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FCV96

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  1. FCV96 liked a post in a topic by JonRodSleepy in >Post your local PD/FD/EMS pics here<   
    New Livery




     
     
    Old Livery


     
    Lehigh County Sheriff
    (Note they dont patrol or respond to normal 911 like the regular police that I have ever seen,  but you see these cars when they are doing court related duties)

     
    LEHIGH VALLEY INTERNATIONAL AIRPORT POLICE NEW AND OLD LIVERY
     

     
    MULLENBERG COLLEGE CAMPUS POLICE
     

     
     
     
    EMS/FIRE 
     

     
  2. FCV96 liked a post in a topic by Lundy in Police and related TV shows   
    Still got my PSX copy :^)
     
    I'd have added it too, but you don't get to see all the big boats and boxes!

  3. FCV96 liked a post in a topic by Cyan in Downgrading GTA IV / GTA EFLC to 1.0.7.0   
    LCPDFR and the Scripthook are not compatible with the recent unexpected GTA IV update. To make use of script modfications and LCPDFR again, we've compiled the following tutorial that will downgrade you to 1.0.7.0, the last version of GTA IV supported by the Scripthook.
    This tutorial will work with GTA IV and GTA EFLC.
     
    First, in your GTA directory, rename paul.dll to paul.original.dll. Go to this Rockstar support page and download the patch.
    GTA IV: https://support.rockstargames.com/hc/en-us/articles/200145406--May-28-2010-Grand-Theft-Auto-IV-Patch-7-Title-Update-v-1-0-7-0-English-1-0-6-1-Russian-1-0-5-2-Japanese-
    GTA EFLC: https://support.rockstargames.com/hc/en-us/articles/200145386-Grand-Theft-Auto-Episodes-from-Liberty-City-Title-Update-1-1-2-0-Patch-2- Extract the ZIP file to a new folder somewhere in your computer and run UpdateTitle.exe or (EFLC) setup.exe. After patching is complete, rename paul.dll to paul.old.dll. Rename paul.original.dll to paul.dll. Launch GTA IV. If all has went well, your GTA IV has been downgraded.
  4. FCV96 liked a post in a topic by LegitSoulja in GTA IV Original & EFLC Downgrade Instructions   
     
    Lol, wrong...
     
     
    I will provide the download for GTA Original Downgrade, and I will clean up this post a little with better detailed information.
  5. FCV96 liked a post in a topic by LegitSoulja in GTA IV Original & EFLC Downgrade Instructions   
    1.0.7.0 & 1.1.2.0 Script Hook (Patch 7)
     
    Hello guys, I will be giving you a tutorial on how to get GTA IV (PC) working with mods after patch. This is a downgrade tutorial in which will take you back below the version you came from.

    Rockstar released an update for PC GTA IV regarding about a fix for their social club launcher (Due to people not being able to log in) which is now fixed.

    Please follow this tutorial to help you get gta working with mods, and the ability to play online (Spoofing)

    Step 1:
    Do a fresh installation of GTA IV. Make sure all modded content is removed from the game. Once the installation has finished, run the game once via steam, (In which will install the requirements needed for the game to run). Start the game, and sign into the social club launcher. When you get to the title screen click "Live" or press the "Home" key to open "GFWL". Sign into your xbox live account. Your account will begin downloading, and you might be asked to update GFWL. Do that update, and when done, exit the game which will finish the update preparation. Exit anyways if it doesn't update after you signed in. If you have a pirated version of GTA IV, you can manually update the game yourself. Update to GTAIV (to include Episodes from Liberty City) login servers – Rockstar Support
     
    Note: You might have to link your GFWL account to social club in order to play online.

    Step 2:
    Navigate to your steam, and or game directory of Grand Theft Auto. Create a backup of "paul.dll" and make sure you keep it safe out of the game source folder.

    Step 3: Downloading (Patch 7)
    EFLC > https://www.mediafire.com/?0ra54rarpi4ahp9 (Rockstar removed this link so I uploaded it)
    GTA Original > https://support.rockstargames.com/hc/en-us/articles/200145406--May-28-2010-Grand-Theft-Auto-IV-Patch-7-Title-Update-v-1-0-7-0-English-1-0-6-1-Russian-1-0-5-2-Japanese-
     
    Download the patch, and extract the contents into a folder, called (Update), just to stay neat. Also create another folder called (Extracted). We will use both folders in this tutorial. Make sure that you do not create these folders in the game source directory, but outside of it.

    Step 4: 
    I've figured that it would be better to NOT use the installer, but manually getting the files, and overwriting them. You can do this with ease with an application called lessmsi A tool to view and extract the contents of an msi file - lessmsi. Open lessmsi-gui.exe. You will see a file bar at the top next to a button. Click the button, then navigate to the "Update" folder you created in which you extracted the contents of for Patch 7, and select "TitleUpdate.msi". Once done, make sure you click the "Select All" button, and extract the contents to the extracted folder you created. (Not the game source folder).

    Step 5: 
    After you extracted the content from the TitleUpdate.msi file using lessmsi, move or copy the extracted content to the game source directory. Overwrite/replace all files if asked.

    Step 6: 
    Put back "paul.dll" that I told you to keep a backup of. Start the game normally with steam, or LaunchGTA.exe (Recommended)

    Rockstar might remove the old update download (They did), but hopefully ScriptHook will be updated by Alexander. In that case, You would not have to follow this guide, but until then this is the only way to play with mods. 

    When ScriptHook releases just verify integrity with steam, which will update you back to the current release.

    And thats it . Add my gfwl live account (UnRatedAction). I will be playing ALOT mainly lcpdfr if you are interested in joining up with a police clan with me.

    Other steam accounts(Str8Geeked(blazinon420), MIGOS(legitsoulja))
  6. Lundy liked a post in a topic by FCV96 in Can someone ID these interior lights? Calling for older car people.   
    Identifying the exact make/model of the light will probably be difficult, but Riley is correct when he stated that these sorts of lights are referred to as can lights, due to their can-like shape.  Try elightbars.org - if they can't identify it over there, nobody can.
  7. FCV96 liked a post in a topic by Original Light in Chevrolet Caprice PPV and Chevrolet SS Discontinued   
    Thursday was a sad day for RWD, V8 sedan enthusiasts. The last Chevrolet Caprice PPV and Chevrolet SS were produced. As tradition holds, and as we did for the Ford Crown Victoria, I figured I'd honor its discontinuation with a topic. I'm surprised no one has made one already.
     
    The Dodge Charger is now the only brand new, V8, RWD American Sedan you can buy at a dealership. 
     
    http://www.autoblog.com/2017/05/25/chevrolet-ss-production-officially-ends-in-australia/
  8. FCV96 liked a post in a topic by iansonwheels in Chevrolet Caprice PPV and Chevrolet SS Discontinued   
    I wonder if Chevy will just produce police trucks only, unless they plan to make a newer police package Impala.
  9. FCV96 liked a post in a topic by Original Light in Why Do Police Fleets Use Multiple Types of Cars for the Same Purpose?   
    The main reason, in my opinion, is for fleet downtime. If there's a major recall for a single model of vehicle, your whole fleet will be in the garage. If you maintain a diverse fleet with at least two different brands and/or models, you can still have some on the road while the others are in the shop for the recall. Although, this isn't really a common reason since up until about 4 years ago, most departments in my area had fleets with 100% Crown Victoria's and nothing else. But that's also because the cars were relatively unchanged for 20 years and a major recall for them would be rare. 
     
    The second reason is for specialized purposes. Some larger vehicles may be needed for supervisors or special operations if they need to carry more gear. 
  10. 11john11 liked a post in a topic by FCV96 in [REL] Realism Dispatch Enhanced 3.0   
    Definitely looking forward to the retro/90s variant and the LCPD version!  Great work.
  11. 11john11 liked a post in a topic by FCV96 in [REL] Realism Dispatch Enhanced 3.0   
    Definitely looking forward to the retro/90s variant and the LCPD version!  Great work.
  12. FCV96 liked a post in a topic by NefariousBonne in [REL] Realism Dispatch Enhanced 3.0   
    RDE 3.1
     
    Perhaps we should preface this with an apology for our inactivity, and general quietness, with our last DEV update dating back to January; however we’ve been hard at work, and have plenty to show for it, with 3.1 being much larger than we expected.
     
    New Peds and Vehicles
     
    As with 3.0, we have continued to expand our fleets, with new peds and vehicles on the table for 3.1, alongside overhauls. New to the table is a couple of peds and vehicles, with the LSPD, LSSD and the BCSO receiving unmarked units, the SAPR and SAHP receiving the Landstalker, the BCSO receiving the Gresley, and the LSSD, BCSO, and NOoSE receiving the Rumpo. For new peds, the LSPD will be receiving a bicycle officer, and a middle aged officer to diversify the city; later there are plans to implement peds such as motorcycle cops, fat cops, female SWAT, FIB enhancements and much more. Thanks to the work of Custo, Yard has overhauled a large portion of our current peds with new equipment, new heads, and many more goodies, thanks to some breakthroughs in ped ymt files. New female heads, more face textures for the male LSPD cop, kevlar vests for females, tasers and nightsticks (which work with CopHolster!), as well as smaller details, such as new name tags and watches (sadly no double watches at this time). As for vehicles, all the major agencies have received another interior makeover, and have received an interior console, which first debuted here, for that extra bit of detail for those that keep the vanilla RDE vehicles.
     
    Livery Changer and Script Fixes 
     
    We have of course continued to develop the script portion of our mod as well. Since RDE 3.0.1, we have made great progress, fixing multiple bugs and refining our systems. Highlights include polished and more responsive Arrest Warrant & Better Chases non-lethal functionality, much better search AI for SSR spawned units (the AI is now exactly the same as in vanilla game), tweaked armed vehicle AI, performance improvements and additional configurability. The PopCycleMonitor functionality has also been implemented, allowing for more than one ped to occupy ambiently spawned vehicles (allowing cop cars to spawn with two peds again, like GTA IV, for example). Aside from that, the LiveryChanger script (from the Emergency! addon), has been expanded to support peds as well, allowing for both zone based and vehicle livery based component and prop texture changing - this allows for LSFD ambulances to be crewed by LSFD paramedics, and BCFD ambulances by BCFD paramedics, for example.
     
    New Install Method
     
    At first the DLC method we had in place seemed to be the best install method around. After multiple DLC releases from R* this however did not prove to be the case. Currently there is a hardcoded amount of allowed DLC’s that can be added to dlclist.xml. As of this writing that number stands at a total of 48. Once this amount is exceeded your game will crash on startup. To work around this we spent countless hours experimenting with new ways of injecting our content without pushing ourselves over the hardcoded cap. After extensive research we discovered a way of injecting all our .rpf’s directly through update.rpf. So not only will the new install method be painless, it’s actually more compact and better organized than ever before! We feel that with 3.1 going forward our new install method should prove to be future proof. Tuple this with our installer.exe as well as our handcrafted gameconfig.xml and you’re ready to add RDE on top of other countless mods.
     
    Forthcoming Attractions:
     
    RDE ELS
    Since the release of ELS back in December, many have asked for an ELS adaptation of the RDE vehicles, and fortunately for those that asked, an ELS RDE pack is currently in the works. The initial pack will include the LSPD, LSSD, and BCSO, with more agencies potentially being added down the line. A complete overhaul of the vanilla lightbars is planned for 4.0 for non-ELS users. A release date cannot be given at this time, but once available will be available exclusively on LCPDFR as a standalone release.
     
    RDE Retro
    Spearheaded by @11john11, RDE Retro will be a complete overhaul of RDE, and the world of GTA V, taking San Andreas back to 1992, the first time we visited SA. From age appropriate lighting, classic police cars, and even service vehicles, 11john11 plans to create an authentic 90’s setting for the game. Again, while no release date can be given at this time; once complete it will be available as an official standalone pack, and part of the RDE installer.
     
    RDE Liberty
    While it’s been awhile since it was first announced and been in the limelight, RDE Liberty will launch when OpenIV releases Liberty City, which has been delayed, and as such has been put on the back burner. RDE Liberty will launch solely with the LCPD, with the Liberty State Police and Alderney State Police potentially be added latter as LC is developed by the OIV team.
     
    Miscellaneous Stuff:
     
    With the new install method, some changes have happened in response, with the most prominent being RDE Sheriff, or the “Sheriff’s of Blaine” addon, has been fully merged with vanilla RDE to curb confusion on both your end, and our end. BCSO will assume the sheriff naming convention, and the LSSD will follow, however with LS being injected before sheriff to differentiate them; becoming lssheriff, users of RDE Sheriff will already be familiar with this naming convention.
     
    RDE’s World of Variety (WOV) support will continue, with 3.1 updated to the latest version from Cass, with edits from us to take full advantage of the new peds and vehicles added by 3.1.
     
    Thanks for reading, and your continued support of RDE. As always, if you’re interested in working with us, you can apply here, as we’re always looking for competent beta testers, media personnel, and collaborators.
     
    Until next time,
    NefariousBonne and The Realism Team
  13. FCV96 liked a post in a topic by Hastings in Why is CHP the most popular state agency in the US?   
    I would draw a green-black-white RMP :D
     

     
  14. FCV96 liked a post in a topic by SkillfulCorpse in A US touch to the Aussie police car fleet   
    Thought some might find this interesting, not quite the Charger that I very much want, but its a step haha. Since the end of the production of both the Ford Falcon and Holden Commodore (Chevy SS) later this year, our police have been looking for replacement cars. The 300 is a 'show car' but last I heard Chrysler and the government are negotiating a 'police package' edition for normal use.
     
    Also included pics of a Dodge Ram we got for 5th wheel horse floats thats been in the fleet for a while now.
     
    What do you think?
     



     
  15. FCV96 liked a post in a topic by 11john11 in The Mind-Boggling Classic Cop Car Thread   
    Just wanted to share some interesting photos of unusual or rarely photographed LA emergency vehicles I found while researching Los Angeles emergency vehicles from the mid-80s to early 90s ( for a project I'm currently working on).
    Maybe some of them got already posted here, I don't know
     







  16. FCV96 liked a post in a topic by Mikofiticus in The Mind-Boggling Classic Cop Car Thread   
    1) Interesting he has a blue dashlight, I think I've only seen red ones. Also, on #3, did LASD mostly use red/red until the 80s? Then they switched from red/red to blue/red?
    2) CHP must've been experimenting with lightbars. That's an Edge right?
  17. FCV96 liked a post in a topic by 11john11 in The Mind-Boggling Classic Cop Car Thread   
    Interesting LAFD and LACoFD pics 



  18. Hastings liked a post in a topic by FCV96 in 2016 Charger with Halogen rotators!   
    I'm always a proponent of older styled lighting, and I do like these.  I'd imagine they're quite effective by themselves, but for the naysayers I'm positive the headlight/taillight flashers, decklights, etc can pick up any alleged slack.  The thing the stationary LEDs miss out on is that they don't seem to have the bright pop that the older halogen rotators do though. 
     
    I'm surprised their older lights weren't a sealed-beam setup, which would be more effective than the reflector rotating around a halogen bulb style IMO.  Here's Michigan State Police's LED beacon with a rotating pattern on a Charger as compared to their older Unity RV-46 on a Crown Vic.  Both are quite good, especially as compared to that Christmas-tree Tahoe.
     
     
  19. FCV96 liked a post in a topic by TheSandwichStealer in Hybrid Ford Fusion Police Interceptor Announced   
     
    I don't think that's how technology works bud.
  20. FCV96 liked a post in a topic by TylerF in What other departments use Michigan State/Retro style lights?   
    Kansas Highway Patrol bought a run of "retro" cruisers a few years ago.
     

  21. FCV96 liked a post in a topic by tanu1215 in The Los Angeles Riots - 25 Year Anniversary   
    Oh yeah, it's not like the Milwaukee riots happened a mere 5 hours after the initial shooting! Oh wait, they did. But, it's not like the Ferguson riots happened under a false claim, right? Oh wait, they did. Oh, what about the Baltimore riots? Those were justified as the police were not punished, right? Oh, but Sandra Bland hung herself... Yeah you're right, it's the fault of our justice system!
  22. FCV96 liked a post in a topic by Schecter004 in 2016 Charger with Halogen rotators!   
    Saginaw County Sheriff's new fleet:
     
  23. FCV96 liked a post in a topic by Original Light in Bring back the CVPI!   
    @Hastings You can get a decent one with 95,000 miles for about $6400.
     
    http://www.iascars.com/2011-Ford-CrownVictoria/Used-Car/WBridgewater-MA/7314249/Details.aspx
     
    And assuming you go through it maintenance wise, change all the fluids, and make sure it's up to snuff - you can probably drive it for another 200,000 miles before you encounter anything major.  It's a low compression, cast iron V8 engine.  What does that mean? It can last significantly longer than any other modern engine that's high compression and uses aluminum blocks (which is basically every new engine) -- with routine maintenance. My neighbor runs a livery service with his Lincoln Town Cars (same car, difference badge) and he has 600,000 original miles on one of his cars.  The only thing he's ever had to replace was the alternator, spark plugs, and engine oil. 

    These cars are basically F-150's with a trunk, they're mechanically identical to the 1996-2009 trucks equipped with the 2v 4.6, and are mechanically identical to the 1997-2014 Ford E-Series van with the 2v 4.6. 
  24. FCV96 liked a post in a topic by Original Light in Bring back the CVPI!   
    Yeah, it still had to meet modern safety standards, and was heavily revamped in 2003.  
     
    Either way, almost most all pickup trucks and full sized SUV's are still body on frame, and for a reason. They wouldn't be allowed if body on frame wasn't safe. 

    @Hastings It has rack and pinion steering, which was added in 2003. The CVPI (not the civilian model) handles as well as any modern Toyota Camry, if not better, due to its firm suspension. I've owned a Crown Vic, and now I own a 2011 Buick Lacrosse. And I can tell you the CV handled better.  You'd just have to drive one and see for yourself. The grandpa Crown Victoria LX's on the other hand, handle like sofas on wheels. 

    Cops routinely drive CVPI's at 120+ MPH without any problems whatsoever. 
     
    Simply put, the car was outdated - but not incedibly outdated. It's still a good car, and still holds up to some modern cars.  I've worked on lots of Crown Victoria's, and I've driven lots of different cars, so I'm just telling you my perspective. 
  25. FCV96 liked a post in a topic by Original Light in Bring back the CVPI!   
    Lol. Sorry, but this is never going to happen. They may bring the name back, but it will be uni-body, FWD or AWD, and powered by either a 4 cylinder or 6 cylinder turbocharged engine.  Not the car we're all familiar with.  I'd expect pigs to fly before Ford ever brings the old Crown Victoria back. 
     
    The sedan segment has been suffering in the first place, large SUV's and crossovers are killing sedans. Even the Ford Taurus is on the edge of being discontinued. I don't mean to crush your dreams, but I highly doubt they'd ever bring it back other than the nameplate itself.  I also highly doubt they'd listen to an online petition. 
     
     
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