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Sluykie10

Error while loading plugin(s)

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So EVERYTHING works fine, LSPDFR and RageHook. They both work like they should. BUT i added some mods like Police Radio, Police Trafficer and Arrest Manager. When i start my game (I have load all plugins enabled in ragehook) the game runs fine but just doesnt load any plugins exept for LSPDFR. Here is my logg. PLEASE Help me! <3

Spoiler

[22-7-2016 19:20:13.767] Started new log on 22-7-2016 19:20:13.766
[22-7-2016 19:20:13.768] ====================================================================================================
[22-7-2016 19:20:13.757] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[22-7-2016 19:20:13.768] Log verbosity: Verbose
[22-7-2016 19:20:13.769] Initializing input system
[22-7-2016 19:20:13.777] Failed to create culture for: 132105. Name returned: 00020409
[22-7-2016 19:20:13.777] Initializing game console
[22-7-2016 19:20:13.782] Console key has been set to F4 (key code: 115)
[22-7-2016 19:20:13.832] Initializing console variable "ConsoleScrollAmount".
[22-7-2016 19:20:13.832] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[22-7-2016 19:20:13.835] Read value: <null>
[22-7-2016 19:20:13.835] Initializing console variable "DisableRenderVersionText".
[22-7-2016 19:20:13.835] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[22-7-2016 19:20:13.839] Read value: True
[22-7-2016 19:20:13.839] Setting value of console variable "DisableRenderVersionText" to stored value.
[22-7-2016 19:20:13.839] Initializing console variable "ConsoleKey".
[22-7-2016 19:20:13.839] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[22-7-2016 19:20:13.840] Read value: F4
[22-7-2016 19:20:13.841] Setting value of console variable "ConsoleKey" to stored value.
[22-7-2016 19:20:13.841] Console key has been set to F4 (key code: 115)
[22-7-2016 19:20:13.841] Initializing console variable "PluginTimeoutThreshold".
[22-7-2016 19:20:13.841] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[22-7-2016 19:20:13.842] Read value: 10000
[22-7-2016 19:20:13.842] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[22-7-2016 19:20:13.842] Initializing console variable "AlwaysShowConsoleOutput".
[22-7-2016 19:20:13.843] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[22-7-2016 19:20:13.843] Read value: <null>
[22-7-2016 19:20:13.843] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[22-7-2016 19:20:13.844] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[22-7-2016 19:20:13.844] Read value: False
[22-7-2016 19:20:13.845] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[22-7-2016 19:20:13.845] Initializing console variable "ShowOnScreenWarnings".
[22-7-2016 19:20:13.845] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[22-7-2016 19:20:13.845] Read value: <null>
[22-7-2016 19:20:13.846] Console initialized
[22-7-2016 19:20:13.846] Initializing forms manager
[22-7-2016 19:20:13.848] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
[22-7-2016 19:20:13.855] ================ RAGE Plugin Hook ================
[22-7-2016 19:20:13.862] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[22-7-2016 19:20:13.863] Checking game support
[22-7-2016 19:20:14.053] Product name: Grand Theft Auto V
[22-7-2016 19:20:14.054] Product version: 1.0.791.2
[22-7-2016 19:20:14.054] Is steam version: True
[22-7-2016 19:20:14.055] Initializing DirectX
[22-7-2016 19:20:14.057] Initializing Direct3D
[22-7-2016 19:20:14.057] Loading C:\WINDOWS\system32\d3d11.dll
[22-7-2016 19:20:14.058] Loaded at 0x7FFFC2280000
[22-7-2016 19:20:14.058] D3D11CreateDeviceAndSwapChain at 0x7FFFC229A190
[22-7-2016 19:20:14.058] Creating Direct3D 11 device and swap chain
[22-7-2016 19:20:14.070] Swap Chain created: 0x1EFF909F010
[22-7-2016 19:20:14.070] Swap Chain VTable: 0x1EFF909F010
[22-7-2016 19:20:14.071] Swap Chain VTable_2: 0x7FFFC2162D68
[22-7-2016 19:20:14.071] 0x575655033CFDE5E9;0x5741564155415441;0xEC8148D9246C8D48
[22-7-2016 19:20:14.071] D3D11Present: 0x7FFFC21011A0
[22-7-2016 19:20:14.071] D3D11ResizeBuffers: 0x7FFFC2119880
[22-7-2016 19:20:14.071] D3D11ResizeTarget: 0x7FFFC2151CA0
[22-7-2016 19:20:14.072] D3D11SetFullscreenState: 0x7FFFC21194F0
[22-7-2016 19:20:14.094] Direct3D initialized
[22-7-2016 19:20:14.095] Initialized DirectX
[22-7-2016 19:20:14.095] Direct3D watcher thread spawned
[22-7-2016 19:20:14.810] Getting device
[22-7-2016 19:20:14.811] Retrieved device
[22-7-2016 19:20:14.811] Creating wrapper
[22-7-2016 19:20:14.867] Wrapper created
[22-7-2016 19:20:14.872] Effect created
[22-7-2016 19:20:14.873] Creating buffer
[22-7-2016 19:20:14.873] Created buffer
[22-7-2016 19:20:14.873] Creating blend state
[22-7-2016 19:20:14.874] Created blend state
[22-7-2016 19:20:14.874] Done with creation
[22-7-2016 19:20:14.973] Initializing texture system.
[22-7-2016 19:20:14.974] Initializing texture system; phase 1
[22-7-2016 19:20:14.974] Initializing texture system; phase 2
[22-7-2016 19:20:14.982] Initializing texture system; phase 3
[22-7-2016 19:20:14.982] Initializing texture system; phase 4
[22-7-2016 19:20:14.993] Initializing texture system; phase 5
[22-7-2016 19:20:14.995] Initializing texture system; phase 6
[22-7-2016 19:20:14.997] Initializing texture system; phase 7
[22-7-2016 19:20:14.999] Initializing texture system; phase 8
[22-7-2016 19:20:15.001] Initializing texture system; phase 9
[22-7-2016 19:20:15.002] Initializing texture system; phase 10
[22-7-2016 19:20:15.006] Initializing texture system; phase 11
[22-7-2016 19:20:15.007] Initializing texture system; phase 12
[22-7-2016 19:20:15.009] Initializing texture system; phase 13
[22-7-2016 19:20:15.009] Initializing texture system; phase 14
[22-7-2016 19:20:19.096] Direct3D watcher thread ended
[22-7-2016 19:20:46.062] LoadingScreenMsg: Initializing game support
[22-7-2016 19:20:46.313] Initializing game support
[22-7-2016 19:20:46.739] LoadingScreenMsg: Velocity limit removed
[22-7-2016 19:20:46.990] Compatibility level: 0
[22-7-2016 19:20:46.990] Supported version detected
[22-7-2016 19:20:46.990] ==================================================
[22-7-2016 19:20:46.991] LoadingScreenMsg: Patching code
[22-7-2016 19:20:47.242] LoadingScreenMsg: Waiting for game initialization
[22-7-2016 19:20:47.492] Waiting for game initialization
[22-7-2016 19:20:47.593] LoadingScreenMsg: Initializing core
[22-7-2016 19:20:47.845] Initializing hook
[22-7-2016 19:20:47.845] LoadingScreenMsg: Completing interoperability
[22-7-2016 19:20:48.095] Completing interoperability
[22-7-2016 19:20:48.096] Initialization code 1.
[22-7-2016 19:20:48.096] Initialization code 2.
[22-7-2016 19:20:48.097] Initialization code 3.
[22-7-2016 19:20:48.104] 1 Address: 0x00007FF67DB8955C
[22-7-2016 19:20:48.105] Calling func 1
[22-7-2016 19:20:48.120] 2 Address: 0x00007FF67E64C832
[22-7-2016 19:20:48.121] 3 Address: 0x00007FF67D1B5C76
[22-7-2016 19:20:48.147] Address: 0x00007FF67E64C7D0
[22-7-2016 19:20:48.147] Unknown var: 0x00007FF67F53F590
[22-7-2016 19:20:48.148] Initialization code 4.
[22-7-2016 19:20:48.148] Completing interoperability, phase 1
[22-7-2016 19:20:48.149] Completing interoperability, phase 2
[22-7-2016 19:20:48.149] Completing interoperability, phase 3
[22-7-2016 19:20:48.149] Completing interoperability, phase 4
[22-7-2016 19:20:48.149] Completing interoperability, phase 5
[22-7-2016 19:20:48.150] Completing interoperability, phase 6
[22-7-2016 19:20:48.150] Completing interoperability, phase 7
[22-7-2016 19:20:48.150] LoadingScreenMsg: 
[22-7-2016 19:20:48.401] LoadingScreenMsg: Loading Story Mode
[22-7-2016 19:21:09.101] LoadingScreenMsg: Loading and Populating Game World
[22-7-2016 19:21:09.352] LoadingScreenMsg: 
[22-7-2016 19:21:15.513] Initializing console variable "IsDeveloperModeEnabled".
[22-7-2016 19:21:15.514] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[22-7-2016 19:21:15.515] Read value: False
[22-7-2016 19:21:15.515] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[22-7-2016 19:21:15.516] Initializing console variable "TimeScale".
[22-7-2016 19:21:15.517] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[22-7-2016 19:21:15.518] Read value: <null>
[22-7-2016 19:21:15.665] Unknown command or variable "warnonpluginload"
[22-7-2016 19:21:17.164] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:17.165] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:17.166] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:17.170] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Arrest Manager.dll (Arrest Manager, Version=7.2.0.1, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:21:17.171] Parameternaam: assemblyPath
[22-7-2016 19:21:17.171] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:17.172] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:17.172] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:17.172] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:17.172] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:18.582] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:18.583] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:18.584] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:18.628] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Bribe.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Kan bestand of assembly Bribe, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden.
[22-7-2016 19:21:18.628] Bestandsnaam: Bribe, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null
[22-7-2016 19:21:18.629] bij System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:21:18.629] bij System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:21:18.629] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[22-7-2016 19:21:18.630] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[22-7-2016 19:21:18.630] bij System.Reflection.Assembly.Load(String assemblyString)
[22-7-2016 19:21:18.630] bij System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[22-7-2016 19:21:18.630] 
[22-7-2016 19:21:18.631] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:18.631] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:18.631] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:18.631] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:18.632] 
[22-7-2016 19:21:18.632] WRSCH: registratie van assembly-bindingen is uitgeschakeld.
[22-7-2016 19:21:18.632] Als u assembly-bindingsfouten wilt registreren, stelt u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) in op 1.
[22-7-2016 19:21:18.633] Opmerking: er is een prestatiestraf gekoppeld aan de registratie van assembly-bindingsfouten.
[22-7-2016 19:21:18.633] Als u deze functie wilt uitschakelen, verwijdert u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog].
[22-7-2016 19:21:18.633] 
[22-7-2016 19:21:20.070] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:20.071] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:20.073] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:20.076] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CodeRedCallouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly CodeRedCallouts.dll (CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:21:20.077] Parameternaam: assemblyPath
[22-7-2016 19:21:20.077] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:20.077] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:20.078] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:20.078] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:20.078] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:21.525] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:21.526] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:21.527] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:23.002] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:23.003] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:23.005] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:23.020] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Kan bestand of assembly PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden.
[22-7-2016 19:21:23.020] Bestandsnaam: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[22-7-2016 19:21:23.021] bij System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:21:23.021] bij System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:21:23.022] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[22-7-2016 19:21:23.022] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[22-7-2016 19:21:23.023] bij System.Reflection.Assembly.Load(String assemblyString)
[22-7-2016 19:21:23.023] bij System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[22-7-2016 19:21:23.024] 
[22-7-2016 19:21:23.024] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:23.024] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:23.024] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:23.024] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:23.025] 
[22-7-2016 19:21:23.025] WRSCH: registratie van assembly-bindingen is uitgeschakeld.
[22-7-2016 19:21:23.025] Als u assembly-bindingsfouten wilt registreren, stelt u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) in op 1.
[22-7-2016 19:21:23.025] Opmerking: er is een prestatiestraf gekoppeld aan de registratie van assembly-bindingsfouten.
[22-7-2016 19:21:23.025] Als u deze functie wilt uitschakelen, verwijdert u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog].
[22-7-2016 19:21:23.026] 
[22-7-2016 19:21:24.456] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:24.458] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:24.459] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:24.462] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGENativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RAGENativeUI.dll (RAGENativeUI, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:21:24.463] Parameternaam: assemblyPath
[22-7-2016 19:21:24.463] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:24.463] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:24.463] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:24.463] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:24.464] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:25.880] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:25.882] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:25.883] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:25.886] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly SpeedRadar.dll (SpeedRadar, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:21:25.887] Parameternaam: assemblyPath
[22-7-2016 19:21:25.887] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:25.887] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:25.887] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:25.887] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:25.887] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:27.324] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:27.325] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:27.326] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:27.329] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Toasty Callouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Toasty Callouts.dll (Toasty Callouts, Version=0.0.0.4, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:21:27.329] Parameternaam: assemblyPath
[22-7-2016 19:21:27.329] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:27.329] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:27.329] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:27.329] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:27.329] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:28.769] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:21:28.770] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:21:28.771] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:21:28.775] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Traffic Policer.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Traffic Policer.dll (Traffic Policer, Version=6.9.9.1, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:21:28.775] Parameternaam: assemblyPath
[22-7-2016 19:21:28.775] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:28.775] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:21:28.775] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:21:28.775] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:21:28.775] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:21:29.062] ---------------------------------------------------------------------
[22-7-2016 19:21:29.062] LSPD FIRST RESPONSE
[22-7-2016 19:21:29.062] Version 0.3.1
[22-7-2016 19:21:29.062] A G17 Media Modification
[22-7-2016 19:21:29.063] - Developed by LMS & Sam
[22-7-2016 19:21:29.063] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[22-7-2016 19:21:29.063] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[22-7-2016 19:21:29.063] ---------------------------------------------------------------------
[22-7-2016 19:21:29.063] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[22-7-2016 19:21:29.063] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[22-7-2016 19:21:29.107] 
[22-7-2016 19:21:29.228] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[22-7-2016 19:21:29.228] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[22-7-2016 19:21:29.230] Callouts: 250
[22-7-2016 19:21:29.598] [TRACE] Thread CopManager #1 initialized
[22-7-2016 19:53:16.303] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:16.304] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:16.305] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:16.310] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Arrest Manager.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Arrest Manager.dll (Arrest Manager, Version=7.2.0.1, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:53:16.311] Parameternaam: assemblyPath
[22-7-2016 19:53:16.311] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:16.311] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:16.311] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:16.311] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:16.311] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:17.692] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:17.693] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:17.694] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:17.706] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Bribe.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Kan bestand of assembly Bribe, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden.
[22-7-2016 19:53:17.706] Bestandsnaam: Bribe, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null
[22-7-2016 19:53:17.706] bij System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:53:17.707] bij System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:53:17.707] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[22-7-2016 19:53:17.707] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[22-7-2016 19:53:17.707] bij System.Reflection.Assembly.Load(String assemblyString)
[22-7-2016 19:53:17.707] bij System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[22-7-2016 19:53:17.707] 
[22-7-2016 19:53:17.708] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:17.708] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:17.708] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:17.708] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:17.708] 
[22-7-2016 19:53:17.708] WRSCH: registratie van assembly-bindingen is uitgeschakeld.
[22-7-2016 19:53:17.708] Als u assembly-bindingsfouten wilt registreren, stelt u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) in op 1.
[22-7-2016 19:53:17.708] Opmerking: er is een prestatiestraf gekoppeld aan de registratie van assembly-bindingsfouten.
[22-7-2016 19:53:17.709] Als u deze functie wilt uitschakelen, verwijdert u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog].
[22-7-2016 19:53:17.709] 
[22-7-2016 19:53:19.091] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:19.092] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:19.093] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:19.096] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CodeRedCallouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly CodeRedCallouts.dll (CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:53:19.097] Parameternaam: assemblyPath
[22-7-2016 19:53:19.097] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:19.097] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:19.097] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:19.097] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:19.097] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:20.776] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:20.777] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:20.779] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:22.267] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:22.268] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:22.270] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:22.284] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Kan bestand of assembly PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden.
[22-7-2016 19:53:22.284] Bestandsnaam: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[22-7-2016 19:53:22.285] bij System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:53:22.285] bij System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[22-7-2016 19:53:22.285] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[22-7-2016 19:53:22.285] bij System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[22-7-2016 19:53:22.285] bij System.Reflection.Assembly.Load(String assemblyString)
[22-7-2016 19:53:22.285] bij System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[22-7-2016 19:53:22.286] 
[22-7-2016 19:53:22.286] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:22.286] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:22.286] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:22.286] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:22.286] 
[22-7-2016 19:53:22.287] WRSCH: registratie van assembly-bindingen is uitgeschakeld.
[22-7-2016 19:53:22.287] Als u assembly-bindingsfouten wilt registreren, stelt u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) in op 1.
[22-7-2016 19:53:22.287] Opmerking: er is een prestatiestraf gekoppeld aan de registratie van assembly-bindingsfouten.
[22-7-2016 19:53:22.287] Als u deze functie wilt uitschakelen, verwijdert u de registerwaarde [HKLM\Software\Microsoft\Fusion!EnableLog].
[22-7-2016 19:53:22.287] 
[22-7-2016 19:53:23.679] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:23.680] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:23.681] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:23.684] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RAGENativeUI.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RAGENativeUI.dll (RAGENativeUI, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:53:23.684] Parameternaam: assemblyPath
[22-7-2016 19:53:23.684] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:23.684] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:23.685] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:23.685] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:23.685] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:25.093] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:25.094] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:25.096] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:25.098] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly SpeedRadar.dll (SpeedRadar, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:53:25.099] Parameternaam: assemblyPath
[22-7-2016 19:53:25.099] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:25.099] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:25.099] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:25.100] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:25.100] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:26.526] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:26.527] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:26.528] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:26.531] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Toasty Callouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Toasty Callouts.dll (Toasty Callouts, Version=0.0.0.4, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:53:26.532] Parameternaam: assemblyPath
[22-7-2016 19:53:26.532] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:26.532] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:26.532] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:26.532] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:26.533] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:27.942] <UNLOADED PLUGIN>: Initializing input system
[22-7-2016 19:53:27.943] <UNLOADED PLUGIN>: Initializing game console
[22-7-2016 19:53:27.944] <UNLOADED PLUGIN>: Initializing forms manager
[22-7-2016 19:53:27.948] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Traffic Policer.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Traffic Policer.dll (Traffic Policer, Version=6.9.9.1, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[22-7-2016 19:53:27.948] Parameternaam: assemblyPath
[22-7-2016 19:53:27.948] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:27.948] bij Rage.RemotePlugin.Initialize(String assemblyPath)
[22-7-2016 19:53:27.949] bij Rage.Plugin.Initialize(String assemblyPath)
[22-7-2016 19:53:27.949] bij Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[22-7-2016 19:53:27.949] bij Rage.HookManager.ReloadAllPlugins()
[22-7-2016 19:53:28.201] ---------------------------------------------------------------------
[22-7-2016 19:53:28.201] LSPD FIRST RESPONSE
[22-7-2016 19:53:28.201] Version 0.3.1
[22-7-2016 19:53:28.201] A G17 Media Modification
[22-7-2016 19:53:28.201] - Developed by LMS & Sam
[22-7-2016 19:53:28.201] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[22-7-2016 19:53:28.201] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[22-7-2016 19:53:28.201] ---------------------------------------------------------------------
[22-7-2016 19:53:28.201] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[22-7-2016 19:53:28.202] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[22-7-2016 19:53:28.243] 
[22-7-2016 19:53:28.362] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[22-7-2016 19:53:28.363] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[22-7-2016 19:53:28.365] Callouts: 250
[22-7-2016 19:53:28.583] [TRACE] Thread CopManager #1 initialized


 

Edited by willpv23
Spoiler added.

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