Jump to content

Metropolitan Police Vapid Stanier Retexture 1.5

   (0 reviews)

4 Screenshots

MADE WITH THE UK POLICING TEMPLATE PACK!

Wew, second mod in a day! GTA texturing is so semi-easy.

This is Ekalb/Lt. Caine's Vapid Stanier (THAT IS THE NAME NOW) (Non-ELS, non slicktop), modifed to give the appearance of a Metropolitan Police Rover 800 used by the Met famously up until 2008-ish (you may have seen it on episodes of 'Police Stop!'). Using many reference images, I have made the texture as accurate as can be with the limitations GTA IV texturing has.

However, I already know there are problems and issues with the texture.

A big problem you may see is that the lightbar is NOT just white and blue. I have no idea how to fix that without
getting too technical, sorry, and the textures may be a bit wonky and off-scale and inaccurate to the real Rover 800, because I'm not the best texture editor in the world - I have tried to recreate it to the very best, but as always, the template and GIMP 2.0 have limitations.
 
But I'm trusting you'll ignore, or even fix the little nitpicks that exist within my download. The original model is located here (much credit goes to Lt. Caine @Ekalbfor creating a stunning model WITH CUSTOM PLATES AGAIN (after recent discovery)), and well, don't redistribute it without my permission!
Enjoy!

What's New in Version 1.5

Released

Roof markings centralised, plates improved!

EkalB/Lt. Caine for providing base model and template
Rockstar for initially creating Police Cruiser model
Metropolitan Police for their livery basis

User Feedback

Recommended Comments

1 hour ago, LRayM14 said:

Please make the same skin fo the police Merit

I'm kind of doing that right now, actually. Since the Merit is more modern, however, it will have to be updated.

However, I CAN'T DO THE [REDACTED] ROOF MARKINGS AAAH

Link to comment
Share on other sites

Alright, ya puppers, I'm going to release an update for this soon to fix the roof markings. I've realised they are actually wonky, for I didn't know there was a centraliser point thingy on GIMP.

This is why I need to save all texture variants as .xcf from now on. Probably won't get around to it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...