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CoordSaverV 2.1

   (1 review)

About This File

CoordSaverV 2.1

Developer's tool which helps to manually collect spawn points. Now with new features to simplify and speed up the process.

Basic commands:
- SetFileName
    defines where to save your spawns.
- AddSpawn
    adds your current position as a new spawn point
    to the current ExtendedSpawnPoint.
- AddTag
    adds tag to the current ESP.
- SetZone
    set street and zone name of current position to
    the ESP.
- SaveSpawn
    saves your ESP to file.

Additional commands:
- SetAutoSave
    will save the ESP after adding the first spawn point.
- SetBlipsCreation
    defines if a blip is created for every spawn point.
- SetBlipsColor
    set color for blips.
- LoadBlipsFromFile
    loads ESPs from file and creates blips for all of them.
- RemoveAllBlips
    removes all blips created by the plugin.
- SetAutoTag
    adds a predefined tag to every new ESP.
- RemoveAutoTag
    a predefined tag will no longer be added to every new ESP.
- SetZoneNameTranslation
    if set to true zone name will be saved as a full name
    ("Rockford Hills") instead of an abbreviation ("ROCKF").
- TranslateZonesInFile
    loads all ESPs from file, translates names (two-way) and
    saves the result to another file.

- SetOutputFormat
        allow to choose the output format. You can pick xml or
- TranslateXmlToTxt
        loads all spawn points from an xml file and saves data in
        a txt file with proper format.


Source code:


What's New in Version 2.1


New commands:

- SetOutputFormat
- TranslateXmlToTxt

Dippa, Turtle Games, Babylon and 2 others like this

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   1 of 1 member found this review helpful 1 / 1 member

Simple, useful and well constructed tool that is great for identifying spawn points for callouts. A must have for any serious callout developer who doesn't want their peds spawning in the middle of a random street like crazy people.

LtFlash and OfficerFive0 like this

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