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2008 Ford F-350 ESU 1.1.0

   (2 reviews)

9 Screenshots

About This File

-------------------READ FIRST----------------

This is a development model, not a finished police car.

this is also for experienced developers 

 Lastly, DO NOT download if you're new or have no idea how to use Zmod, Help WILL NOT be given, as I do not have time.

---------------------------------------

 

 

 

 

---2008 Ford F-350 ESU  ---

1. Credits
Original model 2008 Ford F-350 form DSF; Riped by DMN
Converted to into a '08 ESU truck  by 0taku

ESU back Scratched made by 0taku

Bumper scratched made by 0taku
Converted to GTA V by 0taku
Templated by 0taku
Mapped by 0taku
Assorted parts by Otaku, Rockstar game
Dail's and [COL] by Rockstar games
----------

--------
2. Thanks
Thanks to Oleg for making it so we can now mod cars for GTA V
Thanks  to DMN for providing the unlocked F-350
------------

3. Terms

Model can be re-edited, reuploaded and/or re-converted but ONLY if proper 
credits have been given.

The people listed are in no way liable if your game, Zmodler any other program 
is broken on account on using this model.


___________________________________________
4. READ ME 

-Model is was installed in and tested at;
Early Stage test    Grand Theft Auto V\mods\x64e.rpf\levels\gta5\vehicles.rpf (under the model Utillitytruck3)
Later Stage test    Grand Theft Auto V\mods\update\x64\dlcpacks\customcars\dlc.rpf\x64\vehicles.rpf (under the model esu)

Spoiler

 

4.A
Please note to following:

    *Due to how trailers work; 
When you have a trailer attached the rear corona's will only load on the trailer,
Trailers can still be attached even when the hitch ball extra is unloaded. This is because the dummy can not work inside an extra
This is how trailers work in GTA V

    *Also note that there are no rear Corona's for the rear indicator's, This is also how GTA V works

    *While view the model in Open IV some textures might seem transparent, however, they load fine in game and in Zmodler.        


4.B Vehicles.meta
This model uses a custom Vehicles.meta line and carvariations.meta which needs to be added to the(file name).meta of your choice.
I also suggest using a custom car DLC folder, such as 'custom cars'

   <Item>
      <modelName>esu</modelName>
      <txdName>esu</txdName>
      <handlingId>UTILTRUC3</handlingId>
      <gameName>UTILTRUC</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>bobcatxl</audioNameHash>
      <layout>LAYOUT_VAN</layout>
      <coverBoundOffsets>UTILITRUCK3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.035000" z="-0.035000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.015000" z="0.030000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.005000" y="-0.015000" z="0.030000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.005000" z="-0.063000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.125000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.281500" />
      <wheelScaleRear value="0.281500" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        35.000000
        80.000000
        160.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.861" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_UTILITY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers>
        <Item>boattrailer</Item>
        <Item>trailersmall</Item>
      </trailers>
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_AutoShop_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_M_AutoShop_02</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_M_Trucker_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_RUMPO_FRONT_LEFT</Item>
        <Item>VAN_RUMPO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
      <numSeatsOverride value="2" />
    </Item>

4.B carvariations.meta
     <Item>
      <modelName>esu</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            132 
            0 
            122 
            156 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      </colors>
      <kits />
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities />
      </plateProbabilities>
      <lightSettings value="1" />
      <sirenSettings value="0" />
    </Item>

 

3

 

gfxle, Maurice97, OfficerMajinDE and 18 others like this



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Izick

For current version ·

   2 of 2 members found this review helpful 2 / 2 members

Keep it up man, you're appreciated and awesome :D

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J.J Dawkins

For current version ·

   5 of 6 members found this review helpful 5 / 6 members

This is why i've always respected your work. you always bring us damn good convert models. You are the best. And thank you so much on all your hard work you do for the community..

AmericaUnrivaled and 0taku like this

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LCPDFR.com Downloads Version: 1.0.20.2, updated 31st March 2018. What's new?
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