[17.01.2020 14:30:49.961] Started new log on 17.01.2020 14:30:49.961 [17.01.2020 14:30:49.971] ==================================================================================================== [17.01.2020 14:30:49.951] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [17.01.2020 14:30:49.971] Log verbosity: Trivial [17.01.2020 14:30:49.972] Initializing input system [17.01.2020 14:30:50.062] Initializing game console [17.01.2020 14:30:50.223] Console key has been set to F4 (key code: 115) [17.01.2020 14:30:51.533] Initializing console variable "ConsoleScrollAmount". [17.01.2020 14:30:51.578] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [17.01.2020 14:30:51.580] Read value: [17.01.2020 14:30:51.580] Initializing console variable "ConsoleKey". [17.01.2020 14:30:51.580] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [17.01.2020 14:30:51.581] Read value: [17.01.2020 14:30:51.581] Initializing console variable "PluginTimeoutThreshold". [17.01.2020 14:30:51.581] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [17.01.2020 14:30:51.584] Read value: 10000 [17.01.2020 14:30:51.584] Setting value of console variable "PluginTimeoutThreshold" to stored value. [17.01.2020 14:30:51.584] Initializing console variable "AlwaysShowConsoleOutput". [17.01.2020 14:30:51.584] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [17.01.2020 14:30:51.584] Read value: [17.01.2020 14:30:51.584] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [17.01.2020 14:30:51.584] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [17.01.2020 14:30:51.584] Read value: [17.01.2020 14:30:51.584] Initializing console variable "ShowOnScreenWarnings". [17.01.2020 14:30:51.584] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [17.01.2020 14:30:51.585] Read value: [17.01.2020 14:30:51.585] Console initialized [17.01.2020 14:30:51.585] Initializing forms manager [17.01.2020 14:30:51.626] Cleaning temp folder [17.01.2020 14:30:51.726] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V [17.01.2020 14:30:51.775] ================ RAGE Plugin Hook ================ [1/17/2020 2:30:51 PM.879] Detected Windows 10 Home Single Language (64-bit) (10.0.18363.0)! [1/17/2020 2:30:51 PM.879] Checking game support [1/17/2020 2:30:52 PM.042] Product name: Grand Theft Auto V [1/17/2020 2:30:52 PM.043] Product version: 1.0.1868.0 [1/17/2020 2:30:52 PM.043] Is steam version: True [1/17/2020 2:30:52 PM.043] Initializing DirectX [1/17/2020 2:30:52 PM.045] Initializing Direct3D [1/17/2020 2:30:52 PM.045] Getting game swap chain [1/17/2020 2:30:52 PM.074] Swap Chain created: 0x7FF7120624F8 [1/17/2020 2:30:52 PM.074] Swap Chain VTable: 0x184FD6AC020 [1/17/2020 2:30:52 PM.074] 0x748948FFF9C085E9;0x8D48564157552024;0x170EC814890246C [1/17/2020 2:30:52 PM.074] D3D11Present: 0x7FFDD76F4300 [1/17/2020 2:30:52 PM.075] D3D11ResizeBuffers: 0x7FFDD7709A50 [1/17/2020 2:30:52 PM.075] D3D11ResizeTarget: 0x7FFDD7757C20 [1/17/2020 2:30:52 PM.075] D3D11SetFullscreenState: 0x7FFDD7711580 [1/17/2020 2:30:52 PM.075] Getting device [1/17/2020 2:30:52 PM.075] Retrieved device [1/17/2020 2:30:52 PM.075] Creating wrapper [1/17/2020 2:30:52 PM.075] Direct3D initialized [1/17/2020 2:30:52 PM.075] Initialized DirectX [1/17/2020 2:30:52 PM.076] Direct3D watcher thread spawned [1/17/2020 2:30:53 PM.579] Wrapper created [1/17/2020 2:30:53 PM.589] Effect created [1/17/2020 2:30:53 PM.589] Creating buffer [1/17/2020 2:30:53 PM.589] Created buffer [1/17/2020 2:30:53 PM.589] Creating blend state [1/17/2020 2:30:53 PM.589] Created blend state [1/17/2020 2:30:53 PM.589] Done with creation [1/17/2020 2:30:54 PM.182] Initializing texture system. [1/17/2020 2:30:54 PM.182] Initializing texture system; phase 1 [1/17/2020 2:30:54 PM.182] Initializing texture system; phase 2 [1/17/2020 2:30:54 PM.280] Initializing texture system; phase 3 [1/17/2020 2:30:54 PM.280] Initializing texture system; phase 4 [1/17/2020 2:30:54 PM.338] Initializing texture system; phase 5 [1/17/2020 2:30:54 PM.340] Initializing texture system; phase 6 [1/17/2020 2:30:54 PM.341] Initializing texture system; phase 7 [1/17/2020 2:30:54 PM.344] Initializing texture system; phase 8 [1/17/2020 2:30:54 PM.346] Initializing texture system; phase 9 [1/17/2020 2:30:54 PM.348] Initializing texture system; phase 10 [1/17/2020 2:30:54 PM.354] Initializing texture system; phase 11 [1/17/2020 2:30:54 PM.355] Initializing texture system; phase 12 [1/17/2020 2:30:54 PM.358] Initializing texture system; phase 13 [1/17/2020 2:30:54 PM.358] Initializing texture system; phase 14 [1/17/2020 2:30:57 PM.076] Direct3D watcher thread ended [1/17/2020 2:31:28 PM.414] LoadingScreenMsg: Initializing game support [1/17/2020 2:31:28 PM.666] Initializing game support [1/17/2020 2:31:34 PM.319] LoadingScreenMsg: Velocity limit removed [1/17/2020 2:31:34 PM.647] Compatibility level: 0 [1/17/2020 2:31:34 PM.647] Supported version detected [1/17/2020 2:31:34 PM.647] ================================================== [1/17/2020 2:31:34 PM.647] LoadingScreenMsg: Patching code [1/17/2020 2:31:34 PM.898] LoadingScreenMsg: Waiting for game initialization [1/17/2020 2:31:35 PM.149] Waiting for game initialization [1/17/2020 2:31:35 PM.250] LoadingScreenMsg: Initializing core [1/17/2020 2:31:35 PM.501] Initializing hook [1/17/2020 2:31:40 PM.530] LoadingScreenMsg: Completing interoperability [1/17/2020 2:31:40 PM.782] Completing interoperability [1/17/2020 2:31:40 PM.782] Initialization code 1. [1/17/2020 2:31:40 PM.782] Initialization code 2. [1/17/2020 2:31:40 PM.782] Initialization code 3. [1/17/2020 2:31:40 PM.791] 1 Address: 0x00007FF70FF6C654 [1/17/2020 2:31:40 PM.791] Calling func 1 [1/17/2020 2:31:40 PM.810] 2 Address: 0x00007FF710AE029A [1/17/2020 2:31:40 PM.811] 3 Address: 0x00007FF70F55631A [1/17/2020 2:31:40 PM.845] Address: 0x00007FF710AE0244 [1/17/2020 2:31:40 PM.845] Unknown var: 0x00007FF711B01CA0 [1/17/2020 2:31:40 PM.845] Initialization code 4. [1/17/2020 2:31:40 PM.845] Initialization code 5. [1/17/2020 2:31:40 PM.845] Completing interoperability, phase 1 [1/17/2020 2:31:40 PM.845] Completing interoperability, phase 2 [1/17/2020 2:31:40 PM.845] Completing interoperability, phase 3 [1/17/2020 2:31:40 PM.845] Completing interoperability, phase 4 [1/17/2020 2:31:40 PM.845] Completing interoperability, phase 5 [1/17/2020 2:31:40 PM.845] Completing interoperability, phase 6 [1/17/2020 2:31:40 PM.845] Completing interoperability, phase 7 [1/17/2020 2:31:40 PM.845] LoadingScreenMsg: [1/17/2020 2:31:41 PM.096] LoadingScreenMsg: Loading Story Mode [1/17/2020 2:32:02 PM.021] LoadingScreenMsg: Loading and Populating Game World [1/17/2020 2:32:02 PM.272] LoadingScreenMsg: [1/17/2020 2:32:21 PM.745] Initializing console variable "IsDeveloperModeEnabled". [1/17/2020 2:32:21 PM.745] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/17/2020 2:32:21 PM.745] Read value: [1/17/2020 2:32:21 PM.745] Initializing console variable "TimeScale". [1/17/2020 2:32:21 PM.745] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/17/2020 2:32:21 PM.746] Read value: [1/17/2020 2:32:24 PM.612] : Initializing input system [1/17/2020 2:32:24 PM.613] : Initializing game console [1/17/2020 2:32:24 PM.615] : Initializing forms manager [1/17/2020 2:32:25 PM.898] LSPD First Response: [TRACE] Started loading LSPDFR [1/17/2020 2:32:25 PM.899] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062) [1/17/2020 2:32:25 PM.900] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC [1/17/2020 2:32:25 PM.900] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com [1/17/2020 2:32:27 PM.106] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/17/2020 2:32:33 PM.375] LSPD First Response: [1/17/2020 2:32:33 PM.375] LSPD First Response: ============================== [1/17/2020 2:32:33 PM.375] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/17/2020 2:32:33 PM.375] LSPD First Response: ------------------------------ [1/17/2020 2:32:33 PM.375] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [1/17/2020 2:32:33 PM.375] LSPD First Response: ------------------------------ [1/17/2020 2:32:33 PM.375] LSPD First Response: Exception type: System.AccessViolationException [1/17/2020 2:32:33 PM.375] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [1/17/2020 2:32:33 PM.375] LSPD First Response: ------------------------------ [1/17/2020 2:32:33 PM.375] LSPD First Response: Inner exceptions: [1/17/2020 2:32:33 PM.375] LSPD First Response: ------------------------------ [1/17/2020 2:32:33 PM.375] LSPD First Response: Stack trace: [1/17/2020 2:32:33 PM.376] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [1/17/2020 2:32:33 PM.376] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [1/17/2020 2:32:33 PM.376] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [1/17/2020 2:32:33 PM.376] at 9gvppq#qn!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429 [1/17/2020 2:32:33 PM.376] at 9gvppq#qn!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163 [1/17/2020 2:32:33 PM.376] at Rage.GameFiber.Main() [1/17/2020 2:32:33 PM.376] LSPD First Response: ============================== [1/17/2020 2:32:33 PM.376] LSPD First Response: [1/17/2020 2:32:33 PM.379] LSPD First Response: [FATAL] Forced termination [1/17/2020 2:32:33 PM.383] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/17/2020 2:32:33 PM.487] LSPD First Response: [INFO] LSPDFR has shut down