[03/08/2016 16:40:56.428] Started new log on 03/08/2016 16:40:56.428 [03/08/2016 16:40:56.429] ==================================================================================================== [03/08/2016 16:40:56.423] Log path: G:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [03/08/2016 16:40:56.429] Log verbosity: Verbose [03/08/2016 16:40:56.430] Initializing input system [03/08/2016 16:40:56.433] Initializing game console [03/08/2016 16:40:56.437] Console key has been set to F4 (key code: 115) [03/08/2016 16:40:56.476] Initializing console variable "ConsoleScrollAmount". [03/08/2016 16:40:56.477] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [03/08/2016 16:40:56.479] Read value: [03/08/2016 16:40:56.480] Initializing console variable "DisableRenderVersionText". [03/08/2016 16:40:56.480] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [03/08/2016 16:40:56.483] Read value: False [03/08/2016 16:40:56.483] Setting value of console variable "DisableRenderVersionText" to stored value. [03/08/2016 16:40:56.483] Initializing console variable "ConsoleKey". [03/08/2016 16:40:56.483] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [03/08/2016 16:40:56.484] Read value: F4 [03/08/2016 16:40:56.484] Setting value of console variable "ConsoleKey" to stored value. [03/08/2016 16:40:56.484] Console key has been set to F4 (key code: 115) [03/08/2016 16:40:56.484] Initializing console variable "PluginTimeoutThreshold". [03/08/2016 16:40:56.484] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [03/08/2016 16:40:56.485] Read value: 10000 [03/08/2016 16:40:56.485] Setting value of console variable "PluginTimeoutThreshold" to stored value. [03/08/2016 16:40:56.485] Initializing console variable "AlwaysShowConsoleOutput". [03/08/2016 16:40:56.485] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [03/08/2016 16:40:56.486] Read value: [03/08/2016 16:40:56.486] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [03/08/2016 16:40:56.486] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [03/08/2016 16:40:56.486] Read value: [03/08/2016 16:40:56.486] Initializing console variable "ShowOnScreenWarnings". [03/08/2016 16:40:56.487] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [03/08/2016 16:40:56.487] Read value: [03/08/2016 16:40:56.487] Console initialized [03/08/2016 16:40:56.487] Initializing forms manager [03/08/2016 16:40:56.489] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V [03/08/2016 16:40:56.493] ================ RAGE Plugin Hook ================ [03/08/2016 16:40:56.499] Detected Windows 10 Professional (64-bit) (10.0.10586.0)! [03/08/2016 16:40:56.499] Checking game support [03/08/2016 16:40:56.648] Product name: Grand Theft Auto V [03/08/2016 16:40:56.648] Product version: 1.0.791.2 [03/08/2016 16:40:56.648] Is steam version: True [03/08/2016 16:40:56.649] Initializing DirectX [03/08/2016 16:40:56.650] Initializing Direct3D [03/08/2016 16:40:56.651] Loading C:\WINDOWS\system32\d3d11.dll [03/08/2016 16:40:56.651] Loaded at 0x7FFBA1D30000 [03/08/2016 16:40:56.651] D3D11CreateDeviceAndSwapChain at 0x7FFBA1D4A190 [03/08/2016 16:40:56.651] Creating Direct3D 11 device and swap chain [03/08/2016 16:40:56.663] Attempting feature level 10_1 [03/08/2016 16:40:56.675] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [03/08/2016 16:40:56.682] Swap Chain created: 0x2851EE98100 [03/08/2016 16:40:56.682] Swap Chain VTable: 0x2851EE98100 [03/08/2016 16:40:56.682] Swap Chain VTable_2: 0x7FFBA1842D68 [03/08/2016 16:40:56.682] 0x57565502F5FDE5E9;0x5741564155415441;0xEC8148D9246C8D48 [03/08/2016 16:40:56.682] D3D11Present: 0x7FFBA17E11A0 [03/08/2016 16:40:56.682] D3D11ResizeBuffers: 0x7FFBA17F9880 [03/08/2016 16:40:56.682] D3D11ResizeTarget: 0x7FFBA1831CA0 [03/08/2016 16:40:56.682] D3D11SetFullscreenState: 0x7FFBA17F94F0 [03/08/2016 16:40:56.688] Direct3D initialized [03/08/2016 16:40:56.688] Initialized DirectX [03/08/2016 16:40:56.688] Direct3D watcher thread spawned [03/08/2016 16:40:57.493] Getting device [03/08/2016 16:40:57.493] Retrieved device [03/08/2016 16:40:57.493] Creating wrapper [03/08/2016 16:40:57.542] Wrapper created [03/08/2016 16:40:57.546] Effect created [03/08/2016 16:40:57.546] Creating buffer [03/08/2016 16:40:57.546] Created buffer [03/08/2016 16:40:57.546] Creating blend state [03/08/2016 16:40:57.546] Created blend state [03/08/2016 16:40:57.547] Done with creation [03/08/2016 16:40:57.573] Initializing texture system. [03/08/2016 16:40:57.573] Initializing texture system; phase 1 [03/08/2016 16:40:57.573] Initializing texture system; phase 2 [03/08/2016 16:40:57.579] Initializing texture system; phase 3 [03/08/2016 16:40:57.579] Initializing texture system; phase 4 [03/08/2016 16:40:57.586] Initializing texture system; phase 5 [03/08/2016 16:40:57.587] Initializing texture system; phase 6 [03/08/2016 16:40:57.588] Initializing texture system; phase 7 [03/08/2016 16:40:57.590] Initializing texture system; phase 8 [03/08/2016 16:40:57.592] Initializing texture system; phase 9 [03/08/2016 16:40:57.593] Initializing texture system; phase 10 [03/08/2016 16:40:57.595] Initializing texture system; phase 11 [03/08/2016 16:40:57.596] Initializing texture system; phase 12 [03/08/2016 16:40:57.597] Initializing texture system; phase 13 [03/08/2016 16:40:57.597] Initializing texture system; phase 14 [03/08/2016 16:41:01.690] Direct3D watcher thread ended [03/08/2016 16:41:28.633] LoadingScreenMsg: Initializing game support [03/08/2016 16:41:28.885] Initializing game support [03/08/2016 16:41:29.287] LoadingScreenMsg: Velocity limit removed [03/08/2016 16:41:29.538] Compatibility level: 0 [03/08/2016 16:41:29.538] Supported version detected [03/08/2016 16:41:29.538] ================================================== [03/08/2016 16:41:29.539] LoadingScreenMsg: Patching code [03/08/2016 16:41:29.790] LoadingScreenMsg: Waiting for game initialization [03/08/2016 16:41:30.041] Waiting for game initialization [03/08/2016 16:41:30.142] LoadingScreenMsg: Initializing core [03/08/2016 16:41:30.440] Initializing hook [03/08/2016 16:41:30.440] LoadingScreenMsg: Completing interoperability [03/08/2016 16:41:30.691] Completing interoperability [03/08/2016 16:41:30.691] Initialization code 1. [03/08/2016 16:41:30.692] Initialization code 2. [03/08/2016 16:41:30.692] Initialization code 3. [03/08/2016 16:41:30.699] 1 Address: 0x00007FF62E04955C [03/08/2016 16:41:30.700] Calling func 1 [03/08/2016 16:41:30.714] 2 Address: 0x00007FF62EB0C832 [03/08/2016 16:41:30.715] 3 Address: 0x00007FF62D675C76 [03/08/2016 16:41:30.740] Address: 0x00007FF62EB0C7D0 [03/08/2016 16:41:30.740] Unknown var: 0x00007FF62F9FF590 [03/08/2016 16:41:30.741] Initialization code 4. [03/08/2016 16:41:30.741] Completing interoperability, phase 1 [03/08/2016 16:41:30.741] Completing interoperability, phase 2 [03/08/2016 16:41:30.742] Completing interoperability, phase 3 [03/08/2016 16:41:30.742] Completing interoperability, phase 4 [03/08/2016 16:41:30.743] Completing interoperability, phase 5 [03/08/2016 16:41:30.743] Completing interoperability, phase 6 [03/08/2016 16:41:30.743] Completing interoperability, phase 7 [03/08/2016 16:41:30.744] LoadingScreenMsg: [03/08/2016 16:41:30.994] LoadingScreenMsg: Loading Story Mode [03/08/2016 16:41:42.215] LoadingScreenMsg: Loading and Populating Game World [03/08/2016 16:41:42.466] LoadingScreenMsg: [03/08/2016 16:41:46.734] Initializing console variable "IsDeveloperModeEnabled".