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tomtom123123

LSPDFR Crashing

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Hello Guys,

I have problem with LSPDFR because i turn game with RAGE Plugin Hook - Open Alpha - 0.45.1000.9441 and LSPDFR crashed in loading.

This is log from console.

EDIT: Added spoiler tag, Staff.

 

[03.09.2016 21:01:11.999] Started new log on 03.09.2016 21:01:11.999
[03.09.2016 21:01:12.001] ====================================================================================================
[03.09.2016 21:01:11.995] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[03.09.2016 21:01:12.001] Log verbosity: Verbose
[03.09.2016 21:01:12.002] Initializing input system
[03.09.2016 21:01:12.004] Initializing game console
[03.09.2016 21:01:12.084] Initializing console variable "ConsoleScrollAmount".
[03.09.2016 21:01:12.085] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[03.09.2016 21:01:12.088] Read value: <null>
[03.09.2016 21:01:12.089] Initializing console variable "DisableRenderVersionText".
[03.09.2016 21:01:12.089] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[03.09.2016 21:01:12.094] Read value: True
[03.09.2016 21:01:12.094] Setting value of console variable "DisableRenderVersionText" to stored value.
[03.09.2016 21:01:12.095] Initializing console variable "ConsoleKey".
[03.09.2016 21:01:12.095] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[03.09.2016 21:01:12.096] Read value: F4
[03.09.2016 21:01:12.096] Setting value of console variable "ConsoleKey" to stored value.
[03.09.2016 21:01:12.096] Initializing console variable "PluginTimeoutThreshold".
[03.09.2016 21:01:12.096] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[03.09.2016 21:01:12.097] Read value: 10000
[03.09.2016 21:01:12.098] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[03.09.2016 21:01:12.098] Initializing console variable "AlwaysShowConsoleOutput".
[03.09.2016 21:01:12.098] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[03.09.2016 21:01:12.099] Read value: <null>
[03.09.2016 21:01:12.099] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[03.09.2016 21:01:12.099] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[03.09.2016 21:01:12.100] Read value: False
[03.09.2016 21:01:12.100] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[03.09.2016 21:01:12.100] Initializing console variable "ShowOnScreenWarnings".
[03.09.2016 21:01:12.100] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[03.09.2016 21:01:12.101] Read value: <null>
[03.09.2016 21:01:12.101] Initializing forms manager
[03.09.2016 21:01:12.103] Version: RAGE Plugin Hook v0.45.1000.9441 PUBLIC ALPHA for Grand Theft Auto V
[03.09.2016 21:01:12.108] ================ RAGE Plugin Hook ================
[03.09.2016 21:01:12.113] Detected Windows 10 Home (64-bit) (10.0.10240.0)!
[03.09.2016 21:01:12.114] Checking game support
[03.09.2016 21:01:12.375] Product name: Grand Theft Auto V
[03.09.2016 21:01:12.376] Product version: 1.0.791.2
[03.09.2016 21:01:12.376] Is steam version: False
[03.09.2016 21:01:12.377] Initializing DirectX
[03.09.2016 21:01:12.379] Initializing Direct3D
[03.09.2016 21:01:12.379] Loading C:\Windows\system32\d3d11.dll
[03.09.2016 21:01:12.380] Loaded at 0x7FF94FE30000
[03.09.2016 21:01:12.380] D3D11CreateDeviceAndSwapChain at 0x7FF94FE48100
[03.09.2016 21:01:12.380] Creating Direct3D 11 device and swap chain
[03.09.2016 21:01:12.388] Swap Chain created: 0x2F782B8AD0
[03.09.2016 21:01:12.389] Swap Chain VTable: 0x2F782B8AD0
[03.09.2016 21:01:12.389] Swap Chain VTable_2: 0x7FF94FDEEF40
[03.09.2016 21:01:12.389] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[03.09.2016 21:01:12.389] D3D11Present: 0x7FF94FDA1DA0
[03.09.2016 21:01:12.389] D3D11ResizeBuffers: 0x7FF94FDA5D10
[03.09.2016 21:01:12.389] D3D11ResizeTarget: 0x7FF94FDE0E90
[03.09.2016 21:01:12.390] D3D11SetFullscreenState: 0x7FF94FDAC730
[03.09.2016 21:01:12.395] Direct3D initialized
[03.09.2016 21:01:12.396] Initialized DirectX
[03.09.2016 21:01:12.396] Direct3D watcher thread spawned
[03.09.2016 21:01:13.224] Getting device
[03.09.2016 21:01:13.225] Retrieved device
[03.09.2016 21:01:13.225] Creating wrapper
[03.09.2016 21:01:13.333] Wrapper created
[03.09.2016 21:01:13.344] Effect created
[03.09.2016 21:01:13.345] Creating buffer
[03.09.2016 21:01:13.345] Created buffer
[03.09.2016 21:01:13.345] Creating blend state
[03.09.2016 21:01:13.345] Created blend state
[03.09.2016 21:01:13.346] Done with creation
[03.09.2016 21:01:13.400] Initializing texture system.
[03.09.2016 21:01:13.401] Initializing texture system; phase 1
[03.09.2016 21:01:13.401] Initializing texture system; phase 2
[03.09.2016 21:01:13.419] Initializing texture system; phase 3
[03.09.2016 21:01:13.420] Initializing texture system; phase 4
[03.09.2016 21:01:13.429] Initializing texture system; phase 5
[03.09.2016 21:01:13.431] Initializing texture system; phase 6
[03.09.2016 21:01:13.432] Initializing texture system; phase 7
[03.09.2016 21:01:13.435] Initializing texture system; phase 8
[03.09.2016 21:01:13.436] Initializing texture system; phase 9
[03.09.2016 21:01:13.437] Initializing texture system; phase 10
[03.09.2016 21:01:13.440] Initializing texture system; phase 11
[03.09.2016 21:01:13.441] Initializing texture system; phase 12
[03.09.2016 21:01:13.443] Initializing texture system; phase 13
[03.09.2016 21:01:13.443] Initializing texture system; phase 14
[03.09.2016 21:01:17.397] Direct3D watcher thread ended
[03.09.2016 21:01:44.539] LoadingScreenMsg: Initializing game support
[03.09.2016 21:01:44.791] Initializing game support
[03.09.2016 21:01:45.270] LoadingScreenMsg: Velocity limit removed
[03.09.2016 21:01:45.521] Compatibility level: 0
[03.09.2016 21:01:45.521] Supported version detected
[03.09.2016 21:01:45.522] ==================================================
[03.09.2016 21:01:45.522] LoadingScreenMsg: Patching code
[03.09.2016 21:01:45.773] LoadingScreenMsg: Waiting for game initialization
[03.09.2016 21:01:46.024] Waiting for game initialization
[03.09.2016 21:01:46.125] LoadingScreenMsg: Initializing core
[03.09.2016 21:01:46.376] Initializing hook
[03.09.2016 21:01:46.376] LoadingScreenMsg: Completing interoperability
[03.09.2016 21:01:46.627] Completing interoperability
[03.09.2016 21:01:46.628] Initialization code 1.
[03.09.2016 21:01:46.628] Initialization code 2.
[03.09.2016 21:01:46.628] Initialization code 3.
[03.09.2016 21:01:46.636] 1 Address: 0x00007FF6C2818A70
[03.09.2016 21:01:46.636] Calling func 1
[03.09.2016 21:01:46.652] 2 Address: 0x00007FF6C32D9E92
[03.09.2016 21:01:46.652] 3 Address: 0x00007FF6C1E45C42
[03.09.2016 21:01:46.681] Address: 0x00007FF6C32D9E30
[03.09.2016 21:01:46.681] Unknown var: 0x00007FF6C41CC110
[03.09.2016 21:01:46.682] Initialization code 4.
[03.09.2016 21:01:46.682] Initialization code 5.
[03.09.2016 21:01:46.682] Completing interoperability, phase 1
[03.09.2016 21:01:46.682] Completing interoperability, phase 2
[03.09.2016 21:01:46.682] Completing interoperability, phase 3
[03.09.2016 21:01:46.683] Completing interoperability, phase 4
[03.09.2016 21:01:46.683] Completing interoperability, phase 5
[03.09.2016 21:01:46.683] Completing interoperability, phase 6
[03.09.2016 21:01:46.684] Completing interoperability, phase 7
[03.09.2016 21:01:46.684] LoadingScreenMsg:
[03.09.2016 21:01:46.935] LoadingScreenMsg: Loading Story Mode
[03.09.2016 21:02:10.217] LoadingScreenMsg: Loading and Populating Game World
[03.09.2016 21:02:10.468] LoadingScreenMsg:
[03.09.2016 21:02:17.858] Initializing console variable "IsDeveloperModeEnabled".
[03.09.2016 21:02:17.858] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[03.09.2016 21:02:17.859] Read value: True
[03.09.2016 21:02:17.860] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[03.09.2016 21:02:17.892] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[03.09.2016 21:02:17.894] Initializing console variable "TimeScale".
[03.09.2016 21:02:17.895] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[03.09.2016 21:02:17.896] Read value: <null>
[03.09.2016 21:02:18.063] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[03.09.2016 21:02:18.071]
[03.09.2016 21:02:19.559] <UNLOADED PLUGIN>: Initializing input system
[03.09.2016 21:02:19.561] <UNLOADED PLUGIN>: Initializing game console
[03.09.2016 21:02:19.571] <UNLOADED PLUGIN>: Initializing forms manager
[03.09.2016 21:02:20.276] LSPD First Response: Running LSPD First Response 0.2b
[03.09.2016 21:02:20.277] LSPD First Response: Copyright c 2015, G17 Media, www.lspdfr.com
[03.09.2016 21:02:20.426] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[03.09.2016 21:02:20.493] LSPD First Response: Arrest Manager, Version=7.4.0.0, Culture=neutral, PublicKeyToken=null
[03.09.2016 21:02:20.498] LSPD First Response: LSPDFR+, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[03.09.2016 21:02:20.500] LSPD First Response: Traffic Policer, Version=6.12.0.0, Culture=neutral, PublicKeyToken=null
[03.09.2016 21:02:20.502] LSPD First Response: Creating plugin: ????????????????????????????????????????
[03.09.2016 21:02:20.674] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[03.09.2016 21:02:20.917] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[03.09.2016 21:02:20.981] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[03.09.2016 21:02:21.048] LSPD First Response: Creating Traffic Policer.Main.
[03.09.2016 21:02:21.049] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[03.09.2016 21:02:21.050] LSPD First Response: Done with Traffic Policer.Main.
[03.09.2016 21:02:21.051] LSPD First Response: Arrest Manager 7.4.0.0, developed by Albo1125, loaded successfully!
[03.09.2016 21:02:21.051] LSPD First Response: Please go on duty to start Arrest Manager.
[03.09.2016 21:02:21.059] LSPD First Response: LSPDFR+ 1.3.0.0, developed by Albo1125, has been initialised.
[03.09.2016 21:02:21.060] LSPD First Response: Go on duty to start LSPDFR+.
[03.09.2016 21:02:21.060] LSPD First Response: Albo1125.Common verifying update entry for LSPDFRPlus
[03.09.2016 21:02:21.062] LSPD First Response: Traffic Policer 6.12.0.0, developed by Albo1125, has been initialised.
[03.09.2016 21:02:21.062] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[03.09.2016 21:02:21.063] LSPD First Response: We have 1 callouts registered
[03.09.2016 21:02:21.064] LSPD First Response: CalloutManager initialized
[03.09.2016 21:02:22.667] LSPD First Response:
[03.09.2016 21:02:22.668] LSPD First Response: ==============================
[03.09.2016 21:02:22.668] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[03.09.2016 21:02:22.669] LSPD First Response: ------------------------------
[03.09.2016 21:02:22.669] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[03.09.2016 21:02:22.670] LSPD First Response: ------------------------------
[03.09.2016 21:02:22.670] LSPD First Response: Exception type: System.MissingMethodException
[03.09.2016 21:02:22.670] LSPD First Response: Exception message: Not found methods: 'Rage.Weapon Rage.Ped.GiveNewWeapon(Rage.WeaponAsset, Int32, Boolean)'.
[03.09.2016 21:02:22.671] LSPD First Response: ------------------------------
[03.09.2016 21:02:22.671] LSPD First Response: Inner exceptions:
[03.09.2016 21:02:22.671] LSPD First Response: ------------------------------
[03.09.2016 21:02:22.672] LSPD First Response: Stack trace:
[03.09.2016 21:02:22.672] LSPD First Response: w LSPD_First_Response.Mod.Main.?()
[03.09.2016 21:02:22.672] w Rage.GameFiber.Main()
[03.09.2016 21:02:22.673] LSPD First Response: ==============================
[03.09.2016 21:02:22.673] LSPD First Response:

 

Edited by JAMJustin35

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How i can install LSPD First Response 0.3.1? Because i install this mod few days ago.

 

 

Rage.Weapon Rage.Ped.GiveNewWeapon(Rage.WeaponAsset, Int32, Boolean)

i miss this

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Uninstall LSPDFR fully and reinstall it.

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