Jump to content
Sign in to follow this  

Increased weapon damage

Recommended Posts

As many people have pointed out, the newest versions of LSPDFR have some effects on the damage dealt by guns on suspects. I for one am not really satisfied with the current system (after all, it takes about a clip and a half on the default pistol to drop a determined suspect currently). In possible future versions, perhaps an optional feature (maybe toggleable in an .INI file?) could be a feature similar to Hardcore mode from LCPDFR, where default weapon damage is increased, firefights are over faster and cover becomes invaluable. Is this an idea that could be taken into account in the future?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  


Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.