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crustay

Please help. Failed to create D3D11 device ?

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So, today is my first day trying to pay LSPDFR. I played LCPDFR, but im new to this. Anyways, I was watching Jeff Favignano on youtube, and following along with him installing the game. It was working great up until about 20 minutes ago. I tried to play the game to check that the newest set of mods i installed worked, when my laptop froze while loading. I restarted and retried, but was hit with a fatal error. So, rage hook says, intializing game support and under that, it says fatal error.

Hopefully someone understands this

[11/29/2015 7:46:37 PM.172] Started new log on 11/29/2015 7:46:37 PM.168
[11/29/2015 7:46:37 PM.172] ====================================================================================================
[11/29/2015 7:46:37 PM.162] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/29/2015 7:46:37 PM.173] Log verbosity: Verbose
[11/29/2015 7:46:37 PM.175] Initializing input system
[11/29/2015 7:46:37 PM.180] Initializing game console
[11/29/2015 7:46:37 PM.191] Console key has been set to F4 (key code: 115)
[11/29/2015 7:46:37 PM.224] Initializing console variable "SkipGameIntro".
[11/29/2015 7:46:37 PM.224] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/29/2015 7:46:37 PM.228] Read value: <null>
[11/29/2015 7:46:37 PM.228] Initializing console variable "DisableRenderVersionText".
[11/29/2015 7:46:37 PM.228] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/29/2015 7:46:37 PM.233] Read value: True
[11/29/2015 7:46:37 PM.233] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/29/2015 7:46:37 PM.233] Initializing console variable "ConsoleKey".
[11/29/2015 7:46:37 PM.233] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/29/2015 7:46:37 PM.234] Read value: F4
[11/29/2015 7:46:37 PM.234] Setting value of console variable "ConsoleKey" to stored value.
[11/29/2015 7:46:37 PM.235] Console key has been set to F4 (key code: 115)
[11/29/2015 7:46:37 PM.235] Initializing console variable "PluginTimeoutThreshold".
[11/29/2015 7:46:37 PM.235] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/29/2015 7:46:37 PM.235] Read value: 10000
[11/29/2015 7:46:37 PM.235] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/29/2015 7:46:37 PM.235] Initializing console variable "AlwaysShowConsoleOutput".
[11/29/2015 7:46:37 PM.236] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/29/2015 7:46:37 PM.236] Read value: <null>
[11/29/2015 7:46:37 PM.236] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/29/2015 7:46:37 PM.237] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/29/2015 7:46:37 PM.237] Read value: <null>
[11/29/2015 7:46:37 PM.237] Initializing console variable "PluginVerificationSystemDisableId".
[11/29/2015 7:46:37 PM.237] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/29/2015 7:46:37 PM.238] Read value: qx998n8dZ5Y666Q7xPVZT3te0cA5Pp0pl6T6vbyRP226W5cv
[11/29/2015 7:46:37 PM.238] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[11/29/2015 7:46:37 PM.238] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/29/2015 7:46:37 PM.238] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/29/2015 7:46:37 PM.239] Read value: <null>
[11/29/2015 7:46:37 PM.239] Initializing console variable "ShowOnScreenWarnings".
[11/29/2015 7:46:37 PM.239] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/29/2015 7:46:37 PM.239] Read value: <null>
[11/29/2015 7:46:37 PM.240] Console initialized
[11/29/2015 7:46:37 PM.240] Initializing forms manager
[11/29/2015 7:46:37 PM.242] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[11/29/2015 7:46:37 PM.268] ================ RAGE Plugin Hook ================
[11/29/2015 7:46:37 PM.273] Checking game support
[11/29/2015 7:46:37 PM.275] Product name: Grand Theft Auto V
[11/29/2015 7:46:37 PM.275] Product version: 1.0.505.2
[11/29/2015 7:46:37 PM.276] Is steam version: True
[11/29/2015 7:46:37 PM.276] Initializing DirectX
[11/29/2015 7:46:37 PM.278] Initializing Direct3D
[11/29/2015 7:46:37 PM.278] Loading C:\Windows\system32\d3d11.dll
[11/29/2015 7:46:37 PM.278] Loaded at 0x7FFA79AF0000
[11/29/2015 7:46:37 PM.278] D3D11CreateDeviceAndSwapChain at 0x7FFA79B15800
[11/29/2015 7:46:37 PM.279] Creating Direct3D 11 device and swap chain
[11/29/2015 7:46:37 PM.320] Attempting feature level 10_1
[11/29/2015 7:46:37 PM.354] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/29/2015 7:46:37 PM.384] Swap Chain created: 0x93DCF8F6F0
[11/29/2015 7:46:37 PM.384] Swap Chain VTable: 0x93DCF8F6F0
[11/29/2015 7:46:37 PM.384] Swap Chain VTable_2: 0x7FFA7B5E96B8
[11/29/2015 7:46:37 PM.384] 0x485641EA033365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/29/2015 7:46:37 PM.385] D3D11Present: 0x7FFA7B5DCDE0
[11/29/2015 7:46:37 PM.385] D3D11ResizeBuffers: 0x7FFA7B5EF710
[11/29/2015 7:46:37 PM.385] D3D11ResizeTarget: 0x7FFA7B61DBE0
[11/29/2015 7:46:37 PM.385] D3D11SetFullscreenState: 0x7FFA7B5EFB40
[11/29/2015 7:46:37 PM.391] Direct3D initialized
[11/29/2015 7:46:37 PM.411] Initialized DirectX
[11/29/2015 7:46:37 PM.412] Direct3D watcher thread spawned
[11/29/2015 7:46:38 PM.284] Getting device
[11/29/2015 7:46:38 PM.284] Retrieved device
[11/29/2015 7:46:38 PM.285] Creating wrapper
[11/29/2015 7:46:38 PM.347] Wrapper created
[11/29/2015 7:46:38 PM.352] Effect created
[11/29/2015 7:46:38 PM.352] Creating buffer
[11/29/2015 7:46:38 PM.352] Created buffer
[11/29/2015 7:46:38 PM.353] Creating blend state
[11/29/2015 7:46:38 PM.353] Created blend state
[11/29/2015 7:46:38 PM.353] Done with creation
[11/29/2015 7:46:38 PM.382] Initializing texture system.
[11/29/2015 7:46:38 PM.382] Initializing texture system; phase 1
[11/29/2015 7:46:38 PM.383] Initializing texture system; phase 2
[11/29/2015 7:46:38 PM.388] Initializing texture system; phase 3
[11/29/2015 7:46:38 PM.389] Initializing texture system; phase 4
[11/29/2015 7:46:38 PM.397] Initializing texture system; phase 5
[11/29/2015 7:46:38 PM.399] Initializing texture system; phase 6
[11/29/2015 7:46:38 PM.400] Initializing texture system; phase 7
[11/29/2015 7:46:38 PM.402] Initializing texture system; phase 8
[11/29/2015 7:46:38 PM.403] Initializing texture system; phase 9
[11/29/2015 7:46:38 PM.404] Initializing texture system; phase 10
[11/29/2015 7:46:38 PM.408] Initializing texture system; phase 11
[11/29/2015 7:46:38 PM.408] Initializing texture system; phase 12
[11/29/2015 7:46:38 PM.409] Initializing texture system; phase 13
[11/29/2015 7:46:38 PM.410] Initializing texture system; phase 14
[11/29/2015 7:46:42 PM.413] Direct3D watcher thread ended
[11/29/2015 7:47:12 PM.456] Initializing game support
[11/29/2015 7:47:15 PM.890] Compatibility level: 0
[11/29/2015 7:47:15 PM.890] Supported version detected
[11/29/2015 7:47:15 PM.890] ==================================================
[11/29/2015 7:47:16 PM.141] Patched IsDebuggerPresent
[11/29/2015 7:47:16 PM.393] Waiting for game initialization
[11/29/2015 7:47:16 PM.744] Initializing hook
[11/29/2015 7:47:16 PM.995] Completing interoperability
[11/29/2015 7:47:16 PM.995] Initialization code 1.
[11/29/2015 7:47:16 PM.995] Initialization code 2.
[11/29/2015 7:47:16 PM.996] Initialization code 3.
[11/29/2015 7:47:16 PM.998] 1 Address: 0x00007FF739A799A4
[11/29/2015 7:47:16 PM.998] Calling func 1
[11/29/2015 7:47:17 PM.004] 2 Address: 0x00007FF73A51F1CE
[11/29/2015 7:47:17 PM.004] 3 Address: 0x00007FF7390B5C36
[11/29/2015 7:47:17 PM.009] Address: 0x00007FF73A51F16C
[11/29/2015 7:47:17 PM.009] Unknown var: 0x00007FF73B3E5160
[11/29/2015 7:47:17 PM.009] Initialization code 4.
[11/29/2015 7:47:17 PM.009] Completing interoperability, phase 1
[11/29/2015 7:47:17 PM.010] Completing interoperability, phase 2
[11/29/2015 7:47:17 PM.010] Completing interoperability, phase 3
[11/29/2015 7:47:17 PM.010] Completing interoperability, phase 4
[11/29/2015 7:47:17 PM.010] Completing interoperability, phase 5
[11/29/2015 7:47:17 PM.010] Completing interoperability, phase 6
[11/29/2015 7:47:17 PM.010] Completing interoperability, phase 7
[11/29/2015 7:47:29 PM.003] Initializing console variable "TimeScale".
[11/29/2015 7:47:29 PM.003] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/29/2015 7:47:29 PM.004] Read value: <null>
 

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