[2/1/2020 5:48:22 PM.020] Started new log on 2/1/2020 5:48:22 PM.020 [2/1/2020 5:48:22 PM.022] ==================================================================================================== [2/1/2020 5:48:22 PM.015] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2/1/2020 5:48:22 PM.022] Log verbosity: Trivial [2/1/2020 5:48:22 PM.023] Initializing input system [2/1/2020 5:48:22 PM.024] Initializing game console [2/1/2020 5:48:22 PM.028] Console key has been set to F4 (key code: 115) [2/1/2020 5:48:22 PM.067] Initializing console variable "ConsoleScrollAmount". [2/1/2020 5:48:22 PM.067] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2/1/2020 5:48:22 PM.069] Read value: [2/1/2020 5:48:22 PM.069] Initializing console variable "ConsoleKey". [2/1/2020 5:48:22 PM.069] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2/1/2020 5:48:22 PM.069] Read value: [2/1/2020 5:48:22 PM.069] Initializing console variable "PluginTimeoutThreshold". [2/1/2020 5:48:22 PM.069] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2/1/2020 5:48:22 PM.071] Read value: 10000 [2/1/2020 5:48:22 PM.071] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2/1/2020 5:48:22 PM.071] Initializing console variable "AlwaysShowConsoleOutput". [2/1/2020 5:48:22 PM.071] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2/1/2020 5:48:22 PM.071] Read value: [2/1/2020 5:48:22 PM.071] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2/1/2020 5:48:22 PM.071] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2/1/2020 5:48:22 PM.071] Read value: [2/1/2020 5:48:22 PM.071] Initializing console variable "ShowOnScreenWarnings". [2/1/2020 5:48:22 PM.071] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2/1/2020 5:48:22 PM.071] Read value: [2/1/2020 5:48:22 PM.072] Console initialized [2/1/2020 5:48:22 PM.072] Initializing forms manager [2/1/2020 5:48:22 PM.072] Cleaning temp folder [2/1/2020 5:48:22 PM.076] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V [2/1/2020 5:48:22 PM.080] ================ RAGE Plugin Hook ================ [2/1/2020 5:48:22 PM.084] Detected Windows 10 Professional (64-bit) (10.0.17763.0)! [2/1/2020 5:48:22 PM.085] Checking game support [2/1/2020 5:48:22 PM.186] Product name: Grand Theft Auto V [2/1/2020 5:48:22 PM.186] Product version: 1.0.1868.0 [2/1/2020 5:48:22 PM.186] Is steam version: True [2/1/2020 5:48:22 PM.186] Initializing DirectX [2/1/2020 5:48:22 PM.187] Initializing Direct3D [2/1/2020 5:48:22 PM.187] Getting game swap chain [2/1/2020 5:48:22 PM.206] Swap Chain created: 0x7FF6109D24F8 [2/1/2020 5:48:22 PM.206] Swap Chain VTable: 0x16A77BCF7E0 [2/1/2020 5:48:22 PM.206] 0x74894808245C8948;0x4120EC8348571024;0x41F18B48DA8BF88B [2/1/2020 5:48:22 PM.206] D3D11Present: 0x18001AEB0 [2/1/2020 5:48:22 PM.207] D3D11ResizeBuffers: 0x18001AF60 [2/1/2020 5:48:22 PM.207] D3D11ResizeTarget: 0x18001B000 [2/1/2020 5:48:22 PM.207] D3D11SetFullscreenState: 0x18000EED0 [2/1/2020 5:48:22 PM.207] Direct3D initialized [2/1/2020 5:48:22 PM.207] Initialized DirectX [2/1/2020 5:48:22 PM.208] Direct3D watcher thread spawned [2/1/2020 5:48:22 PM.812] Getting device [2/1/2020 5:48:22 PM.812] Retrieved device [2/1/2020 5:48:22 PM.812] Creating wrapper [2/1/2020 5:48:22 PM.855] Wrapper created [2/1/2020 5:48:22 PM.859] Effect created [2/1/2020 5:48:22 PM.859] Creating buffer [2/1/2020 5:48:22 PM.859] Created buffer [2/1/2020 5:48:22 PM.859] Creating blend state [2/1/2020 5:48:22 PM.859] Created blend state [2/1/2020 5:48:22 PM.859] Done with creation [2/1/2020 5:48:22 PM.886] Initializing texture system. [2/1/2020 5:48:22 PM.886] Initializing texture system; phase 1 [2/1/2020 5:48:22 PM.886] Initializing texture system; phase 2 [2/1/2020 5:48:22 PM.890] Initializing texture system; phase 3 [2/1/2020 5:48:22 PM.891] Initializing texture system; phase 4 [2/1/2020 5:48:22 PM.898] Initializing texture system; phase 5 [2/1/2020 5:48:22 PM.898] Initializing texture system; phase 6 [2/1/2020 5:48:22 PM.899] Initializing texture system; phase 7 [2/1/2020 5:48:22 PM.901] Initializing texture system; phase 8 [2/1/2020 5:48:22 PM.901] Initializing texture system; phase 9 [2/1/2020 5:48:22 PM.902] Initializing texture system; phase 10 [2/1/2020 5:48:22 PM.904] Initializing texture system; phase 11 [2/1/2020 5:48:22 PM.904] Initializing texture system; phase 12 [2/1/2020 5:48:22 PM.905] Initializing texture system; phase 13 [2/1/2020 5:48:22 PM.905] Initializing texture system; phase 14 [2/1/2020 5:48:27 PM.209] Direct3D watcher thread ended [2/1/2020 5:48:54 PM.347] LoadingScreenMsg: Initializing game support [2/1/2020 5:48:54 PM.598] Initializing game support [2/1/2020 5:49:00 PM.052] LoadingScreenMsg: Velocity limit removed [2/1/2020 5:49:00 PM.355] Compatibility level: 0 [2/1/2020 5:49:00 PM.355] Supported version detected [2/1/2020 5:49:00 PM.355] ================================================== [2/1/2020 5:49:00 PM.355] LoadingScreenMsg: Patching code [2/1/2020 5:49:00 PM.606] LoadingScreenMsg: Waiting for game initialization [2/1/2020 5:49:00 PM.857] Waiting for game initialization [2/1/2020 5:49:00 PM.958] LoadingScreenMsg: Initializing core [2/1/2020 5:49:01 PM.209] Initializing hook [2/1/2020 5:49:06 PM.228] LoadingScreenMsg: Completing interoperability [2/1/2020 5:49:06 PM.479] Completing interoperability [2/1/2020 5:49:06 PM.479] Initialization code 1. [2/1/2020 5:49:06 PM.479] Initialization code 2. [2/1/2020 5:49:06 PM.479] Initialization code 3. [2/1/2020 5:49:06 PM.485] 1 Address: 0x00007FF60E8DC654 [2/1/2020 5:49:06 PM.485] Calling func 1 [2/1/2020 5:49:06 PM.498] 2 Address: 0x00007FF60F45029A [2/1/2020 5:49:06 PM.498] 3 Address: 0x00007FF60DEC631A [2/1/2020 5:49:06 PM.521] Address: 0x00007FF60F450244 [2/1/2020 5:49:06 PM.521] Unknown var: 0x00007FF610471CA0 [2/1/2020 5:49:06 PM.521] Initialization code 4. [2/1/2020 5:49:06 PM.521] Initialization code 5. [2/1/2020 5:49:06 PM.521] Completing interoperability, phase 1 [2/1/2020 5:49:06 PM.521] Completing interoperability, phase 2 [2/1/2020 5:49:06 PM.521] Completing interoperability, phase 3 [2/1/2020 5:49:06 PM.521] Completing interoperability, phase 4 [2/1/2020 5:49:06 PM.521] Completing interoperability, phase 5 [2/1/2020 5:49:06 PM.521] Completing interoperability, phase 6 [2/1/2020 5:49:06 PM.521] Completing interoperability, phase 7 [2/1/2020 5:49:06 PM.521] LoadingScreenMsg: [2/1/2020 5:49:06 PM.772] LoadingScreenMsg: Loading Story Mode [2/1/2020 5:49:08 PM.045] LoadingScreenMsg: Loading and Populating Game World [2/1/2020 5:49:08 PM.296] LoadingScreenMsg: [2/1/2020 5:49:19 PM.523] Initializing console variable "IsDeveloperModeEnabled". [2/1/2020 5:49:19 PM.523] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [2/1/2020 5:49:19 PM.523] Read value: [2/1/2020 5:49:19 PM.523] Initializing console variable "TimeScale". [2/1/2020 5:49:19 PM.523] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [2/1/2020 5:49:19 PM.523] Read value: [2/1/2020 5:49:19 PM.532] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\AutomaticSirenCutout.dll [2/1/2020 5:49:21 PM.281] : Initializing input system [2/1/2020 5:49:21 PM.282] : Initializing game console [2/1/2020 5:49:21 PM.283] : Initializing forms manager [2/1/2020 5:49:21 PM.289] Plugin "Automatic Siren Cutout" was loaded from "AutomaticSirenCutout.dll". [2/1/2020 5:49:21 PM.290] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll [2/1/2020 5:49:23 PM.027] : Initializing input system [2/1/2020 5:49:23 PM.028] : Initializing game console [2/1/2020 5:49:23 PM.029] : Initializing forms manager [2/1/2020 5:49:23 PM.095] Plugin "BodyCam" was loaded from "BodyCam.dll". [2/1/2020 5:49:23 PM.096] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll [2/1/2020 5:49:24 PM.826] : Initializing input system [2/1/2020 5:49:24 PM.826] : Initializing game console [2/1/2020 5:49:24 PM.827] : Initializing forms manager [2/1/2020 5:49:24 PM.868] Plugin "Dashcam V" was loaded from "DashcamV.dll". [2/1/2020 5:49:24 PM.869] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [2/1/2020 5:49:26 PM.616] : Initializing input system [2/1/2020 5:49:26 PM.616] : Initializing game console [2/1/2020 5:49:26 PM.617] : Initializing forms manager [2/1/2020 5:49:26 PM.719] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [2/1/2020 5:49:26 PM.720] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll [2/1/2020 5:49:28 PM.433] : Initializing input system [2/1/2020 5:49:28 PM.433] : Initializing game console [2/1/2020 5:49:28 PM.434] : Initializing forms manager [2/1/2020 5:49:28 PM.440] Plugin "KTFDO" was loaded from "KTFDO.dll". [2/1/2020 5:49:28 PM.441] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll [2/1/2020 5:49:30 PM.129] : Initializing input system [2/1/2020 5:49:30 PM.130] : Initializing game console [2/1/2020 5:49:30 PM.132] : Initializing forms manager [2/1/2020 5:49:30 PM.141] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll". [2/1/2020 5:49:30 PM.141] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [2/1/2020 5:49:31 PM.922] : Initializing input system [2/1/2020 5:49:31 PM.923] : Initializing game console [2/1/2020 5:49:31 PM.924] : Initializing forms manager [2/1/2020 5:49:32 PM.022] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [2/1/2020 5:49:32 PM.023] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPersistenceD5.dll [2/1/2020 5:49:33 PM.769] : Initializing input system [2/1/2020 5:49:33 PM.769] : Initializing game console [2/1/2020 5:49:33 PM.770] : Initializing forms manager [2/1/2020 5:49:33 PM.778] Plugin "LSPersistenceD5" was loaded from "LSPersistenceD5.dll". [2/1/2020 5:49:33 PM.779] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Persistent Weapon Flashlight.dll [2/1/2020 5:49:35 PM.488] : Initializing input system [2/1/2020 5:49:35 PM.488] : Initializing game console [2/1/2020 5:49:35 PM.489] : Initializing forms manager [2/1/2020 5:49:35 PM.497] Plugin "Persistent Weapon Flashlight" was loaded from "Persistent Weapon Flashlight.dll". [2/1/2020 5:49:35 PM.498] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\StickyWheels.dll [2/1/2020 5:49:37 PM.247] : Initializing input system [2/1/2020 5:49:37 PM.248] : Initializing game console [2/1/2020 5:49:37 PM.249] : Initializing forms manager [2/1/2020 5:49:37 PM.255] Plugin "StickyWheels" was loaded from "StickyWheels.dll". [2/1/2020 5:49:37 PM.287] Automatic Siren Cutout: Loading AutomaticSirenCutout.ini settings [2/1/2020 5:49:37 PM.290] Automatic Siren Cutout: ASC is enabled. [2/1/2020 5:49:37 PM.290] Automatic Siren Cutout: TrafficLightControl is disabled. [2/1/2020 5:49:37 PM.290] Automatic Siren Cutout: FriendlyHonk is enabled. [2/1/2020 5:49:37 PM.290] Automatic Siren Cutout: Yielding is enabled. [2/1/2020 5:49:37 PM.574] BodyCam: BodyCam by ~b~Sebo ~w~and ~b~Scaarus~w~ has been loaded successfully. [2/1/2020 5:49:37 PM.887] LSPD First Response: [TRACE] Started loading LSPDFR [2/1/2020 5:49:37 PM.888] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062) [2/1/2020 5:49:37 PM.888] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC [2/1/2020 5:49:37 PM.888] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com [2/1/2020 5:49:38 PM.505] LSPD First Response: [2/1/2020 5:49:38 PM.505] LSPD First Response: ============================== [2/1/2020 5:49:38 PM.505] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2/1/2020 5:49:38 PM.505] LSPD First Response: ------------------------------ [2/1/2020 5:49:38 PM.505] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [2/1/2020 5:49:38 PM.505] LSPD First Response: ------------------------------ [2/1/2020 5:49:38 PM.505] LSPD First Response: Exception type: System.TypeInitializationException [2/1/2020 5:49:38 PM.505] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception. [2/1/2020 5:49:38 PM.505] LSPD First Response: ------------------------------ [2/1/2020 5:49:38 PM.505] LSPD First Response: Inner exceptions: [2/1/2020 5:49:38 PM.505] LSPD First Response: Exception type: System.IO.IOException [2/1/2020 5:49:38 PM.505] LSPD First Response: Exception message: The process cannot access the file because it is being used by another process. [2/1/2020 5:49:38 PM.505] LSPD First Response: ------------------------------ [2/1/2020 5:49:38 PM.506] LSPD First Response: Stack trace: [2/1/2020 5:49:38 PM.506] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [2/1/2020 5:49:38 PM.506] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors) [2/1/2020 5:49:38 PM.506] at 1Ea;BW?dRCA\&')/|^\]Y8=q$I#.UyTU]K~r!y4[dYhmaL[G8,MT#(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71 [2/1/2020 5:49:38 PM.506] at g:Oh2qgf()%pI\&etyD}}^Q>6.VmffViY8ae_4{T#~OWTAs!-##(JQnP\+E\*@4BVm:)g-\&dC9cT/B' , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214 [2/1/2020 5:49:38 PM.506] at g:Oh2qgf()%pI\&etyD}}^Q>6.qd\WC^$ Ar]7ycVZHmAvD7%k#(JQnP\+E\*@4BVm:)g-\&dC9cT/B' , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 172 [2/1/2020 5:49:38 PM.506] at #dJ"j00g;5!v\.z/^:\,`oXVd\\".};ZhrFf_^vVr;_"X;/QN_l4G!(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10 [2/1/2020 5:49:38 PM.506] at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-["8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75 [2/1/2020 5:49:38 PM.506] LSPD First Response: ============================== [2/1/2020 5:49:38 PM.506] LSPD First Response: [2/1/2020 5:49:38 PM.506] LSPD First Response: ------------------------------ [2/1/2020 5:49:38 PM.506] LSPD First Response: Stack trace: [2/1/2020 5:49:38 PM.506] LSPD First Response: at 9gvppq#qn!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429 [2/1/2020 5:49:38 PM.506] at 9gvppq#qn!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163 [2/1/2020 5:49:38 PM.506] at Rage.GameFiber.Main() [2/1/2020 5:49:38 PM.506] LSPD First Response: ============================== [2/1/2020 5:49:38 PM.506] LSPD First Response: [2/1/2020 5:49:38 PM.508] LSPD First Response: [FATAL] Forced termination [2/1/2020 5:49:38 PM.511] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [2/1/2020 5:49:38 PM.524] LSPD First Response: [INFO] LSPDFR has shut down [2/1/2020 5:49:39 PM.724] LSPersistenceD5: Waiting for game to start... [2/1/2020 5:49:56 PM.808] LSPersistenceD5: Checking for updates... [2/1/2020 5:49:57 PM.607] LSPersistenceD5: Running intial checks... [2/1/2020 5:49:57 PM.858] LSPersistenceD5: Loading threads... [2/1/2020 5:49:57 PM.858] LSPersistenceD5: Starting threads... [2/1/2020 5:49:57 PM.859] LSPersistenceD5: Starting MainLoop... [2/1/2020 5:50:14 PM.803] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [2/1/2020 5:50:16 PM.524] : Initializing input system [2/1/2020 5:50:16 PM.524] : Initializing game console [2/1/2020 5:50:16 PM.525] : Initializing forms manager [2/1/2020 5:50:16 PM.618] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [2/1/2020 5:50:16 PM.762] LSPD First Response: [TRACE] Started loading LSPDFR [2/1/2020 5:50:16 PM.762] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062) [2/1/2020 5:50:16 PM.762] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC [2/1/2020 5:50:16 PM.762] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com [2/1/2020 5:50:17 PM.364] LSPD First Response: [2/1/2020 5:50:17 PM.364] LSPD First Response: ============================== [2/1/2020 5:50:17 PM.364] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2/1/2020 5:50:17 PM.364] LSPD First Response: ------------------------------ [2/1/2020 5:50:17 PM.364] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [2/1/2020 5:50:17 PM.364] LSPD First Response: ------------------------------ [2/1/2020 5:50:17 PM.364] LSPD First Response: Exception type: System.TypeInitializationException [2/1/2020 5:50:17 PM.364] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception. [2/1/2020 5:50:17 PM.364] LSPD First Response: ------------------------------ [2/1/2020 5:50:17 PM.364] LSPD First Response: Inner exceptions: [2/1/2020 5:50:17 PM.364] LSPD First Response: Exception type: System.IO.IOException [2/1/2020 5:50:17 PM.364] LSPD First Response: Exception message: The process cannot access the file because it is being used by another process. [2/1/2020 5:50:17 PM.364] LSPD First Response: ------------------------------ [2/1/2020 5:50:17 PM.364] LSPD First Response: Stack trace: [2/1/2020 5:50:17 PM.364] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [2/1/2020 5:50:17 PM.364] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors) [2/1/2020 5:50:17 PM.364] at 1Ea;BW?dRCA\&')/|^\]Y8=q$I#.UyTU]K~r!y4[dYhmaL[G8,MT#(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71 [2/1/2020 5:50:17 PM.364] at g:Oh2qgf()%pI\&etyD}}^Q>6.VmffViY8ae_4{T#~OWTAs!-##(JQnP\+E\*@4BVm:)g-\&dC9cT/B' , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214 [2/1/2020 5:50:17 PM.364] at g:Oh2qgf()%pI\&etyD}}^Q>6.qd\WC^$ Ar]7ycVZHmAvD7%k#(JQnP\+E\*@4BVm:)g-\&dC9cT/B' , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 172 [2/1/2020 5:50:17 PM.364] at #dJ"j00g;5!v\.z/^:\,`oXVd\\".};ZhrFf_^vVr;_"X;/QN_l4G!(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10 [2/1/2020 5:50:17 PM.364] at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-["8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75 [2/1/2020 5:50:17 PM.364] LSPD First Response: ============================== [2/1/2020 5:50:17 PM.364] LSPD First Response: [2/1/2020 5:50:17 PM.364] LSPD First Response: ------------------------------ [2/1/2020 5:50:17 PM.364] LSPD First Response: Stack trace: [2/1/2020 5:50:17 PM.364] LSPD First Response: at 9gvppq#qn!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429 [2/1/2020 5:50:17 PM.364] at 9gvppq#qn!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163 [2/1/2020 5:50:17 PM.364] at Rage.GameFiber.Main() [2/1/2020 5:50:17 PM.364] LSPD First Response: ============================== [2/1/2020 5:50:17 PM.364] LSPD First Response: [2/1/2020 5:50:17 PM.365] LSPD First Response: [FATAL] Forced termination [2/1/2020 5:50:17 PM.368] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [2/1/2020 5:50:17 PM.390] LSPD First Response: [INFO] LSPDFR has shut down