[1/12/2024 8:54:50 PM.700] Started new log on 1/12/2024 8:54:50 PM.700 [1/12/2024 8:54:50 PM.701] ==================================================================================================== [1/12/2024 8:54:50 PM.694] Log path: E:\Grand Theft Auto V\RagePluginHook.log [1/12/2024 8:54:50 PM.701] Log verbosity: Trivial [1/12/2024 8:54:50 PM.702] Initializing input system [1/12/2024 8:54:50 PM.704] Initializing game console [1/12/2024 8:54:50 PM.709] Console key has been set to F4 (key code: 115) [1/12/2024 8:54:50 PM.760] Initializing console variable "ConsoleScrollAmount". [1/12/2024 8:54:50 PM.760] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/12/2024 8:54:50 PM.762] Read value: [1/12/2024 8:54:50 PM.762] Initializing console variable "ConsoleKey". [1/12/2024 8:54:50 PM.762] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/12/2024 8:54:50 PM.763] Read value: F4 [1/12/2024 8:54:50 PM.763] Setting value of console variable "ConsoleKey" to stored value. [1/12/2024 8:54:50 PM.763] Console key has been set to F4 (key code: 115) [1/12/2024 8:54:50 PM.763] Initializing console variable "PluginTimeoutThreshold". [1/12/2024 8:54:50 PM.763] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/12/2024 8:54:50 PM.765] Read value: 60000 [1/12/2024 8:54:50 PM.765] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/12/2024 8:54:50 PM.765] Initializing console variable "AlwaysShowConsoleOutput". [1/12/2024 8:54:50 PM.765] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/12/2024 8:54:50 PM.765] Read value: [1/12/2024 8:54:50 PM.765] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/12/2024 8:54:50 PM.765] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/12/2024 8:54:50 PM.766] Read value: False [1/12/2024 8:54:50 PM.766] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/12/2024 8:54:50 PM.766] Initializing console variable "ShowOnScreenWarnings". [1/12/2024 8:54:50 PM.766] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/12/2024 8:54:50 PM.766] Read value: [1/12/2024 8:54:50 PM.766] Console initialized [1/12/2024 8:54:50 PM.766] Initializing forms manager [1/12/2024 8:54:50 PM.767] Cleaning temp folder [1/12/2024 8:54:50 PM.768] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V [1/12/2024 8:54:50 PM.774] ================ RAGE Plugin Hook ================ [1/12/2024 8:54:50 PM.783] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one. [1/12/2024 8:54:50 PM.783] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [1/12/2024 8:54:50 PM.786] Detected Windows 10 Home (64-bit) (10.0.22621.0)! [1/12/2024 8:54:50 PM.786] Checking game support [1/12/2024 8:54:50 PM.886] Product name: Grand Theft Auto V [1/12/2024 8:54:50 PM.886] Product version: 1.0.3095.0 [1/12/2024 8:54:50 PM.886] Is steam version: True [1/12/2024 8:54:50 PM.887] Initializing DirectX [1/12/2024 8:54:50 PM.888] Initializing Direct3D [1/12/2024 8:54:50 PM.888] Getting game swap chain [1/12/2024 8:54:50 PM.913] Swap Chain created: 0x7FF7789904F0 [1/12/2024 8:54:50 PM.913] Swap Chain VTable: 0x204FB7BBE90 [1/12/2024 8:54:50 PM.913] 0x57565520245C8948;0xEC8148B9246C8D48;0x85058B4800000090 [1/12/2024 8:54:50 PM.913] D3D11Present: 0x7FFF5BDF47C0 [1/12/2024 8:54:50 PM.913] D3D11ResizeBuffers: 0x7FFF5BDE3820 [1/12/2024 8:54:50 PM.913] D3D11ResizeTarget: 0x7FFF5BE35640 [1/12/2024 8:54:50 PM.913] D3D11SetFullscreenState: 0x7FFF5BDE3E80 [1/12/2024 8:54:50 PM.914] Direct3D initialized [1/12/2024 8:54:50 PM.914] Initialized DirectX [1/12/2024 8:54:50 PM.914] Direct3D watcher thread spawned [1/12/2024 8:54:51 PM.552] Getting device [1/12/2024 8:54:51 PM.552] Retrieved device [1/12/2024 8:54:51 PM.552] Creating wrapper [1/12/2024 8:54:51 PM.601] Wrapper created [1/12/2024 8:54:51 PM.605] Effect created [1/12/2024 8:54:51 PM.605] Creating buffer [1/12/2024 8:54:51 PM.605] Created buffer [1/12/2024 8:54:51 PM.605] Creating blend state [1/12/2024 8:54:51 PM.605] Created blend state [1/12/2024 8:54:51 PM.605] Done with creation [1/12/2024 8:54:51 PM.649] Initializing texture system. [1/12/2024 8:54:51 PM.649] Initializing texture system; phase 1 [1/12/2024 8:54:51 PM.649] Initializing texture system; phase 2 [1/12/2024 8:54:51 PM.657] Initializing texture system; phase 3 [1/12/2024 8:54:51 PM.657] Initializing texture system; phase 4 [1/12/2024 8:54:51 PM.666] Initializing texture system; phase 5 [1/12/2024 8:54:51 PM.667] Initializing texture system; phase 6 [1/12/2024 8:54:51 PM.669] Initializing texture system; phase 7 [1/12/2024 8:54:51 PM.670] Initializing texture system; phase 8 [1/12/2024 8:54:51 PM.671] Initializing texture system; phase 9 [1/12/2024 8:54:51 PM.672] Initializing texture system; phase 10 [1/12/2024 8:54:51 PM.674] Initializing texture system; phase 11 [1/12/2024 8:54:51 PM.674] Initializing texture system; phase 12 [1/12/2024 8:54:51 PM.676] Initializing texture system; phase 13 [1/12/2024 8:54:51 PM.676] Initializing texture system; phase 14 [1/12/2024 8:54:55 PM.915] Direct3D watcher thread ended [1/12/2024 8:55:31 PM.588] LoadingScreenMsg: Initializing game support [1/12/2024 8:55:31 PM.839] Initializing game support [1/12/2024 8:55:37 PM.462] LoadingScreenMsg: Velocity limit removed [1/12/2024 8:55:37 PM.785] Compatibility level: 0 [1/12/2024 8:55:37 PM.785] Supported version detected [1/12/2024 8:55:37 PM.785] ================================================== [1/12/2024 8:55:37 PM.785] LoadingScreenMsg: Patching code [1/12/2024 8:55:38 PM.036] LoadingScreenMsg: Waiting for game initialization [1/12/2024 8:55:38 PM.288] Waiting for game initialization [1/12/2024 8:55:38 PM.389] LoadingScreenMsg: Initializing core [1/12/2024 8:55:38 PM.640] Initializing hook [1/12/2024 8:55:43 PM.655] LoadingScreenMsg: Completing interoperability [1/12/2024 8:55:43 PM.906] Completing interoperability [1/12/2024 8:55:43 PM.906] Initialization code 1. [1/12/2024 8:55:43 PM.906] Initialization code 2. [1/12/2024 8:55:43 PM.906] Initialization code 3. [1/12/2024 8:55:43 PM.914] 1 Address: 0x00007FF7766DDE18 [1/12/2024 8:55:43 PM.914] Calling func 1 [1/12/2024 8:55:43 PM.931] 2 Address: 0x00007FF7772BCC52 [1/12/2024 8:55:43 PM.931] 3 Address: 0x00007FF775C961D2 [1/12/2024 8:55:43 PM.960] Address: 0x00007FF7772BCBFC [1/12/2024 8:55:43 PM.960] Unknown var: 0x00007FF778317510 [1/12/2024 8:55:43 PM.960] Initialization code 4. [1/12/2024 8:55:43 PM.960] Initialization code 5. [1/12/2024 8:55:43 PM.960] Completing interoperability, phase 1 [1/12/2024 8:55:43 PM.960] Completing interoperability, phase 2 [1/12/2024 8:55:43 PM.960] Completing interoperability, phase 3 [1/12/2024 8:55:43 PM.960] Completing interoperability, phase 4 [1/12/2024 8:55:43 PM.960] Completing interoperability, phase 5 [1/12/2024 8:55:43 PM.960] Completing interoperability, phase 6 [1/12/2024 8:55:43 PM.960] Completing interoperability, phase 7 [1/12/2024 8:55:43 PM.960] LoadingScreenMsg: [1/12/2024 8:55:44 PM.210] LoadingScreenMsg: Loading Story Mode [1/12/2024 8:55:44 PM.461] LoadingScreenMsg: Loading and Populating Game World [1/12/2024 8:55:44 PM.712] LoadingScreenMsg: [1/12/2024 8:55:57 PM.127] Initializing console variable "IsDeveloperModeEnabled". [1/12/2024 8:55:57 PM.127] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/12/2024 8:55:57 PM.127] Read value: [1/12/2024 8:55:57 PM.127] Initializing console variable "TimeScale". [1/12/2024 8:55:57 PM.127] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/12/2024 8:55:57 PM.128] Read value: [1/12/2024 8:55:57 PM.138] Loading plugin "E:\Grand Theft Auto V\Plugins\ClearTheWayV.dll". [1/12/2024 8:55:59 PM.398] : Initializing input system [1/12/2024 8:55:59 PM.399] : Initializing game console [1/12/2024 8:55:59 PM.400] : Initializing forms manager [1/12/2024 8:55:59 PM.922] Loading plugin "E:\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [1/12/2024 8:56:02 PM.199] : Initializing input system [1/12/2024 8:56:02 PM.200] : Initializing game console [1/12/2024 8:56:02 PM.201] : Initializing forms manager [1/12/2024 8:56:02 PM.213] Loading plugin "E:\Grand Theft Auto V\Plugins\KTFDO.dll". [1/12/2024 8:56:04 PM.500] : Initializing input system [1/12/2024 8:56:04 PM.501] : Initializing game console [1/12/2024 8:56:04 PM.503] : Initializing forms manager [1/12/2024 8:56:04 PM.514] Loading plugin "E:\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/12/2024 8:56:06 PM.960] : Initializing input system [1/12/2024 8:56:06 PM.960] : Initializing game console [1/12/2024 8:56:06 PM.962] : Initializing forms manager [1/12/2024 8:56:07 PM.063] Loading plugin "E:\Grand Theft Auto V\Plugins\Restrain The Deceased.dll". [1/12/2024 8:56:09 PM.404] : Initializing input system [1/12/2024 8:56:09 PM.405] : Initializing game console [1/12/2024 8:56:09 PM.406] : Initializing forms manager [1/12/2024 8:56:09 PM.420] Loading plugin "E:\Grand Theft Auto V\Plugins\TurnOffThatEngine.dll". [1/12/2024 8:56:11 PM.846] : Initializing input system [1/12/2024 8:56:11 PM.846] : Initializing game console [1/12/2024 8:56:11 PM.849] : Initializing forms manager [1/12/2024 8:56:11 PM.980] ================================================= ClearTheWayV ================================================= [1/12/2024 8:56:11 PM.980] Created by: KeyedInSoftware/timnboys [1/12/2024 8:56:11 PM.980] Version: 1.0.0.43 [1/12/2024 8:56:11 PM.980] [1/12/2024 8:56:11 PM.980] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org [1/12/2024 8:56:11 PM.980] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only! [1/12/2024 8:56:11 PM.980] Enjoy! [1/12/2024 8:56:11 PM.980] ================================================= ClearTheWayV ================================================= [1/12/2024 8:56:12 PM.306] DamageTrackingFramework: GameFiber started! [1/12/2024 8:56:13 PM.209] DamageTrackingFramework: DamageTrackerFramework loaded successfully. Online Version: 1.0.1 | Local DamageTrackerFramework Version: 1.0.1 | Local DamageTrackerLib Version: 1.0.1 [1/12/2024 8:56:13 PM.394] LSPD First Response: [TRACE] Started loading LSPDFR [1/12/2024 8:56:13 PM.394] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971) [1/12/2024 8:56:13 PM.395] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC [1/12/2024 8:56:13 PM.395] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/12/2024 8:56:14 PM.182] Restrain The Deceased: Loaded settings [1/12/2024 8:56:14 PM.835] Restrain The Deceased: Local version: 1.3.1, Online version: 1.3.1 [1/12/2024 8:56:14 PM.836] Restrain The Deceased: There is no update available [1/12/2024 8:56:14 PM.866] TurnOffThatEngine: Loading TurnOffThatEngine config. [1/12/2024 8:56:14 PM.868] TurnOffThatEngine: TurnOffThatEngine: Config loaded. [1/12/2024 8:56:14 PM.868] TurnOffThatEngine: TurnOffThatEngine 1.0.0.4 by SuperPyroManiac has been initialised. [1/12/2024 8:56:17 PM.710] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/12/2024 8:56:30 PM.932] LSPD First Response: [TRACE] Game has stopped loading [1/12/2024 8:56:35 PM.384] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:35 PM.387] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:35 PM.388] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/12/2024 8:56:35 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/12/2024 8:56:35 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/12/2024 8:56:35 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/12/2024 8:56:35 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/12/2024 8:56:35 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/12/2024 8:56:35 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/12/2024 8:56:35 PM.471] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/12/2024 8:56:35 PM.472] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:35 PM.473] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:35 PM.473] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/12/2024 8:56:35 PM.476] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/12/2024 8:56:35 PM.478] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/12/2024 8:56:35 PM.479] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/12/2024 8:56:35 PM.479] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/12/2024 8:56:35 PM.961] LSPD First Response: [TRACE] Adding Ben J. as character [1/12/2024 8:56:36 PM.060] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/12/2024 8:56:36 PM.061] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/12/2024 8:56:36 PM.061] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/12/2024 8:56:36 PM.279] LSPD First Response: [TRACE] Adding Kevin Arrieta as character [1/12/2024 8:56:36 PM.296] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.296] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.296] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/12/2024 8:56:36 PM.299] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.299] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.299] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/12/2024 8:56:36 PM.302] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.302] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.302] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/12/2024 8:56:36 PM.340] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.341] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:36 PM.341] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/12/2024 8:56:36 PM.352] LSPD First Response: [TRACE] Failed to parse as chance [1/12/2024 8:56:36 PM.357] LSPD First Response: [TRACE] Player was in vehicle: False [1/12/2024 8:56:36 PM.357] LSPD First Response: [TRACE] Last selected character was Kevin Arrieta, should spawn as last character True [1/12/2024 8:56:36 PM.357] LSPD First Response: [TRACE] Loading last selected character Kevin Arrieta [1/12/2024 8:56:36 PM.359] LSPD First Response: [INFO] Changing current player character to Kevin Arrieta [1/12/2024 8:56:36 PM.381] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/12/2024 8:56:36 PM.381] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/12/2024 8:56:36 PM.381] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/12/2024 8:56:36 PM.697] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [1/12/2024 8:56:36 PM.704] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [1/12/2024 8:56:36 PM.704] LSPD First Response: [TRACE] CharacterSelected: 9 [1/12/2024 8:56:36 PM.705] LSPD First Response: [TRACE] Character changed, creating new stats object [1/12/2024 8:56:37 PM.089] LSPD First Response: [TRACE] Starting custom cop walk style task [1/12/2024 8:56:37 PM.095] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/12/2024 8:56:37 PM.103] LSPD First Response: [TRACE] Initialized telemtry service [1/12/2024 8:56:37 PM.178] LSPD First Response: We have 4 appartments registered [1/12/2024 8:56:37 PM.183] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [1/12/2024 8:56:37 PM.189] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [1/12/2024 8:56:37 PM.190] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/12/2024 8:56:37 PM.190] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/12/2024 8:56:37 PM.192] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/12/2024 8:56:37 PM.192] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/12/2024 8:56:37 PM.193] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/12/2024 8:56:37 PM.194] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/12/2024 8:56:37 PM.194] LSPD First Response: ApartmentManager initialized [1/12/2024 8:56:37 PM.196] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/12/2024 8:56:37 PM.198] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/12/2024 8:56:37 PM.200] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/12/2024 8:56:37 PM.262] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/12/2024 8:56:37 PM.427] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/12/2024 8:56:37 PM.429] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/12/2024 8:56:37 PM.429] LSPD First Response: [TRACE] Saved apt: [1/12/2024 8:56:37 PM.437] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [1/12/2024 8:56:37 PM.441] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/12/2024 8:56:37 PM.483] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/12/2024 8:56:37 PM.483] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/12/2024 8:56:37 PM.483] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/12/2024 8:56:37 PM.483] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/12/2024 8:56:37 PM.483] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/12/2024 8:56:37 PM.483] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/12/2024 8:56:37 PM.582] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/12/2024 8:56:37 PM.656] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/12/2024 8:56:37 PM.668] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/12/2024 8:56:37 PM.673] LSPD First Response: [TRACE] Set title to Kevin Arrieta for Interaction Menu [1/12/2024 8:56:37 PM.674] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/12/2024 8:56:37 PM.676] LSPD First Response: [TRACE] Set title to Kevin Arrieta for Police Radio [1/12/2024 8:56:37 PM.684] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/12/2024 8:56:37 PM.686] LSPD First Response: [TRACE] Set title to Kevin Arrieta for Vehicle Options [1/12/2024 8:56:37 PM.690] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/12/2024 8:56:37 PM.691] LSPD First Response: [TRACE] Set title to Kevin Arrieta for Inventory [1/12/2024 8:56:37 PM.693] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/12/2024 8:56:37 PM.695] LSPD First Response: [TRACE] Set title to Kevin Arrieta for Settings [1/12/2024 8:56:37 PM.698] LSPD First Response: [TRACE] Saved apt: [1/12/2024 8:56:37 PM.731] LSPD First Response: [TRACE] Starting custom cop walk style task [1/12/2024 8:56:37 PM.779] LSPD First Response: [TRACE] Requested Audio [1/12/2024 8:56:37 PM.800] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/12/2024 8:56:38 PM.320] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/12/2024 8:56:38 PM.509] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:38 PM.509] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:38 PM.509] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/12/2024 8:56:38 PM.534] LSPD First Response: [INFO] Vinewood Police Station [1/12/2024 8:56:38 PM.534] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] La Mesa Police Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Rockford Hills Police Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Vespucci Police Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Downtown Police Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Davis Sheriff Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/12/2024 8:56:38 PM.535] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/12/2024 8:56:38 PM.542] LSPD First Response: [TRACE] Auto started component Debug #1 [1/12/2024 8:56:38 PM.542] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/12/2024 8:56:38 PM.542] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/12/2024 8:56:38 PM.543] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/12/2024 8:56:38 PM.543] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/12/2024 8:56:38 PM.543] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/12/2024 8:56:38 PM.543] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/12/2024 8:56:38 PM.544] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/12/2024 8:56:38 PM.544] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [1/12/2024 8:56:38 PM.545] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/12/2024 8:56:38 PM.545] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/12/2024 8:56:38 PM.545] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/12/2024 8:56:38 PM.546] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/12/2024 8:56:38 PM.548] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/12/2024 8:56:38 PM.571] LSPD First Response: [TRACE] Preloading node data [1/12/2024 8:56:38 PM.752] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/12/2024 8:56:38 PM.753] LSPD First Response: [TRACE] Checking for updates... [1/12/2024 8:56:38 PM.756] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/12/2024 8:56:38 PM.756] LSPD First Response: [INFO] Connected to LSPDFR Sync via session bdd3dfec-5059-47f7-a524-5c2b3c31ab4d. Enhanced features available. [1/12/2024 8:56:38 PM.781] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/12/2024 8:56:38 PM.783] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/12/2024 8:56:38 PM.783] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/12/2024 8:56:38 PM.920] LSPD First Response: [TRACE] This version seems up to date. [1/12/2024 8:56:38 PM.920] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971 [1/12/2024 8:56:40 PM.133] LSPD First Response: [TRACE] Building pathfinding data. Island: False [1/12/2024 8:56:42 PM.755] LSPD First Response: [TRACE] Done preloading node data [1/12/2024 8:56:42 PM.755] LSPD First Response: [TRACE] Preloading node data [1/12/2024 8:56:42 PM.755] LSPD First Response: [TRACE] Done preloading node data [1/12/2024 8:56:42 PM.756] LSPD First Response: [TRACE] SwitchToCharacter: Kevin Arrieta [1/12/2024 8:56:42 PM.756] LSPD First Response: [TRACE] Switch mode is random [1/12/2024 8:56:44 PM.706] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/12/2024 8:56:44 PM.713] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/12/2024 8:56:44 PM.714] LSPD First Response: [TRACE] Disabling ambient game police chases [1/12/2024 8:56:44 PM.723] LSPD First Response: [TRACE] Disabled ambient game police chases [1/12/2024 8:56:44 PM.723] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/12/2024 8:56:44 PM.726] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/12/2024 8:56:44 PM.729] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/12/2024 8:56:44 PM.729] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/12/2024 8:56:46 PM.245] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/12/2024 8:56:46 PM.245] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/12/2024 8:56:46 PM.293] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/12/2024 8:56:46 PM.294] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/12/2024 8:56:46 PM.295] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/12/2024 8:56:46 PM.295] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/12/2024 8:56:46 PM.295] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/12/2024 8:56:46 PM.295] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/12/2024 8:56:46 PM.300] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/12/2024 8:56:46 PM.305] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/12/2024 8:56:46 PM.306] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/12/2024 8:56:46 PM.306] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/12/2024 8:56:46 PM.307] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/12/2024 8:56:46 PM.328] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/12/2024 8:56:46 PM.332] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/12/2024 8:56:46 PM.333] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/12/2024 8:56:46 PM.336] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/12/2024 8:56:46 PM.338] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [1/12/2024 8:56:46 PM.350] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/12/2024 8:56:46 PM.355] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/12/2024 8:56:46 PM.358] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/12/2024 8:56:47 PM.316] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/12/2024 8:56:47 PM.316] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [1/12/2024 8:56:47 PM.321] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:47 PM.321] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/12/2024 8:56:47 PM.321] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/12/2024 8:56:47 PM.345] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/12/2024 8:56:47 PM.413] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 8:56:47 PM.424] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [1/12/2024 8:56:47 PM.425] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 8:56:47 PM.443] LSPD First Response: [TRACE] Setting player skin from last skin [1/12/2024 8:56:47 PM.451] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [1/12/2024 8:56:47 PM.508] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/12/2024 8:56:48 PM.610] LSPD First Response: [TRACE] Starting custom cop walk style task [1/12/2024 8:56:48 PM.610] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/12/2024 8:56:48 PM.615] LSPD First Response: [TRACE] Player went on duty. [1/12/2024 8:56:48 PM.628] LSPD First Response: Folder is E:\Grand Theft Auto V\plugins\lspdfr [1/12/2024 8:56:48 PM.699] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.709] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.715] LSPD First Response: BaitCar, Version=0.8.4.132, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.724] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.734] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.744] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.750] LSPD First Response: DeadlyWeapons, Version=3.4.3.0, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.750] LSPD First Response: LidarGun, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null [1/12/2024 8:56:48 PM.751] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮ [1/12/2024 8:56:48 PM.798] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main [1/12/2024 8:56:48 PM.864] LSPD First Response: Creating plugin: BaitCar.Main [1/12/2024 8:56:48 PM.864] LSPD First Response: Creating plugin: CalloutInterface.Main [1/12/2024 8:56:48 PM.865] LSPD First Response: Creating plugin: ​‍​‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪​‏‪‮‪‭​‏‮ [1/12/2024 8:56:48 PM.983] LSPD First Response: Creating plugin: Custom_Pullover.Main [1/12/2024 8:56:48 PM.983] LSPD First Response: Creating Custom Pullover.Main. [1/12/2024 8:56:48 PM.985] LSPD First Response: Done with Custom Pullover.Main. [1/12/2024 8:56:48 PM.985] LSPD First Response: Creating plugin: DeadlyWeapons.Main [1/12/2024 8:56:48 PM.986] LSPD First Response: Creating plugin: LidarGun.LidarGun [1/12/2024 8:56:49 PM.008] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized. [1/12/2024 8:56:49 PM.008] LSPD First Response: Go on duty to fully load ALPRLite [1/12/2024 8:56:49 PM.010] LSPD First Response: Loading AutomaticSirenCutout.ini settings [1/12/2024 8:56:49 PM.029] LSPD First Response: BaitCar v0.8.4.132 loaded successfully. [1/12/2024 8:56:49 PM.030] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized. [1/12/2024 8:56:49 PM.030] LSPD First Response: Go on duty to fully load CompuLite [1/12/2024 8:56:49 PM.030] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised. [1/12/2024 8:56:49 PM.034] DeadlyWeapons: Loading config. [1/12/2024 8:56:49 PM.035] DeadlyWeapons: Config loaded. [1/12/2024 8:56:49 PM.035] DeadlyWeapons: DeadlyWeapons by SuperPyroManiac loaded! Go on duty to enable it! [1/12/2024 8:56:49 PM.035] DeadlyWeapons: ====================================================== [1/12/2024 8:56:49 PM.035] DeadlyWeapons: Dependencies Found: [1/12/2024 8:56:49 PM.035] DeadlyWeapons: PyroCommon, Version: 1.1.0.0 [1/12/2024 8:56:49 PM.035] DeadlyWeapons: RageNativeUI, Version: 1.9.2.0 [1/12/2024 8:56:49 PM.035] DeadlyWeapons: DamageTrackerLib, Version: 1.0.1 [1/12/2024 8:56:49 PM.035] DeadlyWeapons: ====================================================== [1/12/2024 8:56:49 PM.036] LSPD First Response: We have 3 callouts registered [1/12/2024 8:56:49 PM.037] LSPD First Response: CalloutManager initialized [1/12/2024 8:56:49 PM.038] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/12/2024 8:56:49 PM.046] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/12/2024 8:56:49 PM.048] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/12/2024 8:56:49 PM.063] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/12/2024 8:56:49 PM.065] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/12/2024 8:56:49 PM.066] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/12/2024 8:56:49 PM.067] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/12/2024 8:56:49 PM.072] LSPD First Response: Deserialized Christopher Porter [1/12/2024 8:56:49 PM.072] LSPD First Response: Deserialized Mark Wright [1/12/2024 8:56:49 PM.081] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/12/2024 8:56:49 PM.081] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/12/2024 8:56:49 PM.081] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/12/2024 8:56:49 PM.081] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/12/2024 8:56:49 PM.086] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/12/2024 8:56:49 PM.087] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/12/2024 8:56:49 PM.088] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/12/2024 8:56:49 PM.090] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/12/2024 8:56:49 PM.090] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/12/2024 8:56:49 PM.091] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/12/2024 8:56:49 PM.092] LSPD First Response: Custom Pullover event handler: True [1/12/2024 8:56:49 PM.269] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [1/12/2024 8:56:49 PM.271] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [1/12/2024 8:56:49 PM.272] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [1/12/2024 8:56:49 PM.272] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [1/12/2024 8:56:49 PM.272] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [1/12/2024 8:56:49 PM.275] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [1/12/2024 8:56:49 PM.275] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [1/12/2024 8:56:49 PM.276] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F11 [1/12/2024 8:56:49 PM.279] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [1/12/2024 8:56:49 PM.279] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [1/12/2024 8:56:49 PM.279] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [1/12/2024 8:56:49 PM.279] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [1/12/2024 8:56:49 PM.280] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [1/12/2024 8:56:49 PM.280] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [1/12/2024 8:56:49 PM.280] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [1/12/2024 8:56:49 PM.280] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [1/12/2024 8:56:49 PM.280] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [1/12/2024 8:56:49 PM.280] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [1/12/2024 8:56:49 PM.280] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [1/12/2024 8:56:49 PM.281] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [1/12/2024 8:56:49 PM.281] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [1/12/2024 8:56:49 PM.282] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [1/12/2024 8:56:49 PM.282] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [1/12/2024 8:56:49 PM.282] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [1/12/2024 8:56:49 PM.282] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [1/12/2024 8:56:49 PM.327] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [1/12/2024 8:56:49 PM.327] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [1/12/2024 8:56:49 PM.327] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [1/12/2024 8:56:49 PM.387] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [1/12/2024 8:56:49 PM.438] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/12/2024 8:56:49 PM.438] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F10 [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = F9 [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [1/12/2024 8:56:49 PM.439] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [1/12/2024 8:56:49 PM.440] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] ALPR = False [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] Incident = False [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] Peds = False [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] Vehicles = False [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/12/2024 8:56:49 PM.441] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 8:56:49 PM.453] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [1/12/2024 8:56:49 PM.454] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [1/12/2024 8:56:49 PM.455] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [1/12/2024 8:56:49 PM.456] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [1/12/2024 8:56:49 PM.457] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [1/12/2024 8:56:49 PM.458] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [1/12/2024 8:56:49 PM.458] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [1/12/2024 8:56:49 PM.459] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [1/12/2024 8:56:49 PM.459] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [1/12/2024 8:56:49 PM.459] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [1/12/2024 8:56:49 PM.460] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [1/12/2024 8:56:49 PM.460] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [1/12/2024 8:56:49 PM.460] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [1/12/2024 8:56:49 PM.461] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [1/12/2024 8:56:49 PM.462] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [1/12/2024 8:56:49 PM.462] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [1/12/2024 8:56:49 PM.462] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [1/12/2024 8:56:49 PM.463] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [1/12/2024 8:56:49 PM.463] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [1/12/2024 8:56:49 PM.464] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [1/12/2024 8:56:49 PM.464] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [1/12/2024 8:56:49 PM.464] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [1/12/2024 8:56:49 PM.465] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [1/12/2024 8:56:49 PM.465] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [1/12/2024 8:56:49 PM.465] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [1/12/2024 8:56:49 PM.466] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [1/12/2024 8:56:49 PM.466] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [1/12/2024 8:56:49 PM.466] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [1/12/2024 8:56:49 PM.467] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [1/12/2024 8:56:49 PM.467] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [1/12/2024 8:56:49 PM.467] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [1/12/2024 8:56:49 PM.468] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [1/12/2024 8:56:49 PM.468] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [1/12/2024 8:56:49 PM.468] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [1/12/2024 8:56:49 PM.468] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [1/12/2024 8:56:49 PM.469] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [1/12/2024 8:56:49 PM.469] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [1/12/2024 8:56:49 PM.470] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [1/12/2024 8:56:49 PM.470] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [1/12/2024 8:56:49 PM.471] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [1/12/2024 8:56:49 PM.471] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [1/12/2024 8:56:49 PM.472] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [1/12/2024 8:56:49 PM.472] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [1/12/2024 8:56:49 PM.472] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [1/12/2024 8:56:49 PM.473] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [1/12/2024 8:56:49 PM.473] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [1/12/2024 8:56:49 PM.473] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [1/12/2024 8:56:49 PM.474] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [1/12/2024 8:56:49 PM.474] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [1/12/2024 8:56:49 PM.478] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [1/12/2024 8:56:49 PM.478] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [1/12/2024 8:56:49 PM.479] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [1/12/2024 8:56:49 PM.479] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [1/12/2024 8:56:49 PM.480] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [1/12/2024 8:56:49 PM.480] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [1/12/2024 8:56:49 PM.480] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [1/12/2024 8:56:49 PM.481] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [1/12/2024 8:56:49 PM.481] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [1/12/2024 8:56:49 PM.481] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [1/12/2024 8:56:49 PM.482] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [1/12/2024 8:56:49 PM.482] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [1/12/2024 8:56:49 PM.482] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [1/12/2024 8:56:49 PM.483] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [1/12/2024 8:56:49 PM.483] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [1/12/2024 8:56:49 PM.483] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [1/12/2024 8:56:49 PM.484] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [1/12/2024 8:56:49 PM.484] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [1/12/2024 8:56:49 PM.485] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [1/12/2024 8:56:49 PM.485] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [1/12/2024 8:56:49 PM.485] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [1/12/2024 8:56:49 PM.486] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [1/12/2024 8:56:49 PM.486] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [1/12/2024 8:56:49 PM.486] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [1/12/2024 8:56:49 PM.487] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [1/12/2024 8:56:49 PM.488] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [1/12/2024 8:56:49 PM.488] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [1/12/2024 8:56:49 PM.488] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [1/12/2024 8:56:49 PM.489] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [1/12/2024 8:56:49 PM.489] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [1/12/2024 8:56:49 PM.490] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [1/12/2024 8:56:49 PM.490] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [1/12/2024 8:56:49 PM.490] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [1/12/2024 8:56:49 PM.491] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [1/12/2024 8:56:49 PM.491] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [1/12/2024 8:56:49 PM.491] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [1/12/2024 8:56:49 PM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [1/12/2024 8:56:49 PM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [1/12/2024 8:56:49 PM.492] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [1/12/2024 8:56:49 PM.493] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [1/12/2024 8:56:49 PM.493] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [1/12/2024 8:56:49 PM.494] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [1/12/2024 8:56:49 PM.494] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [1/12/2024 8:56:49 PM.495] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [1/12/2024 8:56:49 PM.495] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [1/12/2024 8:56:49 PM.495] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [1/12/2024 8:56:49 PM.496] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [1/12/2024 8:56:49 PM.496] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [1/12/2024 8:56:49 PM.497] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [1/12/2024 8:56:49 PM.497] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [1/12/2024 8:56:49 PM.497] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [1/12/2024 8:56:49 PM.498] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [1/12/2024 8:56:49 PM.498] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [1/12/2024 8:56:49 PM.499] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [1/12/2024 8:56:49 PM.500] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [1/12/2024 8:56:49 PM.501] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [1/12/2024 8:56:49 PM.501] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [1/12/2024 8:56:49 PM.502] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [1/12/2024 8:56:49 PM.503] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [1/12/2024 8:56:49 PM.504] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [1/12/2024 8:56:49 PM.505] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [1/12/2024 8:56:49 PM.505] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [1/12/2024 8:56:49 PM.505] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [1/12/2024 8:56:49 PM.506] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [1/12/2024 8:56:49 PM.506] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [1/12/2024 8:56:49 PM.506] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-adb1c668-e485-480b-8f2c-45b6af4e36e8 [1/12/2024 8:56:49 PM.508] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from E:\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [1/12/2024 8:56:49 PM.508] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [1/12/2024 8:56:49 PM.544] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [1/12/2024 8:56:49 PM.822] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes [1/12/2024 8:56:49 PM.822] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [1/12/2024 8:56:49 PM.822] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [1/12/2024 8:56:49 PM.822] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [1/12/2024 8:56:49 PM.825] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [1/12/2024 8:56:49 PM.828] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [1/12/2024 8:56:49 PM.847] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [1/12/2024 8:56:49 PM.847] LSPD First Response: CalloutInterface: [INFO] ... found a total of 4 callout(s), of which 4 are silently spawnable [1/12/2024 8:56:49 PM.858] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/12/2024 8:56:49 PM.867] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/12/2024 8:56:49 PM.867] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/12/2024 8:56:49 PM.867] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/12/2024 8:56:49 PM.867] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/12/2024 8:56:49 PM.928] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/12/2024 8:56:49 PM.944] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/12/2024 8:56:49 PM.946] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/12/2024 8:56:49 PM.953] LSPD First Response: [TRACE] Has taken study survey: False [1/12/2024 8:56:49 PM.955] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/12/2024 8:56:49 PM.963] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/12/2024 8:56:49 PM.965] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/12/2024 8:56:49 PM.978] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/12/2024 8:56:49 PM.978] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/12/2024 8:56:49 PM.979] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/12/2024 8:56:49 PM.981] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/12/2024 8:56:49 PM.981] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/12/2024 8:56:49 PM.983] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/12/2024 8:56:49 PM.985] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [1/12/2024 8:56:50 PM.038] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/12/2024 8:56:51 PM.880] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [1/12/2024 8:56:51 PM.880] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [1/12/2024 8:56:51 PM.880] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [1/12/2024 8:56:51 PM.880] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [1/12/2024 8:56:51 PM.881] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [1/12/2024 8:56:51 PM.881] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [1/12/2024 8:56:51 PM.881] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [1/12/2024 8:56:51 PM.881] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [1/12/2024 8:56:51 PM.881] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [1/12/2024 8:56:51 PM.882] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [1/12/2024 8:56:52 PM.113] LSPD First Response: CompuLite Localization Code Page: 1252 [1/12/2024 8:56:52 PM.113] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/12/2024 8:56:52 PM.123] LSPD First Response: DamageTrackerService Started [1/12/2024 8:56:52 PM.125] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 8:56:52 PM.125] LSPD First Response: IPT.Common: [INFO] LidarGun Configuration [1/12/2024 8:56:52 PM.125] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 8:56:52 PM.125] LSPD First Response: IPT.Common: [INFO] LidarKey = NumPad1 [1/12/2024 8:56:52 PM.125] LSPD First Response: IPT.Common: [INFO] WindowKey = OemPeriod [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] PosX = 612 [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] PosY = 755 [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] Scale = 71 [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] Volume = 5 [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] UseMetric = False [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] HudColor = 1 [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] Weapon = WEAPON_VINTAGEPISTOL [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] EnableBlip = True [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] EnableScreen = False [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] AutoZoom = False [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/12/2024 8:56:52 PM.126] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 8:56:52 PM.158] LSPD First Response: LidarGun: [INFO] Starting PlayerHandler... [1/12/2024 8:56:52 PM.159] LSPD First Response: LidarGun: [INFO] Starting VehicleHandler... [1/12/2024 8:56:52 PM.160] LSPD First Response: LidarGun: [INFO] Starting LidarHandler... [1/12/2024 8:56:52 PM.161] LSPD First Response: LidarGun: [INFO] MenuHandler loading menu [1/12/2024 8:56:52 PM.167] LSPD First Response: [TRACE] Starting player switch [1/12/2024 8:56:52 PM.271] DeadlyWeapons: Starting PanicFiber. [1/12/2024 8:56:53 PM.088] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 8:56:53 PM.089] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 8:56:53 PM.304] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 8:56:53 PM.306] LSPD First Response: [TRACE] Created polgauntlet at X:747.2225 Y:-23.89154 Z:61.48992 [1/12/2024 8:56:53 PM.306] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/12/2024 8:56:53 PM.325] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 8:56:53 PM.326] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 8:56:53 PM.368] LSPD First Response: [TRACE] Dan Floridd (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 8:56:53 PM.396] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 8:56:54 PM.744] LSPD First Response: [TRACE] Player switch done [1/12/2024 8:56:55 PM.290] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [1/12/2024 8:56:55 PM.304] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/12/2024 8:56:56 PM.312] LSPD First Response: Custom Pullover.Mainloop started [1/12/2024 8:56:56 PM.312] LSPD First Response: Loading Custom Pullover settings... [1/12/2024 8:56:57 PM.283] DeadlyWeapons: Version is up to date! [1/12/2024 8:56:58 PM.129] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 8:56:58 PM.129] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 8:56:58 PM.358] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 8:56:58 PM.359] LSPD First Response: [TRACE] Created police5 at X:596.7993 Y:242.1365 Z:103.576 [1/12/2024 8:56:58 PM.359] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/12/2024 8:56:58 PM.381] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 8:56:58 PM.383] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 8:56:58 PM.393] LSPD First Response: [TRACE] Mark OHara (MP_M_FREEMODE_01) was set as a cop [1/12/2024 8:56:58 PM.415] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 8:56:58 PM.418] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 8:56:58 PM.422] LSPD First Response: [TRACE] John Ramirez (MP_M_FREEMODE_01) was set as a cop [1/12/2024 8:56:58 PM.444] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 8:57:00 PM.792] LSPD First Response: [TRACE] New cop added without cop data! [1/12/2024 8:57:00 PM.792] LSPD First Response: [TRACE] Enzo Severiano (S_M_Y_SWAT_01) was set as a cop [1/12/2024 8:57:08 PM.163] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 8:57:08 PM.163] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 8:57:08 PM.377] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 8:57:08 PM.377] LSPD First Response: [TRACE] Created polgauntlet at X:524.6996 Y:119.0672 Z:97.32458 [1/12/2024 8:57:08 PM.378] LSPD First Response: [TRACE] Forced DLC Livery: 13 [1/12/2024 8:57:08 PM.399] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 8:57:08 PM.401] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 8:57:08 PM.439] LSPD First Response: [TRACE] Cached 1522 decorators for index 4 [1/12/2024 8:57:08 PM.440] LSPD First Response: [TRACE] Hannah Kamores (MP_F_FREEMODE_01) was set as a cop [1/12/2024 8:57:08 PM.610] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 8:57:08 PM.612] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 8:57:08 PM.614] LSPD First Response: [TRACE] Kate West (MP_F_FREEMODE_01) was set as a cop [1/12/2024 8:57:08 PM.636] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 8:59:04 PM.716] LSPD First Response: [TRACE] A new world event should be started [1/12/2024 8:59:04 PM.718] LSPD First Response: [TRACE] Starting world event StealCar [1/12/2024 8:59:04 PM.721] LSPD First Response: [TRACE] Setting up world event: StealCar #1 [1/12/2024 8:59:04 PM.745] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient) [1/12/2024 8:59:28 PM.024] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed [1/12/2024 8:59:28 PM.027] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient) [1/12/2024 8:59:28 PM.029] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager [1/12/2024 8:59:28 PM.029] LSPD First Response: [TRACE] Instance cleaned (StealCar #1) [1/12/2024 8:59:28 PM.031] LSPD First Response: [TRACE] World event StealCar #1 has ended [1/12/2024 8:59:28 PM.052] LSPD First Response: [TRACE] Ped Gary wells has become idle again [1/12/2024 8:59:33 PM.934] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 8:59:33 PM.934] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 8:59:33 PM.960] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 8:59:33 PM.961] LSPD First Response: [TRACE] Created police5 at X:774.3436 Y:-47.55765 Z:81.23929 [1/12/2024 8:59:33 PM.961] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/12/2024 8:59:33 PM.984] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 8:59:33 PM.986] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 8:59:33 PM.989] LSPD First Response: [TRACE] Jay Dixon (MP_F_FREEMODE_01) was set as a cop [1/12/2024 8:59:34 PM.012] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 8:59:34 PM.014] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 8:59:34 PM.016] LSPD First Response: [TRACE] Kate Millerton (MP_F_FREEMODE_01) was set as a cop [1/12/2024 8:59:34 PM.039] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:00:04 PM.026] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:00:04 PM.027] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:00:04 PM.051] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:00:04 PM.052] LSPD First Response: [TRACE] Created polgauntlet at X:777.9901 Y:-42.88476 Z:81.37992 [1/12/2024 9:00:04 PM.052] LSPD First Response: [TRACE] Forced DLC Livery: 13 [1/12/2024 9:00:04 PM.076] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:00:04 PM.078] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:00:04 PM.081] LSPD First Response: [TRACE] Boje White (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:00:04 PM.106] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:00:04 PM.108] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:00:04 PM.110] LSPD First Response: [TRACE] Deqeul Dizzyz (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:00:04 PM.137] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:00:21 PM.566] LSPD First Response: [TRACE] A new world event should be started [1/12/2024 9:00:21 PM.566] LSPD First Response: [TRACE] Starting world event RunLights [1/12/2024 9:00:21 PM.567] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [1/12/2024 9:00:21 PM.573] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [1/12/2024 9:00:34 PM.106] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:00:34 PM.106] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:00:34 PM.232] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:00:34 PM.233] LSPD First Response: [TRACE] Created police at X:704.7505 Y:-121.8591 Z:52.80721 [1/12/2024 9:00:34 PM.258] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:00:34 PM.259] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:00:34 PM.261] LSPD First Response: [TRACE] Chloe Jones (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:00:34 PM.286] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:00:34 PM.288] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:00:34 PM.289] LSPD First Response: [TRACE] Marielle Erikson (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:00:34 PM.315] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/12/2024 9:00:49 PM.125] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:00:49 PM.125] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/12/2024 9:00:49 PM.355] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:00:49 PM.356] LSPD First Response: [TRACE] Created polgauntlet at X:869.6907 Y:259.3351 Z:86.21731 [1/12/2024 9:00:49 PM.356] LSPD First Response: [TRACE] Forced DLC Livery: 16 [1/12/2024 9:00:49 PM.379] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/12/2024 9:00:49 PM.380] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:00:49 PM.381] LSPD First Response: [TRACE] Cassandra Fox (S_F_Y_SHERIFF_01) was set as a cop [1/12/2024 9:00:49 PM.406] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/12/2024 9:00:49 PM.407] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:00:49 PM.408] LSPD First Response: [TRACE] Elizabeth Martinez (S_F_Y_SHERIFF_01) was set as a cop [1/12/2024 9:00:49 PM.434] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:01:00 PM.911] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [1/12/2024 9:01:00 PM.914] LSPD First Response: [TRACE] Starting custom cop walk style task [1/12/2024 9:01:00 PM.915] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/12/2024 9:01:00 PM.970] LSPD First Response: [TRACE] Player statistics saved after going off duty. [1/12/2024 9:01:00 PM.971] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [1/12/2024 9:01:00 PM.972] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [1/12/2024 9:01:00 PM.973] LSPD First Response: EndCurrentCallout: No callout running [1/12/2024 9:01:00 PM.985] LSPD First Response: [AutomaticSirenCutout]: Plugin is cleaned up. [1/12/2024 9:01:01 PM.002] LSPD First Response: Error while freeing plugin: BaitCar.Main: Object reference not set to an instance of an object. at BaitCar.Main.Finally() [1/12/2024 9:01:01 PM.002] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.iFPETvGkwwXKRGCFRpMhWYdhpTPf() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 826 [1/12/2024 9:01:01 PM.019] LSPD First Response: DamageTrackerService Stopped [1/12/2024 9:01:01 PM.040] LSPD First Response: Plugin unloaded! [1/12/2024 9:01:01 PM.040] LSPD First Response: LidarGun: [INFO] Stopping PlayerHandler... [1/12/2024 9:01:01 PM.040] LSPD First Response: LidarGun: [INFO] Stopping VehicleHandler... [1/12/2024 9:01:01 PM.041] LSPD First Response: LidarGun: [INFO] Stopping LidarHandler... [1/12/2024 9:01:01 PM.051] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [1/12/2024 9:01:01 PM.051] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] World event RunLights #1 has ended [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [1/12/2024 9:01:01 PM.052] LSPD First Response: [TRACE] Saving escaped suspects to disk [1/12/2024 9:01:01 PM.081] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [1/12/2024 9:01:01 PM.081] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [1/12/2024 9:01:01 PM.081] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [1/12/2024 9:01:01 PM.085] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/12/2024 9:01:01 PM.090] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.090] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [1/12/2024 9:01:01 PM.090] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [1/12/2024 9:01:01 PM.090] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [1/12/2024 9:01:01 PM.091] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.092] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [1/12/2024 9:01:01 PM.092] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [1/12/2024 9:01:01 PM.092] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [1/12/2024 9:01:01 PM.092] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [1/12/2024 9:01:01 PM.093] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [1/12/2024 9:01:01 PM.094] LSPD First Response: Custom Pullover event handler: False [1/12/2024 9:01:01 PM.094] LSPD First Response: Plugin unloaded! [1/12/2024 9:01:01 PM.114] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down [1/12/2024 9:01:01 PM.114] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down [1/12/2024 9:01:01 PM.114] LSPD First Response: [TRACE] Ped Holly Woodward has become idle again [1/12/2024 9:01:01 PM.118] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down [1/12/2024 9:01:01 PM.120] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down [1/12/2024 9:01:01 PM.120] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down [1/12/2024 9:01:01 PM.120] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down [1/12/2024 9:01:01 PM.120] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down [1/12/2024 9:01:01 PM.120] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down [1/12/2024 9:01:01 PM.120] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down [1/12/2024 9:01:01 PM.120] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down [1/12/2024 9:01:01 PM.121] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down [1/12/2024 9:01:01 PM.121] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down [1/12/2024 9:01:01 PM.121] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down [1/12/2024 9:01:01 PM.121] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down [1/12/2024 9:01:01 PM.121] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down [1/12/2024 9:01:01 PM.134] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down [1/12/2024 9:01:01 PM.148] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down [1/12/2024 9:01:10 PM.956] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/12/2024 9:01:10 PM.968] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:01:10 PM.969] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [1/12/2024 9:01:10 PM.970] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:01:10 PM.970] LSPD First Response: [TRACE] Setting player skin from last skin [1/12/2024 9:01:10 PM.971] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_01 [1/12/2024 9:01:10 PM.973] LSPD First Response: [TRACE] Starting custom cop walk style task [1/12/2024 9:01:10 PM.973] LSPD First Response: [TRACE] Set last player walk style back: Cop [1/12/2024 9:01:10 PM.974] LSPD First Response: [TRACE] Player went on duty. [1/12/2024 9:01:10 PM.975] LSPD First Response: We have 3 callouts registered [1/12/2024 9:01:10 PM.975] LSPD First Response: CalloutManager initialized [1/12/2024 9:01:10 PM.976] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/12/2024 9:01:10 PM.976] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/12/2024 9:01:10 PM.976] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/12/2024 9:01:10 PM.978] LSPD First Response: [TRACE] Auto started component PersonaSearch #2 [1/12/2024 9:01:10 PM.978] LSPD First Response: [TRACE] Auto started component StudyStatistics #2 [1/12/2024 9:01:10 PM.978] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2 [1/12/2024 9:01:10 PM.978] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] Auto started component WorldPropManager #2 [1/12/2024 9:01:10 PM.979] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2 [1/12/2024 9:01:10 PM.980] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2 [1/12/2024 9:01:10 PM.980] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2 [1/12/2024 9:01:10 PM.980] LSPD First Response: Custom Pullover event handler: True [1/12/2024 9:01:10 PM.992] LSPD First Response: Deserialized Christopher Porter [1/12/2024 9:01:10 PM.992] LSPD First Response: Deserialized Mark Wright [1/12/2024 9:01:11 PM.007] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready. [1/12/2024 9:01:11 PM.007] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled. [1/12/2024 9:01:11 PM.008] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled. [1/12/2024 9:01:11 PM.008] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled. [1/12/2024 9:01:11 PM.008] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled. [1/12/2024 9:01:11 PM.008] LSPD First Response: +=[BAIT CAR]=+: Initializing settings... [1/12/2024 9:01:11 PM.008] LSPD First Response: +=[BAIT CAR]=+: Loading keybinds [1/12/2024 9:01:11 PM.008] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: MenuKey || VALUE: F11 [1/12/2024 9:01:11 PM.008] LSPD First Response: +=[BAIT CAR]=+: KEYBIND: KillSwitchKey || VALUE: Insert [1/12/2024 9:01:11 PM.008] LSPD First Response: +=[BAIT CAR]=+: Loading parameters [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMin= 10 [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Parameters, ReuseCooldownTimeMax= 15 [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Parameters, BaitCarSpawnDistance= 150 [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxSearchRadius= 65 [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWalkTimeout= 50 [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Parameters, MinWaitTime= 30 [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Parameters, MaxWaitTime= 45 [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Loading Customization [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, SavePersonalVehicle=true [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, CooldownOnReuse=true [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Read one boolean: Customization, RepairVehicleOnReuse=true [1/12/2024 9:01:11 PM.010] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, VehicleModels: BLISTA,BALLER2,SCHAFTER2,ADDER,ZENTORNO,COMET2,BANSHEE,F620,SENTINEL,DOMINATOR [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BLISTA [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BALLER2 [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SCHAFTER2 [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ADDER [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name ZENTORNO [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name COMET2 [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name BANSHEE [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name F620 [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name SENTINEL [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Creating new model from model name DOMINATOR [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Model list size: 10 [1/12/2024 9:01:11 PM.011] LSPD First Response: +====[BAITCAR DEBUG]====+: Model name list size: 10 [1/12/2024 9:01:11 PM.011] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, TransporterModels: s_m_m_fiboffice_01,s_m_m_fiboffice_02,s_m_m_highsec_01,s_m_m_highsec_02 [1/12/2024 9:01:11 PM.011] LSPD First Response: +=[BAIT CAR]=+: Read one list: Customization, PossibleWeaponModels: WEAPON_KNIFE,WEAPON_GOLFCLUB,WEAPON_CROWBAR,WEAPON_PISTOL,WEAPON_MICROSMG,WEAPON_SMG,WEAPON_SAWNOFFSHOTGUN,WEAPON_COMBATPISTOL,WEAPON_BAT [1/12/2024 9:01:11 PM.012] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0). [1/12/2024 9:01:11 PM.012] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0). [1/12/2024 9:01:11 PM.012] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0). [1/12/2024 9:01:11 PM.017] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager [1/12/2024 9:01:11 PM.017] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] CalloutInterface Configuration [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey = F10 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey = F9 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey = NumPad6 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey = None [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] HoldInterval = 300 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay = 1 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop = False [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTEnabled = True [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTToggledOn = False [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle = True [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout = True [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTTimeout = 10 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTCallsign = 1-LINCOLN-18 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTPosX = 1370 [1/12/2024 9:01:11 PM.017] LSPD First Response: IPT.Common: [INFO] MDTPosY = 690 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] MDTScale = 85 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] MDTVolume = 2 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept = 1 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay = 8 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit = 4 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] MDTShowDistance = True [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PostalCodeSet = ocrp [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PostalCodePosX = 444 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PostalCodePosY = 948 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PostalCodeScale = 42 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PlateEnabled = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle = True [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PlatePosX = 380 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PlatePosY = 905 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] PlateScale = 75 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] DebugEnabled = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] CameraLoadout = default [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate = 0.04 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate = 0.03 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] WantedRate = 0.01 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] BlipEnabled = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] AutoBlip = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck = 8 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] ALPR = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] Incident = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] Peds = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] Vehicles = False [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/12/2024 9:01:11 PM.018] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 9:01:11 PM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png [1/12/2024 9:01:11 PM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png [1/12/2024 9:01:11 PM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png [1/12/2024 9:01:11 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png [1/12/2024 9:01:11 PM.023] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png [1/12/2024 9:01:11 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png [1/12/2024 9:01:11 PM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png [1/12/2024 9:01:11 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png [1/12/2024 9:01:11 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png [1/12/2024 9:01:11 PM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png [1/12/2024 9:01:11 PM.028] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png [1/12/2024 9:01:11 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png [1/12/2024 9:01:11 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png [1/12/2024 9:01:11 PM.029] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png [1/12/2024 9:01:11 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png [1/12/2024 9:01:11 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png [1/12/2024 9:01:11 PM.031] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png [1/12/2024 9:01:11 PM.031] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png [1/12/2024 9:01:11 PM.032] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png [1/12/2024 9:01:11 PM.032] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png [1/12/2024 9:01:11 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png [1/12/2024 9:01:11 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png [1/12/2024 9:01:11 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png [1/12/2024 9:01:11 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png [1/12/2024 9:01:11 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png [1/12/2024 9:01:11 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png [1/12/2024 9:01:11 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png [1/12/2024 9:01:11 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png [1/12/2024 9:01:11 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png [1/12/2024 9:01:11 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png [1/12/2024 9:01:11 PM.036] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png [1/12/2024 9:01:11 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png [1/12/2024 9:01:11 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png [1/12/2024 9:01:11 PM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png [1/12/2024 9:01:11 PM.038] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png [1/12/2024 9:01:11 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png [1/12/2024 9:01:11 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png [1/12/2024 9:01:11 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png [1/12/2024 9:01:11 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png [1/12/2024 9:01:11 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png [1/12/2024 9:01:11 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png [1/12/2024 9:01:11 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png [1/12/2024 9:01:11 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png [1/12/2024 9:01:11 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png [1/12/2024 9:01:11 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png [1/12/2024 9:01:11 PM.043] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png [1/12/2024 9:01:11 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png [1/12/2024 9:01:11 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png [1/12/2024 9:01:11 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png [1/12/2024 9:01:11 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png [1/12/2024 9:01:11 PM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png [1/12/2024 9:01:11 PM.046] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png [1/12/2024 9:01:11 PM.047] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png [1/12/2024 9:01:11 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png [1/12/2024 9:01:11 PM.048] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png [1/12/2024 9:01:11 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png [1/12/2024 9:01:11 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png [1/12/2024 9:01:11 PM.049] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png [1/12/2024 9:01:11 PM.050] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png [1/12/2024 9:01:11 PM.050] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png [1/12/2024 9:01:11 PM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png [1/12/2024 9:01:11 PM.051] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png [1/12/2024 9:01:11 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png [1/12/2024 9:01:11 PM.052] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png [1/12/2024 9:01:11 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png [1/12/2024 9:01:11 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png [1/12/2024 9:01:11 PM.053] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png [1/12/2024 9:01:11 PM.054] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png [1/12/2024 9:01:11 PM.054] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png [1/12/2024 9:01:11 PM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png [1/12/2024 9:01:11 PM.055] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png [1/12/2024 9:01:11 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png [1/12/2024 9:01:11 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png [1/12/2024 9:01:11 PM.056] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png [1/12/2024 9:01:11 PM.058] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png [1/12/2024 9:01:11 PM.058] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png [1/12/2024 9:01:11 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png [1/12/2024 9:01:11 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png [1/12/2024 9:01:11 PM.059] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png [1/12/2024 9:01:11 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png [1/12/2024 9:01:11 PM.060] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png [1/12/2024 9:01:11 PM.061] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png [1/12/2024 9:01:11 PM.061] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png [1/12/2024 9:01:11 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png [1/12/2024 9:01:11 PM.062] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png [1/12/2024 9:01:11 PM.063] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png [1/12/2024 9:01:11 PM.063] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png [1/12/2024 9:01:11 PM.064] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png [1/12/2024 9:01:11 PM.064] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png [1/12/2024 9:01:11 PM.065] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png [1/12/2024 9:01:11 PM.065] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png [1/12/2024 9:01:11 PM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png [1/12/2024 9:01:11 PM.066] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png [1/12/2024 9:01:11 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png [1/12/2024 9:01:11 PM.067] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png [1/12/2024 9:01:11 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png [1/12/2024 9:01:11 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png [1/12/2024 9:01:11 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png [1/12/2024 9:01:11 PM.068] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png [1/12/2024 9:01:11 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png [1/12/2024 9:01:11 PM.069] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png [1/12/2024 9:01:11 PM.070] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png [1/12/2024 9:01:11 PM.072] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png [1/12/2024 9:01:11 PM.072] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png [1/12/2024 9:01:11 PM.074] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png [1/12/2024 9:01:11 PM.075] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png [1/12/2024 9:01:11 PM.075] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png [1/12/2024 9:01:11 PM.078] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png [1/12/2024 9:01:11 PM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png [1/12/2024 9:01:11 PM.079] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png [1/12/2024 9:01:11 PM.080] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png [1/12/2024 9:01:11 PM.080] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png [1/12/2024 9:01:11 PM.081] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png [1/12/2024 9:01:11 PM.081] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png [1/12/2024 9:01:11 PM.081] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-adb1c668-e485-480b-8f2c-45b6af4e36e8 [1/12/2024 9:01:11 PM.081] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from E:\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml [1/12/2024 9:01:11 PM.082] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles [1/12/2024 9:01:11 PM.084] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds: resolution {Width=1920, Height=1080} scale: {Width=1, Height=1} bounds: {X=0,Y=0,Width=1920,Height=1080} [1/12/2024 9:01:11 PM.115] LSPD First Response: CalloutInterface: [INFO] Loaded 6 set(s) of postal codes [1/12/2024 9:01:11 PM.115] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [1/12/2024 9:01:11 PM.115] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [1/12/2024 9:01:11 PM.115] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [1/12/2024 9:01:11 PM.116] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries [1/12/2024 9:01:11 PM.116] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries [1/12/2024 9:01:11 PM.116] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries [1/12/2024 9:01:11 PM.116] LSPD First Response: CalloutInterface: [INFO] starting callout handler... [1/12/2024 9:01:11 PM.116] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface) [1/12/2024 9:01:11 PM.116] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface) [1/12/2024 9:01:11 PM.116] LSPD First Response: CalloutInterface: [INFO] ... found a total of 4 callout(s), of which 4 are silently spawnable [1/12/2024 9:01:11 PM.128] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized [1/12/2024 9:01:11 PM.128] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized [1/12/2024 9:01:11 PM.128] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized [1/12/2024 9:01:11 PM.128] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized [1/12/2024 9:01:11 PM.133] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [1/12/2024 9:01:11 PM.134] LSPD First Response: [TRACE] Thread Ambient #2 initialized [1/12/2024 9:01:11 PM.134] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized [1/12/2024 9:01:11 PM.134] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized [1/12/2024 9:01:11 PM.134] LSPD First Response: [TRACE] Has taken study survey: False [1/12/2024 9:01:11 PM.134] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized [1/12/2024 9:01:11 PM.135] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized [1/12/2024 9:01:11 PM.138] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized [1/12/2024 9:01:11 PM.138] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized [1/12/2024 9:01:11 PM.138] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized [1/12/2024 9:01:11 PM.138] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized [1/12/2024 9:01:11 PM.138] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized [1/12/2024 9:01:11 PM.138] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized [1/12/2024 9:01:11 PM.138] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized [1/12/2024 9:01:11 PM.139] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201] [1/12/2024 9:01:11 PM.155] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized [1/12/2024 9:01:13 PM.125] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska [1/12/2024 9:01:13 PM.125] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska [1/12/2024 9:01:13 PM.125] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop [1/12/2024 9:01:13 PM.125] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop [1/12/2024 9:01:13 PM.125] LSPD First Response: CalloutInterface: [INFO] starting police unit handler [1/12/2024 9:01:13 PM.125] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty: [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] 1-ADAM-12 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] 6-PAUL-11 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] 2-KING-10 LSSD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] 2-DAVID-5 LSSD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] ADAM-04 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] ADAM-05 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] ADAM-06 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] CHARLIE-04 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] OCEAN-01 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] QUEEN-02 LSPD [1/12/2024 9:01:13 PM.126] LSPD First Response: CalloutInterface: [INFO] VICTOR-13 LSPD [1/12/2024 9:01:13 PM.134] LSPD First Response: CompuLite Localization Code Page: 1252 [1/12/2024 9:01:13 PM.134] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows) [1/12/2024 9:01:13 PM.136] LSPD First Response: Tried to start DamageTrackerService while already running! [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] LidarGun Configuration [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] LidarKey = NumPad1 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] WindowKey = OemPeriod [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] HoldInterval = 500 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] PosX = 612 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] PosY = 755 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] Scale = 71 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] Volume = 5 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] UseMetric = False [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] HudColor = 1 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] Weapon = WEAPON_VINTAGEPISTOL [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] EnableBlip = True [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] EnableScreen = False [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] AutoZoom = False [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] LogLevel = 0 [1/12/2024 9:01:13 PM.139] LSPD First Response: IPT.Common: [INFO] ============================================================ [1/12/2024 9:01:13 PM.172] LSPD First Response: LidarGun: [INFO] Starting PlayerHandler... [1/12/2024 9:01:13 PM.173] LSPD First Response: LidarGun: [INFO] Starting VehicleHandler... [1/12/2024 9:01:13 PM.174] LSPD First Response: LidarGun: [INFO] Starting LidarHandler... [1/12/2024 9:01:13 PM.174] LSPD First Response: LidarGun: [INFO] MenuHandler loading menu [1/12/2024 9:01:13 PM.197] DeadlyWeapons: Starting PanicFiber. [1/12/2024 9:01:13 PM.197] DeadlyWeapons: VersionChecker failed due to rapid reloads! [1/12/2024 9:01:36 PM.973] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [1/12/2024 9:01:36 PM.988] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [1/12/2024 9:01:39 PM.508] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:01:39 PM.508] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:01:39 PM.658] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:01:39 PM.658] LSPD First Response: [TRACE] Created police2 at X:770.4108 Y:-44.86111 Z:81.55357 [1/12/2024 9:01:39 PM.680] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:01:39 PM.682] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:01:39 PM.684] LSPD First Response: [TRACE] Dominic Wenis (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:01:39 PM.709] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:01:39 PM.711] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:01:39 PM.713] LSPD First Response: [TRACE] Edi Russo (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:01:39 PM.738] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/12/2024 9:01:39 PM.964] LSPD First Response: Custom Pullover.Mainloop started [1/12/2024 9:01:39 PM.964] LSPD First Response: Loading Custom Pullover settings... [1/12/2024 9:01:42 PM.531] LSPD First Response: LidarGun: [DEBUG] user input: NumPad1 isLongPress: False [1/12/2024 9:02:04 PM.599] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:02:04 PM.599] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/12/2024 9:02:04 PM.620] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:02:04 PM.621] LSPD First Response: [TRACE] Created police5 at X:745.701 Y:-15.59043 Z:62.30485 [1/12/2024 9:02:04 PM.621] LSPD First Response: [TRACE] Forced DLC Livery: 20 [1/12/2024 9:02:04 PM.644] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/12/2024 9:02:04 PM.645] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:04 PM.646] LSPD First Response: [TRACE] Ashley Rocket (S_F_Y_SHERIFF_01) was set as a cop [1/12/2024 9:02:04 PM.668] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [1/12/2024 9:02:04 PM.669] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:04 PM.670] LSPD First Response: [TRACE] Ashley MacFarlane (S_F_Y_SHERIFF_01) was set as a cop [1/12/2024 9:02:04 PM.693] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:02:20 PM.325] LSPD First Response: LidarGun: [DEBUG] activating zoom camera [1/12/2024 9:02:24 PM.648] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:02:24 PM.648] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:02:24 PM.689] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:02:24 PM.690] LSPD First Response: [TRACE] Created police at X:293.3842 Y:327.4063 Z:106.1849 [1/12/2024 9:02:24 PM.715] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:02:24 PM.717] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:24 PM.720] LSPD First Response: [TRACE] Holly Woods (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:02:24 PM.748] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:02:24 PM.750] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:24 PM.752] LSPD First Response: [TRACE] Samantha Roy (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:02:24 PM.785] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/12/2024 9:02:34 PM.658] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:02:34 PM.658] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:02:34 PM.678] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:02:34 PM.679] LSPD First Response: [TRACE] Created polgauntlet at X:426.6862 Y:-74.34563 Z:71.84957 [1/12/2024 9:02:34 PM.679] LSPD First Response: [TRACE] Forced DLC Livery: 1 [1/12/2024 9:02:34 PM.700] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:02:34 PM.701] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:34 PM.703] LSPD First Response: [TRACE] Buster Cherry (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:02:34 PM.725] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:02:34 PM.726] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:34 PM.727] LSPD First Response: [TRACE] Kurupt Gotti (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:02:34 PM.749] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:02:37 PM.063] LSPD First Response: LidarGun: [DEBUG] activating zoom camera [1/12/2024 9:02:44 PM.675] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:02:44 PM.675] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:02:44 PM.705] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:02:44 PM.706] LSPD First Response: [TRACE] Created police2 at X:52.17149 Y:249.6667 Z:110.2341 [1/12/2024 9:02:44 PM.706] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/12/2024 9:02:54 PM.687] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:02:54 PM.687] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:02:54 PM.934] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:02:54 PM.935] LSPD First Response: [TRACE] Created polgauntlet at X:800.9332 Y:13.3016 Z:64.53799 [1/12/2024 9:02:54 PM.935] LSPD First Response: [TRACE] Forced DLC Livery: 15 [1/12/2024 9:02:54 PM.956] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:02:54 PM.957] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:54 PM.958] LSPD First Response: [TRACE] Fido Rogers (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:02:54 PM.980] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:02:59 PM.701] LSPD First Response: [TRACE] Preloading POLICE3 [1/12/2024 9:02:59 PM.701] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:02:59 PM.902] LSPD First Response: [TRACE] Preloading POLICE3 [1/12/2024 9:02:59 PM.903] LSPD First Response: [TRACE] Created police3 at X:490.2539 Y:273.5331 Z:103.665 [1/12/2024 9:02:59 PM.922] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:02:59 PM.924] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:59 PM.926] LSPD First Response: [TRACE] Jay West (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:02:59 PM.948] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:02:59 PM.949] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:02:59 PM.951] LSPD First Response: [TRACE] Herbert Tolland (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:02:59 PM.975] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/12/2024 9:03:09 PM.716] LSPD First Response: [TRACE] Preloading POLICEB [1/12/2024 9:03:09 PM.716] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:09 PM.850] LSPD First Response: [TRACE] Preloading POLICEB [1/12/2024 9:03:09 PM.851] LSPD First Response: [TRACE] Created policeb at X:771.9815 Y:-14.44694 Z:62.44147 [1/12/2024 9:03:09 PM.872] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:09 PM.874] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:09 PM.875] LSPD First Response: [TRACE] Ceez Nargila (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:03:09 PM.897] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/12/2024 9:03:14 PM.738] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:03:14 PM.738] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:14 PM.761] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:03:14 PM.761] LSPD First Response: [TRACE] Created polgauntlet at X:794.4815 Y:1.130302 Z:63.58324 [1/12/2024 9:03:14 PM.761] LSPD First Response: [TRACE] Forced DLC Livery: 15 [1/12/2024 9:03:14 PM.783] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:14 PM.784] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:14 PM.785] LSPD First Response: [TRACE] Jimmy Parker (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:03:14 PM.809] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:03:24 PM.779] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:03:24 PM.779] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:03:24 PM.798] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:03:24 PM.800] LSPD First Response: [TRACE] Created polgauntlet at X:435.2725 Y:-56.87252 Z:74.89767 [1/12/2024 9:03:24 PM.800] LSPD First Response: [TRACE] Forced DLC Livery: 13 [1/12/2024 9:03:24 PM.819] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:03:24 PM.820] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:24 PM.821] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:03:24 PM.821] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:03:24 PM.822] LSPD First Response: [TRACE] Bryan Pierce (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:03:24 PM.843] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:03:24 PM.845] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:24 PM.845] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:03:24 PM.845] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:03:24 PM.846] LSPD First Response: [TRACE] Leon Kennedy (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:03:24 PM.868] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:03:25 PM.068] LSPD First Response: +=[BAIT CAR]=+: Detected new police vehicle, saving [1/12/2024 9:03:34 PM.828] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:03:34 PM.829] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:34 PM.852] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:03:34 PM.853] LSPD First Response: [TRACE] Created police5 at X:768.5261 Y:12.30579 Z:64.27065 [1/12/2024 9:03:34 PM.853] LSPD First Response: [TRACE] Forced DLC Livery: 7 [1/12/2024 9:03:34 PM.879] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:34 PM.880] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:34 PM.882] LSPD First Response: [TRACE] Dean Hunter (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:03:34 PM.906] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:03:36 PM.262] LSPD First Response: [TRACE] A new world event should be started [1/12/2024 9:03:36 PM.262] LSPD First Response: [TRACE] Starting world event StealCar [1/12/2024 9:03:36 PM.262] LSPD First Response: [TRACE] Setting up world event: StealCar #2 [1/12/2024 9:03:36 PM.462] LSPD First Response: [TRACE] Assigned ped to StealCar #2 (Ambient) [1/12/2024 9:03:39 PM.829] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:03:39 PM.829] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:39 PM.851] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:03:39 PM.852] LSPD First Response: [TRACE] Created polgauntlet at X:768.9401 Y:-21.39039 Z:62.0745 [1/12/2024 9:03:39 PM.852] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/12/2024 9:03:39 PM.875] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:03:39 PM.877] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:39 PM.884] LSPD First Response: [TRACE] Bill Murray (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:03:39 PM.908] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:03:59 PM.877] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:03:59 PM.877] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:03:59 PM.899] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:03:59 PM.900] LSPD First Response: [TRACE] Created police at X:458.5984 Y:-6.164515 Z:84.30024 [1/12/2024 9:03:59 PM.920] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:03:59 PM.922] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:59 PM.924] LSPD First Response: [TRACE] Johnny Venda (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:03:59 PM.947] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:03:59 PM.948] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:03:59 PM.949] LSPD First Response: [TRACE] Jack McGullab (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:03:59 PM.976] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/12/2024 9:04:29 PM.965] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:04:29 PM.965] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:04:29 PM.987] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:04:29 PM.987] LSPD First Response: [TRACE] Created police5 at X:802.5321 Y:24.03547 Z:65.24257 [1/12/2024 9:04:29 PM.988] LSPD First Response: [TRACE] Forced DLC Livery: 7 [1/12/2024 9:04:30 PM.008] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:04:30 PM.009] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:04:30 PM.010] LSPD First Response: [TRACE] Andrew Felose (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:04:30 PM.037] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:04:34 PM.981] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:04:34 PM.982] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:04:35 PM.007] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:04:35 PM.008] LSPD First Response: [TRACE] Created police5 at X:541.8466 Y:150.5694 Z:99.39474 [1/12/2024 9:04:35 PM.008] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/12/2024 9:04:35 PM.031] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:04:35 PM.033] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:04:35 PM.035] LSPD First Response: [TRACE] Tina Venito (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:04:35 PM.059] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:04:35 PM.062] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:04:35 PM.064] LSPD First Response: [TRACE] Kate Thompson (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:04:35 PM.090] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:04:35 PM.962] LSPD First Response: [TRACE] World event StealCar #2 reports that it can be freed [1/12/2024 9:04:35 PM.962] LSPD First Response: [TRACE] Removing ped from StealCar #2 (Ambient) [1/12/2024 9:04:35 PM.963] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager [1/12/2024 9:04:35 PM.963] LSPD First Response: [TRACE] Instance cleaned (StealCar #2) [1/12/2024 9:04:35 PM.963] LSPD First Response: [TRACE] World event StealCar #2 has ended [1/12/2024 9:04:35 PM.981] LSPD First Response: [TRACE] Ped Killian Francisco has become idle again [1/12/2024 9:04:55 PM.051] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:04:55 PM.051] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:04:55 PM.073] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:04:55 PM.074] LSPD First Response: [TRACE] Created police5 at X:542.6182 Y:73.64966 Z:96.52489 [1/12/2024 9:04:55 PM.074] LSPD First Response: [TRACE] Forced DLC Livery: 2 [1/12/2024 9:04:55 PM.096] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:04:55 PM.096] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:04:55 PM.099] LSPD First Response: [TRACE] Dylan Buns (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:04:55 PM.123] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:04:55 PM.125] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:04:55 PM.127] LSPD First Response: [TRACE] Max Harrison (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:04:55 PM.151] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:05:03 PM.796] LSPD First Response: LidarGun: [DEBUG] user input: NumPad1 isLongPress: True [1/12/2024 9:05:35 PM.208] LSPD First Response: [TRACE] Preloading POLICEB [1/12/2024 9:05:35 PM.210] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:05:35 PM.234] LSPD First Response: [TRACE] Preloading POLICEB [1/12/2024 9:05:35 PM.235] LSPD First Response: [TRACE] Created policeb at X:699.7604 Y:-108.0311 Z:54.21653 [1/12/2024 9:05:35 PM.259] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:05:35 PM.260] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:05:35 PM.261] LSPD First Response: [TRACE] Billy Kiscadden (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:05:35 PM.287] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb [1/12/2024 9:05:46 PM.544] LSPD First Response: [TRACE] A new world event should be started [1/12/2024 9:05:46 PM.544] LSPD First Response: [TRACE] Starting world event RunLights [1/12/2024 9:05:46 PM.544] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [1/12/2024 9:05:46 PM.550] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [1/12/2024 9:05:50 PM.239] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:05:50 PM.239] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:05:50 PM.263] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:05:50 PM.264] LSPD First Response: [TRACE] Created polgauntlet at X:515.1656 Y:-122.2104 Z:61.45518 [1/12/2024 9:05:50 PM.264] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/12/2024 9:05:50 PM.286] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:05:50 PM.288] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:05:50 PM.290] LSPD First Response: [TRACE] Bryan Rodricaz (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:05:50 PM.312] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:05:50 PM.314] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:05:50 PM.316] LSPD First Response: [TRACE] Earl Buntag (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:05:50 PM.339] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:05:51 PM.805] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/12/2024 9:06:10 PM.996] LSPD First Response: [TRACE] Spawned with 0.1357803 [1/12/2024 9:06:10 PM.996] LSPD First Response: [TRACE] Using 585.3069, 69.95665, 92.67591 Heading: 69.14576 and 574.6007, 74.00612, 93.62676 Heading: 69.14576 as base positions [1/12/2024 9:06:11 PM.011] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:06:11 PM.011] LSPD First Response: [TRACE] Preloading SULTAN [1/12/2024 9:06:11 PM.015] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:06:11 PM.015] LSPD First Response: [TRACE] Created police at X:585.3069 Y:69.95665 Z:92.67591 [1/12/2024 9:06:11 PM.059] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:06:11 PM.061] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/12/2024 9:06:11 PM.062] LSPD First Response: [TRACE] Jose Bravo (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:06:11 PM.062] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/12/2024 9:06:11 PM.063] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [1/12/2024 9:06:11 PM.186] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [1/12/2024 9:06:20 PM.416] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:06:20 PM.416] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [1/12/2024 9:06:20 PM.668] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:06:20 PM.668] LSPD First Response: [TRACE] Created police5 at X:909.9278 Y:75.99957 Z:79.44404 [1/12/2024 9:06:20 PM.668] LSPD First Response: [TRACE] Forced DLC Livery: 20 [1/12/2024 9:06:20 PM.669] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:06:21 PM.265] LSPD First Response: [TRACE] Entering at Driver [1/12/2024 9:06:21 PM.423] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient) [1/12/2024 9:06:25 PM.415] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:06:25 PM.415] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:06:25 PM.439] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:06:25 PM.439] LSPD First Response: [TRACE] Created police5 at X:783.9022 Y:36.36227 Z:66.04673 [1/12/2024 9:06:25 PM.440] LSPD First Response: [TRACE] Forced DLC Livery: 7 [1/12/2024 9:06:25 PM.465] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:06:25 PM.466] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:06:25 PM.466] LSPD First Response: [TRACE] Anton Linden (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:06:25 PM.494] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:06:29 PM.262] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [1/12/2024 9:06:29 PM.266] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [1/12/2024 9:06:29 PM.267] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [1/12/2024 9:06:29 PM.267] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient) [1/12/2024 9:06:29 PM.267] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [1/12/2024 9:06:29 PM.267] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [1/12/2024 9:06:29 PM.268] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/12/2024 9:06:29 PM.268] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [1/12/2024 9:06:29 PM.268] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [1/12/2024 9:06:29 PM.268] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [1/12/2024 9:06:29 PM.268] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [1/12/2024 9:06:29 PM.274] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [1/12/2024 9:06:29 PM.294] LSPD First Response: [TRACE] Ped James Swatcher has become idle again [1/12/2024 9:06:29 PM.294] LSPD First Response: [TRACE] Ped Eric Holder has become idle again [1/12/2024 9:06:29 PM.294] LSPD First Response: [TRACE] Ped Jose Bravo has become idle again [1/12/2024 9:06:30 PM.468] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:06:30 PM.468] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:06:30 PM.495] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:06:30 PM.496] LSPD First Response: [TRACE] Created police5 at X:715.908 Y:-73.23532 Z:56.87487 [1/12/2024 9:06:30 PM.496] LSPD First Response: [TRACE] Forced DLC Livery: 19 [1/12/2024 9:06:30 PM.520] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:06:30 PM.521] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:06:30 PM.522] LSPD First Response: [TRACE] Jesse Miller (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:06:30 PM.544] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:06:50 PM.839] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:06:50 PM.839] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:06:50 PM.865] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:06:50 PM.865] LSPD First Response: [TRACE] Created polgauntlet at X:776.9888 Y:34.55164 Z:66.02323 [1/12/2024 9:06:50 PM.866] LSPD First Response: [TRACE] Forced DLC Livery: 15 [1/12/2024 9:06:50 PM.886] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:06:50 PM.887] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:06:50 PM.888] LSPD First Response: [TRACE] Mike Stewartt (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:06:50 PM.910] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:07:00 PM.882] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:07:00 PM.882] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:07:00 PM.906] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:07:00 PM.907] LSPD First Response: [TRACE] Created polgauntlet at X:772.7095 Y:-24.05876 Z:61.95819 [1/12/2024 9:07:00 PM.907] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/12/2024 9:07:00 PM.936] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:07:00 PM.936] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:07:00 PM.937] LSPD First Response: [TRACE] Nicholas Angel (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:07:00 PM.964] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:07:17 PM.598] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:07:17 PM.598] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:07:17 PM.622] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:07:17 PM.622] LSPD First Response: [TRACE] Created police5 at X:676.9205 Y:-226.7849 Z:44.49741 [1/12/2024 9:07:17 PM.623] LSPD First Response: [TRACE] Forced DLC Livery: 19 [1/12/2024 9:07:17 PM.645] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:07:17 PM.646] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:07:17 PM.648] LSPD First Response: [TRACE] Cuddy Haze (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:07:17 PM.671] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5 [1/12/2024 9:07:22 PM.607] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:07:22 PM.608] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:07:22 PM.608] LSPD First Response: [TRACE] Hector Suleiman (A_M_M_AFRIAMER_01) was damaged. [1/12/2024 9:07:22 PM.669] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:07:22 PM.669] LSPD First Response: [TRACE] Created polgauntlet at X:748.0251 Y:-84.24722 Z:56.71101 [1/12/2024 9:07:22 PM.669] LSPD First Response: [TRACE] Forced DLC Livery: 15 [1/12/2024 9:07:22 PM.694] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:07:22 PM.695] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:07:22 PM.695] LSPD First Response: [TRACE] Anthony Jarrison (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:07:22 PM.720] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:07:52 PM.675] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:07:52 PM.675] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:07:52 PM.698] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:07:52 PM.699] LSPD First Response: [TRACE] Created polgauntlet at X:706.4374 Y:-119.5373 Z:53.01746 [1/12/2024 9:07:52 PM.699] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/12/2024 9:07:52 PM.722] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:07:52 PM.724] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:07:52 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:07:52 PM.725] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:07:52 PM.727] LSPD First Response: [TRACE] John Lemonaise (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:07:52 PM.751] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:07:52 PM.753] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:07:52 PM.754] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:07:52 PM.754] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:07:52 PM.755] LSPD First Response: [TRACE] Doc Brown (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:07:52 PM.781] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:08:07 PM.703] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:08:07 PM.703] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:08:07 PM.725] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:08:07 PM.726] LSPD First Response: [TRACE] Created polgauntlet at X:723.6652 Y:-81.74358 Z:56.79485 [1/12/2024 9:08:07 PM.726] LSPD First Response: [TRACE] Forced DLC Livery: 15 [1/12/2024 9:08:07 PM.749] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:08:07 PM.750] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:08:07 PM.751] LSPD First Response: [TRACE] Adam Polar (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:08:07 PM.774] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:08:12 PM.729] LSPD First Response: [TRACE] Preloading POLICE3 [1/12/2024 9:08:12 PM.729] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:08:12 PM.758] LSPD First Response: [TRACE] Preloading POLICE3 [1/12/2024 9:08:12 PM.758] LSPD First Response: [TRACE] Created police3 at X:654.7322 Y:215.0318 Z:97.18972 [1/12/2024 9:08:12 PM.787] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:08:12 PM.789] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:08:12 PM.791] LSPD First Response: [TRACE] Julia Ramirez (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:08:12 PM.820] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:08:12 PM.822] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:08:12 PM.825] LSPD First Response: [TRACE] Zara Gomez (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:08:12 PM.854] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [1/12/2024 9:08:17 PM.697] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:08:17 PM.721] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:09:32 PM.113] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [1/12/2024 9:09:32 PM.116] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized [1/12/2024 9:09:58 PM.588] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen [1/12/2024 9:09:58 PM.590] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [1/12/2024 9:09:58 PM.590] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager [1/12/2024 9:09:58 PM.590] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1) [1/12/2024 9:09:58 PM.612] LSPD First Response: [TRACE] Ped Jaimito Vega has become idle again [1/12/2024 9:09:58 PM.617] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down [1/12/2024 9:10:13 PM.083] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory) [1/12/2024 9:10:13 PM.084] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized [1/12/2024 9:10:41 PM.194] LSPD First Response: [TRACE] Asked thread TrafficStop #2 to abort: Suspect out of range and not on screen [1/12/2024 9:10:41 PM.194] LSPD First Response: [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory) [1/12/2024 9:10:41 PM.194] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #2 Content Manager [1/12/2024 9:10:41 PM.194] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #2) [1/12/2024 9:10:41 PM.212] LSPD First Response: [TRACE] Ped Nicole Thomas has become idle again [1/12/2024 9:10:41 PM.219] LSPD First Response: [TRACE] Thread TrafficStop #2 has been shut down [1/12/2024 9:11:01 PM.779] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:11:01 PM.803] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:11:05 PM.103] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:11:05 PM.128] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:11:11 PM.006] LSPD First Response: [TRACE] Spawned with 8.640701 [1/12/2024 9:11:11 PM.032] LSPD First Response: [TRACE] Spawned with 8.640701 [1/12/2024 9:11:11 PM.039] LSPD First Response: [TRACE] Spawned with 11.15469 [1/12/2024 9:11:11 PM.040] LSPD First Response: [TRACE] Spawned with 11.15469 [1/12/2024 9:11:11 PM.047] LSPD First Response: [TRACE] Spawned with 0.7053528 [1/12/2024 9:11:11 PM.047] LSPD First Response: [TRACE] Using 478.1615, -20.74353, 81.13005 Heading: 328.6512 and 482.226, -13.88269, 82.5441 Heading: 328.6512 as base positions [1/12/2024 9:11:11 PM.056] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:11:11 PM.056] LSPD First Response: [TRACE] Preloading SULTAN [1/12/2024 9:11:11 PM.057] LSPD First Response: [TRACE] Preloading police5 [1/12/2024 9:11:11 PM.057] LSPD First Response: [TRACE] Created police5 at X:478.1615 Y:-20.74353 Z:81.13005 [1/12/2024 9:11:11 PM.059] LSPD First Response: [TRACE] Forced DLC Livery: 0 [1/12/2024 9:11:11 PM.095] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:11:11 PM.097] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [1/12/2024 9:11:11 PM.099] LSPD First Response: [TRACE] Jack Paradise (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:11:11 PM.100] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/12/2024 9:11:11 PM.101] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient) [1/12/2024 9:11:11 PM.133] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized [1/12/2024 9:11:11 PM.597] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:11:30 PM.549] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped. [1/12/2024 9:11:49 PM.344] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door. [1/12/2024 9:11:49 PM.891] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:11:49 PM.891] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:11:49 PM.917] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:11:49 PM.917] LSPD First Response: [TRACE] Created police2 at X:702.5885 Y:-124.6301 Z:52.68814 [1/12/2024 9:11:49 PM.939] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:11:49 PM.941] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:11:49 PM.943] LSPD First Response: [TRACE] Katherine Brooks (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:11:49 PM.967] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:11:49 PM.970] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:11:49 PM.971] LSPD First Response: [TRACE] Kate White (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:11:49 PM.995] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/12/2024 9:11:55 PM.827] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed [1/12/2024 9:11:55 PM.827] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient) [1/12/2024 9:11:55 PM.827] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager [1/12/2024 9:11:55 PM.827] LSPD First Response: [TRACE] Instance cleaned (RunLights #2) [1/12/2024 9:11:55 PM.827] LSPD First Response: [TRACE] World event RunLights #2 has ended [1/12/2024 9:12:11 PM.130] LSPD First Response: [TRACE] A new world event should be started [1/12/2024 9:12:11 PM.130] LSPD First Response: [TRACE] Starting world event RunLights [1/12/2024 9:12:11 PM.130] LSPD First Response: [TRACE] Setting up world event: RunLights #3 [1/12/2024 9:12:11 PM.131] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient) [1/12/2024 9:12:13 PM.400] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:12:13 PM.402] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:12:13 PM.427] LSPD First Response: [TRACE] Preloading POLICE2 [1/12/2024 9:12:13 PM.428] LSPD First Response: [TRACE] Created police2 at X:562.0592 Y:-76.75535 Z:70.0014 [1/12/2024 9:12:13 PM.451] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:12:13 PM.454] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:12:13 PM.455] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:12:13 PM.455] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:12:13 PM.456] LSPD First Response: [TRACE] Emma Duke (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:12:13 PM.481] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/12/2024 9:12:13 PM.483] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:12:13 PM.485] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:12:13 PM.485] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/12/2024 9:12:13 PM.486] LSPD First Response: [TRACE] Kate Andrews (MP_F_FREEMODE_01) was set as a cop [1/12/2024 9:12:13 PM.516] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [1/12/2024 9:12:19 PM.680] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:12:27 PM.400] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:12:27 PM.443] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:12:27 PM.914] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:12:33 PM.434] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:12:33 PM.434] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:12:33 PM.460] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:12:33 PM.461] LSPD First Response: [TRACE] Created polgauntlet at X:717.5707 Y:-130.1971 Z:75.3349 [1/12/2024 9:12:33 PM.461] LSPD First Response: [TRACE] Forced DLC Livery: 13 [1/12/2024 9:12:33 PM.485] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:12:33 PM.487] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:12:33 PM.492] LSPD First Response: [TRACE] Eric Smith (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:12:33 PM.518] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:12:33 PM.520] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:12:33 PM.523] LSPD First Response: [TRACE] Anderson Scott (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:12:33 PM.550] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:12:37 PM.607] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:12:39 PM.087] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:12:39 PM.109] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:12:50 PM.068] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:12:50 PM.085] LSPD First Response: [TRACE] Ped Elizabeth Murray has become idle again [1/12/2024 9:12:54 PM.308] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory) [1/12/2024 9:12:54 PM.308] LSPD First Response: [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory) [1/12/2024 9:12:54 PM.309] LSPD First Response: [TRACE] Thread TrafficStop #3 initialized [1/12/2024 9:13:15 PM.541] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:13:26 PM.028] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed [1/12/2024 9:13:26 PM.028] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient) [1/12/2024 9:13:26 PM.028] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager [1/12/2024 9:13:26 PM.028] LSPD First Response: [TRACE] Instance cleaned (RunLights #3) [1/12/2024 9:13:26 PM.028] LSPD First Response: [TRACE] World event RunLights #3 has ended [1/12/2024 9:13:26 PM.048] LSPD First Response: [TRACE] Ped Michael Haze has become idle again [1/12/2024 9:13:29 PM.242] LSPD First Response: [TRACE] Assigned parking task [1/12/2024 9:13:29 PM.287] LSPD First Response: Started parking: 17.60453 Angle: 0.01807655 [1/12/2024 9:13:34 PM.766] LSPD First Response: [TRACE] Asked thread TrafficStop #3 to abort: Player asked to cancel [1/12/2024 9:13:34 PM.766] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory) [1/12/2024 9:13:34 PM.767] LSPD First Response: [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory) [1/12/2024 9:13:34 PM.767] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #3 Content Manager [1/12/2024 9:13:34 PM.767] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #3) [1/12/2024 9:13:34 PM.788] LSPD First Response: [TRACE] Ped Michelle Sharrow has become idle again [1/12/2024 9:13:34 PM.788] LSPD First Response: [TRACE] Ped Asami Kagawa has become idle again [1/12/2024 9:13:34 PM.796] LSPD First Response: [TRACE] Thread TrafficStop #3 has been shut down [1/12/2024 9:13:35 PM.931] LSPD First Response: [TRACE] Parking task ended. Result: True [1/12/2024 9:13:37 PM.184] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:13:38 PM.649] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:13:38 PM.650] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:13:38 PM.675] LSPD First Response: [TRACE] Preloading polgauntlet [1/12/2024 9:13:38 PM.675] LSPD First Response: [TRACE] Created polgauntlet at X:791.458 Y:56.04268 Z:67.24863 [1/12/2024 9:13:38 PM.676] LSPD First Response: [TRACE] Forced DLC Livery: 3 [1/12/2024 9:13:38 PM.702] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01 [1/12/2024 9:13:38 PM.704] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:13:38 PM.705] LSPD First Response: [TRACE] Jones Chiller (S_M_Y_HWAYCOP_01) was set as a cop [1/12/2024 9:13:38 PM.732] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet [1/12/2024 9:13:40 PM.571] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:13:40 PM.597] LSPD First Response: +=[BAIT CAR]=+: Detected police vehicle is not persistent, saving... [1/12/2024 9:13:40 PM.655] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:13:44 PM.255] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:13:48 PM.686] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:13:48 PM.686] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:13:48 PM.712] LSPD First Response: [TRACE] Preloading POLICE [1/12/2024 9:13:48 PM.712] LSPD First Response: [TRACE] Created police at X:510.252 Y:-130.565 Z:59.94872 [1/12/2024 9:13:48 PM.735] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:13:48 PM.736] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:13:48 PM.739] LSPD First Response: [TRACE] Ernestor Devera (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:13:48 PM.765] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/12/2024 9:13:48 PM.766] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [1/12/2024 9:13:48 PM.768] LSPD First Response: [TRACE] Dante Lombardi (MP_M_FREEMODE_01) was set as a cop [1/12/2024 9:13:48 PM.793] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [1/12/2024 9:13:55 PM.011] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:13:55 PM.060] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:13:55 PM.075] LSPD First Response: [TRACE] Ped Luca Silvestro has become idle again [1/12/2024 9:13:55 PM.521] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:01 PM.678] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:05 PM.192] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:05 PM.208] LSPD First Response: [TRACE] Ped Amora Santos has become idle again [1/12/2024 9:14:09 PM.912] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:10 PM.021] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:10 PM.037] LSPD First Response: [TRACE] Ped Jackson Aleksen has become idle again [1/12/2024 9:14:10 PM.063] LSPD First Response: [TRACE] Added stopped ped: A_F_Y_EASTSA_02 [1/12/2024 9:14:10 PM.421] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:23 PM.166] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:23 PM.181] LSPD First Response: [TRACE] Ped Luca Silvestro has become idle again [1/12/2024 9:14:26 PM.483] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:26 PM.528] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient) [1/12/2024 9:14:26 PM.545] LSPD First Response: [TRACE] Ped Jake Sanchez has become idle again [1/12/2024 9:14:26 PM.988] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)