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Ianbanks56

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About Ianbanks56

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  1. GTA Crashes on Startup

    In need for a solution. GTA launches in a windowed mode, and the the screen will go black several times, and then eventually the game crashes. My log is posted below. Thanks! Latest log: 11/22/2016 10:55:10 AM.488] Started new log on 11/22/2016 10:55:10 AM.487 [11/22/2016 10:55:10 AM.489] ==================================================================================================== [11/22/2016 10:55:10 AM.482] Log path: G:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [11/22/2016 10:55:10 AM.489] Log verbosity: Trivial [11/22/2016 10:55:10 AM.491] Initializing input system [11/22/2016 10:55:10 AM.493] Initializing game console [11/22/2016 10:55:10 AM.500] Console key has been set to F4 (key code: 115) [11/22/2016 10:55:10 AM.546] Initializing console variable "ConsoleScrollAmount". [11/22/2016 10:55:10 AM.546] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [11/22/2016 10:55:10 AM.548] Read value: <null> [11/22/2016 10:55:10 AM.548] Initializing console variable "DisableRenderVersionText". [11/22/2016 10:55:10 AM.549] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [11/22/2016 10:55:10 AM.552] Read value: True [11/22/2016 10:55:10 AM.552] Setting value of console variable "DisableRenderVersionText" to stored value. [11/22/2016 10:55:10 AM.552] Initializing console variable "ConsoleKey". [11/22/2016 10:55:10 AM.552] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [11/22/2016 10:55:10 AM.553] Read value: F4 [11/22/2016 10:55:10 AM.553] Setting value of console variable "ConsoleKey" to stored value. [11/22/2016 10:55:10 AM.553] Console key has been set to F4 (key code: 115) [11/22/2016 10:55:10 AM.553] Initializing console variable "PluginTimeoutThreshold". [11/22/2016 10:55:10 AM.553] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [11/22/2016 10:55:10 AM.554] Read value: <null> [11/22/2016 10:55:10 AM.554] Initializing console variable "AlwaysShowConsoleOutput". [11/22/2016 10:55:10 AM.555] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [11/22/2016 10:55:10 AM.556] Read value: <null> [11/22/2016 10:55:10 AM.556] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [11/22/2016 10:55:10 AM.556] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [11/22/2016 10:55:10 AM.556] Read value: False [11/22/2016 10:55:10 AM.556] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [11/22/2016 10:55:10 AM.557] Initializing console variable "ShowOnScreenWarnings". [11/22/2016 10:55:10 AM.557] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [11/22/2016 10:55:10 AM.557] Read value: <null> [11/22/2016 10:55:10 AM.557] Console initialized [11/22/2016 10:55:10 AM.557] Initializing forms manager [11/22/2016 10:55:10 AM.559] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V [11/22/2016 10:55:10 AM.564] ================ RAGE Plugin Hook ================ [11/22/2016 10:55:10 AM.567] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [11/22/2016 10:55:10 AM.571] Detected Windows 10 Home (64-bit) (10.0.14393.0)! [11/22/2016 10:55:10 AM.571] Checking game support [11/22/2016 10:55:10 AM.704] Product name: Grand Theft Auto V [11/22/2016 10:55:10 AM.705] Product version: 1.0.877.1 [11/22/2016 10:55:10 AM.705] Is steam version: True [11/22/2016 10:55:10 AM.705] Initializing DirectX [11/22/2016 10:55:10 AM.707] Initializing Direct3D [11/22/2016 10:55:10 AM.707] Loading C:\WINDOWS\system32\d3d11.dll [11/22/2016 10:55:10 AM.707] Loaded at 0x7FF9C4570000 [11/22/2016 10:55:10 AM.707] D3D11CreateDeviceAndSwapChain at 0x7FF9C45D5170 [11/22/2016 10:55:10 AM.707] Creating Direct3D 11 device and swap chain [11/22/2016 10:55:20 AM.790] Swap Chain created: 0x1FD7AF17E70 [11/22/2016 10:55:20 AM.792] Swap Chain VTable: 0x1FD7AF17E70 [11/22/2016 10:55:20 AM.793] Swap Chain VTable_2: 0x7FF9C9CED058 [11/22/2016 10:55:20 AM.793] 0x57565501C3DB45E9;0x5741564155415441;0xEC8148D9246C8D48 [11/22/2016 10:55:20 AM.794] D3D11Present: 0x7FF9C9C93440 [11/22/2016 10:55:20 AM.794] D3D11ResizeBuffers: 0x7FF9C9CA48D0 [11/22/2016 10:55:20 AM.795] D3D11ResizeTarget: 0x7FF9C9CE5340 [11/22/2016 10:55:20 AM.795] D3D11SetFullscreenState: 0x7FF9C9CAB870 [11/22/2016 10:55:25 AM.861] Direct3D initialized [11/22/2016 10:55:25 AM.862] Initialized DirectX [11/22/2016 10:55:25 AM.862] Direct3D watcher thread spawned [11/22/2016 10:55:30 AM.863] Failed to retrieve D3D call in reasonable time, changing hooking mode [11/22/2016 10:55:30 AM.889] Steam hook detected [11/22/2016 10:55:30 AM.890] Direct3D watcher thread ended [11/22/2016 10:55:41 AM.062] Hook on our Present hook detected [11/22/2016 10:55:41 AM.063] Restoring untouched D3D11Present [11/22/2016 10:55:41 AM.063] Call is at 0x1FD792C9670 [11/22/2016 10:55:41 AM.064] Offset is 0xFFFF8203AF639670 [11/22/2016 10:55:41 AM.064] Mapped offset is 0xFFFF8400F9688A70
  2. Was working fine, and then all of the sudden the game crashes..
  3. Sheriff Replacement

    I need help finding a vehicle to replace sheriff 2. I cannot seem to find any that will do the job. If you could please link, that would be much appreciated! I am looking for a nice Tahoe or Explorer. But anything will be fine for me
  4. YOU'RE WELCOME!

    Did you have to re-download these plugins to get them working with the new version?
  5. Need Help! Crashing

    I first started up GTA and lspdfr crashed after leaving the police station to go on duty. I began to delete plugins that were probable not set up yet for the new version of lspdfr. I started it up again, and gta (the actual game) crashed. Not sure what would cause this. Maybe I missed something? [1/17/2016 1:00:25 AM.890] Started new log on 1/17/2016 1:00:25 AM.890 [1/17/2016 1:00:25 AM.891] ==================================================================================================== [1/17/2016 1:00:25 AM.878] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/17/2016 1:00:25 AM.892] Log verbosity: Verbose [1/17/2016 1:00:25 AM.895] Initializing input system [1/17/2016 1:00:25 AM.901] Initializing game console [1/17/2016 1:00:25 AM.909] Console key has been set to F4 (key code: 115) [1/17/2016 1:00:25 AM.958] Initializing console variable "SkipGameIntro". [1/17/2016 1:00:25 AM.961] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [1/17/2016 1:00:25 AM.964] Read value: <null> [1/17/2016 1:00:25 AM.964] Initializing console variable "DisableRenderVersionText". [1/17/2016 1:00:25 AM.964] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [1/17/2016 1:00:25 AM.969] Read value: True [1/17/2016 1:00:25 AM.969] Setting value of console variable "DisableRenderVersionText" to stored value. [1/17/2016 1:00:25 AM.969] Initializing console variable "ConsoleKey". [1/17/2016 1:00:25 AM.970] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/17/2016 1:00:25 AM.970] Read value: F4 [1/17/2016 1:00:25 AM.971] Setting value of console variable "ConsoleKey" to stored value. [1/17/2016 1:00:25 AM.971] Console key has been set to F4 (key code: 115) [1/17/2016 1:00:25 AM.971] Initializing console variable "PluginTimeoutThreshold". [1/17/2016 1:00:25 AM.971] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/17/2016 1:00:25 AM.972] Read value: 10000 [1/17/2016 1:00:25 AM.972] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/17/2016 1:00:25 AM.972] Initializing console variable "AlwaysShowConsoleOutput". [1/17/2016 1:00:25 AM.972] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/17/2016 1:00:25 AM.973] Read value: <null> [1/17/2016 1:00:25 AM.973] Initializing console variable "StartWithDeveloperModeEnabledId". [1/17/2016 1:00:25 AM.973] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [1/17/2016 1:00:25 AM.973] Read value: <null> [1/17/2016 1:00:25 AM.973] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/17/2016 1:00:25 AM.973] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/17/2016 1:00:25 AM.974] Read value: False [1/17/2016 1:00:25 AM.974] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/17/2016 1:00:25 AM.974] Initializing console variable "ShowOnScreenWarnings". [1/17/2016 1:00:25 AM.974] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/17/2016 1:00:25 AM.974] Read value: <null> [1/17/2016 1:00:25 AM.974] Console initialized [1/17/2016 1:00:25 AM.974] Initializing forms manager [1/17/2016 1:00:25 AM.977] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V [1/17/2016 1:00:25 AM.983] ================ RAGE Plugin Hook ================ [1/17/2016 1:00:25 AM.986] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [1/17/2016 1:00:25 AM.988] Checking game support [1/17/2016 1:00:26 AM.058] Product name: Grand Theft Auto V [1/17/2016 1:00:26 AM.058] Product version: 1.0.573.1 [1/17/2016 1:00:26 AM.058] Is steam version: True [1/17/2016 1:00:26 AM.058] Initializing DirectX [1/17/2016 1:00:26 AM.060] Initializing Direct3D [1/17/2016 1:00:26 AM.060] Loading C:\WINDOWS\system32\d3d11.dll [1/17/2016 1:00:26 AM.060] Loaded at 0x7FFFD3C80000 [1/17/2016 1:00:26 AM.060] D3D11CreateDeviceAndSwapChain at 0x7FFFD3C98100 [1/17/2016 1:00:26 AM.060] Creating Direct3D 11 device and swap chain [1/17/2016 1:00:26 AM.070] Attempting feature level 10_1 [1/17/2016 1:00:26 AM.080] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [1/17/2016 1:00:26 AM.086] Swap Chain created: 0xF97C7D4020 [1/17/2016 1:00:26 AM.087] Swap Chain VTable: 0xF97C7D4020 [1/17/2016 1:00:26 AM.087] Swap Chain VTable_2: 0x7FFFD3C2EF40 [1/17/2016 1:00:26 AM.087] 0x575655FFFAE265E9;0x5741564155415441;0xEC8148D9246C8D48 [1/17/2016 1:00:26 AM.087] D3D11Present: 0x7FFFD3BE1DA0 [1/17/2016 1:00:26 AM.087] D3D11ResizeBuffers: 0x7FFFD3BE5D10 [1/17/2016 1:00:26 AM.087] D3D11ResizeTarget: 0x7FFFD3C20E90 [1/17/2016 1:00:26 AM.087] D3D11SetFullscreenState: 0x7FFFD3BEC730 [1/17/2016 1:00:26 AM.092] Direct3D initialized [1/17/2016 1:00:26 AM.092] Initialized DirectX [1/17/2016 1:00:26 AM.092] Direct3D watcher thread spawned [1/17/2016 1:00:26 AM.463] Getting device [1/17/2016 1:00:26 AM.463] Retrieved device [1/17/2016 1:00:26 AM.463] Creating wrapper [1/17/2016 1:00:26 AM.516] Wrapper created [1/17/2016 1:00:26 AM.520] Effect created [1/17/2016 1:00:26 AM.520] Creating buffer [1/17/2016 1:00:26 AM.520] Created buffer [1/17/2016 1:00:26 AM.520] Creating blend state [1/17/2016 1:00:26 AM.520] Created blend state [1/17/2016 1:00:26 AM.520] Done with creation [1/17/2016 1:00:26 AM.568] Initializing texture system. [1/17/2016 1:00:26 AM.568] Initializing texture system; phase 1 [1/17/2016 1:00:26 AM.568] Initializing texture system; phase 2 [1/17/2016 1:00:26 AM.573] Initializing texture system; phase 3 [1/17/2016 1:00:26 AM.573] Initializing texture system; phase 4 [1/17/2016 1:00:26 AM.582] Initializing texture system; phase 5 [1/17/2016 1:00:26 AM.583] Initializing texture system; phase 6 [1/17/2016 1:00:26 AM.584] Initializing texture system; phase 7 [1/17/2016 1:00:26 AM.586] Initializing texture system; phase 8 [1/17/2016 1:00:26 AM.587] Initializing texture system; phase 9 [1/17/2016 1:00:26 AM.588] Initializing texture system; phase 10 [1/17/2016 1:00:26 AM.590] Initializing texture system; phase 11 [1/17/2016 1:00:26 AM.591] Initializing texture system; phase 12 [1/17/2016 1:00:26 AM.592] Initializing texture system; phase 13 [1/17/2016 1:00:26 AM.593] Initializing texture system; phase 14 [1/17/2016 1:00:31 AM.092] Direct3D watcher thread ended [1/17/2016 1:00:57 AM.947] Initializing game support [1/17/2016 1:00:58 AM.478] Compatibility level: 0 [1/17/2016 1:00:58 AM.478] Supported version detected [1/17/2016 1:00:58 AM.478] ================================================== [1/17/2016 1:00:58 AM.729] Patched IsDebuggerPresent [1/17/2016 1:00:58 AM.980] Waiting for game initialization [1/17/2016 1:00:59 AM.332] Initializing hook [1/17/2016 1:00:59 AM.582] Completing interoperability [1/17/2016 1:00:59 AM.582] Initialization code 1. [1/17/2016 1:00:59 AM.582] Initialization code 2. [1/17/2016 1:00:59 AM.582] Initialization code 3. [1/17/2016 1:00:59 AM.590] 1 Address: 0x00007FF6D7290AE0 [1/17/2016 1:00:59 AM.590] Calling func 1 [1/17/2016 1:00:59 AM.605] 2 Address: 0x00007FF6D7D456DA [1/17/2016 1:00:59 AM.605] 3 Address: 0x00007FF6D68C5D36 [1/17/2016 1:00:59 AM.631] Address: 0x00007FF6D7D45678 [1/17/2016 1:00:59 AM.631] Unknown var: 0x00007FF6D8C118D0 [1/17/2016 1:00:59 AM.631] Initialization code 4. [1/17/2016 1:00:59 AM.631] Completing interoperability, phase 1 [1/17/2016 1:00:59 AM.631] Completing interoperability, phase 2 [1/17/2016 1:00:59 AM.631] Completing interoperability, phase 3 [1/17/2016 1:00:59 AM.632] Completing interoperability, phase 4 [1/17/2016 1:00:59 AM.632] Completing interoperability, phase 5 [1/17/2016 1:00:59 AM.632] Completing interoperability, phase 6 [1/17/2016 1:00:59 AM.632] Completing interoperability, phase 7 [1/17/2016 1:01:16 AM.988] Initializing console variable "TimeScale". [1/17/2016 1:01:16 AM.988] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/17/2016 1:01:16 AM.989] Read value: <null> [1/17/2016 1:01:18 AM.326] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script. [1/17/2016 1:01:18 AM.342] [1/17/2016 1:01:18 AM.343] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll [1/17/2016 1:01:19 AM.604] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:19 AM.605] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:19 AM.608] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:19 AM.614] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll". [1/17/2016 1:01:19 AM.615] [1/17/2016 1:01:19 AM.615] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CruiseControl.dll [1/17/2016 1:01:20 AM.882] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:20 AM.883] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:20 AM.885] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:20 AM.891] Plugin "CruiseControl" was loaded from "CruiseControl.dll". [1/17/2016 1:01:20 AM.892] [1/17/2016 1:01:20 AM.892] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/17/2016 1:01:22 AM.170] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:22 AM.172] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:22 AM.174] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:22 AM.213] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/17/2016 1:01:22 AM.214] [1/17/2016 1:01:22 AM.215] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll [1/17/2016 1:01:23 AM.490] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:23 AM.491] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:23 AM.493] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:23 AM.500] Plugin "MoreControlV" was loaded from "MoreControlV.dll". [1/17/2016 1:01:23 AM.501] [1/17/2016 1:01:23 AM.501] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.dll [1/17/2016 1:01:24 AM.764] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:24 AM.765] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:24 AM.768] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:24 AM.774] Plugin "RageShowMyLocation" was loaded from "RageShowMyLocation.dll". [1/17/2016 1:01:24 AM.775] [1/17/2016 1:01:24 AM.775] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll [1/17/2016 1:01:26 AM.029] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:26 AM.030] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:26 AM.032] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:26 AM.040] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll". [1/17/2016 1:01:26 AM.041] [1/17/2016 1:01:26 AM.041] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll [1/17/2016 1:01:27 AM.308] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:27 AM.309] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:27 AM.311] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:27 AM.320] Plugin "Spotlight Mod" was loaded from "Spotlight.dll". [1/17/2016 1:01:27 AM.321] [1/17/2016 1:01:27 AM.321] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll [1/17/2016 1:01:28 AM.579] <UNLOADED PLUGIN>: Initializing input system [1/17/2016 1:01:28 AM.580] <UNLOADED PLUGIN>: Initializing game console [1/17/2016 1:01:28 AM.582] <UNLOADED PLUGIN>: Initializing forms manager [1/17/2016 1:01:28 AM.637] Plugin "Traffic Control" was loaded from "TrafficControl.dll". [1/17/2016 1:01:29 AM.152] --------------------------------------------------------------------- [1/17/2016 1:01:29 AM.152] LSPD FIRST RESPONSE [1/17/2016 1:01:29 AM.152] Version 0.3 [1/17/2016 1:01:29 AM.152] A G17 Media Modification [1/17/2016 1:01:29 AM.152] - Developed by LMS & Sam [1/17/2016 1:01:29 AM.152] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [1/17/2016 1:01:29 AM.152] © Copyright 2015-2016, G17 Media, www.lspdfr.com [1/17/2016 1:01:29 AM.152] --------------------------------------------------------------------- [1/17/2016 1:01:29 AM.152] [INFO] Running LSPD First Response 0.3(0.3.33.5355) [1/17/2016 1:01:29 AM.152] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [1/17/2016 1:01:29 AM.317] [1/17/2016 1:01:29 AM.430] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [1/17/2016 1:01:29 AM.430] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [1/17/2016 1:01:29 AM.432] Callouts: 250 [1/17/2016 1:01:29 AM.471] ================================================== [1/17/2016 1:01:29 AM.471] [MoreControlV] Loading Plugin: MoreControlV.dll [1/17/2016 1:01:29 AM.471] [MoreControlV] Developed By: LukeD [1/17/2016 1:01:29 AM.475] [MoreControlV] Configuration file has loaded with 0 errors. [1/17/2016 1:01:29 AM.475] [MoreControlV] MoreControlV is now running, version: 0.6.0.8 [1/17/2016 1:01:29 AM.475] ================================================== [1/17/2016 1:01:29 AM.626] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : Added event handler for FrameRender [1/17/2016 1:01:29 AM.627] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : found settings file, adjusting settings. [1/17/2016 1:01:29 AM.627] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : Settings File path : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.ini [1/17/2016 1:01:29 AM.627] RageShowMyLocation: RageShowMyLocation 0.2.17.1844 : Plugin loaded ! [1/17/2016 1:01:29 AM.687] Spotlight Mod: [Spotlight] Loaded [1/17/2016 1:01:29 AM.693] Spotlight Mod: [Spotlight] Version: 0.9.0.40319 [1/17/2016 1:01:29 AM.719] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0 [1/17/2016 1:01:30 AM.082] [TRACE] Thread CopManager #1 initialized [1/17/2016 1:01:56 AM.479] setting up new cop: null [1/17/2016 1:01:56 AM.487] [TRACE] New ped recognized as cop [1/17/2016 1:01:56 AM.487] setting up new cop: null [1/17/2016 1:01:56 AM.487] [TRACE] New ped recognized as cop [1/17/2016 1:01:56 AM.487] setting up new cop: null [1/17/2016 1:01:56 AM.487] [TRACE] New ped recognized as cop [1/17/2016 1:01:56 AM.487] setting up new cop: null [1/17/2016 1:01:56 AM.488] [TRACE] New ped recognized as cop [1/17/2016 1:02:12 AM.340] setting up new cop: null [1/17/2016 1:02:12 AM.340] [TRACE] New ped recognized as cop [1/17/2016 1:02:12 AM.340] setting up new cop: null [1/17/2016 1:02:12 AM.341] [TRACE] New ped recognized as cop [1/17/2016 1:02:12 AM.341] setting up new cop: null [1/17/2016 1:02:12 AM.341] [TRACE] New ped recognized as cop [1/17/2016 1:02:12 AM.341] setting up new cop: null [1/17/2016 1:02:12 AM.341] [TRACE] New ped recognized as cop [1/17/2016 1:02:15 AM.980] setting up new cop: null [1/17/2016 1:02:15 AM.980] [TRACE] New ped recognized as cop [1/17/2016 1:02:15 AM.980] setting up new cop: null [1/17/2016 1:02:15 AM.980] [TRACE] New ped recognized as cop [1/17/2016 1:02:15 AM.980] setting up new cop: null [1/17/2016 1:02:15 AM.981] [TRACE] New ped recognized as cop [1/17/2016 1:02:15 AM.981] setting up new cop: null [1/17/2016 1:02:15 AM.981] [TRACE] New ped recognized as cop [1/17/2016 1:02:16 AM.494] setting up new cop: S_F_Y_Cop_01 [1/17/2016 1:02:16 AM.495] [TRACE] New ped recognized as cop [1/17/2016 1:02:18 AM.599] setting up new cop: null [1/17/2016 1:02:18 AM.599] [TRACE] New ped recognized as cop [1/17/2016 1:02:18 AM.599] setting up new cop: null [1/17/2016 1:02:18 AM.599] [TRACE] New ped recognized as cop [1/17/2016 1:02:18 AM.767] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [1/17/2016 1:02:18 AM.767] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [1/17/2016 1:02:18 AM.767] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [1/17/2016 1:02:18 AM.769] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [1/17/2016 1:02:18 AM.902] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [1/17/2016 1:02:18 AM.906] [TRACE] Populated PD [1/17/2016 1:02:19 AM.101] setting up new cop: null [1/17/2016 1:02:19 AM.101] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.101] setting up new cop: S_F_Y_Cop_01 [1/17/2016 1:02:19 AM.101] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.101] setting up new cop: null [1/17/2016 1:02:19 AM.102] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.102] setting up new cop: null [1/17/2016 1:02:19 AM.102] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.102] setting up new cop: null [1/17/2016 1:02:19 AM.102] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.102] setting up new cop: null [1/17/2016 1:02:19 AM.102] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.102] setting up new cop: null [1/17/2016 1:02:19 AM.102] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.102] setting up new cop: null [1/17/2016 1:02:19 AM.102] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.102] setting up new cop: null [1/17/2016 1:02:19 AM.102] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.102] setting up new cop: null [1/17/2016 1:02:19 AM.103] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.103] setting up new cop: null [1/17/2016 1:02:19 AM.103] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.103] setting up new cop: null [1/17/2016 1:02:19 AM.103] [TRACE] New ped recognized as cop [1/17/2016 1:02:19 AM.617] setting up new cop: null [1/17/2016 1:02:19 AM.617] [TRACE] New ped recognized as cop [1/17/2016 1:02:21 AM.135] setting up new cop: null [1/17/2016 1:02:21 AM.135] [TRACE] New ped recognized as cop [1/17/2016 1:02:23 AM.153] setting up new cop: null [1/17/2016 1:02:23 AM.153] [TRACE] New ped recognized as cop [1/17/2016 1:02:23 AM.154] setting up new cop: S_F_Y_Cop_01 [1/17/2016 1:02:23 AM.154] [TRACE] New ped recognized as cop [1/17/2016 1:02:23 AM.154] setting up new cop: null [1/17/2016 1:02:23 AM.154] [TRACE] New ped recognized as cop [1/17/2016 1:02:23 AM.154] setting up new cop: null [1/17/2016 1:02:23 AM.154] [TRACE] New ped recognized as cop [1/17/2016 1:02:23 AM.154] setting up new cop: S_F_Y_Cop_01 [1/17/2016 1:02:23 AM.154] [TRACE] New ped recognized as cop [1/17/2016 1:02:43 AM.480] setting up new cop: null [1/17/2016 1:02:43 AM.480] [TRACE] New ped recognized as cop [1/17/2016 1:02:43 AM.480] setting up new cop: null [1/17/2016 1:02:43 AM.481] [TRACE] New ped recognized as cop [1/17/2016 1:02:43 AM.950] [TRACE] Cleared PD [1/17/2016 1:02:50 AM.496] 1 [1/17/2016 1:02:50 AM.496] 2 [1/17/2016 1:02:50 AM.496] 4 [1/17/2016 1:02:50 AM.498] s_m_y_cop_01_white_mini_03 [1/17/2016 1:02:51 AM.186] setting up new cop: null [1/17/2016 1:02:51 AM.186] [TRACE] New ped recognized as cop [1/17/2016 1:02:51 AM.186] setting up new cop: null [1/17/2016 1:02:51 AM.186] [TRACE] New ped recognized as cop [1/17/2016 1:02:51 AM.186] setting up new cop: null [1/17/2016 1:02:51 AM.187] [TRACE] New ped recognized as cop [1/17/2016 1:02:51 AM.187] setting up new cop: null [1/17/2016 1:02:51 AM.187] [TRACE] New ped recognized as cop [1/17/2016 1:02:52 AM.212] setting up new cop: null [1/17/2016 1:02:52 AM.212] [TRACE] New ped recognized as cop [1/17/2016 1:02:53 AM.881] INIT [1/17/2016 1:02:53 AM.894] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/17/2016 1:02:53 AM.953] LSPD First Response: Arrest Manager, Version=4.2.1.16, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.954] LSPD First Response: BaitCar, Version=1.0.5703.17623, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.955] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.955] LSPD First Response: FederalCallouts, Version=0.32.5800.390, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.956] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.957] LSPD First Response: PanicButton, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.957] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.958] LSPD First Response: RAGENativeUI, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.959] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [1/17/2016 1:02:53 AM.960] LSPD First Response: Creating plugin: MoreJailPoints.Main [1/17/2016 1:02:53 AM.995] LSPD First Response: Creating plugin: BaitCar.Main [1/17/2016 1:02:54 AM.006] [1/17/2016 1:02:54 AM] Bait Car: Logger initialized. [1/17/2016 1:02:54 AM.006] [1/17/2016 1:02:54 AM] Bait Car: ===================================== [1/17/2016 1:02:54 AM.006] [1/17/2016 1:02:54 AM] Bait Car: BaitCar Initialized (Version: 0.3.0) [1/17/2016 1:02:54 AM.006] [1/17/2016 1:02:54 AM] Bait Car: Configuration loaded. [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: minTimeBeforeSuspect=30000 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: maxTimeBeforeSuspect=120000 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: VehicleSpawnRadius=150 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: DriverMaxSpeed=12 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: maxSearchRadius=100 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: === Keyboard Bindings === [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: openMenu=F7 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: forceCleanup=End [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: activateKillSwitch=K [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: menuNavUp=NumPad8 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: menuNavDown=NumPad2 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: menuSelect=NumPad5 [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: === Controller Bindings === [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: openMenu=None [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: forceCleanup=None [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: activateKillSwitch=None [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: menuNavUp=None [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: menuNavDown=None [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: menuSelect=None [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: =========================== [1/17/2016 1:02:54 AM.013] [1/17/2016 1:02:54 AM] Bait Car: Slot 1: ADDER [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Slot 2: TURISMOR [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Slot 3: VACCA [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Slot 4: INFERNUS [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Slot 5: BULLET [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Slot 6: CHEETAH [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Slot 7: ZENTORNO [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Slot 8: DOMINATOR [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: hardcore=False [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: Initialization complete [1/17/2016 1:02:54 AM.014] [1/17/2016 1:02:54 AM] Bait Car: ===================================== [1/17/2016 1:02:54 AM.014] LSPD First Response: Creating plugin: CrazyCallouts.Main [1/17/2016 1:02:54 AM.015] LSPD First Response: Creating plugin: FederalCallouts.Main [1/17/2016 1:02:54 AM.054] LSPD First Response: Creating plugin: HighPriority.Main [1/17/2016 1:02:54 AM.055] LSPD First Response: Creating plugin: PanicButton.Main [1/17/2016 1:02:54 AM.055] LSPD First Response: Creating plugin: PoliceRadio.Main [1/17/2016 1:02:54 AM.111] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint [1/17/2016 1:02:54 AM.114] LSPD First Response: Arrest Manager 4.2.1.16, developed by Albo1125, loaded successfully! [1/17/2016 1:02:54 AM.115] LSPD First Response: Please go on duty to start Arrest Manager. [1/17/2016 1:02:54 AM.116] LSPD First Response: CrazyCalloutsV0.4.9 Plugin loaded! [1/17/2016 1:02:54 AM.118] LSPD First Response: [FC] Initializing Federal Callouts... [1/17/2016 1:02:54 AM.126] LSPD First Response: [FC] Federal callouts v0.32.5800.390 initialized! [1/17/2016 1:02:54 AM.127] LSPD First Response: Callouts Plugin loaded! [1/17/2016 1:02:54 AM.129] LSPD First Response: AlconH's Panic Button Plugin loaded! [1/17/2016 1:02:54 AM.129] LSPD First Response: Police Radio Loaded [1/17/2016 1:02:54 AM.129] StraysCallouts initialized [1/17/2016 1:02:54 AM.129] LSPD First Response: We have 1 callouts registered [1/17/2016 1:02:54 AM.130] LSPD First Response: CalloutManager initialized [1/17/2016 1:02:54 AM.131] [TRACE] WorldEventManager: Allowing up to 2 events [1/17/2016 1:02:54 AM.182] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34 [1/17/2016 1:02:54 AM.184] LSPD First Response: GAME VERSION: 1.0.573.1 [1/17/2016 1:02:54 AM.199] LSPD First Response: Transport Vehicle attempted set to: POLICET [1/17/2016 1:02:54 AM.200] LSPD First Response: Spawning & Checking Transport Vehicle [1/17/2016 1:02:54 AM.202] LSPD First Response: Setting transport vehicle to POLICET [1/17/2016 1:02:54 AM.202] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2 [1/17/2016 1:02:54 AM.202] LSPD First Response: Spawning & Checking Transport Vehicle [1/17/2016 1:02:54 AM.226] [TRACE] Thread Ambient #1 initialized [1/17/2016 1:02:54 AM.253] [TRACE] Thread ArrestManager #1 initialized [1/17/2016 1:02:54 AM.295] LSPD First Response: [1/17/2016 1:02:54 AM.295] LSPD First Response: ============================== [1/17/2016 1:02:54 AM.295] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [1/17/2016 1:02:54 AM.296] LSPD First Response: ------------------------------ [1/17/2016 1:02:54 AM.296] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [1/17/2016 1:02:54 AM.296] LSPD First Response: ------------------------------ [1/17/2016 1:02:54 AM.296] LSPD First Response: Exception type: System.TypeLoadException [1/17/2016 1:02:54 AM.296] LSPD First Response: Exception message: Could not load type 'LSPD_First_Response.PoliceComputer' from assembly 'LSPD First Response, Version=0.3.33.5355, Culture=neutral, PublicKeyToken=null'. [1/17/2016 1:02:54 AM.296] LSPD First Response: ------------------------------ [1/17/2016 1:02:54 AM.296] LSPD First Response: Inner exceptions: [1/17/2016 1:02:54 AM.297] LSPD First Response: ------------------------------ [1/17/2016 1:02:54 AM.297] LSPD First Response: Stack trace: [1/17/2016 1:02:54 AM.297] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread() [1/17/2016 1:02:54 AM.297] at Rage.GameFiber.Main() [1/17/2016 1:02:54 AM.297] LSPD First Response: ============================== [1/17/2016 1:02:54 AM.297] LSPD First Response: [1/17/2016 1:02:54 AM.300] [TRACE] Thread WorldEventManager #1 initialized [1/17/2016 1:02:54 AM.301] [TRACE] Thread PlayerChaseManager #1 initialized [1/17/2016 1:02:54 AM.307] [TRACE] Thread TrafficControl #1 initialized
  6. LAPD Mercedes-Benz AMG GT 2016

    Love this car! The only thing that gets me is why does the lightbar shine brighter on one side? for me, the right side is shining brighter. Why is that? Other than that, love it!
  7. LSPDFR Plugins Crash

    I am having the same issue Try pressing F4 and loading "LSPD First Response.dll" manually. This worked for me
  8. Unhandled exception in LSPDFR

    Same here. Was working fine for me, then I took a break. I started it back up and the message keeps coming up. Press F4 and Manually load "LSPD First Response.dll" this worked for me
  9. Unhandled exception in LSPDFR

    Mine is doing the same thing
  10. Downloading cars for LSPDFR

    I appreciate it
  11. Can anyone help me? I need a description of how to download new police cars into lspdfr. Haven't been able to find anywhere that shares how to do so. Thank you!
  12. LSPDFR Crashing

    Can anyone see whats wrong with this? [11/4/2015 4:50:56 PM.306] ====================================================================================================[11/4/2015 4:50:56 PM.299] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log[11/4/2015 4:50:56 PM.306] Log verbosity: Verbose[11/4/2015 4:50:56 PM.309] Initializing input system[11/4/2015 4:50:56 PM.315] Initializing game console[11/4/2015 4:50:56 PM.327] Console key has been set to F4 (key code: 115)[11/4/2015 4:50:56 PM.366] Initializing console variable "SkipGameIntro".[11/4/2015 4:50:56 PM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro[11/4/2015 4:50:56 PM.369] Read value: <null>[11/4/2015 4:50:56 PM.370] Initializing console variable "DisableRenderVersionText".[11/4/2015 4:50:56 PM.370] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText[11/4/2015 4:50:56 PM.374] Read value: False[11/4/2015 4:50:56 PM.374] Setting value of console variable "DisableRenderVersionText" to stored value.[11/4/2015 4:50:56 PM.374] Initializing console variable "ConsoleKey".[11/4/2015 4:50:56 PM.375] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey[11/4/2015 4:50:56 PM.376] Read value: F4[11/4/2015 4:50:56 PM.376] Setting value of console variable "ConsoleKey" to stored value.[11/4/2015 4:50:56 PM.376] Console key has been set to F4 (key code: 115)[11/4/2015 4:50:56 PM.376] Initializing console variable "PluginTimeoutThreshold".[11/4/2015 4:50:56 PM.376] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold[11/4/2015 4:50:56 PM.377] Read value: 10000[11/4/2015 4:50:56 PM.377] Setting value of console variable "PluginTimeoutThreshold" to stored value.[11/4/2015 4:50:56 PM.377] Initializing console variable "AlwaysShowConsoleOutput".[11/4/2015 4:50:56 PM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput[11/4/2015 4:50:56 PM.378] Read value: <null>[11/4/2015 4:50:56 PM.378] Initializing console variable "StartWithDeveloperModeEnabledId".[11/4/2015 4:50:56 PM.378] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId[11/4/2015 4:50:56 PM.378] Read value: <null>[11/4/2015 4:50:56 PM.378] Initializing console variable "PluginVerificationSystemDisableId".[11/4/2015 4:50:56 PM.378] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId[11/4/2015 4:50:56 PM.379] Read value: <null>[11/4/2015 4:50:56 PM.379] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".[11/4/2015 4:50:56 PM.379] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad[11/4/2015 4:50:56 PM.379] Read value: <null>[11/4/2015 4:50:56 PM.379] Initializing console variable "ShowOnScreenWarnings".[11/4/2015 4:50:56 PM.379] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings[11/4/2015 4:50:56 PM.379] Read value: <null>[11/4/2015 4:50:56 PM.379] Console initialized[11/4/2015 4:50:56 PM.379] Initializing forms manager[11/4/2015 4:50:56 PM.381] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V[11/4/2015 4:50:56 PM.387] ================ RAGE Plugin Hook ================[11/4/2015 4:50:56 PM.392] Checking game support[11/4/2015 4:50:56 PM.463] Product name: Grand Theft Auto V[11/4/2015 4:50:56 PM.464] Product version: 1.0.505.2[11/4/2015 4:50:56 PM.464] Is steam version: True[11/4/2015 4:50:56 PM.465] Initializing DirectX[11/4/2015 4:50:56 PM.466] Initializing Direct3D[11/4/2015 4:50:56 PM.466] Loading C:\WINDOWS\system32\d3d11.dll[11/4/2015 4:50:56 PM.466] Loaded at 0x7FFEE59F0000[11/4/2015 4:50:56 PM.466] D3D11CreateDeviceAndSwapChain at 0x7FFEE5A08100[11/4/2015 4:50:56 PM.467] Creating Direct3D 11 device and swap chain[11/4/2015 4:50:56 PM.478] Attempting feature level 10_1[11/4/2015 4:50:56 PM.491] Failed to create D3D11 device for Grand Theft Auto V: 887a0001[11/4/2015 4:50:56 PM.498] Swap Chain created: 0x344AC26510[11/4/2015 4:50:56 PM.498] Swap Chain VTable: 0x344AC26510[11/4/2015 4:50:56 PM.499] Swap Chain VTable_2: 0x7FFEE58DEF40[11/4/2015 4:50:56 PM.499] 0x575655FFF9E3E5E9;0x5741564155415441;0xEC8148D9246C8D48[11/4/2015 4:50:56 PM.499] D3D11Present: 0x7FFEE5891DA0[11/4/2015 4:50:56 PM.499] D3D11ResizeBuffers: 0x7FFEE5895D10[11/4/2015 4:50:56 PM.500] D3D11ResizeTarget: 0x7FFEE58D0E90[11/4/2015 4:50:56 PM.500] D3D11SetFullscreenState: 0x7FFEE589C730[11/4/2015 4:50:56 PM.504] Direct3D initialized[11/4/2015 4:50:56 PM.505] Initialized DirectX[11/4/2015 4:50:56 PM.505] Direct3D watcher thread spawned[11/4/2015 4:50:57 PM.218] Getting device[11/4/2015 4:50:57 PM.219] Retrieved device[11/4/2015 4:50:57 PM.219] Creating wrapper[11/4/2015 4:50:57 PM.271] Wrapper created[11/4/2015 4:50:57 PM.275] Effect created[11/4/2015 4:50:57 PM.275] Creating buffer[11/4/2015 4:50:57 PM.275] Created buffer[11/4/2015 4:50:57 PM.275] Creating blend state[11/4/2015 4:50:57 PM.275] Created blend state[11/4/2015 4:50:57 PM.275] Done with creation[11/4/2015 4:50:57 PM.300] Initializing texture system.[11/4/2015 4:50:57 PM.300] Initializing texture system; phase 1[11/4/2015 4:50:57 PM.300] Initializing texture system; phase 2[11/4/2015 4:50:57 PM.305] Initializing texture system; phase 3[11/4/2015 4:50:57 PM.306] Initializing texture system; phase 4[11/4/2015 4:50:57 PM.314] Initializing texture system; phase 5[11/4/2015 4:50:57 PM.315] Initializing texture system; phase 6[11/4/2015 4:50:57 PM.316] Initializing texture system; phase 7[11/4/2015 4:50:57 PM.318] Initializing texture system; phase 8[11/4/2015 4:50:57 PM.319] Initializing texture system; phase 9[11/4/2015 4:50:57 PM.320] Initializing texture system; phase 10[11/4/2015 4:50:57 PM.323] Initializing texture system; phase 11[11/4/2015 4:50:57 PM.323] Initializing texture system; phase 12[11/4/2015 4:50:57 PM.325] Initializing texture system; phase 13[11/4/2015 4:50:57 PM.325] Initializing texture system; phase 14[11/4/2015 4:51:01 PM.506] Direct3D watcher thread ended[11/4/2015 4:51:31 PM.961] Initializing game support[11/4/2015 4:51:32 PM.349] Compatibility level: 0[11/4/2015 4:51:32 PM.349] Supported version detected[11/4/2015 4:51:32 PM.349] ==================================================[11/4/2015 4:51:32 PM.600] Patched IsDebuggerPresent[11/4/2015 4:51:32 PM.851] Waiting for game initialization[11/4/2015 4:51:33 PM.202] Initializing hook[11/4/2015 4:51:33 PM.452] Completing interoperability[11/4/2015 4:51:33 PM.453] Initialization code 1.[11/4/2015 4:51:33 PM.453] Initialization code 2.[11/4/2015 4:51:33 PM.453] Initialization code 3.[11/4/2015 4:51:33 PM.455] 1 Address: 0x00007FF6147499A4[11/4/2015 4:51:33 PM.455] Calling func 1[11/4/2015 4:51:33 PM.460] 2 Address: 0x00007FF6151EF1CE[11/4/2015 4:51:33 PM.460] 3 Address: 0x00007FF613D85C36[11/4/2015 4:51:33 PM.463] Address: 0x00007FF6151EF16C[11/4/2015 4:51:33 PM.464] Unknown var: 0x00007FF6160B5160[11/4/2015 4:51:33 PM.464] Initialization code 4.[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 1[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 2[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 3[11/4/2015 4:51:33 PM.464] Completing interoperability, phase 4[11/4/2015 4:51:33 PM.465] Completing interoperability, phase 5[11/4/2015 4:51:33 PM.465] Completing interoperability, phase 6[11/4/2015 4:51:33 PM.465] Completing interoperability, phase 7[11/4/2015 4:51:48 PM.194] Initializing console variable "TimeScale".[11/4/2015 4:51:48 PM.194] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale[11/4/2015 4:51:48 PM.195] Read value: <null>[11/4/2015 4:51:49 PM.598] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.[11/4/2015 4:51:49 PM.611] [11/4/2015 4:51:49 PM.932] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll[11/4/2015 4:51:51 PM.307] <UNLOADED PLUGIN>: Initializing input system[11/4/2015 4:51:51 PM.310] <UNLOADED PLUGIN>: Initializing game console[11/4/2015 4:51:51 PM.312] <UNLOADED PLUGIN>: Initializing forms manager[11/4/2015 4:51:51 PM.326] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".[11/4/2015 4:51:51 PM.532] ---------------------------------------------------------------------[11/4/2015 4:51:51 PM.532] LSPD FIRST RESPONSE[11/4/2015 4:51:51 PM.532] Version 0.2b[11/4/2015 4:51:51 PM.532] A G17 Media Modification[11/4/2015 4:51:51 PM.532] - Developed by LMS & Sam[11/4/2015 4:51:51 PM.532] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19[11/4/2015 4:51:51 PM.532] © Copyright 2015, G17 Media, www.lspdfr.com[11/4/2015 4:51:51 PM.532] ---------------------------------------------------------------------[11/4/2015 4:51:51 PM.532] LSPD First Response: Running LSPD First Response 0.2b[11/4/2015 4:51:51 PM.532] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com[11/4/2015 4:51:51 PM.703] Cached police[11/4/2015 4:51:51 PM.703] Cached police2[11/4/2015 4:51:51 PM.703] Cached policet[11/4/2015 4:51:51 PM.703] Cached sheriff2[11/4/2015 4:51:51 PM.703] Cached sheriff[11/4/2015 4:51:51 PM.703] Cached police4[11/4/2015 4:51:51 PM.703] Cached policeb[11/4/2015 4:51:51 PM.703] Cached policeb[11/4/2015 4:51:51 PM.703] Cached policeb[11/4/2015 4:51:51 PM.703] Cached fbi2[11/4/2015 4:51:51 PM.703] Cached policeold1[11/4/2015 4:51:51 PM.703] Cached policeold2[11/4/2015 4:51:51 PM.703] Cached policeold2[11/4/2015 4:51:51 PM.703] Cached buzzard[11/4/2015 4:51:51 PM.703] Cached polmav[11/4/2015 4:51:51 PM.703] Cached frogger2[11/4/2015 4:51:51 PM.703] Cached ambulance[11/4/2015 4:51:51 PM.703] Cached firetruk[11/4/2015 4:51:51 PM.761] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr[11/4/2015 4:51:51 PM.763] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null[11/4/2015 4:51:51 PM.770] LSPD First Response: Creating plugin: PoliceRadio.Main[11/4/2015 4:51:51 PM.808] LSPD First Response: Police Radio Loaded[11/4/2015 4:51:51 PM.808] LSPD First Response: We have 1 callouts registered[11/4/2015 4:51:51 PM.808] LSPD First Response: CalloutManager initialized[11/4/2015 4:51:52 PM.765] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.28[11/4/2015 4:51:52 PM.767] ______________________________________________________________________________________________[11/4/2015 4:51:52 PM.767] [Loaded Police Radio 0.40 - Intended use RageHook 28][11/4/2015 4:51:52 PM.767] [Created by : FinKone][11/4/2015 4:51:52 PM.767] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code][11/4/2015 4:51:52 PM.767] [11/4/2015 4:51:52 PM.767] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.[11/4/2015 4:51:52 PM.777] Audio loaded...[11/4/2015 4:51:52 PM.811] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1680 1050[11/4/2015 4:53:59 PM.232] LSPD First Response: [11/4/2015 4:53:59 PM.232] LSPD First Response: ==============================[11/4/2015 4:53:59 PM.232] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK[11/4/2015 4:53:59 PM.233] LSPD First Response: ------------------------------[11/4/2015 4:53:59 PM.233] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".[11/4/2015 4:53:59 PM.233] LSPD First Response: ------------------------------[11/4/2015 4:53:59 PM.233] LSPD First Response: Exception type: System.InvalidOperationException[11/4/2015 4:53:59 PM.233] LSPD First Response: Exception message: Model with hash 0x00000000 could not be loaded within a reasonable time. It may be invalid[11/4/2015 4:53:59 PM.233] LSPD First Response: ------------------------------[11/4/2015 4:53:59 PM.233] LSPD First Response: Inner exceptions:[11/4/2015 4:53:59 PM.234] LSPD First Response: ------------------------------[11/4/2015 4:53:59 PM.234] LSPD First Response: Stack trace:[11/4/2015 4:53:59 PM.237] LSPD First Response: at Rage.Model.LoadAndWait()[11/4/2015 4:53:59 PM.237] at Rage.Player.set_Model(Model model)[11/4/2015 4:53:59 PM.237] at LSPD_First_Response.Duty.ToggleDuty()[11/4/2015 4:53:59 PM.237] at LSPD_First_Response.PoliceStationManager.?(Object[] A_0)[11/4/2015 4:53:59 PM.237] at LMS.Common.Timers.DelayedCaller.Process()[11/4/2015 4:53:59 PM.238] at ?.?()[11/4/2015 4:53:59 PM.238] at LSPD_First_Response.Mod.Main.?()[11/4/2015 4:53:59 PM.238] at Rage.GameFiber.Main()[11/4/2015 4:53:59 PM.238] LSPD First Response: ==============================[11/4/2015 4:53:59 PM.238] LSPD First Response:
  13. Downloading Police Radio HELP

    Okay Now my LSPDFR plugin is crashing. [11/4/2015 3:55:49 PM.239] LSPD First Response: Running LSPD First Response 0.2b [11/4/2015 3:55:49 PM.240] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com [11/4/2015 3:55:49 PM.383] Cached police [11/4/2015 3:55:49 PM.383] Cached police2 [11/4/2015 3:55:49 PM.383] Cached policet [11/4/2015 3:55:49 PM.383] Cached sheriff2 [11/4/2015 3:55:49 PM.383] Cached sheriff [11/4/2015 3:55:49 PM.383] Cached police4 [11/4/2015 3:55:49 PM.383] Cached policeb [11/4/2015 3:55:49 PM.383] Cached policeb [11/4/2015 3:55:49 PM.383] Cached policeb [11/4/2015 3:55:49 PM.383] Cached fbi2 [11/4/2015 3:55:49 PM.383] Cached policeold1 [11/4/2015 3:55:49 PM.383] Cached policeold2 [11/4/2015 3:55:49 PM.383] Cached policeold2 [11/4/2015 3:55:49 PM.383] Cached buzzard [11/4/2015 3:55:49 PM.383] Cached polmav [11/4/2015 3:55:49 PM.383] Cached frogger2 [11/4/2015 3:55:49 PM.383] Cached ambulance [11/4/2015 3:55:49 PM.383] Cached firetruk [11/4/2015 3:55:49 PM.431] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [11/4/2015 3:55:49 PM.434] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null [11/4/2015 3:55:49 PM.441] LSPD First Response: Creating plugin: PoliceRadio.Main [11/4/2015 3:55:49 PM.480] LSPD First Response: Police Radio Loaded [11/4/2015 3:55:49 PM.481] LSPD First Response: We have 1 callouts registered [11/4/2015 3:55:49 PM.482] LSPD First Response: CalloutManager initialized [11/4/2015 3:55:49 PM.752] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.28 [11/4/2015 3:55:49 PM.761] ______________________________________________________________________________________________ [11/4/2015 3:55:49 PM.761] [Loaded Police Radio 0.40 - Intended use RageHook 28] [11/4/2015 3:55:49 PM.761] [Created by : FinKone] [11/4/2015 3:55:49 PM.761] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code] [11/4/2015 3:55:49 PM.761] [11/4/2015 3:55:49 PM.761] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory. [11/4/2015 3:55:49 PM.771] Audio loaded... [11/4/2015 3:55:49 PM.801] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1680 1050 [11/4/2015 4:00:18 PM.846] LSPD First Response: Creating ? [11/4/2015 4:00:18 PM.859] LSPD First Response: [11/4/2015 4:00:18 PM.861] LSPD First Response: ============================== [11/4/2015 4:00:18 PM.861] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [11/4/2015 4:00:18 PM.861] LSPD First Response: ------------------------------ [11/4/2015 4:00:18 PM.861] LSPD First Response: Origin: Game fiber "CalloutManager". [11/4/2015 4:00:18 PM.861] LSPD First Response: ------------------------------ [11/4/2015 4:00:18 PM.861] LSPD First Response: Exception type: System.Reflection.TargetInvocationException [11/4/2015 4:00:18 PM.862] LSPD First Response: Exception message: Exception has been thrown by the target of an invocation. [11/4/2015 4:00:18 PM.862] LSPD First Response: ------------------------------ [11/4/2015 4:00:18 PM.862] LSPD First Response: Inner exceptions: [11/4/2015 4:00:18 PM.862] LSPD First Response: Exception type: System.TypeInitializationException [11/4/2015 4:00:18 PM.862] LSPD First Response: Exception message: The type initializer for '?' threw an exception. [11/4/2015 4:00:18 PM.862] LSPD First Response: Exception type: System.IO.DirectoryNotFoundException [11/4/2015 4:00:18 PM.862] LSPD First Response: Exception message: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR\Police Scanner'. [11/4/2015 4:00:18 PM.862] LSPD First Response: ------------------------------ [11/4/2015 4:00:18 PM.863] LSPD First Response: Stack trace: [11/4/2015 4:00:18 PM.863] LSPD First Response: at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) [11/4/2015 4:00:18 PM.863] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) [11/4/2015 4:00:18 PM.864] at System.Activator.CreateInstance(Type type, Boolean nonPublic) [11/4/2015 4:00:18 PM.864] at System.Activator.CreateInstance(Type type) [11/4/2015 4:00:18 PM.864] at ?.?() [11/4/2015 4:00:18 PM.864] at ?.?() [11/4/2015 4:00:18 PM.864] at Rage.GameFiber.Main() [11/4/2015 4:00:18 PM.864] LSPD First Response: ============================== [11/4/2015 4:00:18 PM.864] LSPD First Response: Same thing that happened last night, but I have done nothing that would have deleted that file. Happened when police radio was put in
  14. Downloading Police Radio HELP

    I think I got it working! Any link you have to the basic controls?
  15. Downloading Police Radio HELP

    Little question, I currently have a folder "plugins" and the only thing in there is LSPD First Response.dll. When I put the LSPDFR folder in the plugin folder and put the LSPDFR.dll into the LSPDFR folder, my game cannot load it. So should I just put the police radio files in the plugin folder?
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