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mg8090

LSPDFR Crashing

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Game usually crashes from 5-10mins into game. Everything is in it's place.. 

Spoiler

[11/25/2015 3:54:33 AM.060] Log path: D:\Games\Grand Theft Auto V\RagePluginHook.log
[11/25/2015 3:54:33 AM.072] Log verbosity: Verbose
[11/25/2015 3:54:33 AM.078] Initializing input system
[11/25/2015 3:54:33 AM.087] Initializing game console
[11/25/2015 3:54:33 AM.102] Console key has been set to F4 (key code: 115)
[11/25/2015 3:54:33 AM.151] Initializing console variable "SkipGameIntro".
[11/25/2015 3:54:33 AM.152] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/25/2015 3:54:33 AM.155] Read value: <null>
[11/25/2015 3:54:33 AM.155] Initializing console variable "DisableRenderVersionText".
[11/25/2015 3:54:33 AM.155] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/25/2015 3:54:33 AM.159] Read value: False
[11/25/2015 3:54:33 AM.159] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/25/2015 3:54:33 AM.159] Initializing console variable "ConsoleKey".
[11/25/2015 3:54:33 AM.159] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/25/2015 3:54:33 AM.160] Read value: F3
[11/25/2015 3:54:33 AM.160] Setting value of console variable "ConsoleKey" to stored value.
[11/25/2015 3:54:33 AM.160] Console key has been set to F3 (key code: 114)
[11/25/2015 3:54:33 AM.160] Initializing console variable "PluginTimeoutThreshold".
[11/25/2015 3:54:33 AM.161] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/25/2015 3:54:33 AM.161] Read value: 10000
[11/25/2015 3:54:33 AM.161] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/25/2015 3:54:33 AM.161] Initializing console variable "AlwaysShowConsoleOutput".
[11/25/2015 3:54:33 AM.161] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/25/2015 3:54:33 AM.162] Read value: <null>
[11/25/2015 3:54:33 AM.162] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/25/2015 3:54:33 AM.162] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/25/2015 3:54:33 AM.162] Read value: qxf96fdba0z69sQ7xqmZqeteF175Zp0MI6TZz7yg35R6Wtgh
[11/25/2015 3:54:33 AM.162] Setting value of console variable "StartWithDeveloperModeEnabledId" to stored value.
[11/25/2015 3:54:33 AM.163] Initializing console variable "PluginVerificationSystemDisableId".
[11/25/2015 3:54:33 AM.163] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/25/2015 3:54:33 AM.163] Read value: qxf96fdba0z69sQ7xqmZqeteF175Zp0MI6TZz7yg35R6Wtgh
[11/25/2015 3:54:33 AM.163] Setting value of console variable "PluginVerificationSystemDisableId" to stored value.
[11/25/2015 3:54:33 AM.163] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/25/2015 3:54:33 AM.164] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/25/2015 3:54:33 AM.164] Read value: <null>
[11/25/2015 3:54:33 AM.164] Initializing console variable "ShowOnScreenWarnings".
[11/25/2015 3:54:33 AM.164] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/25/2015 3:54:33 AM.164] Read value: <null>
[11/25/2015 3:54:33 AM.164] Console initialized
[11/25/2015 3:54:33 AM.164] Initializing forms manager
[11/25/2015 3:54:33 AM.167] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/25/2015 3:54:33 AM.173] ================ RAGE Plugin Hook ================
[11/25/2015 3:54:33 AM.179] Checking game support
[11/25/2015 3:54:33 AM.285] Product name: Grand Theft Auto V
[11/25/2015 3:54:33 AM.285] Product version: 1.0.505.2
[11/25/2015 3:54:33 AM.285] Is steam version: False
[11/25/2015 3:54:33 AM.286] Initializing DirectX
[11/25/2015 3:54:33 AM.288] Initializing Direct3D
[11/25/2015 3:54:33 AM.288] Loading C:\Windows\system32\d3d11.dll
[11/25/2015 3:54:33 AM.288] Loaded at 0x7FFAF01A0000
[11/25/2015 3:54:33 AM.288] D3D11CreateDeviceAndSwapChain at 0x7FFAF01C5800
[11/25/2015 3:54:33 AM.288] Creating Direct3D 11 device and swap chain
[11/25/2015 3:54:33 AM.298] Swap Chain created: 0xF5D0794090
[11/25/2015 3:54:33 AM.298] Swap Chain VTable: 0xF5D0794090
[11/25/2015 3:54:33 AM.298] Swap Chain VTable_2: 0x7FFACF4A9618
[11/25/2015 3:54:33 AM.298] 0xC74850EC83485641;0x48FFFFFFFE202444;0x246C894860245C89
[11/25/2015 3:54:33 AM.298] D3D11Present: 0x7FFACF399C90
[11/25/2015 3:54:33 AM.298] D3D11ResizeBuffers: 0x7FFACF399EC0
[11/25/2015 3:54:33 AM.299] D3D11ResizeTarget: 0x7FFACF39A4C0
[11/25/2015 3:54:33 AM.299] D3D11SetFullscreenState: 0x7FFACF399D60
[11/25/2015 3:54:33 AM.300] Direct3D initialized
[11/25/2015 3:54:33 AM.300] Initialized DirectX
[11/25/2015 3:54:33 AM.301] Direct3D watcher thread spawned
[11/25/2015 3:54:34 AM.267] Getting device
[11/25/2015 3:54:34 AM.267] Retrieved device
[11/25/2015 3:54:34 AM.268] Creating wrapper
[11/25/2015 3:54:34 AM.331] Wrapper created
[11/25/2015 3:54:34 AM.336] Effect created
[11/25/2015 3:54:34 AM.337] Creating buffer
[11/25/2015 3:54:34 AM.337] Created buffer
[11/25/2015 3:54:34 AM.337] Creating blend state
[11/25/2015 3:54:34 AM.337] Created blend state
[11/25/2015 3:54:34 AM.338] Done with creation
[11/25/2015 3:54:34 AM.352] Initializing texture system.
[11/25/2015 3:54:34 AM.353] Initializing texture system; phase 1
[11/25/2015 3:54:34 AM.353] Initializing texture system; phase 2
[11/25/2015 3:54:34 AM.354] Initializing texture system; phase 3
[11/25/2015 3:54:34 AM.354] Initializing texture system; phase 4
[11/25/2015 3:54:34 AM.354] Initializing texture system; phase 5
[11/25/2015 3:54:34 AM.355] Initializing texture system; phase 6
[11/25/2015 3:54:34 AM.355] Initializing texture system; phase 7
[11/25/2015 3:54:34 AM.359] Initializing texture system; phase 8
[11/25/2015 3:54:34 AM.359] Initializing texture system; phase 9
[11/25/2015 3:54:34 AM.360] Initializing texture system; phase 10
[11/25/2015 3:54:34 AM.363] Initializing texture system; phase 11
[11/25/2015 3:54:34 AM.364] Initializing texture system; phase 12
[11/25/2015 3:54:34 AM.364] Initializing texture system; phase 13
[11/25/2015 3:54:34 AM.364] Initializing texture system; phase 14
[11/25/2015 3:54:38 AM.301] Direct3D watcher thread ended
[11/25/2015 3:55:31 AM.522] Initializing game support
[11/25/2015 3:55:31 AM.954] Compatibility level: 0
[11/25/2015 3:55:31 AM.954] Supported version detected
[11/25/2015 3:55:31 AM.954] ==================================================
[11/25/2015 3:55:32 AM.205] Patched IsDebuggerPresent
[11/25/2015 3:55:32 AM.457] Waiting for game initialization
[11/25/2015 3:55:32 AM.808] Initializing hook
[11/25/2015 3:55:33 AM.058] Completing interoperability
[11/25/2015 3:55:33 AM.058] Initialization code 1.
[11/25/2015 3:55:33 AM.059] Initialization code 2.
[11/25/2015 3:55:33 AM.059] Initialization code 3.
[11/25/2015 3:55:33 AM.061] 1 Address: 0x00007FF707628CF0
[11/25/2015 3:55:33 AM.061] Calling func 1
[11/25/2015 3:55:33 AM.065] 2 Address: 0x00007FF7080CBE62
[11/25/2015 3:55:33 AM.077] 3 Address: 0x00007FF706C65C36
[11/25/2015 3:55:33 AM.080] Address: 0x00007FF7080CBE00
[11/25/2015 3:55:33 AM.081] Unknown var: 0x00007FF708F90E50
[11/25/2015 3:55:33 AM.081] Initialization code 4.
[11/25/2015 3:55:33 AM.081] Completing interoperability, phase 1
[11/25/2015 3:55:33 AM.081] Completing interoperability, phase 2
[11/25/2015 3:55:33 AM.081] Completing interoperability, phase 3
[11/25/2015 3:55:33 AM.081] Completing interoperability, phase 4
[11/25/2015 3:55:33 AM.082] Completing interoperability, phase 5
[11/25/2015 3:55:33 AM.082] Completing interoperability, phase 6
[11/25/2015 3:55:33 AM.082] Completing interoperability, phase 7
[11/25/2015 3:55:53 AM.031] Initializing console variable "TimeScale".
[11/25/2015 3:55:53 AM.031] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/25/2015 3:55:53 AM.032] Read value: <null>
[11/25/2015 3:55:54 AM.227] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[11/25/2015 3:55:54 AM.299] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/25/2015 3:55:54 AM.313] 
[11/25/2015 3:55:54 AM.314] Plugin verification is disabled. Allowing plugin to run.
[11/25/2015 3:55:54 AM.315] Loading plugin from path: D:\Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/25/2015 3:55:55 AM.570] <UNLOADED PLUGIN>: Initializing input system
[11/25/2015 3:55:55 AM.574] <UNLOADED PLUGIN>: Initializing game console
[11/25/2015 3:55:55 AM.576] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2015 3:55:55 AM.604] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/25/2015 3:55:55 AM.812] ---------------------------------------------------------------------
[11/25/2015 3:55:55 AM.812] LSPD FIRST RESPONSE
[11/25/2015 3:55:55 AM.812] Version 0.2b
[11/25/2015 3:55:55 AM.812] A G17 Media Modification
[11/25/2015 3:55:55 AM.812] - Developed by LMS & Sam
[11/25/2015 3:55:55 AM.812] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/25/2015 3:55:55 AM.812] © Copyright 2015, G17 Media, www.lspdfr.com
[11/25/2015 3:55:55 AM.812] ---------------------------------------------------------------------
[11/25/2015 3:55:55 AM.813] LSPD First Response: Running LSPD First Response 0.2b
[11/25/2015 3:55:55 AM.813] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/25/2015 3:55:55 AM.989] Cached police
[11/25/2015 3:55:55 AM.989] Cached police2
[11/25/2015 3:55:55 AM.989] Cached policet
[11/25/2015 3:55:55 AM.989] Cached sheriff2
[11/25/2015 3:55:55 AM.989] Cached sheriff
[11/25/2015 3:55:55 AM.989] Cached police4
[11/25/2015 3:55:55 AM.989] Cached policeb
[11/25/2015 3:55:55 AM.989] Cached policeb
[11/25/2015 3:55:55 AM.989] Cached policeb
[11/25/2015 3:55:55 AM.989] Cached fbi2
[11/25/2015 3:55:55 AM.989] Cached policeold1
[11/25/2015 3:55:55 AM.989] Cached policeold2
[11/25/2015 3:55:55 AM.989] Cached policeold2
[11/25/2015 3:55:55 AM.989] Cached buzzard
[11/25/2015 3:55:55 AM.989] Cached polmav
[11/25/2015 3:55:55 AM.989] Cached frogger2
[11/25/2015 3:55:55 AM.989] Cached ambulance
[11/25/2015 3:55:55 AM.989] Cached firetruk
[11/25/2015 3:55:56 AM.051] LSPD First Response: Folder is D:\Games\Grand Theft Auto V\plugins\lspdfr
[11/25/2015 3:55:56 AM.056] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
[11/25/2015 3:55:56 AM.069] LSPD First Response: Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null
[11/25/2015 3:55:56 AM.072] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[11/25/2015 3:55:56 AM.075] LSPD First Response: Traffic Policer, Version=5.1.9.0, Culture=neutral, PublicKeyToken=null
[11/25/2015 3:55:56 AM.079] LSPD First Response: Creating plugin: Albo1125.Common.Main
[11/25/2015 3:55:56 AM.080] LSPD First Response: Creating plugin: MoreJailPoints.Main
[11/25/2015 3:55:56 AM.116] LSPD First Response: Creating plugin: PoliceRadio.Main
[11/25/2015 3:55:56 AM.167] LSPD First Response: Creating plugin: Traffic_Policer.Main
[11/25/2015 3:55:56 AM.211] LSPD First Response: Albo1125.Common 2.5 initialised.
[11/25/2015 3:55:56 AM.212] LSPD First Response: Traffic Policer INI found.
[11/25/2015 3:55:56 AM.212] LSPD First Response: Arrest Manager INI found.
[11/25/2015 3:55:56 AM.214] Arrest Manager 4.2, developed by Albo1125, loaded successfully!
[11/25/2015 3:55:56 AM.215] Please go on duty to start Arrest Manager.
[11/25/2015 3:55:56 AM.215] LSPD First Response: Police Radio Loaded
[11/25/2015 3:55:56 AM.216] LSPD First Response: Traffic Policer 5.1.9, developed by Albo1125, has been initialised.
[11/25/2015 3:55:56 AM.216] LSPD First Response: Go on duty to start Traffic Policer.
[11/25/2015 3:55:56 AM.217] LSPD First Response: We have 1 callouts registered
[11/25/2015 3:55:56 AM.217] LSPD First Response: CalloutManager initialized
[11/25/2015 3:55:57 AM.709] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.28
[11/25/2015 3:55:57 AM.711] ______________________________________________________________________________________________
[11/25/2015 3:55:57 AM.711] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[11/25/2015 3:55:57 AM.711] [Created by : FinKone]
[11/25/2015 3:55:57 AM.711] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[11/25/2015 3:55:57 AM.711] 
[11/25/2015 3:55:57 AM.711] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[11/25/2015 3:55:57 AM.724] Audio loaded...
[11/25/2015 3:55:57 AM.756] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1081
[11/25/2015 3:55:57 AM.888] Checking for Traffic Policer update. Current version: 5.1.9.0
[11/25/2015 3:55:58 AM.395] LSPD First Response: Reading
[11/25/2015 3:55:58 AM.399] Checking for Arrest Manager update. Current version: 4.2.0.0
[11/25/2015 3:55:58 AM.470] LSPD First Response: Reading
[11/25/2015 3:55:58 AM.704] LSPD First Response: Arrest Manager is up to date.
[11/25/2015 3:55:58 AM.737] LSPD First Response: Traffic Policer is up to date.
[11/25/2015 4:01:04 AM.920] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.28
[11/25/2015 4:01:04 AM.921] LSPD First Response: GAME VERSION: 1.0.505.2
[11/25/2015 4:01:04 AM.938] LSPD First Response: Transport Vehicle attempted set to: POLICET
[11/25/2015 4:01:04 AM.938] LSPD First Response: Spawning & Checking Transport Vehicle
[11/25/2015 4:01:04 AM.940] LSPD First Response: Setting transport vehicle to POLICET
[11/25/2015 4:01:04 AM.940] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[11/25/2015 4:01:04 AM.941] LSPD First Response: Spawning & Checking Transport Vehicle
[11/25/2015 4:01:04 AM.941] LSPD First Response: Setting transport vehicle to SHERIFF2
[11/25/2015 4:01:04 AM.942] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[11/25/2015 4:01:04 AM.946] Police Station Jail blips created.
[11/25/2015 4:01:04 AM.972] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.28
[11/25/2015 4:01:04 AM.973] LSPD First Response: GAME VERSION: 1.0.505.2
[11/25/2015 4:01:04 AM.989] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[11/25/2015 4:01:04 AM.990] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[11/25/2015 4:01:04 AM.990] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[11/25/2015 4:01:04 AM.991] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[11/25/2015 4:01:04 AM.991] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[11/25/2015 4:01:05 AM.369] LSPD First Response: Creating OwnerWanted
[11/25/2015 4:01:05 AM.430] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ROCKFORD_DR
[11/25/2015 4:01:07 AM.538] LSPD First Response: SituationNumber: 18
[11/25/2015 4:01:07 AM.538] LSPD First Response: CreatePassenger: 0
[11/25/2015 4:01:07 AM.584] LSPD First Response: Criminals created
[11/25/2015 4:01:17 AM.093] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[11/25/2015 4:01:56 AM.476] LSPD First Response: Player pressing horn
[11/25/2015 4:02:17 AM.285] LSPD First Response: Created new chase
[11/25/2015 4:02:17 AM.287] LSPD First Response: Suspect added to chase
[11/25/2015 4:02:24 AM.839] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EASTBOURNE_WAY
[11/25/2015 4:02:25 AM.090] LSPD First Response: Cop added to chase
[11/25/2015 4:02:25 AM.090] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:25 AM.092] LSPD First Response: Cop added to chase
[11/25/2015 4:02:25 AM.092] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:30 AM.974] LSPD First Response: Cop added to chase
[11/25/2015 4:02:30 AM.974] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:30 AM.976] LSPD First Response: Cop added to chase
[11/25/2015 4:02:30 AM.976] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:31 AM.290] LSPD First Response: Cop added to chase
[11/25/2015 4:02:31 AM.291] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:31 AM.293] LSPD First Response: Cop added to chase
[11/25/2015 4:02:31 AM.293] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:31 AM.487] LSPD First Response: Cop added to chase
[11/25/2015 4:02:31 AM.487] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:31 AM.488] LSPD First Response: Cop added to chase
[11/25/2015 4:02:31 AM.489] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:31 AM.672] LSPD First Response: Cop added to chase
[11/25/2015 4:02:31 AM.672] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:31 AM.673] LSPD First Response: Cop added to chase
[11/25/2015 4:02:31 AM.674] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:32 AM.741] LSPD First Response: Cop added to chase
[11/25/2015 4:02:32 AM.742] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:32 AM.744] LSPD First Response: Cop added to chase
[11/25/2015 4:02:32 AM.744] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:32 AM.962] LSPD First Response: Cop added to chase
[11/25/2015 4:02:32 AM.963] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:32 AM.964] LSPD First Response: Cop added to chase
[11/25/2015 4:02:32 AM.965] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:33 AM.208] LSPD First Response: Cop added to chase
[11/25/2015 4:02:33 AM.208] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:33 AM.210] LSPD First Response: Cop added to chase
[11/25/2015 4:02:33 AM.210] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:34 AM.692] LSPD First Response: Cop added to chase
[11/25/2015 4:02:34 AM.693] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:34 AM.694] LSPD First Response: Cop added to chase
[11/25/2015 4:02:34 AM.694] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.015] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.016] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.017] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.018] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.178] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.178] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.179] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.180] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.377] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.377] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.379] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.379] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.789] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.789] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:35 AM.791] LSPD First Response: Cop added to chase
[11/25/2015 4:02:35 AM.808] LSPD First Response: Added cop to existing chase
[11/25/2015 4:02:46 AM.206] LSPD First Response: Added cop to relationshipgroup
[11/25/2015 4:02:46 AM.238] LSPD First Response: Added cop to relationshipgroup
[11/25/2015 4:03:23 AM.264] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[11/25/2015 4:03:23 AM.282] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.282] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:23 AM.284] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.284] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:23 AM.483] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.483] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:23 AM.485] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.485] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:23 AM.666] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.666] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:23 AM.669] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.669] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:23 AM.821] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.822] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:23 AM.824] LSPD First Response: Cop added to chase
[11/25/2015 4:03:23 AM.824] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.135] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.135] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.136] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.136] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.437] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.438] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.439] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.439] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.636] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.637] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.638] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.639] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.974] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.974] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:24 AM.976] LSPD First Response: Cop added to chase
[11/25/2015 4:03:24 AM.977] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:29 AM.497] LSPD First Response: Cop added to chase
[11/25/2015 4:03:29 AM.498] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:29 AM.499] LSPD First Response: Cop added to chase
[11/25/2015 4:03:29 AM.499] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.666] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.666] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.668] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.668] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.670] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.670] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.673] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.674] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.823] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.823] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.824] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.824] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.826] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.826] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:30 AM.827] LSPD First Response: Cop added to chase
[11/25/2015 4:03:30 AM.827] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:31 AM.330] LSPD First Response: Cop added to chase
[11/25/2015 4:03:31 AM.330] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:31 AM.331] LSPD First Response: Cop added to chase
[11/25/2015 4:03:31 AM.332] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:31 AM.333] LSPD First Response: Cop added to chase
[11/25/2015 4:03:31 AM.333] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:31 AM.334] LSPD First Response: Cop added to chase
[11/25/2015 4:03:31 AM.334] LSPD First Response: Added cop to existing chase
[11/25/2015 4:03:31 AM.431] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PALOMINO_AVE
[11/25/2015 4:03:38 AM.230] LSPD First Response: Added cop to relationshipgroup
[11/25/2015 4:03:38 AM.278] LSPD First Response: Added cop to relationshipgroup
[11/25/2015 4:03:38 AM.955] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[11/25/2015 4:03:42 AM.755] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice

 

Edited by CouthInk4
Spoiler added, In the future please put your logs in spoilers - Staff

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Hello there - Welcome, and thanks for trying out LSPDFR. We require all members to read the provided ReadMe and User Documentation before getting support. Please keep in mind that this is a beta version of LSPDFR - we cannot guarantee that all issues have been resolved. 

You can find the user manual in your LSPDFR Download folder. If you still have questions after reading the User Documentation, review the LSPDFR FAQ; http://www.lcpdfr.com/forums/topic/51162-lspdfr-frequently-asked-questions/. 

Ensure you have a folder titled "LSPDFR" and "plugins" in your root directory. 

  • The plugins folder should contain the following; 
    • LSPD First Response.dll
    • A folder titled "LSPDFR"

Make sure you have the latest RagePluginHook: http://ragepluginhook.net/ 

Please do so now and return to this topic when this is done and do the following;

  • Give a clear, detailed description of the problem.
  • Explain any circumstances surrounding the problem.
  • State what solutions you have tried.
  • State which version of the game you're using (Steam or Retail)
  • Post the RagePluginHook.log in a spoiler tag (Please be courteous and only include the relevant information).
  • Include as much information as possible.
  • Post your system specifications. You need to meet the required system specifications for the mod to work properly. 
  • Post what other mods you are using. 
  • Post a screenshot of your GTA V Game directory. 

 Failure to follow these instructions may result in topic closure. 

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GTA V itself is crashing? List all of your mods that you are using.

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