Jump to content

1 Screenshot

About This File

DiversePD is a script that allows you to use the "fbi", "noose", and "polpatriot" slots as regular patrol vehicles in GTA IV. Typically, only "police" and "police2" spawn. This changes the game (literally).

I'm not a scripter, but I used my limited knowledge to make this script usable. I'm not responsible if you break your game somehow. If this works for you, awesome! If not, sorry. 

 

To install: Simply drag and drop "DiversePD.vb" into your scripts folder.




User Feedback

Recommended Comments

I like it,but could we have a .ini to say: Pstockade  Just an idea 4/5

                                                            Patrol=True

Share this comment


Link to comment
Share on other sites

I like it,but could we have a .ini to say: Pstockade  Just an idea 4/5

                                                            Patrol=True

​You can change what vehicle slot by hitting CTRL + F and searching one of the already used slots, and replacing it with the vehicle type you want.

Share this comment


Link to comment
Share on other sites

​You can change what vehicle slot by hitting CTRL + F and searching one of the already used slots, and replacing it with the vehicle type you want.

​How do you do this? As I would like to add in Police3...

Share this comment


Link to comment
Share on other sites

​How do you do this? As I would like to add in Police3...

​Right click the file and click "open with", then select NotePad. Then follow the previous instructions.

Share this comment


Link to comment
Share on other sites

mine crashes everytime .. says something about noose.. then it just stops working ( game doesnt crash only the script)

Share this comment


Link to comment
Share on other sites

i keep getting the same crash with "noose" error and this message in the console commands

 

2015-07-01 13:49:16 - Error during Tick in script 'noose':
                      System.NullReferenceException: Object reference not set to an instance of an object.
                         at noose.general_tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()

 

Share this comment


Link to comment
Share on other sites

i keep getting the same crash with "noose" error and this message in the console commands

 

2015-07-01 13:49:16 - Error during Tick in script 'noose':
                      System.NullReferenceException: Object reference not set to an instance of an object.
                         at noose.general_tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()

 

Share this comment


Link to comment
Share on other sites

Nice, make one for EFLC and the ability to (enable = true/false in script list) choose the patrol cars spawn in traffic.

Edited by Hayran

Share this comment


Link to comment
Share on other sites

Excellent addition and adds huge diversity to the police traffic. TO FIX THIS MOD look for the lines that read like below:

d = v.CreatePedOnSeat(VehicleSeat.Driver, "M_Y_Cop", RelationshipGroup.Cop)
c = v.CreatePedOnSeat(VehicleSeat.RightFront, "M_Y_Cop", RelationshipGroup.Cop)

One of the lines is misspelled/mis pasted or something to read:

d = v.CreatePedOnSeat(VehicleSeat.Driver, "M_Y_Cop_Cop", RelationshipGroup.Cop)   <-------------
c = v.CreatePedOnSeat(VehicleSeat.RightFront, "M_Y_Cop", RelationshipGroup.Cop)

Modify the "M_Y_Cop_Cop" to just read "M_Y_Cop".................Save and run the game. once you see the error its pretty obvious what you have to do.

I believe it was in the Noose section which is where the errors were comming from

 

Share this comment


Link to comment
Share on other sites

I used the fix, and it works...too much. It spawns too many police cars in places where civilians don't go, and sometimes, right in front of you. If I could rate this, I would give it three stars for those faults, but it is a good mod on paper.

Share this comment


Link to comment
Share on other sites

It's a good mod but it randomly spawns police cars in front of you, it's odd...

Share this comment


Link to comment
Share on other sites
On ‎05‎/‎02‎/‎2017 at 1:02 PM, Tempest said:

It's a good mod but it randomly spawns police cars in front of you, it's odd...

Yep, even in places where cars do not spawn, but are mapped to drive around (e.g: Colony Island car park). That's why I uninstalled it.

It works well, it just needs heavy tweaking.

Share this comment


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×