[9/11/2016 12:41:04 PM.727] Started new log on 9/11/2016 12:41:04 PM.727 [9/11/2016 12:41:04 PM.728] ==================================================================================================== [9/11/2016 12:41:04 PM.714] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [9/11/2016 12:41:04 PM.729] Log verbosity: Verbose [9/11/2016 12:41:04 PM.730] Initializing input system [9/11/2016 12:41:04 PM.733] Initializing game console [9/11/2016 12:41:04 PM.738] Console key has been set to F4 (key code: 115) [9/11/2016 12:41:04 PM.801] Initializing console variable "ConsoleScrollAmount". [9/11/2016 12:41:04 PM.801] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [9/11/2016 12:41:04 PM.805] Read value: [9/11/2016 12:41:04 PM.805] Initializing console variable "DisableRenderVersionText". [9/11/2016 12:41:04 PM.805] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [9/11/2016 12:41:04 PM.810] Read value: True [9/11/2016 12:41:04 PM.811] Setting value of console variable "DisableRenderVersionText" to stored value. [9/11/2016 12:41:04 PM.811] Initializing console variable "ConsoleKey". [9/11/2016 12:41:04 PM.811] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [9/11/2016 12:41:04 PM.812] Read value: F4 [9/11/2016 12:41:04 PM.812] Setting value of console variable "ConsoleKey" to stored value. [9/11/2016 12:41:04 PM.813] Console key has been set to F4 (key code: 115) [9/11/2016 12:41:04 PM.813] Initializing console variable "PluginTimeoutThreshold". [9/11/2016 12:41:04 PM.813] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [9/11/2016 12:41:04 PM.814] Read value: 10000 [9/11/2016 12:41:04 PM.815] Setting value of console variable "PluginTimeoutThreshold" to stored value. [9/11/2016 12:41:04 PM.816] Initializing console variable "AlwaysShowConsoleOutput". [9/11/2016 12:41:04 PM.816] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [9/11/2016 12:41:04 PM.817] Read value: [9/11/2016 12:41:04 PM.818] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [9/11/2016 12:41:04 PM.818] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [9/11/2016 12:41:04 PM.820] Read value: False [9/11/2016 12:41:04 PM.821] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [9/11/2016 12:41:04 PM.822] Initializing console variable "ShowOnScreenWarnings". [9/11/2016 12:41:04 PM.822] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [9/11/2016 12:41:04 PM.823] Read value: [9/11/2016 12:41:04 PM.824] Console initialized [9/11/2016 12:41:04 PM.824] Initializing forms manager [9/11/2016 12:41:04 PM.828] Version: RAGE Plugin Hook v0.45.1000.9441 PUBLIC ALPHA for Grand Theft Auto V [9/11/2016 12:41:04 PM.837] ================ RAGE Plugin Hook ================ [9/11/2016 12:41:04 PM.844] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [9/11/2016 12:41:04 PM.854] Detected Windows 10 Professional (64-bit) (10.0.14393.0)! [9/11/2016 12:41:04 PM.856] Checking game support [9/11/2016 12:41:05 PM.097] Product name: Grand Theft Auto V [9/11/2016 12:41:05 PM.098] Product version: 1.0.791.2 [9/11/2016 12:41:05 PM.099] Is steam version: True [9/11/2016 12:41:05 PM.100] Initializing DirectX [9/11/2016 12:41:05 PM.102] Initializing Direct3D [9/11/2016 12:41:05 PM.102] Loading C:\WINDOWS\system32\d3d11.dll [9/11/2016 12:41:05 PM.103] Loaded at 0x7FFE12B70000 [9/11/2016 12:41:05 PM.104] D3D11CreateDeviceAndSwapChain at 0x7FFE12BD51A0 [9/11/2016 12:41:05 PM.104] Creating Direct3D 11 device and swap chain [9/11/2016 12:41:05 PM.117] Attempting feature level 10_1 [9/11/2016 12:41:05 PM.131] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [9/11/2016 12:41:05 PM.140] Swap Chain created: 0x1CAFF8E2CB0 [9/11/2016 12:41:05 PM.141] Swap Chain VTable: 0x1CAFF8E2CB0 [9/11/2016 12:41:05 PM.142] Swap Chain VTable_2: 0x7FFE144DD058 [9/11/2016 12:41:05 PM.142] 0x5756550009CD05E9;0x5741564155415441;0xEC8148D9246C8D48 [9/11/2016 12:41:05 PM.143] D3D11Present: 0x7FFE14483440 [9/11/2016 12:41:05 PM.144] D3D11ResizeBuffers: 0x7FFE144948D0 [9/11/2016 12:41:05 PM.144] D3D11ResizeTarget: 0x7FFE144D5340 [9/11/2016 12:41:05 PM.146] D3D11SetFullscreenState: 0x7FFE1449B870 [9/11/2016 12:41:05 PM.152] Direct3D initialized [9/11/2016 12:41:05 PM.153] Initialized DirectX [9/11/2016 12:41:05 PM.154] Direct3D watcher thread spawned [9/11/2016 12:41:05 PM.280] Getting device [9/11/2016 12:41:05 PM.281] Retrieved device [9/11/2016 12:41:05 PM.281] Creating wrapper [9/11/2016 12:41:05 PM.372] Wrapper created [9/11/2016 12:41:05 PM.380] Effect created [9/11/2016 12:41:05 PM.381] Creating buffer [9/11/2016 12:41:05 PM.382] Created buffer [9/11/2016 12:41:05 PM.383] Creating blend state [9/11/2016 12:41:05 PM.383] Created blend state [9/11/2016 12:41:05 PM.384] Done with creation [9/11/2016 12:41:05 PM.444] Initializing texture system. [9/11/2016 12:41:05 PM.445] Initializing texture system; phase 1 [9/11/2016 12:41:05 PM.445] Initializing texture system; phase 2 [9/11/2016 12:41:05 PM.453] Initializing texture system; phase 3 [9/11/2016 12:41:05 PM.454] Initializing texture system; phase 4 [9/11/2016 12:41:05 PM.467] Initializing texture system; phase 5 [9/11/2016 12:41:05 PM.470] Initializing texture system; phase 6 [9/11/2016 12:41:05 PM.473] Initializing texture system; phase 7 [9/11/2016 12:41:05 PM.476] Initializing texture system; phase 8 [9/11/2016 12:41:05 PM.478] Initializing texture system; phase 9 [9/11/2016 12:41:05 PM.479] Initializing texture system; phase 10 [9/11/2016 12:41:05 PM.484] Initializing texture system; phase 11 [9/11/2016 12:41:05 PM.485] Initializing texture system; phase 12 [9/11/2016 12:41:05 PM.487] Initializing texture system; phase 13 [9/11/2016 12:41:05 PM.487] Initializing texture system; phase 14 [9/11/2016 12:41:10 PM.156] Direct3D watcher thread ended [9/11/2016 12:41:36 PM.648] LoadingScreenMsg: Initializing game support [9/11/2016 12:41:36 PM.901] Initializing game support [9/11/2016 12:41:37 PM.627] LoadingScreenMsg: Velocity limit removed [9/11/2016 12:41:37 PM.879] Compatibility level: 0 [9/11/2016 12:41:37 PM.880] Supported version detected [9/11/2016 12:41:37 PM.880] ================================================== [9/11/2016 12:41:37 PM.881] LoadingScreenMsg: Patching code [9/11/2016 12:41:38 PM.132] LoadingScreenMsg: Waiting for game initialization [9/11/2016 12:41:38 PM.384] Waiting for game initialization [9/11/2016 12:41:38 PM.485] LoadingScreenMsg: Initializing core [9/11/2016 12:41:38 PM.736] Initializing hook [9/11/2016 12:41:38 PM.737] LoadingScreenMsg: Completing interoperability [9/11/2016 12:41:38 PM.988] Completing interoperability [9/11/2016 12:41:38 PM.989] Initialization code 1. [9/11/2016 12:41:38 PM.990] Initialization code 2. [9/11/2016 12:41:38 PM.991] Initialization code 3. [9/11/2016 12:41:39 PM.005] 1 Address: 0x00007FF7ED94955C [9/11/2016 12:41:39 PM.006] Calling func 1 [9/11/2016 12:41:39 PM.034] 2 Address: 0x00007FF7EE40C832 [9/11/2016 12:41:39 PM.035] 3 Address: 0x00007FF7ECF75C76 [9/11/2016 12:41:39 PM.075] Address: 0x00007FF7EE40C7D0 [9/11/2016 12:41:39 PM.076] Unknown var: 0x00007FF7EF2FF590 [9/11/2016 12:41:39 PM.077] Initialization code 4. [9/11/2016 12:41:39 PM.078] Initialization code 5. [9/11/2016 12:41:39 PM.078] Completing interoperability, phase 1 [9/11/2016 12:41:39 PM.079] Completing interoperability, phase 2 [9/11/2016 12:41:39 PM.080] Completing interoperability, phase 3 [9/11/2016 12:41:39 PM.081] Completing interoperability, phase 4 [9/11/2016 12:41:39 PM.081] Completing interoperability, phase 5 [9/11/2016 12:41:39 PM.082] Completing interoperability, phase 6 [9/11/2016 12:41:39 PM.083] Completing interoperability, phase 7 [9/11/2016 12:41:39 PM.083] LoadingScreenMsg: [9/11/2016 12:41:39 PM.335] LoadingScreenMsg: Loading Story Mode [9/11/2016 12:41:52 PM.850] LoadingScreenMsg: Loading and Populating Game World [9/11/2016 12:41:53 PM.102] LoadingScreenMsg: