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Elitefury

LSPDFR Crash!

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Hello, I have been using LSPDFR for a while now and decided to install some new callout plugins to help my game play expirience. After, the plugin doesn't seem to load. Any help?

 

 

[11/28/2015 12:42:01 AM.889] ====================================================================================================
[11/28/2015 12:42:01 AM.889] Started new log on 11/28/2015 12:42:01 AM.881
[11/28/2015 12:42:01 AM.889] ====================================================================================================
[11/28/2015 12:42:01 AM.863] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[11/28/2015 12:42:01 AM.890] Log verbosity: Verbose
[11/28/2015 12:42:01 AM.893] Initializing input system
[11/28/2015 12:42:01 AM.897] Initializing game console
[11/28/2015 12:42:01 AM.905] Console key has been set to F4 (key code: 115)
[11/28/2015 12:42:01 AM.959] Initializing console variable "SkipGameIntro".
[11/28/2015 12:42:01 AM.959] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/28/2015 12:42:01 AM.964] Read value: <null>
[11/28/2015 12:42:01 AM.964] Initializing console variable "DisableRenderVersionText".
[11/28/2015 12:42:01 AM.964] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/28/2015 12:42:01 AM.973] Read value: False
[11/28/2015 12:42:01 AM.973] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/28/2015 12:42:01 AM.973] Initializing console variable "ConsoleKey".
[11/28/2015 12:42:01 AM.974] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/28/2015 12:42:01 AM.976] Read value: F4
[11/28/2015 12:42:01 AM.976] Setting value of console variable "ConsoleKey" to stored value.
[11/28/2015 12:42:01 AM.977] Console key has been set to F4 (key code: 115)
[11/28/2015 12:42:01 AM.977] Initializing console variable "PluginTimeoutThreshold".
[11/28/2015 12:42:01 AM.977] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/28/2015 12:42:01 AM.978] Read value: 10000
[11/28/2015 12:42:01 AM.980] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/28/2015 12:42:01 AM.980] Initializing console variable "AlwaysShowConsoleOutput".
[11/28/2015 12:42:01 AM.981] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/28/2015 12:42:01 AM.982] Read value: <null>
[11/28/2015 12:42:01 AM.983] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/28/2015 12:42:01 AM.983] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/28/2015 12:42:01 AM.985] Read value: <null>
[11/28/2015 12:42:01 AM.985] Initializing console variable "PluginVerificationSystemDisableId".
[11/28/2015 12:42:01 AM.986] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/28/2015 12:42:01 AM.987] Read value: <null>
[11/28/2015 12:42:01 AM.987] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/28/2015 12:42:01 AM.988] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/28/2015 12:42:01 AM.989] Read value: <null>
[11/28/2015 12:42:01 AM.990] Initializing console variable "ShowOnScreenWarnings".
[11/28/2015 12:42:01 AM.990] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/28/2015 12:42:01 AM.992] Read value: <null>
[11/28/2015 12:42:01 AM.992] Console initialized
[11/28/2015 12:42:01 AM.992] Initializing forms manager
[11/28/2015 12:42:01 AM.997] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/28/2015 12:42:02 AM.010] ================ RAGE Plugin Hook ================
[11/28/2015 12:42:02 AM.021] Checking game support
[11/28/2015 12:42:02 AM.308] Product name: Grand Theft Auto V
[11/28/2015 12:42:02 AM.310] Product version: 1.0.505.2
[11/28/2015 12:42:02 AM.311] Is steam version: False
[11/28/2015 12:42:02 AM.313] Initializing DirectX
[11/28/2015 12:42:02 AM.321] Initializing Direct3D
[11/28/2015 12:42:02 AM.322] Loading C:\Windows\system32\d3d11.dll
[11/28/2015 12:42:02 AM.325] Loaded at 0x7FEF6180000
[11/28/2015 12:42:02 AM.326] D3D11CreateDeviceAndSwapChain at 0x7FEF61A00F8
[11/28/2015 12:42:02 AM.326] Creating Direct3D 11 device and swap chain
[11/28/2015 12:42:02 AM.342] Attempting feature level 10_1
[11/28/2015 12:42:02 AM.370] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/28/2015 12:42:02 AM.387] Swap Chain created: 0x6F6A2590
[11/28/2015 12:42:02 AM.389] Swap Chain VTable: 0x6F6A2590
[11/28/2015 12:42:02 AM.389] Swap Chain VTable_2: 0x7FEF6535AE0
[11/28/2015 12:42:02 AM.389] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[11/28/2015 12:42:02 AM.390] D3D11Present: 0x7FEF655B2F8
[11/28/2015 12:42:02 AM.390] D3D11ResizeBuffers: 0x7FEF655F97C
[11/28/2015 12:42:02 AM.390] D3D11ResizeTarget: 0x7FEF65607D8
[11/28/2015 12:42:02 AM.390] D3D11SetFullscreenState: 0x7FEF6560B64
[11/28/2015 12:42:02 AM.416] Direct3D initialized
[11/28/2015 12:42:02 AM.417] Initialized DirectX
[11/28/2015 12:42:02 AM.424] Direct3D watcher thread spawned
[11/28/2015 12:42:02 AM.584] Getting device
[11/28/2015 12:42:02 AM.585] Retrieved device
[11/28/2015 12:42:02 AM.585] Creating wrapper
[11/28/2015 12:42:02 AM.717] Wrapper created
[11/28/2015 12:42:02 AM.730] Effect created
[11/28/2015 12:42:02 AM.731] Creating buffer
[11/28/2015 12:42:02 AM.733] Created buffer
[11/28/2015 12:42:02 AM.734] Creating blend state
[11/28/2015 12:42:02 AM.734] Created blend state
[11/28/2015 12:42:02 AM.735] Done with creation
[11/28/2015 12:42:02 AM.814] Initializing texture system.
[11/28/2015 12:42:02 AM.816] Initializing texture system; phase 1
[11/28/2015 12:42:02 AM.816] Initializing texture system; phase 2
[11/28/2015 12:42:02 AM.826] Initializing texture system; phase 3
[11/28/2015 12:42:02 AM.827] Initializing texture system; phase 4
[11/28/2015 12:42:02 AM.843] Initializing texture system; phase 5
[11/28/2015 12:42:02 AM.847] Initializing texture system; phase 6
[11/28/2015 12:42:02 AM.851] Initializing texture system; phase 7
[11/28/2015 12:42:02 AM.855] Initializing texture system; phase 8
[11/28/2015 12:42:02 AM.857] Initializing texture system; phase 9
[11/28/2015 12:42:02 AM.859] Initializing texture system; phase 10
[11/28/2015 12:42:02 AM.863] Initializing texture system; phase 11
[11/28/2015 12:42:02 AM.864] Initializing texture system; phase 12
[11/28/2015 12:42:02 AM.868] Initializing texture system; phase 13
[11/28/2015 12:42:02 AM.872] Initializing texture system; phase 14
[11/28/2015 12:42:07 AM.444] Direct3D watcher thread ended
[11/28/2015 12:42:45 AM.011] Initializing game support
[11/28/2015 12:42:45 AM.492] Compatibility level: 0
[11/28/2015 12:42:45 AM.493] Supported version detected
[11/28/2015 12:42:45 AM.493] ==================================================
[11/28/2015 12:42:45 AM.743] Patched IsDebuggerPresent
[11/28/2015 12:42:45 AM.994] Waiting for game initialization
[11/28/2015 12:42:46 AM.345] Initializing hook
[11/28/2015 12:42:46 AM.595] Completing interoperability
[11/28/2015 12:42:46 AM.595] Initialization code 1.
[11/28/2015 12:42:46 AM.595] Initialization code 2.
[11/28/2015 12:42:46 AM.595] Initialization code 3.
[11/28/2015 12:42:46 AM.598] 1 Address: 0x0000000140018CF0
[11/28/2015 12:42:46 AM.599] Calling func 1
[11/28/2015 12:42:46 AM.605] 2 Address: 0x0000000140ABBE62
[11/28/2015 12:42:46 AM.624] 3 Address: 0x000000013F655C36
[11/28/2015 12:42:46 AM.631] Address: 0x0000000140ABBE00
[11/28/2015 12:42:46 AM.632] Unknown var: 0x0000000141980E50
[11/28/2015 12:42:46 AM.632] Initialization code 4.
[11/28/2015 12:42:46 AM.632] Completing interoperability, phase 1
[11/28/2015 12:42:46 AM.633] Completing interoperability, phase 2
[11/28/2015 12:42:46 AM.633] Completing interoperability, phase 3
[11/28/2015 12:42:46 AM.634] Completing interoperability, phase 4
[11/28/2015 12:42:46 AM.634] Completing interoperability, phase 5
[11/28/2015 12:42:46 AM.635] Completing interoperability, phase 6
[11/28/2015 12:42:46 AM.635] Completing interoperability, phase 7
[11/28/2015 12:43:03 AM.123] Initializing console variable "TimeScale".
[11/28/2015 12:43:03 AM.124] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/28/2015 12:43:03 AM.125] Read value: <null>
[11/28/2015 12:43:06 AM.581] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/28/2015 12:43:06 AM.601] 
[11/28/2015 12:43:10 AM.281] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/28/2015 12:43:13 AM.520] <UNLOADED PLUGIN>: Initializing input system
[11/28/2015 12:43:13 AM.525] <UNLOADED PLUGIN>: Initializing game console
[11/28/2015 12:43:13 AM.529] <UNLOADED PLUGIN>: Initializing forms manager
[11/28/2015 12:43:13 AM.552] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/28/2015 12:43:14 AM.065] ---------------------------------------------------------------------
[11/28/2015 12:43:14 AM.065] LSPD FIRST RESPONSE
[11/28/2015 12:43:14 AM.065] Version 0.2b
[11/28/2015 12:43:14 AM.065] A G17 Media Modification
[11/28/2015 12:43:14 AM.065] - Developed by LMS & Sam
[11/28/2015 12:43:14 AM.065] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/28/2015 12:43:14 AM.065] © Copyright 2015, G17 Media, www.lspdfr.com
[11/28/2015 12:43:14 AM.065] ---------------------------------------------------------------------
[11/28/2015 12:43:14 AM.065] LSPD First Response: Running LSPD First Response 0.2b
[11/28/2015 12:43:14 AM.066] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/28/2015 12:43:14 AM.366] Cached police
[11/28/2015 12:43:14 AM.366] Cached police2
[11/28/2015 12:43:14 AM.366] Cached policet
[11/28/2015 12:43:14 AM.366] Cached sheriff2
[11/28/2015 12:43:14 AM.366] Cached sheriff
[11/28/2015 12:43:14 AM.366] Cached police4
[11/28/2015 12:43:14 AM.366] Cached policeb
[11/28/2015 12:43:14 AM.366] Cached policeb
[11/28/2015 12:43:14 AM.366] Cached policeb
[11/28/2015 12:43:14 AM.366] Cached fbi2
[11/28/2015 12:43:14 AM.366] Cached policeold1
[11/28/2015 12:43:14 AM.366] Cached policeold2
[11/28/2015 12:43:14 AM.366] Cached policeold2
[11/28/2015 12:43:14 AM.366] Cached buzzard
[11/28/2015 12:43:14 AM.367] Cached polmav
[11/28/2015 12:43:14 AM.367] Cached frogger2
[11/28/2015 12:43:14 AM.367] Cached ambulance
[11/28/2015 12:43:14 AM.367] Cached firetruk
[11/28/2015 12:43:14 AM.462] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[11/28/2015 12:43:14 AM.469] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[11/28/2015 12:43:14 AM.488] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/28/2015 12:43:14 AM.525] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[11/28/2015 12:43:14 AM.525] at System.Reflection.Assembly.GetTypes()
[11/28/2015 12:43:14 AM.526] at ?.?()
[11/28/2015 12:43:14 AM.526] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[11/28/2015 12:43:14 AM.527] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[11/28/2015 12:43:14 AM.570] LSPD First Response: 
[11/28/2015 12:43:14 AM.570] LSPD First Response: ==============================
[11/28/2015 12:43:14 AM.571] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/28/2015 12:43:14 AM.571] LSPD First Response: ------------------------------
[11/28/2015 12:43:14 AM.571] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[11/28/2015 12:43:14 AM.571] LSPD First Response: ------------------------------
[11/28/2015 12:43:14 AM.573] LSPD First Response: Exception type: System.ArgumentNullException
[11/28/2015 12:43:14 AM.574] LSPD First Response: Exception message: Value cannot be null.
[11/28/2015 12:43:14 AM.575] Parameter name: second
[11/28/2015 12:43:14 AM.581] LSPD First Response: ------------------------------
[11/28/2015 12:43:14 AM.581] LSPD First Response: Inner exceptions:
[11/28/2015 12:43:14 AM.582] LSPD First Response: ------------------------------
[11/28/2015 12:43:14 AM.582] LSPD First Response: Stack trace:
[11/28/2015 12:43:14 AM.585] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[11/28/2015 12:43:14 AM.586] at ?.?()
[11/28/2015 12:43:14 AM.587] at ?..ctor()
[11/28/2015 12:43:14 AM.587] at LSPD_First_Response.Mod.Main.EntryPoint()
[11/28/2015 12:43:14 AM.588] at Rage.GameFiber.Main()
[11/28/2015 12:43:14 AM.588] LSPD First Response: ==============================
[11/28/2015 12:43:14 AM.589] LSPD First Response: 
[11/28/2015 12:43:42 AM.587] 
[11/28/2015 12:43:42 AM.608] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/28/2015 12:43:45 AM.727] <UNLOADED PLUGIN>: Initializing input system
[11/28/2015 12:43:45 AM.731] <UNLOADED PLUGIN>: Initializing game console
[11/28/2015 12:43:45 AM.734] <UNLOADED PLUGIN>: Initializing forms manager
[11/28/2015 12:43:45 AM.756] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/28/2015 12:43:45 AM.811] ---------------------------------------------------------------------
[11/28/2015 12:43:45 AM.811] LSPD FIRST RESPONSE
[11/28/2015 12:43:45 AM.811] Version 0.2b
[11/28/2015 12:43:45 AM.811] A G17 Media Modification
[11/28/2015 12:43:45 AM.811] - Developed by LMS & Sam
[11/28/2015 12:43:45 AM.811] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/28/2015 12:43:45 AM.811] © Copyright 2015, G17 Media, www.lspdfr.com
[11/28/2015 12:43:45 AM.811] ---------------------------------------------------------------------
[11/28/2015 12:43:45 AM.811] LSPD First Response: Running LSPD First Response 0.2b
[11/28/2015 12:43:45 AM.811] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/28/2015 12:43:46 AM.091] Cached police
[11/28/2015 12:43:46 AM.091] Cached police2
[11/28/2015 12:43:46 AM.091] Cached policet
[11/28/2015 12:43:46 AM.091] Cached sheriff2
[11/28/2015 12:43:46 AM.091] Cached sheriff
[11/28/2015 12:43:46 AM.091] Cached police4
[11/28/2015 12:43:46 AM.091] Cached policeb
[11/28/2015 12:43:46 AM.091] Cached policeb
[11/28/2015 12:43:46 AM.091] Cached policeb
[11/28/2015 12:43:46 AM.091] Cached fbi2
[11/28/2015 12:43:46 AM.091] Cached policeold1
[11/28/2015 12:43:46 AM.091] Cached policeold2
[11/28/2015 12:43:46 AM.091] Cached policeold2
[11/28/2015 12:43:46 AM.091] Cached buzzard
[11/28/2015 12:43:46 AM.091] Cached polmav
[11/28/2015 12:43:46 AM.092] Cached frogger2
[11/28/2015 12:43:46 AM.092] Cached ambulance
[11/28/2015 12:43:46 AM.092] Cached firetruk
[11/28/2015 12:43:46 AM.186] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[11/28/2015 12:43:46 AM.200] LSPD First Response: BankCallouts, Version=0.2.2.0, Culture=neutral, PublicKeyToken=null
[11/28/2015 12:43:46 AM.217] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/28/2015 12:43:46 AM.250] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[11/28/2015 12:43:46 AM.251] at System.Reflection.Assembly.GetTypes()
[11/28/2015 12:43:46 AM.251] at ?.?()
[11/28/2015 12:43:46 AM.252] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[11/28/2015 12:43:46 AM.252] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[11/28/2015 12:43:46 AM.282] LSPD First Response: 
[11/28/2015 12:43:46 AM.282] LSPD First Response: ==============================
[11/28/2015 12:43:46 AM.283] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/28/2015 12:43:46 AM.284] LSPD First Response: ------------------------------
[11/28/2015 12:43:46 AM.284] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main thread".
[11/28/2015 12:43:46 AM.285] LSPD First Response: ------------------------------
[11/28/2015 12:43:46 AM.285] LSPD First Response: Exception type: System.ArgumentNullException
[11/28/2015 12:43:46 AM.285] LSPD First Response: Exception message: Value cannot be null.
[11/28/2015 12:43:46 AM.287] Parameter name: second
[11/28/2015 12:43:46 AM.287] LSPD First Response: ------------------------------
[11/28/2015 12:43:46 AM.287] LSPD First Response: Inner exceptions:
[11/28/2015 12:43:46 AM.288] LSPD First Response: ------------------------------
[11/28/2015 12:43:46 AM.288] LSPD First Response: Stack trace:
[11/28/2015 12:43:46 AM.291] LSPD First Response: at System.Linq.Enumerable.Concat[TSource](IEnumerable`1 first, IEnumerable`1 second)
[11/28/2015 12:43:46 AM.291] at ?.?()
[11/28/2015 12:43:46 AM.291] at ?..ctor()
[11/28/2015 12:43:46 AM.292] at LSPD_First_Response.Mod.Main.EntryPoint()
[11/28/2015 12:43:46 AM.292] at Rage.GameFiber.Main()
[11/28/2015 12:43:46 AM.293] LSPD First Response: ==============================
[11/28/2015 12:43:46 AM.293] LSPD First Response: 

 

Edited by CouthInk4
Spoiler added, In the future please put your logs in spoilers - Staff

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Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Make sure you have the latest RagePluginHook: http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

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