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Blips stay on the map after a callout is over

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I am having a problem where after a callout, the blips stay on the map, this has not happened before. This also happens with traffic control, I remove the speed lock and the yellow blip stays on the map. Is there any way to fix this problem?

Also mods don't give me that BS "moved to trash since this topic has been answered already, use the search bar to search" Do you really think I'm going to search for it? 

I want an answer

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This topic has been closed, as it has been previously answered on LCPDFR.com - We require all members to thoroughly investigate whatever question they might have before posting. You can find the search function here: http://www.lcpdfr.com/search/ 

If you feel this topic has been closed in error, please report this post.

Albo1125, Izick and FRGamer like this

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This topic is now closed to further replies.


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