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Crooked

Game crashes immediately after callout?

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All non-default callouts (so extra plugins, not the 3 that are in the default LSPDFR) cause the game to immediately crash when the callout occurs. I have 5 other callout plugins that I don't think conflict as  I got them all from a youtuber who gets them to work together.

 

log of crash:

6/11/2015 22:57:51.490] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[26/11/2015 22:57:51.490] LSPD First Response: ------------------------------
[26/11/2015 22:57:51.491] LSPD First Response: Origin: Game fiber "CalloutManager".
[26/11/2015 22:57:51.492] LSPD First Response: ------------------------------
[26/11/2015 22:57:51.492] LSPD First Response: Exception type: System.Reflection.TargetInvocationException
[26/11/2015 22:57:51.492] LSPD First Response: Exception message: Exception has been thrown by the target of an invocation.
[26/11/2015 22:57:51.493] LSPD First Response: ------------------------------
[26/11/2015 22:57:51.493] LSPD First Response: Inner exceptions:
[26/11/2015 22:57:51.494] LSPD First Response: 	Exception type: System.TypeInitializationException
[26/11/2015 22:57:51.495] LSPD First Response: 	Exception message: The type initializer for '?' threw an exception.
[26/11/2015 22:57:51.495] LSPD First Response: 		Exception type: System.IO.DirectoryNotFoundException
[26/11/2015 22:57:51.496] LSPD First Response: 		Exception message: Could not find a part of the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\Police Scanner'.
[26/11/2015 22:57:51.497] LSPD First Response: ------------------------------
[26/11/2015 22:57:51.498] LSPD First Response: Stack trace:
[26/11/2015 22:57:51.561] LSPD First Response: at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[26/11/2015 22:57:51.562] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[26/11/2015 22:57:51.562] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[26/11/2015 22:57:51.563] at System.Activator.CreateInstance(Type type)
[26/11/2015 22:57:51.564] at ?.?()
[26/11/2015 22:57:51.564] at ?.?()
[26/11/2015 22:57:51.565] at Rage.GameFiber.Main()
[26/11/2015 22:57:51.565] LSPD First Response: ==============================
[26/11/2015 22:57:51.566] LSPD First Response: 
[26/11/2015 22:57:51.570] Thread was being aborted.
[26/11/2015 22:57:51.570] RagePluginHook
[26/11/2015 22:57:51.581]    at Rage.GameFiber.SleepThis(Int32 duration)
[26/11/2015 22:57:51.582]    at CalloutsV.Main.ProcessFeatures()
[26/11/2015 22:57:51.582]    at CalloutsV.Main.????????????????????????????????????????(Boolean )
[26/11/2015 22:57:51.582]    at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[26/11/2015 22:57:51.582]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty)
[26/11/2015 22:57:51.582]    at LSPD_First_Response.Duty.ToggleDuty()
[26/11/2015 22:57:51.582]    at LSPD_First_Response.Duty.?()
[26/11/2015 22:57:51.582]    at ?.?()

 

Where it says "could not find part of the path", if you follow the path-thing (word?) the file is there if that's what it means. Crash is in all other plugins, most recent version of all mods+ragehook to my knowledge unless a new version's just come out.

Sorry if this is the wrong place to post this, if it is then please redirect me, thanks.

 

 

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Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Make sure you have the latest RagePluginHook: http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

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16 hours ago, Crooked said:

-snip-

Use LSPDFR without any callout plugins. Install one at a time, launch the game, test it. Install the second one, launch the game, and test it. Install the third plugin, launch the game, and test it. For example, if the game crashes when you install the third one, it's most likely that plugin causing instability. I do this when I constantly get crashes on startup. It might be time consuming, but it always works for me.

Edited by OfficerSquare

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8 hours ago, OfficerSquare said:

Use LSPDFR without any callout plugins. Install one at a time, launch the game, test it. Install the second one, launch the game, and test it. Install the third plugin, launch the game, and test it. For example, if the game crashes when you install the third one, it's most likely that plugin causing instability. I do this when I constantly get crashes on startup. It might be time consuming, but it always works for me.

 

I reinstalled them all and had no crashes (Thanks for help :DD), but only 1 of the plugins (calloutV) works, the rest don't crash they just don't show up no matter how much I spam force call. Here is the plugin folder directory if that helps, the calloutV folder at the top has audio files, though none of the other plugins had that folder iirc unless I did something wrong.

 

Thanks again :)

Edited by Crooked

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