[12/30/2015 6:13:26 PM.962] Started new log on 12/30/2015 6:13:26 PM.961 [12/30/2015 6:13:26 PM.963] ==================================================================================================== [12/30/2015 6:13:26 PM.922] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [12/30/2015 6:13:26 PM.964] Log verbosity: Verbose [12/30/2015 6:13:26 PM.965] Initializing input system [12/30/2015 6:13:26 PM.968] Initializing game console [12/30/2015 6:13:26 PM.973] Console key has been set to F4 (key code: 115) [12/30/2015 6:13:26 PM.998] Initializing console variable "SkipGameIntro". [12/30/2015 6:13:26 PM.998] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [12/30/2015 6:13:27 PM.001] Read value: [12/30/2015 6:13:27 PM.001] Initializing console variable "DisableRenderVersionText". [12/30/2015 6:13:27 PM.002] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [12/30/2015 6:13:27 PM.006] Read value: False [12/30/2015 6:13:27 PM.006] Setting value of console variable "DisableRenderVersionText" to stored value. [12/30/2015 6:13:27 PM.006] Initializing console variable "ConsoleKey". [12/30/2015 6:13:27 PM.006] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [12/30/2015 6:13:27 PM.007] Read value: F8 [12/30/2015 6:13:27 PM.007] Setting value of console variable "ConsoleKey" to stored value. [12/30/2015 6:13:27 PM.007] Console key has been set to F8 (key code: 119) [12/30/2015 6:13:27 PM.007] Initializing console variable "PluginTimeoutThreshold". [12/30/2015 6:13:27 PM.008] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [12/30/2015 6:13:27 PM.008] Read value: 10000 [12/30/2015 6:13:27 PM.008] Setting value of console variable "PluginTimeoutThreshold" to stored value. [12/30/2015 6:13:27 PM.008] Initializing console variable "AlwaysShowConsoleOutput". [12/30/2015 6:13:27 PM.009] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [12/30/2015 6:13:27 PM.009] Read value: [12/30/2015 6:13:27 PM.009] Initializing console variable "StartWithDeveloperModeEnabledId". [12/30/2015 6:13:27 PM.009] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [12/30/2015 6:13:27 PM.010] Read value: [12/30/2015 6:13:27 PM.010] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [12/30/2015 6:13:27 PM.010] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [12/30/2015 6:13:27 PM.010] Read value: [12/30/2015 6:13:27 PM.011] Initializing console variable "ShowOnScreenWarnings". [12/30/2015 6:13:27 PM.011] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [12/30/2015 6:13:27 PM.011] Read value: [12/30/2015 6:13:27 PM.012] Console initialized [12/30/2015 6:13:27 PM.012] Initializing forms manager [12/30/2015 6:13:27 PM.014] Version: RAGE Plugin Hook v0.30.834.6130 PUBLIC ALPHA for Grand Theft Auto V [12/30/2015 6:13:27 PM.020] ================ RAGE Plugin Hook ================ [12/30/2015 6:13:27 PM.026] Checking game support [12/30/2015 6:13:27 PM.666] Product name: Grand Theft Auto V [12/30/2015 6:13:27 PM.667] Product version: 1.0.573.1 [12/30/2015 6:13:27 PM.668] Is steam version: False [12/30/2015 6:13:27 PM.669] Initializing DirectX [12/30/2015 6:13:27 PM.671] Initializing Direct3D [12/30/2015 6:13:27 PM.671] Loading C:\Windows\system32\d3d11.dll [12/30/2015 6:13:27 PM.671] Loaded at 0x7FFFA0F90000 [12/30/2015 6:13:27 PM.672] D3D11CreateDeviceAndSwapChain at 0x7FFFA0FA8100 [12/30/2015 6:13:27 PM.672] Creating Direct3D 11 device and swap chain [12/30/2015 6:13:27 PM.684] Attempting feature level 10_1 [12/30/2015 6:13:27 PM.696] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [12/30/2015 6:13:27 PM.702] Swap Chain created: 0xB61F1B53A0 [12/30/2015 6:13:27 PM.703] Swap Chain VTable: 0xB61F1B53A0 [12/30/2015 6:13:27 PM.703] Swap Chain VTable_2: 0x7FFFA0F4EF40 [12/30/2015 6:13:27 PM.703] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48 [12/30/2015 6:13:27 PM.703] D3D11Present: 0x7FFFA0F01DA0 [12/30/2015 6:13:27 PM.704] D3D11ResizeBuffers: 0x7FFFA0F05D10 [12/30/2015 6:13:27 PM.704] D3D11ResizeTarget: 0x7FFFA0F40E90 [12/30/2015 6:13:27 PM.704] D3D11SetFullscreenState: 0x7FFFA0F0C730 [12/30/2015 6:13:27 PM.708] Direct3D initialized [12/30/2015 6:13:27 PM.709] Initialized DirectX [12/30/2015 6:13:27 PM.709] Direct3D watcher thread spawned [12/30/2015 6:13:27 PM.849] Getting device [12/30/2015 6:13:27 PM.849] Retrieved device [12/30/2015 6:13:27 PM.849] Creating wrapper [12/30/2015 6:13:27 PM.903] Wrapper created [12/30/2015 6:13:27 PM.908] Effect created [12/30/2015 6:13:27 PM.908] Creating buffer [12/30/2015 6:13:27 PM.909] Created buffer [12/30/2015 6:13:27 PM.909] Creating blend state [12/30/2015 6:13:27 PM.909] Created blend state [12/30/2015 6:13:27 PM.910] Done with creation [12/30/2015 6:13:27 PM.938] Initializing texture system. [12/30/2015 6:13:27 PM.938] Initializing texture system; phase 1 [12/30/2015 6:13:27 PM.938] Initializing texture system; phase 2 [12/30/2015 6:13:27 PM.945] Initializing texture system; phase 3 [12/30/2015 6:13:27 PM.945] Initializing texture system; phase 4 [12/30/2015 6:13:27 PM.954] Initializing texture system; phase 5 [12/30/2015 6:13:27 PM.955] Initializing texture system; phase 6 [12/30/2015 6:13:27 PM.956] Initializing texture system; phase 7 [12/30/2015 6:13:27 PM.958] Initializing texture system; phase 8 [12/30/2015 6:13:27 PM.960] Initializing texture system; phase 9 [12/30/2015 6:13:27 PM.961] Initializing texture system; phase 10 [12/30/2015 6:13:27 PM.964] Initializing texture system; phase 11 [12/30/2015 6:13:27 PM.964] Initializing texture system; phase 12 [12/30/2015 6:13:27 PM.966] Initializing texture system; phase 13 [12/30/2015 6:13:27 PM.966] Initializing texture system; phase 14 [12/30/2015 6:13:32 PM.711] Direct3D watcher thread ended [12/30/2015 6:13:59 PM.376] Initializing game support [12/30/2015 6:14:02 PM.820] Compatibility level: 0 [12/30/2015 6:14:02 PM.820] Supported version detected [12/30/2015 6:14:02 PM.821] ================================================== [12/30/2015 6:14:03 PM.071] Patched IsDebuggerPresent [12/30/2015 6:14:03 PM.323] Waiting for game initialization