[7/27/2016 10:23:46 AM.157] Started new log on 7/27/2016 10:23:46 AM.156 [7/27/2016 10:23:46 AM.158] ==================================================================================================== [7/27/2016 10:23:46 AM.148] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [7/27/2016 10:23:46 AM.159] Log verbosity: Verbose [7/27/2016 10:23:46 AM.161] Initializing input system [7/27/2016 10:23:46 AM.166] Initializing game console [7/27/2016 10:23:46 AM.175] Console key has been set to F4 (key code: 115) [7/27/2016 10:23:46 AM.294] Initializing console variable "ConsoleScrollAmount". [7/27/2016 10:23:46 AM.346] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [7/27/2016 10:23:46 AM.352] Read value: [7/27/2016 10:23:46 AM.353] Initializing console variable "DisableRenderVersionText". [7/27/2016 10:23:46 AM.353] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [7/27/2016 10:23:46 AM.361] Read value: False [7/27/2016 10:23:46 AM.361] Setting value of console variable "DisableRenderVersionText" to stored value. [7/27/2016 10:23:46 AM.362] Initializing console variable "ConsoleKey". [7/27/2016 10:23:46 AM.362] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [7/27/2016 10:23:46 AM.364] Read value: F4 [7/27/2016 10:23:46 AM.364] Setting value of console variable "ConsoleKey" to stored value. [7/27/2016 10:23:46 AM.365] Console key has been set to F4 (key code: 115) [7/27/2016 10:23:46 AM.366] Initializing console variable "PluginTimeoutThreshold". [7/27/2016 10:23:46 AM.367] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [7/27/2016 10:23:46 AM.369] Read value: 10000 [7/27/2016 10:23:46 AM.371] Setting value of console variable "PluginTimeoutThreshold" to stored value. [7/27/2016 10:23:46 AM.372] Initializing console variable "AlwaysShowConsoleOutput". [7/27/2016 10:23:46 AM.373] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [7/27/2016 10:23:46 AM.375] Read value: [7/27/2016 10:23:46 AM.376] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [7/27/2016 10:23:46 AM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [7/27/2016 10:23:46 AM.379] Read value: [7/27/2016 10:23:46 AM.380] Initializing console variable "ShowOnScreenWarnings". [7/27/2016 10:23:46 AM.381] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [7/27/2016 10:23:46 AM.384] Read value: [7/27/2016 10:23:46 AM.385] Console initialized [7/27/2016 10:23:46 AM.385] Initializing forms manager [7/27/2016 10:23:46 AM.391] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V [7/27/2016 10:23:46 AM.404] ================ RAGE Plugin Hook ================ [7/27/2016 10:23:46 AM.413] Command line option -enableCounterMeasuresAgainstOnlineVehicleRemoval is specified; enabling counter measures against removal of online vehicles in singleplayer. [7/27/2016 10:23:46 AM.423] Detected Windows 10 Professional (64-bit) (10.0.10586.0)! [7/27/2016 10:23:46 AM.424] Checking game support [7/27/2016 10:23:46 AM.846] Product name: Grand Theft Auto V [7/27/2016 10:23:46 AM.846] Product version: 1.0.791.2 [7/27/2016 10:23:46 AM.847] Is steam version: False [7/27/2016 10:23:46 AM.849] Initializing DirectX [7/27/2016 10:23:46 AM.853] Initializing Direct3D [7/27/2016 10:23:46 AM.854] Loading C:\WINDOWS\system32\d3d11.dll [7/27/2016 10:23:46 AM.855] Loaded at 0x7FFDDC910000 [7/27/2016 10:23:46 AM.856] D3D11CreateDeviceAndSwapChain at 0x7FFDDC92A190 [7/27/2016 10:23:46 AM.856] Creating Direct3D 11 device and swap chain [7/27/2016 10:23:46 AM.866] Attempting feature level 10_1 [7/27/2016 10:23:46 AM.875] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [7/27/2016 10:23:46 AM.882] Swap Chain created: 0x25E40194990 [7/27/2016 10:23:46 AM.883] Swap Chain VTable: 0x25E40194990 [7/27/2016 10:23:46 AM.884] Swap Chain VTable_2: 0x7FFDDC1A2D68 [7/27/2016 10:23:46 AM.884] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48 [7/27/2016 10:23:46 AM.885] D3D11Present: 0x7FFDDC1411A0 [7/27/2016 10:23:46 AM.886] D3D11ResizeBuffers: 0x7FFDDC159880 [7/27/2016 10:23:46 AM.887] D3D11ResizeTarget: 0x7FFDDC191CA0 [7/27/2016 10:23:46 AM.888] D3D11SetFullscreenState: 0x7FFDDC1594F0 [7/27/2016 10:23:46 AM.893] Direct3D initialized [7/27/2016 10:23:46 AM.895] Initialized DirectX [7/27/2016 10:23:46 AM.896] Direct3D watcher thread spawned [7/27/2016 10:23:47 AM.133] Getting device [7/27/2016 10:23:47 AM.133] Retrieved device [7/27/2016 10:23:47 AM.134] Creating wrapper [7/27/2016 10:23:47 AM.255] Wrapper created [7/27/2016 10:23:47 AM.263] Effect created [7/27/2016 10:23:47 AM.264] Creating buffer [7/27/2016 10:23:47 AM.265] Created buffer [7/27/2016 10:23:47 AM.266] Creating blend state [7/27/2016 10:23:47 AM.267] Created blend state [7/27/2016 10:23:47 AM.267] Done with creation [7/27/2016 10:23:47 AM.343] Initializing texture system. [7/27/2016 10:23:47 AM.345] Initializing texture system; phase 1 [7/27/2016 10:23:47 AM.346] Initializing texture system; phase 2 [7/27/2016 10:23:47 AM.362] Initializing texture system; phase 3 [7/27/2016 10:23:47 AM.363] Initializing texture system; phase 4 [7/27/2016 10:23:47 AM.387] Initializing texture system; phase 5 [7/27/2016 10:23:47 AM.391] Initializing texture system; phase 6 [7/27/2016 10:23:47 AM.395] Initializing texture system; phase 7 [7/27/2016 10:23:47 AM.399] Initializing texture system; phase 8 [7/27/2016 10:23:47 AM.403] Initializing texture system; phase 9 [7/27/2016 10:23:47 AM.406] Initializing texture system; phase 10 [7/27/2016 10:23:47 AM.412] Initializing texture system; phase 11 [7/27/2016 10:23:47 AM.414] Initializing texture system; phase 12 [7/27/2016 10:23:47 AM.418] Initializing texture system; phase 13 [7/27/2016 10:23:47 AM.419] Initializing texture system; phase 14 [7/27/2016 10:23:51 AM.897] Direct3D watcher thread ended [7/27/2016 10:24:19 AM.294] LoadingScreenMsg: Initializing game support [7/27/2016 10:24:19 AM.546] Initializing game support [7/27/2016 10:24:20 AM.231] LoadingScreenMsg: Velocity limit removed [7/27/2016 10:24:20 AM.521] Compatibility level: 0 [7/27/2016 10:24:20 AM.523] Supported version detected [7/27/2016 10:24:20 AM.523] ================================================== [7/27/2016 10:24:20 AM.524] LoadingScreenMsg: Patching code [7/27/2016 10:24:20 AM.775] LoadingScreenMsg: Waiting for game initialization [7/27/2016 10:24:21 AM.031] Waiting for game initialization [7/27/2016 10:24:21 AM.132] LoadingScreenMsg: Initializing core [7/27/2016 10:24:21 AM.383] Initializing hook [7/27/2016 10:24:21 AM.384] LoadingScreenMsg: Completing interoperability [7/27/2016 10:24:21 AM.635] Completing interoperability [7/27/2016 10:24:21 AM.636] Initialization code 1. [7/27/2016 10:24:21 AM.636] Initialization code 2. [7/27/2016 10:24:21 AM.636] Initialization code 3. [7/27/2016 10:24:21 AM.650] 1 Address: 0x00007FF6DF518A70 [7/27/2016 10:24:21 AM.651] Calling func 1 [7/27/2016 10:24:21 AM.678] 2 Address: 0x00007FF6DFFD9E92 [7/27/2016 10:24:21 AM.679] 3 Address: 0x00007FF6DEB45C42 [7/27/2016 10:24:21 AM.726] Address: 0x00007FF6DFFD9E30 [7/27/2016 10:24:21 AM.729] Unknown var: 0x00007FF6E0ECC110 [7/27/2016 10:24:21 AM.730] Initialization code 4. [7/27/2016 10:24:21 AM.731] Completing interoperability, phase 1 [7/27/2016 10:24:21 AM.731] Completing interoperability, phase 2 [7/27/2016 10:24:21 AM.732] Completing interoperability, phase 3 [7/27/2016 10:24:21 AM.733] Completing interoperability, phase 4 [7/27/2016 10:24:21 AM.733] Completing interoperability, phase 5 [7/27/2016 10:24:21 AM.734] Completing interoperability, phase 6 [7/27/2016 10:24:21 AM.734] Completing interoperability, phase 7 [7/27/2016 10:24:21 AM.734] LoadingScreenMsg: [7/27/2016 10:24:21 AM.985] LoadingScreenMsg: Loading Story Mode [7/27/2016 10:24:36 AM.365] LoadingScreenMsg: Loading and Populating Game World [7/27/2016 10:24:36 AM.616] LoadingScreenMsg: [7/27/2016 10:24:43 AM.921] Initializing console variable "IsDeveloperModeEnabled". [7/27/2016 10:24:43 AM.922] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [7/27/2016 10:24:43 AM.923] Read value: False [7/27/2016 10:24:43 AM.924] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [7/27/2016 10:24:43 AM.926] Initializing console variable "TimeScale". [7/27/2016 10:24:43 AM.927] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [7/27/2016 10:24:43 AM.928] Read value: [7/27/2016 10:24:44 AM.192] [7/27/2016 10:24:44 AM.194] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Emergency Strobes.dll [7/27/2016 10:24:46 AM.802] : Initializing input system [7/27/2016 10:24:46 AM.805] : Initializing game console [7/27/2016 10:24:46 AM.808] : Initializing forms manager [7/27/2016 10:24:46 AM.851] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll". [7/27/2016 10:24:46 AM.854] [7/27/2016 10:24:46 AM.854] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll [7/27/2016 10:24:49 AM.485] : Initializing input system [7/27/2016 10:24:49 AM.487] : Initializing game console [7/27/2016 10:24:49 AM.490] : Initializing forms manager [7/27/2016 10:24:49 AM.608] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [7/27/2016 10:24:49 AM.610] [7/27/2016 10:24:49 AM.615] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [7/27/2016 10:24:52 AM.380] : Initializing input system [7/27/2016 10:24:52 AM.382] : Initializing game console [7/27/2016 10:24:52 AM.385] : Initializing forms manager [7/27/2016 10:24:52 AM.469] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [7/27/2016 10:24:52 AM.472] [7/27/2016 10:24:52 AM.473] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\VehicleSearch.dll [7/27/2016 10:24:55 AM.099] : Initializing input system [7/27/2016 10:24:55 AM.101] : Initializing game console [7/27/2016 10:24:55 AM.103] : Initializing forms manager [7/27/2016 10:24:55 AM.118] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll". [7/27/2016 10:24:56 AM.592] --------------------------------------------------------------------- [7/27/2016 10:24:56 AM.592] LSPD FIRST RESPONSE [7/27/2016 10:24:56 AM.592] Version 0.3.1 [7/27/2016 10:24:56 AM.592] A G17 Media Modification [7/27/2016 10:24:56 AM.592] - Developed by LMS & Sam [7/27/2016 10:24:56 AM.592] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [7/27/2016 10:24:56 AM.592] © Copyright 2015-2016, G17 Media, www.lspdfr.com [7/27/2016 10:24:56 AM.592] --------------------------------------------------------------------- [7/27/2016 10:24:56 AM.593] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [7/27/2016 10:24:56 AM.593] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [7/27/2016 10:24:56 AM.734] [7/27/2016 10:24:56 AM.964] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [7/27/2016 10:24:56 AM.964] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [7/27/2016 10:24:56 AM.968] Callouts: 1250 [7/27/2016 10:24:57 AM.275] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type. [7/27/2016 10:24:57 AM.277] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type. [7/27/2016 10:24:57 AM.458] [TRACE] Thread CopManager #1 initialized