2024 4:45:05 PM.533] LSPD First Response: [TRACE] Eleanor Disdier (A_F_M_SOUCENT_02) was damaged. [1/28/2024 4:45:05 PM.562] LSPD First Response: [TRACE] Ped damaged by player with StunGun at 0. Could see player: False [1/28/2024 4:45:06 PM.056] LSPD First Response: [TRACE] Probing 2 cops [1/28/2024 4:45:06 PM.058] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2 [1/28/2024 4:45:06 PM.058] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping [1/28/2024 4:45:11 PM.772] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:45:11 PM.773] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:45:12 PM.773] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:45:12 PM.773] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:45:13 PM.158] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:15 PM.916] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:45:16 PM.174] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:45:16 PM.429] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:45:16 PM.682] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:45:17 PM.192] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active [1/28/2024 4:45:17 PM.192] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort [1/28/2024 4:45:17 PM.525] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:17 PM.813] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:45:19 PM.832] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:45:19 PM.832] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:45:20 PM.884] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:21 PM.679] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) entered combat with target: Eleanor Disdier (A_F_M_SOUCENT_02) [1/28/2024 4:45:22 PM.005] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:22 PM.506] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:22 PM.875] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:23 PM.183] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) entered combat with target: Eleanor Disdier (A_F_M_SOUCENT_02) [1/28/2024 4:45:23 PM.223] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:23 PM.601] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:23 PM.988] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:45:24 PM.160] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction [1/28/2024 4:45:24 PM.197] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:24 PM.197] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:24 PM.675] LSPD First Response: STP: RELEASE PED FROM STOP [1/28/2024 4:45:25 PM.216] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) entered combat with target: Eleanor Disdier (A_F_M_SOUCENT_02) [1/28/2024 4:45:28 PM.816] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/28/2024 4:45:28 PM.818] LSPD First Response: [TRACE] Ending chase [1/28/2024 4:45:28 PM.822] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:45:28 PM.823] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:45:28 PM.824] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/28/2024 4:45:28 PM.825] LSPD First Response: [TRACE] Freeing cop: Shawn Peter [1/28/2024 4:45:28 PM.825] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:45:28 PM.825] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:45:28 PM.825] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:45:28 PM.825] LSPD First Response: [TRACE] Aborting CopBustPed: Parent task was aborted [1/28/2024 4:45:28 PM.827] ABORT BUST [1/28/2024 4:45:28 PM.831] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/28/2024 4:45:28 PM.831] LSPD First Response: [TRACE] Freeing cop: Lee Yin [1/28/2024 4:45:28 PM.831] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:45:28 PM.834] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/28/2024 4:45:28 PM.835] LSPD First Response: [TRACE] Visual lost event fired [1/28/2024 4:45:28 PM.835] LSPD First Response: [TRACE] Suspect freed [1/28/2024 4:45:28 PM.835] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [1/28/2024 4:45:28 PM.836] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [1/28/2024 4:45:28 PM.836] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [1/28/2024 4:45:28 PM.836] LSPD First Response: [TRACE] Ped Shawn Peter has become idle again [1/28/2024 4:45:28 PM.836] LSPD First Response: [TRACE] Ped Eleanor Disdier has become idle again [1/28/2024 4:45:28 PM.836] LSPD First Response: [TRACE] Ped Lee Yin has become idle again [1/28/2024 4:45:28 PM.897] LSPD First Response: [TRACE] Eleanor Disdier killed by Kareem Salem [1/28/2024 4:45:28 PM.898] LSPD First Response: [TRACE] Eleanor Disdier (A_F_M_SOUCENT_02) was damaged. [1/28/2024 4:45:28 PM.899] LSPD First Response: [TRACE] Ped damaged by player with AssaultRifle at Neck. Could see player: False [1/28/2024 4:45:28 PM.899] LSPD First Response: [TRACE] Damage killed ped [1/28/2024 4:45:29 PM.261] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:39 PM.024] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:39 PM.869] LSPD First Response: [TRACE] Shawn Peter (S_M_Y_SHERIFF_01) was damaged. [1/28/2024 4:45:39 PM.874] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) entered combat with target: Vincent Walker (A_M_M_HILLBILLY_02) [1/28/2024 4:45:40 PM.209] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:40 PM.876] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:41 PM.939] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:42 PM.900] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) entered combat with target: Vincent Walker (A_M_M_HILLBILLY_02) [1/28/2024 4:45:43 PM.920] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:44 PM.695] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:46 PM.901] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:48 PM.323] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:49 PM.497] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) entered combat with target: Vincent Walker (A_M_M_HILLBILLY_02) [1/28/2024 4:45:50 PM.008] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:45:52 PM.697] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:53 PM.721] LSPD First Response: [TRACE] Allowed civilian to shoot [1/28/2024 4:45:54 PM.064] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) entered combat with target: Vincent Walker (A_M_M_HILLBILLY_02) [1/28/2024 4:45:54 PM.746] LSPD First Response: [TRACE] Vincent Walker killed by Kareem Salem [1/28/2024 4:45:54 PM.747] LSPD First Response: [TRACE] Vincent Walker (A_M_M_HILLBILLY_02) was damaged. [1/28/2024 4:45:54 PM.747] LSPD First Response: [TRACE] Ped damaged by player with AssaultRifle at Spine2. Could see player: True [1/28/2024 4:45:54 PM.747] LSPD First Response: [TRACE] Damage killed ped [1/28/2024 4:46:03 PM.692] LSPD First Response: [TRACE] Lee Yin (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:46:18 PM.402] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [1/28/2024 4:46:18 PM.402] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [1/28/2024 4:46:29 PM.210] LSPD First Response: [TRACE] Joseph McRoll (A_M_M_HILLBILLY_02) was damaged. [1/28/2024 4:46:29 PM.211] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftClavicle. Could see player: False [1/28/2024 4:46:37 PM.713] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/28/2024 4:46:37 PM.713] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:46:37 PM.714] LSPD First Response: [TRACE] IPM: Starting radio task [1/28/2024 4:46:37 PM.714] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:46:38 PM.324] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:46:38 PM.324] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:46:38 PM.325] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [1/28/2024 4:46:38 PM.325] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [1/28/2024 4:46:38 PM.325] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:46:38 PM.325] LSPD First Response: [TRACE] Released 0 entities from #4 Content Manager [1/28/2024 4:46:38 PM.325] LSPD First Response: [TRACE] Instance cleaned ( #4) [1/28/2024 4:46:38 PM.325] LSPD First Response: Creating @ӳ from @ӳ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:46:38 PM.325] LSPD First Response: [TRACE] Callout created: #5 [1/28/2024 4:46:38 PM.338] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CHOLLA_RD [1/28/2024 4:46:40 PM.044] SuperCallouts: Injured Cop callout accepted! [1/28/2024 4:46:40 PM.046] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:46:40 PM.046] LSPD First Response: [TRACE] User accepted callout [1/28/2024 4:46:40 PM.744] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/28/2024 4:46:40 PM.744] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/28/2024 4:46:40 PM.744] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:46:40 PM.846] LSPD First Response: [TRACE] New cop added without cop data! [1/28/2024 4:46:40 PM.847] LSPD First Response: [TRACE] James Watts (S_M_Y_COP_01) was set as a cop [1/28/2024 4:46:48 PM.219] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:46:48 PM.219] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:46:48 PM.233] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:46:48 PM.234] LSPD First Response: [TRACE] Created sheriff at X:1689.739 Y:3501.949 Z:37.15699 [1/28/2024 4:46:48 PM.247] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:46:48 PM.249] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:46:48 PM.250] LSPD First Response: [TRACE] Austin McFarland (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:46:48 PM.263] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:46:50 PM.382] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [1/28/2024 4:46:50 PM.383] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [1/28/2024 4:46:53 PM.228] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:46:53 PM.228] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:46:53 PM.241] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:46:53 PM.241] LSPD First Response: [TRACE] Created sheriff at X:1945.966 Y:3263.618 Z:46.26752 [1/28/2024 4:46:53 PM.254] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:46:53 PM.255] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:46:53 PM.255] LSPD First Response: [TRACE] Marco Vargas (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:46:53 PM.268] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:47:08 PM.246] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:47:08 PM.246] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:47:08 PM.258] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:47:08 PM.258] LSPD First Response: [TRACE] Created sheriff at X:1845.99 Y:3257.616 Z:45.14577 [1/28/2024 4:47:08 PM.270] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:47:08 PM.271] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:47:08 PM.272] LSPD First Response: [TRACE] Mike Brouts (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:47:08 PM.283] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:47:12 PM.894] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:47:13 PM.828] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CHOLLA_RD [1/28/2024 4:47:13 PM.880] LSPD First Response: UB: REQUESTED TYPE: Coroner [1/28/2024 4:47:13 PM.882] LSPD First Response: UB: DETECTED ZONE: DESRT [1/28/2024 4:47:13 PM.883] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [1/28/2024 4:47:16 PM.894] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/28/2024 4:47:16 PM.894] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:47:20 PM.942] LSPD First Response: [TRACE] A new world event should be started [1/28/2024 4:47:20 PM.943] LSPD First Response: [TRACE] Starting world event RunLights [1/28/2024 4:47:20 PM.944] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [1/28/2024 4:47:20 PM.946] LSPD First Response: [TRACE] Failed to set up RunLights #1 [1/28/2024 4:47:20 PM.946] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [1/28/2024 4:47:20 PM.946] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [1/28/2024 4:47:22 PM.823] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/28/2024 4:47:22 PM.823] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:47:22 PM.824] LSPD First Response: [TRACE] IPM: Starting radio task [1/28/2024 4:47:22 PM.824] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:47:23 PM.355] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:47:23 PM.355] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:47:23 PM.355] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:47:23 PM.355] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [1/28/2024 4:47:23 PM.356] LSPD First Response: [TRACE] Instance cleaned ( #5) [1/28/2024 4:47:23 PM.356] LSPD First Response: Creating @ӥ from @ӥ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:47:23 PM.356] LSPD First Response: [TRACE] Callout created: #6 [1/28/2024 4:47:23 PM.362] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD [1/28/2024 4:47:24 PM.759] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:47:24 PM.759] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:47:24 PM.760] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:47:24 PM.760] LSPD First Response: [TRACE] Released 0 entities from #6 Content Manager [1/28/2024 4:47:24 PM.760] LSPD First Response: [TRACE] Instance cleaned ( #6) [1/28/2024 4:47:24 PM.760] LSPD First Response: Creating @ӧ from @ӧ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:47:24 PM.760] LSPD First Response: [TRACE] Callout created: #7 [1/28/2024 4:47:26 PM.350] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:47:26 PM.350] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:47:26 PM.350] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:47:26 PM.350] LSPD First Response: [TRACE] Released 0 entities from #7 Content Manager [1/28/2024 4:47:26 PM.350] LSPD First Response: [TRACE] Instance cleaned ( #7) [1/28/2024 4:47:26 PM.350] LSPD First Response: Creating @ӥ from @ӥ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:47:26 PM.350] LSPD First Response: [TRACE] Callout created: #8 [1/28/2024 4:47:27 PM.598] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:47:27 PM.598] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:47:27 PM.598] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:47:27 PM.598] LSPD First Response: [TRACE] Released 0 entities from #8 Content Manager [1/28/2024 4:47:27 PM.598] LSPD First Response: [TRACE] Instance cleaned ( #8) [1/28/2024 4:47:27 PM.598] LSPD First Response: Creating @ӫ from @ӫ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:47:27 PM.598] LSPD First Response: [TRACE] Callout created: #9 [1/28/2024 4:47:28 PM.947] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:47:28 PM.947] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:47:28 PM.947] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:47:28 PM.947] LSPD First Response: [TRACE] Released 0 entities from #9 Content Manager [1/28/2024 4:47:28 PM.947] LSPD First Response: [TRACE] Instance cleaned ( #9) [1/28/2024 4:47:28 PM.947] LSPD First Response: Creating @Ӱ from @Ӱ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:47:28 PM.948] LSPD First Response: [TRACE] Callout created: #10 [1/28/2024 4:47:30 PM.059] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:47:30 PM.059] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:47:30 PM.059] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:47:30 PM.059] LSPD First Response: [TRACE] Released 0 entities from #10 Content Manager [1/28/2024 4:47:30 PM.059] LSPD First Response: [TRACE] Instance cleaned ( #10) [1/28/2024 4:47:30 PM.060] LSPD First Response: Creating ecvVxuDGMJascwVxaHiUnFRHBopK from ecvVxuDGMJascwVxaHiUnFRHBopK, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [1/28/2024 4:47:30 PM.060] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR [1/28/2024 4:47:30 PM.060] LSPD First Response: [TRACE] Preloading MESA3 [1/28/2024 4:47:30 PM.061] LSPD First Response: [TRACE] Callout created: Pursuit #2 [1/28/2024 4:47:31 PM.579] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:47:31 PM.579] LSPD First Response: [TRACE] Created new chase [1/28/2024 4:47:31 PM.920] LSPD First Response: [TRACE] Assigned ped to Pursuit #2 (GameplayMandatory) [1/28/2024 4:47:31 PM.921] LSPD First Response: [TRACE] Suspect added to chase [1/28/2024 4:47:31 PM.925] LSPD First Response: [TRACE] Pursuit menu was reset. [1/28/2024 4:47:31 PM.937] LSPD First Response: [TRACE] Starting chase [1/28/2024 4:47:31 PM.954] LSPD First Response: [TRACE] Player now monitoring Sam Jonston [1/28/2024 4:47:32 PM.033] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:47:32 PM.033] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:47:32 PM.034] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:47:32 PM.132] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/28/2024 4:47:32 PM.132] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/28/2024 4:47:32 PM.132] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:47:32 PM.167] LSPD First Response: [TRACE] User accepted callout [1/28/2024 4:47:33 PM.617] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:47:33 PM.617] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/28/2024 4:47:33 PM.622] LSPD First Response: [TRACE] Using new link spawn [1/28/2024 4:47:33 PM.643] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:47:33 PM.643] LSPD First Response: [TRACE] Created sheriff at X:1907.25 Y:3756.75 Z:31.4375 [1/28/2024 4:47:33 PM.644] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:47:33 PM.645] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd) [1/28/2024 4:47:33 PM.646] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:47:33 PM.739] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/28/2024 4:47:33 PM.740] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd) [1/28/2024 4:47:33 PM.740] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) was set as a cop [1/28/2024 4:47:33 PM.756] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:47:33 PM.756] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Cop Whitney Hodges reassigned to Sam Jonston [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Cop Aaron Jack reassigned to Sam Jonston [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:47:33 PM.757] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:47:33 PM.779] LSPD First Response: [TRACE] Whitney Hodges now monitoring Sam Jonston [1/28/2024 4:47:33 PM.779] LSPD First Response: [TRACE] Aaron Jack now monitoring Sam Jonston [1/28/2024 4:47:35 PM.924] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:36 PM.184] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:47:36 PM.782] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:47:37 PM.980] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:38 PM.316] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) left combat. [1/28/2024 4:47:38 PM.813] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:47:38 PM.813] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01 [1/28/2024 4:47:38 PM.814] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:47:40 PM.052] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:42 PM.105] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice [1/28/2024 4:47:42 PM.130] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:44 PM.335] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:47:44 PM.461] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:44 PM.842] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:47:45 PM.044] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:47:45 PM.045] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:47:45 PM.045] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_SANDY_SHORES:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO [1/28/2024 4:47:45 PM.046] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_01.wav, looped: False [1/28/2024 4:47:45 PM.433] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:47:45 PM.956] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [1/28/2024 4:47:45 PM.960] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_01.wav, looped: False [1/28/2024 4:47:46 PM.458] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) left combat. [1/28/2024 4:47:46 PM.541] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:47 PM.101] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_01.wav, looped: False [1/28/2024 4:47:48 PM.633] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:48 PM.986] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_SANDY_SHORES from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_SANDY_SHORES_02.wav, looped: False [1/28/2024 4:47:49 PM.927] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_01.wav, looped: False [1/28/2024 4:47:50 PM.084] LSPD First Response: [TRACE] Preloading POLMAV [1/28/2024 4:47:50 PM.084] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [1/28/2024 4:47:50 PM.699] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:51 PM.441] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:47:52 PM.080] LSPD First Response: [TRACE] Using new pursuit spawn [1/28/2024 4:47:52 PM.085] LSPD First Response: [TRACE] Recently used nodes: 2 [1/28/2024 4:47:52 PM.089] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:47:52 PM.089] LSPD First Response: [TRACE] Created sheriff at X:1746.5 Y:3664 Z:33.6875 [1/28/2024 4:47:52 PM.089] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:47:52 PM.090] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd) [1/28/2024 4:47:52 PM.091] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:47:52 PM.091] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:47:52 PM.092] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd) [1/28/2024 4:47:52 PM.093] LSPD First Response: [TRACE] Franz Baner (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Cop Franz Baner reassigned to Sam Jonston [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Cop Matthew Hudson reassigned to Sam Jonston [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:47:52 PM.101] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:47:52 PM.132] LSPD First Response: [TRACE] Franz Baner now monitoring Sam Jonston [1/28/2024 4:47:52 PM.132] LSPD First Response: [TRACE] Matthew Hudson now monitoring Sam Jonston [1/28/2024 4:47:52 PM.133] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:47:53 PM.135] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:47:53 PM.135] LSPD First Response: [TRACE] Visual regained event fired [1/28/2024 4:47:53 PM.771] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON RHINO [1/28/2024 4:47:54 PM.082] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:47:55 PM.859] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [1/28/2024 4:47:55 PM.860] LSPD First Response: [TRACE] Events_PedCarIsFucked [1/28/2024 4:47:55 PM.889] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [1/28/2024 4:47:55 PM.892] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/28/2024 4:47:55 PM.959] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:47:55 PM.960] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:47:55 PM.974] LSPD First Response: [TRACE] Reapplied [1/28/2024 4:47:56 PM.166] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:47:57 PM.981] LSPD First Response: [TRACE] 1304892501 [1/28/2024 4:47:57 PM.983] LSPD First Response: [TRACE] 1304892501 [1/28/2024 4:47:58 PM.197] LSPD First Response: [TRACE] Probing 0 cops [1/28/2024 4:47:58 PM.197] LSPD First Response: [TRACE] No eligible cop found [1/28/2024 4:47:58 PM.197] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:47:58 PM.287] LSPD First Response: [TRACE] Using new pursuit spawn [1/28/2024 4:47:58 PM.288] LSPD First Response: [TRACE] Preloading POLMAV [1/28/2024 4:47:58 PM.288] LSPD First Response: [TRACE] Created polmav at X:1600.75 Y:3480.75 Z:327.6563 [1/28/2024 4:47:58 PM.288] LSPD First Response: [TRACE] Forced Livery: 0 [1/28/2024 4:47:58 PM.289] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [1/28/2024 4:47:58 PM.289] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [1/28/2024 4:47:58 PM.290] LSPD First Response: [TRACE] Jack Bauer (S_M_Y_PILOT_01) was set as a cop [1/28/2024 4:47:58 PM.290] LSPD First Response: [TRACE] Assigned air unit voices. [1/28/2024 4:47:58 PM.290] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_BLACK_FULL_02 [1/28/2024 4:47:58 PM.291] LSPD First Response: [TRACE] Preloading S_M_Y_PILOT_01 [1/28/2024 4:47:58 PM.291] LSPD First Response: [TRACE] New ped created s_m_y_pilot_01 (PedType: 6), Agency: AirSupport (lspd_asu) [1/28/2024 4:47:58 PM.292] LSPD First Response: [TRACE] Chad Angeles (S_M_Y_PILOT_01) was set as a cop [1/28/2024 4:47:58 PM.292] LSPD First Response: [TRACE] Assigned air unit voices. [1/28/2024 4:47:58 PM.298] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:47:58 PM.298] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:47:58 PM.298] LSPD First Response: [TRACE] Cop Chad Angeles reassigned to Sam Jonston [1/28/2024 4:47:58 PM.299] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:47:58 PM.299] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:47:58 PM.299] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:47:58 PM.299] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:47:58 PM.299] LSPD First Response: [TRACE] Cop Jack Bauer reassigned to Sam Jonston [1/28/2024 4:47:58 PM.299] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:47:58 PM.299] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:47:58 PM.314] LSPD First Response: [TRACE] Chad Angeles now monitoring Sam Jonston [1/28/2024 4:47:58 PM.314] LSPD First Response: [TRACE] Jack Bauer now monitoring Sam Jonston [1/28/2024 4:47:58 PM.573] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [1/28/2024 4:47:58 PM.573] LSPD First Response: [TRACE] Using Heli Cheat [1/28/2024 4:47:58 PM.811] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON RHINO [1/28/2024 4:47:58 PM.979] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:47:59 PM.096] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:47:59 PM.264] LSPD First Response: [TRACE] Probing 0 cops [1/28/2024 4:47:59 PM.264] LSPD First Response: [TRACE] No eligible cop found [1/28/2024 4:47:59 PM.315] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:47:59 PM.315] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:47:59 PM.669] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:00 PM.233] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:00 PM.289] LSPD First Response: [TRACE] Preloading LAZER [1/28/2024 4:48:00 PM.289] LSPD First Response: [TRACE] Preloading CSB_MWEATHER [1/28/2024 4:48:00 PM.327] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:48:00 PM.327] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:48:00 PM.765] LSPD First Response: [TRACE] Preloading HYDRA [1/28/2024 4:48:00 PM.765] LSPD First Response: [TRACE] Preloading CSB_MWEATHER [1/28/2024 4:48:01 PM.013] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:48:01 PM.013] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:48:01 PM.194] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) left combat. [1/28/2024 4:48:03 PM.131] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is RESIDENT/DISPATCH_INTRO:.LRESIDENT/NOISE_LOOP:ASSISTANCE_REQUIRED:CONJUNCTIVES/IN:AREA_SANDY_SHORES:.lRESIDENT/NOISE_LOOP:RESIDENT/OUTRO:RESIDENT/INTRO:UNITS_RESPOND/UNITS_RESPOND_CODE_03:RESIDENT/OUTRO [1/28/2024 4:48:03 PM.131] LSPD First Response: [TRACE] Preloading RHINO [1/28/2024 4:48:03 PM.131] LSPD First Response: [TRACE] PlaySingleAction: Playing DISPATCH_INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\DISPATCH_INTRO_02.wav, looped: False [1/28/2024 4:48:03 PM.131] LSPD First Response: [TRACE] Preloading S_M_M_MARINE_01 [1/28/2024 4:48:03 PM.573] LSPD First Response: [TRACE] Using Heli Cheat [1/28/2024 4:48:03 PM.576] LSPD First Response: [TRACE] Preloading RHINO [1/28/2024 4:48:03 PM.576] LSPD First Response: [TRACE] Preloading S_M_M_MARINE_01 [1/28/2024 4:48:03 PM.894] LSPD First Response: [TRACE] PlaySingleAction: Playing NOISE_LOOP from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\NOISE_LOOP_01.wav, looped: True [1/28/2024 4:48:03 PM.897] LSPD First Response: [TRACE] PlaySingleAction: Playing ASSISTANCE_REQUIRED from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\ASSISTANCE_REQUIRED\ASSISTANCE_REQUIRED_01.wav, looped: False [1/28/2024 4:48:03 PM.981] LSPD First Response: [TRACE] Preloading RHINO [1/28/2024 4:48:03 PM.981] LSPD First Response: [TRACE] Preloading S_M_M_MARINE_01 [1/28/2024 4:48:05 PM.058] LSPD First Response: [TRACE] PlaySingleAction: Playing IN from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\CONJUNCTIVES\IN_02.wav, looped: False [1/28/2024 4:48:05 PM.330] LSPD First Response: [TRACE] Aborting LeaveVehicleWithAnim: Animation has ended [1/28/2024 4:48:05 PM.810] LSPD First Response: [TRACE] PlaySingleAction: Playing AREA_SANDY_SHORES from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\AREAS\AREA_SANDY_SHORES_01.wav, looped: False [1/28/2024 4:48:06 PM.764] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [1/28/2024 4:48:07 PM.747] LSPD First Response: [TRACE] PlaySingleAction: Playing INTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\INTRO_02.wav, looped: False [1/28/2024 4:48:07 PM.791] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:48:07 PM.992] LSPD First Response: [TRACE] Aborting SurrenderLeaveVehicle: Ped left vehicle and moved away [1/28/2024 4:48:08 PM.251] LSPD First Response: [TRACE] PlaySingleAction: Playing UNITS_RESPOND_CODE_03 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\UNITS_RESPOND\UNITS_RESPOND_CODE_03_01.wav, looped: False [1/28/2024 4:48:08 PM.267] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01 [1/28/2024 4:48:08 PM.268] LSPD First Response: [TRACE] Surrendered [1/28/2024 4:48:08 PM.268] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:48:08 PM.526] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:48:08 PM.784] LSPD First Response: [TRACE] Our driver wants to exit our vehicle [1/28/2024 4:48:08 PM.872] LSPD First Response: [TRACE] Using Heli Cheat [1/28/2024 4:48:09 PM.286] LSPD First Response: [TRACE] Using new pursuit spawn [1/28/2024 4:48:09 PM.287] LSPD First Response: [TRACE] Preloading HYDRA [1/28/2024 4:48:09 PM.287] LSPD First Response: [TRACE] Created hydra at X:1809.75 Y:3942.25 Z:316.6875 [1/28/2024 4:48:09 PM.287] LSPD First Response: [TRACE] Preloading CSB_MWEATHER [1/28/2024 4:48:09 PM.288] LSPD First Response: [TRACE] New ped created csb_mweather (PedType: 27), Agency: AirSupport (sang) [1/28/2024 4:48:09 PM.288] LSPD First Response: [WARN] Voice failed [1/28/2024 4:48:09 PM.288] LSPD First Response: [TRACE] Jack Mono (CSB_MWEATHER) was set as a cop [1/28/2024 4:48:09 PM.289] LSPD First Response: [TRACE] Assigned air unit voices. [1/28/2024 4:48:09 PM.289] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_02 [1/28/2024 4:48:09 PM.293] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [1/28/2024 4:48:09 PM.295] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:48:09 PM.295] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:48:09 PM.295] LSPD First Response: [TRACE] Cop Jack Mono reassigned to Sam Jonston [1/28/2024 4:48:09 PM.295] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:48:09 PM.295] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:48:09 PM.295] LSPD First Response: [TRACE] Using new pursuit spawn [1/28/2024 4:48:09 PM.296] LSPD First Response: [TRACE] Preloading RHINO [1/28/2024 4:48:09 PM.296] LSPD First Response: [TRACE] Created rhino at X:1582 Y:3661 Z:33.4375 [1/28/2024 4:48:09 PM.296] LSPD First Response: [TRACE] Preloading S_M_M_MARINE_01 [1/28/2024 4:48:09 PM.297] LSPD First Response: [TRACE] New ped created s_m_m_marine_01 (PedType: 27), Agency: CountySheriff (sang) [1/28/2024 4:48:09 PM.297] LSPD First Response: [WARN] Voice failed [1/28/2024 4:48:09 PM.297] LSPD First Response: [TRACE] Bubba Maddox (S_M_M_MARINE_01) was set as a cop [1/28/2024 4:48:09 PM.297] LSPD First Response: [TRACE] Report Voice: [1/28/2024 4:48:09 PM.298] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [1/28/2024 4:48:09 PM.298] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:48:09 PM.298] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:48:09 PM.298] LSPD First Response: [TRACE] Cop Bubba Maddox reassigned to Sam Jonston [1/28/2024 4:48:09 PM.299] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:48:09 PM.299] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:48:09 PM.342] LSPD First Response: [TRACE] Jack Mono now monitoring Sam Jonston [1/28/2024 4:48:09 PM.342] LSPD First Response: [TRACE] Bubba Maddox now monitoring Sam Jonston [1/28/2024 4:48:09 PM.769] LSPD First Response: [TRACE] Aaron Jack (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:48:09 PM.811] LSPD First Response: [TRACE] PlaySingleAction: Playing OUTRO from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LSPDFR\audio\scanner\RESIDENT\OUTRO_02.wav, looped: False [1/28/2024 4:48:09 PM.813] LSPD First Response: [TRACE] Using new pursuit spawn [1/28/2024 4:48:09 PM.814] LSPD First Response: [TRACE] Preloading LAZER [1/28/2024 4:48:09 PM.815] LSPD First Response: [TRACE] Created lazer at X:1974.25 Y:3670.25 Z:165.3125 [1/28/2024 4:48:09 PM.815] LSPD First Response: [TRACE] Preloading CSB_MWEATHER [1/28/2024 4:48:09 PM.815] LSPD First Response: [TRACE] New ped created csb_mweather (PedType: 27), Agency: AirSupport (sang) [1/28/2024 4:48:09 PM.816] LSPD First Response: [WARN] Voice failed [1/28/2024 4:48:09 PM.816] LSPD First Response: [TRACE] Ben Johnston (CSB_MWEATHER) was set as a cop [1/28/2024 4:48:09 PM.816] LSPD First Response: [TRACE] Assigned air unit voices. [1/28/2024 4:48:09 PM.816] LSPD First Response: [TRACE] Report Voice: S_M_Y_COP_01_WHITE_FULL_02 [1/28/2024 4:48:09 PM.819] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [1/28/2024 4:48:09 PM.820] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:48:09 PM.820] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:48:09 PM.820] LSPD First Response: [TRACE] Cop Ben Johnston reassigned to Sam Jonston [1/28/2024 4:48:09 PM.820] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:48:09 PM.820] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:48:09 PM.893] LSPD First Response: [TRACE] Ben Johnston now monitoring Sam Jonston [1/28/2024 4:48:10 PM.079] LSPD First Response: [TRACE] Using new pursuit spawn [1/28/2024 4:48:10 PM.083] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system. [1/28/2024 4:48:10 PM.094] LSPD First Response: [TRACE] Preloading RHINO [1/28/2024 4:48:10 PM.095] LSPD First Response: [TRACE] Created rhino at X:1888 Y:3682 Z:32.34375 [1/28/2024 4:48:10 PM.095] LSPD First Response: [TRACE] Preloading S_M_M_MARINE_01 [1/28/2024 4:48:10 PM.095] LSPD First Response: [TRACE] New ped created s_m_m_marine_01 (PedType: 27), Agency: CountySheriff (sang) [1/28/2024 4:48:10 PM.096] LSPD First Response: [WARN] Voice failed [1/28/2024 4:48:10 PM.096] LSPD First Response: [TRACE] Matt Johnson (S_M_M_MARINE_01) was set as a cop [1/28/2024 4:48:10 PM.096] LSPD First Response: [TRACE] Report Voice: [1/28/2024 4:48:10 PM.099] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [1/28/2024 4:48:10 PM.100] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:48:10 PM.100] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:48:10 PM.100] LSPD First Response: [TRACE] Cop Matt Johnson reassigned to Sam Jonston [1/28/2024 4:48:10 PM.100] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:48:10 PM.100] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:48:10 PM.115] LSPD First Response: [TRACE] Matt Johnson now monitoring Sam Jonston [1/28/2024 4:48:10 PM.115] LSPD First Response: [TRACE] Probing 1 cops [1/28/2024 4:48:10 PM.116] LSPD First Response: [TRACE] No eligible cop found [1/28/2024 4:48:11 PM.182] LSPD First Response: [TRACE] Probing 0 cops [1/28/2024 4:48:11 PM.182] LSPD First Response: [TRACE] No eligible cop found [1/28/2024 4:48:11 PM.643] LSPD First Response: [TRACE] Using new pursuit spawn [1/28/2024 4:48:11 PM.650] LSPD First Response: [WARN] New pursuit spawn failed, falling back to old system. [1/28/2024 4:48:11 PM.653] LSPD First Response: [TRACE] Preloading RHINO [1/28/2024 4:48:11 PM.653] LSPD First Response: [TRACE] Created rhino at X:1712.75 Y:3804.25 Z:34 [1/28/2024 4:48:11 PM.654] LSPD First Response: [TRACE] Preloading S_M_M_MARINE_01 [1/28/2024 4:48:11 PM.654] LSPD First Response: [TRACE] New ped created s_m_m_marine_01 (PedType: 27), Agency: CountySheriff (sang) [1/28/2024 4:48:11 PM.655] LSPD First Response: [WARN] Voice failed [1/28/2024 4:48:11 PM.655] LSPD First Response: [TRACE] Scott Garcia (S_M_M_MARINE_01) was set as a cop [1/28/2024 4:48:11 PM.658] LSPD First Response: [TRACE] SWAT Flag recognized: updated decision maker and combat ability. [1/28/2024 4:48:11 PM.659] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory) [1/28/2024 4:48:11 PM.659] LSPD First Response: [TRACE] Took ownership of cop for chase [1/28/2024 4:48:11 PM.659] LSPD First Response: [TRACE] Cop Scott Garcia reassigned to Sam Jonston [1/28/2024 4:48:11 PM.659] LSPD First Response: [TRACE] Cop added to chase [1/28/2024 4:48:11 PM.659] LSPD First Response: [TRACE] Added cop to existing chase [1/28/2024 4:48:12 PM.173] LSPD First Response: [TRACE] Scott Garcia now monitoring Sam Jonston [1/28/2024 4:48:12 PM.337] LSPD First Response: [TRACE] Bubba Maddox (S_M_M_MARINE_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:12 PM.337] LSPD First Response: [TRACE] Jack Mono (CSB_MWEATHER) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:12 PM.708] LSPD First Response: [TRACE] Probing 1 cops [1/28/2024 4:48:12 PM.708] LSPD First Response: [TRACE] No eligible cop found [1/28/2024 4:48:12 PM.851] LSPD First Response: [TRACE] Ben Johnston (CSB_MWEATHER) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:13 PM.034] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:48:13 PM.035] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:48:13 PM.124] LSPD First Response: [TRACE] Matt Johnson (S_M_M_MARINE_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:13 PM.367] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:48:13 PM.810] LSPD First Response: [TRACE] Probing 1 cops [1/28/2024 4:48:13 PM.810] LSPD First Response: [TRACE] No eligible cop found [1/28/2024 4:48:14 PM.048] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:48:14 PM.048] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:48:14 PM.344] LSPD First Response: [TRACE] Using Heli Cheat [1/28/2024 4:48:14 PM.373] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [1/28/2024 4:48:14 PM.389] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:14 PM.709] LSPD First Response: [TRACE] Scott Garcia (S_M_M_MARINE_01) entered combat with target: Sam Jonston (S_M_Y_BLACKOPS_01) [1/28/2024 4:48:14 PM.829] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:48:14 PM.831] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:48:14 PM.861] LSPD First Response: [TRACE] Probing 1 cops [1/28/2024 4:48:14 PM.861] LSPD First Response: [TRACE] No eligible cop found [1/28/2024 4:48:14 PM.922] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/28/2024 4:48:14 PM.922] LSPD First Response: [TRACE] Ending chase [1/28/2024 4:48:14 PM.922] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.922] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Freeing cop: Whitney Hodges [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Freeing cop: Aaron Jack [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Freeing cop: Franz Baner [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Freeing cop: Matthew Hudson [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Freeing cop: Chad Angeles [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.923] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Freeing cop: Jack Bauer [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Freeing cop: Jack Mono [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Freeing cop: Bubba Maddox [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Freeing cop: Ben Johnston [1/28/2024 4:48:14 PM.925] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Freeing cop: Matt Johnson [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Removed ped chase strategy [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Freeing cop: Scott Garcia [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Cop freed [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Visual lost event fired [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Suspect freed [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager [1/28/2024 4:48:14 PM.926] LSPD First Response: [TRACE] Instance cleaned (Chase #2) [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Chad Angeles has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Whitney Hodges has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Jack Bauer has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Matthew Hudson has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Ben Johnston has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Bubba Maddox has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Scott Garcia has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Matt Johnson has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Aaron Jack has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Franz Baner has become idle again [1/28/2024 4:48:14 PM.927] LSPD First Response: [TRACE] Ped Jack Mono has become idle again [1/28/2024 4:48:14 PM.929] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:48:14 PM.929] LSPD First Response: [TRACE] Removing ped from Pursuit #2 (GameplayMandatory) [1/28/2024 4:48:14 PM.929] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [1/28/2024 4:48:14 PM.929] LSPD First Response: [TRACE] Robbery lost control over ped [1/28/2024 4:48:14 PM.929] LSPD First Response: [TRACE] Released 1 entities from Pursuit #2 Content Manager [1/28/2024 4:48:14 PM.929] LSPD First Response: [TRACE] Instance cleaned (Pursuit #2) [1/28/2024 4:48:14 PM.930] LSPD First Response: [TRACE] Launching new encounter for John Bomba [1/28/2024 4:48:14 PM.930] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [1/28/2024 4:48:14 PM.948] LSPD First Response: [TRACE] Ped Sam Jonston has become idle again [1/28/2024 4:48:14 PM.970] LSPD First Response: [TRACE] Matthew Hudson (S_M_Y_SHERIFF_01) left combat. [1/28/2024 4:48:15 PM.170] LSPD First Response: [TRACE] Matt Johnson (S_M_M_MARINE_01) left combat. [1/28/2024 4:48:15 PM.217] LSPD First Response: [TRACE] Scott Garcia (S_M_M_MARINE_01) left combat. [1/28/2024 4:48:15 PM.318] LSPD First Response: [TRACE] Sam Jonston (S_M_Y_BLACKOPS_01) was damaged. [1/28/2024 4:48:15 PM.350] LSPD First Response: [TRACE] Bubba Maddox (S_M_M_MARINE_01) left combat. [1/28/2024 4:48:15 PM.350] LSPD First Response: [TRACE] Jack Mono (CSB_MWEATHER) left combat. [1/28/2024 4:48:15 PM.364] LSPD First Response: [TRACE] Ben Johnston (CSB_MWEATHER) left combat. [1/28/2024 4:48:15 PM.393] LSPD First Response: [TRACE] Whitney Hodges (S_F_Y_SHERIFF_01) left combat. [1/28/2024 4:48:15 PM.573] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice [1/28/2024 4:48:18 PM.376] LSPD First Response: [TRACE] A new world event should be started [1/28/2024 4:48:18 PM.376] LSPD First Response: [TRACE] Starting world event RunLights [1/28/2024 4:48:18 PM.376] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [1/28/2024 4:48:18 PM.376] LSPD First Response: [TRACE] Failed to set up RunLights #2 [1/28/2024 4:48:18 PM.376] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [1/28/2024 4:48:18 PM.376] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [1/28/2024 4:48:22 PM.871] LSPD First Response: [TRACE] Spawned suspect vehicle [1/28/2024 4:48:28 PM.697] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/28/2024 4:48:28 PM.697] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:48:28 PM.697] LSPD First Response: [TRACE] IPM: Starting radio task [1/28/2024 4:48:28 PM.697] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:48:29 PM.626] LSPD First Response: Creating GiPYmOKpJGWCNZkmNuhOcEljmcnx from GiPYmOKpJGWCNZkmNuhOcEljmcnx, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [1/28/2024 4:48:29 PM.635] LSPD First Response: [TRACE] getting random details [1/28/2024 4:48:29 PM.638] LSPD First Response: [TRACE] Callout created: ArrestWarrant #1 [1/28/2024 4:48:31 PM.151] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:48:31 PM.151] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:48:31 PM.157] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:48:31 PM.157] LSPD First Response: [TRACE] Released 0 entities from ArrestWarrant #1 Content Manager [1/28/2024 4:48:31 PM.157] LSPD First Response: [TRACE] Instance cleaned (ArrestWarrant #1) [1/28/2024 4:48:31 PM.157] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065) [1/28/2024 4:48:31 PM.163] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649) [1/28/2024 4:48:31 PM.166] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01 [1/28/2024 4:48:31 PM.166] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01 [1/28/2024 4:48:31 PM.166] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02 [1/28/2024 4:48:31 PM.251] LSPD First Response: [TRACE] Callout created: Holdup #1 [1/28/2024 4:48:32 PM.630] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:48:32 PM.787] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [1/28/2024 4:48:32 PM.787] LSPD First Response: [TRACE] Created g_m_y_lost_01 [1/28/2024 4:48:32 PM.845] LSPD First Response: [TRACE] Assigned ped to Holdup #1 (GameplayMandatory) [1/28/2024 4:48:32 PM.845] LSPD First Response: [TRACE] Created mp_m_shopkeep_01 [1/28/2024 4:48:33 PM.018] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:33 PM.018] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:33 PM.238] LSPD First Response: [TRACE] User accepted callout [1/28/2024 4:48:33 PM.555] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/28/2024 4:48:33 PM.555] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/28/2024 4:48:33 PM.555] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:48:40 PM.101] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:40 PM.932] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:44 PM.940] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:46 PM.942] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:47 PM.579] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:47 PM.579] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:49 PM.174] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:48:49 PM.175] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:48:49 PM.187] LSPD First Response: [TRACE] Preloading SHERIFF [1/28/2024 4:48:49 PM.189] LSPD First Response: [TRACE] Created sheriff at X:1953.811 Y:3653.941 Z:34.2284 [1/28/2024 4:48:49 PM.202] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:48:49 PM.202] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:48:49 PM.204] LSPD First Response: [TRACE] Carlos Raulio (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:48:49 PM.218] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/28/2024 4:48:49 PM.219] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/28/2024 4:48:49 PM.220] LSPD First Response: [TRACE] Deallan Kush (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:48:49 PM.234] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [1/28/2024 4:48:51 PM.777] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:48:52 PM.674] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #7 Content Manager [1/28/2024 4:48:52 PM.674] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #7) [1/28/2024 4:48:54 PM.295] LSPD First Response: [TRACE] Player is close, starting pursuit [1/28/2024 4:48:54 PM.296] LSPD First Response: [TRACE] Created new chase [1/28/2024 4:48:54 PM.297] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [1/28/2024 4:48:54 PM.297] LSPD First Response: [TRACE] Suspect added to chase [1/28/2024 4:48:54 PM.310] LSPD First Response: [TRACE] Starting chase [1/28/2024 4:48:54 PM.310] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [1/28/2024 4:48:54 PM.366] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:48:54 PM.366] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:48:54 PM.407] LSPD First Response: [TRACE] Player now monitoring John Bomba [1/28/2024 4:48:54 PM.421] LSPD First Response: [TRACE] Found new close chase [1/28/2024 4:48:55 PM.415] LSPD First Response: [TRACE] Invoking PedGainedVisual [1/28/2024 4:48:59 PM.611] LSPD First Response: [TRACE] Too far away from recent closest chase [1/28/2024 4:49:01 PM.219] LSPD First Response: [TRACE] Removed group 0 [1/28/2024 4:49:01 PM.728] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:49:02 PM.445] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:49:02 PM.461] LSPD First Response: [TRACE] Starting holdup action sequence [1/28/2024 4:49:05 PM.764] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/28/2024 4:49:05 PM.764] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:49:05 PM.979] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:49:06 PM.283] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:49:06 PM.289] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:06 PM.289] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [1/28/2024 4:49:06 PM.289] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [1/28/2024 4:49:06 PM.289] LSPD First Response: [TRACE] Removing ped from Holdup #1 (GameplayMandatory) [1/28/2024 4:49:06 PM.289] LSPD First Response: [TRACE] Attempt to release a ped that is no longer assigned to the content manager. This is normal behavior when you want to avoid the freeing effect. [1/28/2024 4:49:06 PM.289] LSPD First Response: [TRACE] Released 1 entities from Holdup #1 Content Manager [1/28/2024 4:49:06 PM.289] LSPD First Response: [TRACE] Instance cleaned (Holdup #1) [1/28/2024 4:49:06 PM.337] LSPD First Response: [TRACE] Ped Ryan Bently has become idle again [1/28/2024 4:49:06 PM.337] LSPD First Response: [TRACE] Ped Murphy Blackstone has become idle again [1/28/2024 4:49:08 PM.179] LSPD First Response: [TRACE] IPM: Aborting existing radio task [1/28/2024 4:49:08 PM.179] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:49:08 PM.179] LSPD First Response: [TRACE] IPM: Starting radio task [1/28/2024 4:49:08 PM.179] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:49:08 PM.921] LSPD First Response: Creating @ӥ from @ӥ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:49:08 PM.921] LSPD First Response: [TRACE] Callout created: #11 [1/28/2024 4:49:08 PM.925] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOLITA_AVE [1/28/2024 4:49:09 PM.818] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:49:10 PM.390] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:49:10 PM.390] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:49:10 PM.390] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:10 PM.390] LSPD First Response: [TRACE] Released 0 entities from #11 Content Manager [1/28/2024 4:49:10 PM.390] LSPD First Response: [TRACE] Instance cleaned ( #11) [1/28/2024 4:49:10 PM.391] LSPD First Response: Creating @ӥ from @ӥ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:49:10 PM.391] LSPD First Response: [TRACE] Callout created: #12 [1/28/2024 4:49:11 PM.636] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:49:11 PM.636] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:49:11 PM.636] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:11 PM.636] LSPD First Response: [TRACE] Released 0 entities from #12 Content Manager [1/28/2024 4:49:11 PM.636] LSPD First Response: [TRACE] Instance cleaned ( #12) [1/28/2024 4:49:11 PM.636] LSPD First Response: Creating StolenItem from _686_Callouts.Callouts.StolenItem, 686Callouts, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:49:11 PM.637] LSPD First Response: [TRACE] Callout created: #13 [1/28/2024 4:49:13 PM.050] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:49:13 PM.050] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:49:13 PM.050] LSPD First Response: [686 Callouts] This 686 Callout has now ended. [1/28/2024 4:49:13 PM.050] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time. [1/28/2024 4:49:13 PM.050] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:13 PM.050] LSPD First Response: [TRACE] Released 0 entities from #13 Content Manager [1/28/2024 4:49:13 PM.050] LSPD First Response: [TRACE] Instance cleaned ( #13) [1/28/2024 4:49:13 PM.050] LSPD First Response: Creating @ԅ from @ԅ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:49:13 PM.052] LSPD First Response: [TRACE] Callout created: #14 [1/28/2024 4:49:14 PM.835] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:49:14 PM.974] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:49:14 PM.974] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:49:14 PM.974] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:14 PM.974] LSPD First Response: [TRACE] Released 0 entities from #14 Content Manager [1/28/2024 4:49:14 PM.974] LSPD First Response: [TRACE] Instance cleaned ( #14) [1/28/2024 4:49:14 PM.974] LSPD First Response: Creating @Ӫ from @Ӫ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:49:14 PM.974] LSPD First Response: [TRACE] Callout created: #15 [1/28/2024 4:49:14 PM.977] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_AVE [1/28/2024 4:49:18 PM.464] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:49:18 PM.464] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:49:18 PM.464] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:18 PM.464] LSPD First Response: [TRACE] Released 0 entities from #15 Content Manager [1/28/2024 4:49:18 PM.464] LSPD First Response: [TRACE] Instance cleaned ( #15) [1/28/2024 4:49:18 PM.464] LSPD First Response: Creating @Ӳ from @Ӳ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:49:18 PM.464] LSPD First Response: [TRACE] Callout created: #16 [1/28/2024 4:49:20 PM.803] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:49:21 PM.775] LSPD First Response: StartCallout: There's already a callout running. Aborting... [1/28/2024 4:49:21 PM.775] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:49:21 PM.775] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:21 PM.775] LSPD First Response: [TRACE] Released 0 entities from #16 Content Manager [1/28/2024 4:49:21 PM.775] LSPD First Response: [TRACE] Instance cleaned ( #16) [1/28/2024 4:49:21 PM.775] LSPD First Response: Creating @ӱ from @ӱ, SuperCallouts, Version=3.8.0.0, Culture=neutral, PublicKeyToken=null [1/28/2024 4:49:21 PM.775] LSPD First Response: [TRACE] Callout created: #17 [1/28/2024 4:49:24 PM.618] LSPD First Response: [TRACE] Visual lost event fired [1/28/2024 4:49:25 PM.536] SuperCallouts: Impersonator callout accepted! [1/28/2024 4:49:25 PM.719] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:49:25 PM.719] LSPD First Response: [TRACE] User accepted callout [1/28/2024 4:49:26 PM.168] LSPD First Response: [TRACE] Radio task was active while menu not showing [1/28/2024 4:49:26 PM.169] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Radio task was active while menu not showing [1/28/2024 4:49:26 PM.169] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:49:28 PM.191] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:49:34 PM.787] LSPD First Response: [TRACE] Visual lost longer [1/28/2024 4:49:49 PM.204] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:01 PM.489] LSPD First Response: [TRACE] Created new chase [1/28/2024 4:50:02 PM.949] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:03 PM.893] LSPD First Response: STP: CORONER IS FULLY DISMISSED [1/28/2024 4:50:03 PM.909] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [1/28/2024 4:50:03 PM.909] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [1/28/2024 4:50:06 PM.949] LSPD First Response: [TRACE] Assigned parking task [1/28/2024 4:50:06 PM.976] LSPD First Response: Started parking: 11.9877 Angle: 0.04830013 [1/28/2024 4:50:12 PM.105] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:13 PM.377] LSPD First Response: [TRACE] TaskPark: Good heading long enough [1/28/2024 4:50:13 PM.378] LSPD First Response: [TRACE] Parking task ended. Result: True [1/28/2024 4:50:13 PM.382] LSPD First Response: [TRACE] Suspect has parked successfully [1/28/2024 4:50:17 PM.188] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/28/2024 4:50:21 PM.121] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:50:21 PM.474] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:23 PM.297] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:50:23 PM.323] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:50:23 PM.332] LSPD First Response: [TRACE] Ped Jerry Wakefield has become idle again [1/28/2024 4:50:23 PM.724] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol [1/28/2024 4:50:23 PM.724] LSPD First Response: UB: DETECTED ZONE: DESRT [1/28/2024 4:50:23 PM.724] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [1/28/2024 4:50:23 PM.808] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:50:24 PM.014] LSPD First Response: [TRACE] New cop added without cop data! [1/28/2024 4:50:24 PM.014] LSPD First Response: [TRACE] Jim Koks (S_M_Y_SHERIFF_01) was set as a cop [1/28/2024 4:50:25 PM.128] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/28/2024 4:50:25 PM.128] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:50:30 PM.314] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:34 PM.876] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:36 PM.026] LSPD First Response: [TRACE] A new world event should be started [1/28/2024 4:50:36 PM.026] LSPD First Response: [TRACE] Starting world event RunLights [1/28/2024 4:50:36 PM.026] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [1/28/2024 4:50:36 PM.026] LSPD First Response: [TRACE] Failed to set up RunLights #3 [1/28/2024 4:50:36 PM.026] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [1/28/2024 4:50:36 PM.026] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [1/28/2024 4:50:40 PM.314] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:43 PM.101] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:50:43 PM.126] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:50:43 PM.134] LSPD First Response: [TRACE] Ped Kyle Mason has become idle again [1/28/2024 4:50:43 PM.613] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:50:46 PM.925] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:50:58 PM.559] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:51:03 PM.199] LSPD First Response: [TRACE] Extended route by 20 [1/28/2024 4:51:04 PM.738] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [1/28/2024 4:51:04 PM.738] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [1/28/2024 4:51:04 PM.738] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [1/28/2024 4:51:04 PM.738] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [1/28/2024 4:51:04 PM.738] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase [1/28/2024 4:51:04 PM.738] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory) [1/28/2024 4:51:04 PM.739] LSPD First Response: [TRACE] ChaseHost: Lost control over John Bomba [1/28/2024 4:51:04 PM.739] LSPD First Response: [TRACE] Suspect freed [1/28/2024 4:51:04 PM.740] LSPD First Response: [TRACE] Visual finally lost, removing suspect [1/28/2024 4:51:04 PM.753] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [1/28/2024 4:51:04 PM.753] LSPD First Response: [TRACE] Ending chase [1/28/2024 4:51:04 PM.753] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended [1/28/2024 4:51:04 PM.754] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager [1/28/2024 4:51:04 PM.754] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1) [1/28/2024 4:51:04 PM.754] LSPD First Response: [TRACE] FzdBBIRqnGLQHbKOxGPQbHzmMdWGA is ending already [1/28/2024 4:51:04 PM.759] LSPD First Response: at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) [1/28/2024 4:51:04 PM.759] at System.Environment.get_StackTrace() [1/28/2024 4:51:04 PM.759] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/28/2024 4:51:04 PM.759] at jtPJsaPJUYlybWypXaKFuZWuFUwq.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 82 [1/28/2024 4:51:04 PM.759] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/28/2024 4:51:04 PM.759] at ZCZLwFYnHZqgVfeziQNlPtVlguRO.dFbCUuvjVWtbRfzDiHOOowhymPng(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52 [1/28/2024 4:51:04 PM.759] at jtPJsaPJUYlybWypXaKFuZWuFUwq.NOzkLnWSIrPeQrzLPeENUgaaDaUE(FzdBBIRqnGLQHbKOxGPQbHzmMdWGA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105 [1/28/2024 4:51:04 PM.759] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.PFIbmMTEgIgDHvVcMlLyEejKwHhG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287 [1/28/2024 4:51:04 PM.759] at LSPD_First_Response.Engine.BaseComponent.IQlSwMTbkxxLBFcQCuLhOePEOfXk() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46 [1/28/2024 4:51:04 PM.759] at FzdBBIRqnGLQHbKOxGPQbHzmMdWGA.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228 [1/28/2024 4:51:04 PM.759] at eiiXufevjXDPcGbbOeDgUoCFVOCM.yBkNBlXklCmqNvcDCchInlgNBBMGA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51 [1/28/2024 4:51:04 PM.759] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.VmibezcKdVgxZoKEQEJrCZltGTyT() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822 [1/28/2024 4:51:04 PM.759] at Rage.GameFiber.Main() [1/28/2024 4:51:04 PM.759] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/28/2024 4:51:04 PM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [1/28/2024 4:51:04 PM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [1/28/2024 4:51:04 PM.759] at System.Threading.ThreadHelper.ThreadStart() [1/28/2024 4:51:04 PM.760] LSPD First Response: [TRACE] Pursuit has ended, finishing stage [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] StageOnFinished [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] Finishing crime Cold cases [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] Finishing all logic for John Bomba [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] Crime finished [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager [1/28/2024 4:51:04 PM.761] LSPD First Response: [TRACE] Instance cleaned (Chase #3) [1/28/2024 4:51:04 PM.773] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down [1/28/2024 4:51:07 PM.749] LSPD First Response: [TRACE] Added stopped ped: S_M_Y_SHERIFF_01 [1/28/2024 4:51:11 PM.655] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:51:11 PM.664] LSPD First Response: [TRACE] Ped Kyle Mason has become idle again [1/28/2024 4:51:13 PM.419] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:51:13 PM.444] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:51:13 PM.452] LSPD First Response: [TRACE] Ped James Richardson has become idle again [1/28/2024 4:51:13 PM.924] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:51:17 PM.679] LSPD First Response: [TRACE] Michael Carley (S_M_M_AUTOSHOP_01) was damaged. [1/28/2024 4:51:17 PM.680] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [1/28/2024 4:51:18 PM.095] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: No valid suspects [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: Traffic stop ended [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/28/2024 4:51:18 PM.096] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/28/2024 4:51:18 PM.097] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/28/2024 4:51:18 PM.107] LSPD First Response: [TRACE] Ped Ivan Ivanovich has become idle again [1/28/2024 4:51:18 PM.107] LSPD First Response: [TRACE] Ped Michael Carley has become idle again [1/28/2024 4:51:18 PM.110] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [1/28/2024 4:51:18 PM.180] LSPD First Response: [TRACE] Michael Carley killed by Kareem Salem [1/28/2024 4:51:18 PM.180] LSPD First Response: [TRACE] Michael Carley (S_M_M_AUTOSHOP_01) was damaged. [1/28/2024 4:51:18 PM.181] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False [1/28/2024 4:51:18 PM.181] LSPD First Response: [TRACE] Damage killed ped [1/28/2024 4:51:22 PM.265] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:51:25 PM.397] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:51:25 PM.397] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize() [1/28/2024 4:51:26 PM.428] LSPD First Response: UB: REQUESTED TYPE: Coroner [1/28/2024 4:51:26 PM.428] LSPD First Response: UB: DETECTED ZONE: DESRT [1/28/2024 4:51:26 PM.428] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty [1/28/2024 4:51:26 PM.783] LSPD First Response: EndCurrentCallout: Finishing... [1/28/2024 4:51:26 PM.783] LSPD First Response: [TRACE] Cleaning UI [1/28/2024 4:51:26 PM.783] LSPD First Response: [TRACE] Released 0 entities from #17 Content Manager [1/28/2024 4:51:26 PM.783] LSPD First Response: [TRACE] Instance cleaned ( #17) [1/28/2024 4:51:27 PM.855] LSPD First Response: [TRACE] James Richardson (A_M_Y_STBLA_02) was damaged. [1/28/2024 4:51:27 PM.856] LSPD First Response: [TRACE] Hit and run was invalid [1/28/2024 4:51:27 PM.856] LSPD First Response: [TRACE] Sid Winsley (A_F_M_TOURIST_01) was damaged. [1/28/2024 4:51:29 PM.401] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out [1/28/2024 4:51:29 PM.401] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted [1/28/2024 4:51:31 PM.091] LSPD First Response: [TRACE] Jose Jalepeno killed by Kareem Salem [1/28/2024 4:51:31 PM.091] LSPD First Response: [TRACE] Jose Jalepeno (A_M_M_BEVHILLS_01) was damaged. [1/28/2024 4:51:31 PM.092] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Neck. Could see player: False [1/28/2024 4:51:31 PM.092] LSPD First Response: [TRACE] Damage killed ped [1/28/2024 4:51:31 PM.905] LSPD First Response: [TRACE] James Richardson (A_M_Y_STBLA_02) was damaged. [1/28/2024 4:51:31 PM.905] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: False [1/28/2024 4:51:32 PM.410] LSPD First Response: [TRACE] James Richardson killed by Kareem Salem [1/28/2024 4:51:32 PM.410] LSPD First Response: [TRACE] James Richardson (A_M_Y_STBLA_02) was damaged. [1/28/2024 4:51:32 PM.410] LSPD First Response: [TRACE] Ped damaged by player with Pistol at 0. Could see player: False [1/28/2024 4:51:32 PM.410] LSPD First Response: [TRACE] Damage killed ped